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I have no common sense.

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Sep 6th, 2015
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  1. (4:43:38 PM) `DM: II: You wake up. Where are you? Describe your surroundings.
  2. (4:45:40 PM) clockworkhacker: I wake up to a dimly lit tunnel. Light filters in from a grate above my head. Purple sewage ebbs quietly in the centre of the tunnel, kept away from everything important (the bed and me) by a makeshift tarp.
  3. (4:46:46 PM) `DM: Great. Now that you're awake, what're you going to do?
  4. (4:47:56 PM) clockworkhacker: I hop over the sewage and pop the grate. Time to combat the monarchy for another day.
  5. (4:49:32 PM) Archive: ((/msg chanserv flags #RPGStuck_K1 Raygold +O))
  6. (4:50:31 PM) clockworkhacker: ((should I describe where I exit?))
  7. (4:52:49 PM) `DM: ((oh sorry 1 sec)
  8. (4:52:53 PM) clockworkhacker: ((no prob))
  9. (4:53:41 PM) `DM: You climb up through the opening and find yourself in a dark alley, between two tall, purple apartment buildings.
  10. (4:54:21 PM) clockworkhacker: I wipe the smile off my face and step out into the street.
  11. (4:55:46 PM) `DM: You find yourself in the middle of the marketplace. It is still early so there are only three stands open at the moment.
  12. (4:56:06 PM) clockworkhacker: What do the stands offer?
  13. (5:00:36 PM) `DM: One stand is run by the Produce Peddler, a young girl, and offers fresh fruit for sale. Another is run by the Entertainment Vendor, a middle-aged man, which has toys and various things such as packs of playing cards for sale. The third is run by... you're not sure. His stand has mundane cutlery for sale-- at absurdly high prices.
  14. (5:00:54 PM) clockworkhacker: I check my boondollar cout
  15. (5:00:56 PM) clockworkhacker: *count
  16. (5:02:26 PM) `DM: You currently have on you: B$ 4.
  17. (5:02:50 PM) clockworkhacker: I check to see what cards are for sale
  18. (5:05:43 PM) Serket [[email protected]] entered the room.
  19. (5:05:54 PM) clockworkhacker: ((hallo?))
  20. (5:06:09 PM) Serket: (( sup ))
  21. (5:06:16 PM) `DM: There are various standard decks of playing cards for sale, each with different prints and patterns. They all seem to be made of the same material (plastic), except for one deck in particular...
  22. (5:06:26 PM) Archive: ((jaczac is away so you'll have to wait a while sorry))
  23. (5:06:45 PM) Serket: (( kk
  24. (5:06:47 PM) Serket: (( kkk
  25. (5:06:49 PM) `DM: A deck of playing cards created from finely-carved wood catches your eye.
  26. (5:08:06 PM) clockworkhacker: I point to the cards. (Remember the voice!) "How much."
  27. (5:09:55 PM) clockworkhacker: I think to myself: "Suppressing my happyness is harddd. I just want to brighten this place up!"
  28. (5:11:26 PM) `DM: ((it's not illegal to be happy in derse, it's just not normal))
  29. (5:11:45 PM) `DM: ((just clarifying, anyways..))
  30. (5:11:55 PM) clockworkhacker: ((yeah, gotit))
  31. (5:12:42 PM) `DM: "Twenty boons," the EV says.
  32. (5:13:24 PM) clockworkhacker: I silently walk away. Time to steal 20 boons. I look around for other pedestrians.
  33. (5:15:12 PM) `DM: The EV scoffs as you walk away.
  34. (5:16:01 PM) `DM: There aren't any pedestrians near you, as many Dersites are usually asleep at this time. However, there is a man walking towards you. He has a yellow hard-hat on and a pickaxe in his hand.
  35. (5:16:15 PM) `DM: It seems he is on his way to work.
  36. (5:16:29 PM) clockworkhacker: I nod in greeting.
  37. (5:19:41 PM) `DM: The Cave Collier nods back and tips his hard hat at you.
  38. (5:20:05 PM) clockworkhacker: ((Can I steal boondollars from people?))
  39. (5:20:37 PM) `DM: ((u sure can buddy))
  40. (5:21:40 PM) `DM: The CC continues along his walk towards work, passing you.
  41. (5:21:46 PM) clockworkhacker: I look around for an obviously expensive residence
  42. (5:23:02 PM) `DM: You won't find any near the marketplace.
  43. (5:23:22 PM) clockworkhacker: I walk towards a wealthier district
  44. (5:26:34 PM) `DM: You head towards the district where elite Dersites reside (which is also in the same direction as the castle). All of the wealthy elites are asleep at this time. However, if they were out and about in the streets, they would not hold back from showing hostility towards you, you filthy commoner scum.
  45. (5:27:20 PM) clockworkhacker: I pick a second-floor apartment at random and climb for the window
  46. (5:30:07 PM) `DM: Climb for it? With what?
  47. (5:30:24 PM) clockworkhacker: are there not enough window ledges?
  48. (5:34:04 PM) `DM: There are, but it'll be a couple of high jumps.
  49. (5:34:12 PM) clockworkhacker: okay then. Are there any doors?
  50. (5:36:20 PM) `DM: Yes. The front door. (http://www.clevelandheightsapartments.com/Photos/12467Cedar.jpg)
  51. (5:36:52 PM) clockworkhacker: I check the front door. Is it locked?
  52. (5:39:41 PM) `DM: Yes. The Lobby Warden inside stares at you as you check whether the door is locked or not.
  53. (5:40:31 PM) clockworkhacker: What does LW look like?
  54. (5:43:55 PM) `DM: Big. Tall. Wide. Round, bald head. Very serious expression.
  55. (5:44:06 PM) `DM: (( sort of like https://33.media.tumblr.com/tumblr_m9k33878Mw1qhr7dp.png ))
  56. (5:44:24 PM) clockworkhacker: I grunt. "Message from the castle."
  57. (5:46:40 PM) clockworkhacker: roll 1d20+1
  58. (5:46:40 PM) `DM: clockworkhacker rolled 1d20+1 [ 1d20=3 ]{4}
  59. (5:47:28 PM) `DM: He continues staring at you. He probably didn't even hear what you said from behind the door.
  60. (5:47:58 PM) clockworkhacker: I point at the door and make an opening motion.
  61. (5:50:04 PM) `DM: The LW does not get up, and continues to stare at you.
  62. (5:51:03 PM) clockworkhacker: I do an exaggerated shrug of my shoulders, and move on to another building. This time I check a window first, staying out of sight of a door.
  63. (5:51:43 PM) `DM: All the first-floor windows are obscured by curtains inside.
  64. (5:52:02 PM) clockworkhacker: I check to see if I can open any windows.
  65. (5:55:46 PM) `DM: You cannot. They are all locked shut from the inside.
  66. (5:56:08 PM) clockworkhacker: ((the loud way or the quiet way...))
  67. (5:56:16 PM) clockworkhacker: Do these building have roof acess?
  68. (5:57:08 PM) `DM: Yes. (( but how are you going to get on the roof of http://www.clevelandheightsapartments.com/Photos/12467Cedar.jpg ))
  69. (5:57:40 PM) clockworkhacker: What's the DC of climbing this thing?
  70. (5:58:21 PM) `DM: No meta-gaming
  71. (5:58:34 PM) clockworkhacker: sorry. I start climbing.
  72. (5:59:00 PM) `DM: How high do you climb up?
  73. (5:59:05 PM) clockworkhacker: to the roof.
  74. (6:01:11 PM) `DM: Roll 1d20+acrobatics to climb.
  75. (6:01:32 PM) clockworkhacker: roll 1d20+3
  76. (6:01:32 PM) `DM: clockworkhacker rolled 1d20+3 [ 1d20=8 ]{11}
  77. (6:02:50 PM) `DM: You manage to climb up, hanging onto a window ledge on the top floor.
  78. (6:03:03 PM) clockworkhacker: I pull myself onto the roof.
  79. (6:03:11 PM) `DM: Roll 1d20+acrobatics.
  80. (6:03:17 PM) clockworkhacker: roll 1d20+3
  81. (6:03:18 PM) `DM: clockworkhacker rolled 1d20+3 [ 1d20=11 ]{14}
  82. (6:04:42 PM) `DM: You try to jump for the roof, but miss and are now falling. Roll 1d20+acrobatics if you want to try to tumble to soften your fall.
  83. (6:04:49 PM) clockworkhacker: roll 1d20+3
  84. (6:04:50 PM) `DM: clockworkhacker rolled 1d20+3 [ 1d20=13 ]{16}
  85. (6:05:00 PM) `DM: Roll 2d6 for fall damage.
  86. (6:05:05 PM) clockworkhacker: roll 2d6
  87. (6:05:06 PM) `DM: clockworkhacker rolled 2d6 [ 2d6=4 ]{4}
  88. (6:05:29 PM) `DM: You fall, but roll as you hit the ground, taking less damage. (-4 hp)
  89. (6:08:28 PM) clockworkhacker: I get up dust myself off. "Quiet way failed. I get to be noisy now!" I equip the playing cards and throw one at the window of the door, then climb above the door and grab onto the ledge there.
  90. (6:10:57 PM) `DM: You break the door's window and hang on the above the door.
  91. (6:11:27 PM) clockworkhacker: I wait for the door to open.
  92. (6:12:05 PM) `DM: No one opens the door.
  93. (6:12:16 PM) clockworkhacker: I drop down from the second floor
  94. (6:12:39 PM) `DM: (( to the front of the door? ))
  95. (6:12:48 PM) clockworkhacker: I swing myself slightly to the left of it
  96. (6:13:02 PM) `DM: You do so.
  97. (6:13:11 PM) `DM: You are now left of the door.
  98. (6:13:16 PM) clockworkhacker: I stealth and peek around the corner
  99. (6:13:24 PM) `DM: (( through the broken window?? ))
  100. (6:13:50 PM) clockworkhacker: yes
  101. (6:14:25 PM) `DM: Roll 1d20+perception.
  102. (6:14:33 PM) clockworkhacker: roll 1d20-1
  103. (6:14:34 PM) `DM: clockworkhacker rolled 1d20-1 [ 1d20=20 ]{19}
  104. (6:14:41 PM) clockworkhacker: ((... my rolls))
  105. (6:15:14 PM) `DM: You peek through the broken window and find that there is no Lobby Warden inside. Instead, on the desk where the LW would be, is a sign that says "Out for breakfast. Be back soon."
  106. (6:16:34 PM) clockworkhacker: I mutter "I need to start checking the windows first don't I." I reach inside and open the door.
  107. (6:17:13 PM) `DM: You open the door without a problem. It seems it wasn't even locked in the first place.
  108. (6:17:46 PM) clockworkhacker: I look around the lobby.
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