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- Vigor (health added per point)
- 1-19 = 30
- 20-49 = 20
- 50 and up = 5
- Endurance (stamina added per point)
- 1-19 = 2
- 20 and up = 1
- Vitality (equip load added per point)
- 1-29 = 1.5
- 30-49 = 1.0
- 50-69 = 0.5
- 70-97 = 0.5 per two points of Vitality
- 98 = 0.5
- Attunement (total spell slots)
- 1-9 = 0
- 10-12 = 1
- 13-15 = 2
- 16-19 = 3
- 20-24 = 4
- 25-29 = 5
- 30-39 = 6
- 40-49 = 7
- 50-59 = 8
- 60-74 = 9
- 75-99 = 10
- Strength (total Strength attack bonus)
- 1 = 50
- 10 = 57
- 20 = 80
- 30 = 102
- 40 = 140
- 50 = 155
- 60 = 162
- 70 = 170
- 80 = 185
- 90 = 192
- 99 = 200
- Dexterity (total Dexterity attack bonus)
- same as Strength chart
- Intelligence (total magic bonus)
- same as Strength chart
- Faith (total Lightning bonus)
- same as Strength chart
- Adaptability has no chart, but raising Adaptability and Endurance creates natural poise by raising both stats at the same rate. Your poise only gets as high as your current Adaptability stat. Raising the lower of the two stats will result in a Poise increase.
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