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- public OnClientPutInServer(client)
- {
- SDKHook(client, SDKHook_WeaponCanUse, OnWeaponCanUse);
- }
- public Action:OnWeaponCanUse(client, weapon)
- {
- if(GetClientTeam(client) == 3)
- {
- return Plugin_Continue;
- }
- return Plugin_Handled;
- }
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