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- simcity.GetFudgedPopulation = function (a) {
- a = "undefined" !== typeof a ? a : simcity.gGlobalUIHandler.mLastPopulation;
- if (500 >= a)
- return a;
- if (40845 < a)
- return Math.floor(8.25 * a);
- a = Math.pow(a - 500, 1.2) + 500;
- return Math.floor(a)
- };
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