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Oct 12th, 2014
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  1. 02:30:52: CUDA loaded successfully
  2. 02:30:52: 1 CUDA capable devices found
  3. 02:30:52: [ GPU #0 - < GeForce GT 730M > has Compute SM 3.0, NVENC Available ]
  4. 02:33:27: Open Broadcaster Software v0.637b - 32bit (´・ω・`)
  5. 02:33:27: -------------------------------
  6. 02:33:27: CPU Name: Intel(R) Core(TM) i7-3630QM CPU @ 2.40GHz
  7. 02:33:27: CPU Speed: 2395MHz
  8. 02:33:27: Physical Memory: 4095MB Total, 2464MB Free
  9. 02:33:27: stepping id: 9, model 58, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
  10. 02:33:27: monitor 1: pos={0, 0}, size={1366, 768}
  11. 02:33:27: Windows Version: 6.2 Build 9200
  12. 02:33:27: Aero is Enabled
  13. 02:33:27: -------------------------------
  14. 02:33:27: OBS Modules:
  15. 02:33:27: Base Address Module
  16. 02:33:27: 008F0000 OBS.exe
  17. 02:33:27: 54D20000 OBSApi.dll
  18. 02:33:27: 66D30000 DShowPlugin.dll
  19. 02:33:27: 66C50000 GraphicsCapture.dll
  20. 02:33:27: 61A70000 NoiseGate.dll
  21. 02:33:27: 70A00000 PSVPlugin.dll
  22. 02:33:27: ------------------------------------------
  23. 02:33:27: Adapter 1
  24. 02:33:27: Video Adapter: Intel(R) HD Graphics 4000
  25. 02:33:27: Video Adapter Dedicated Video Memory: 100663296
  26. 02:33:27: Video Adapter Shared System Memory: 1778384896
  27. 02:33:27: Video Adapter Output 1: pos={0, 0}, size={1366, 768}, attached=true
  28. 02:33:27: ------------------------------------------
  29. 02:33:27: Adapter 2
  30. 02:33:27: Video Adapter: NVIDIA GeForce GT 730M
  31. 02:33:27: Video Adapter Dedicated Video Memory: 2082271232
  32. 02:33:27: Video Adapter Shared System Memory: 2147676160
  33. 02:33:27: Using fixed low latency mode, factor 20
  34. 02:33:27: =====Stream Start: 2014-10-12, 02:33:27===============================================
  35. 02:33:27: Multithreaded optimizations: On
  36. 02:33:27: Base resolution: 1366x768
  37. 02:33:27: Output resolution: 780x438
  38. 02:33:27: ------------------------------------------
  39. 02:33:27: Nvidia optimus detected, second adapter selected, ignoring useless second adapter, I guess.
  40. 02:33:27: Loading up D3D10 on Intel(R) HD Graphics 4000 (Adapter 1)...
  41. 02:33:27: ------------------------------------------
  42. 02:33:27: Audio Format: 44100 Hz
  43. 02:33:27: ------------------------------------------
  44. 02:33:27: Audio Channels: 2 Ch
  45. 02:33:27: Playback device Default
  46. 02:33:27: ------------------------------------------
  47. 02:33:27: Using desktop audio input: Speakers (Realtek High Definition Audio)
  48. 02:33:27: Global Audio time adjust: 0
  49. 02:33:27: ------------------------------------------
  50. 02:33:27: Using auxilary audio input: Microphone (Realtek High Definition Audio)
  51. 02:33:27: Mic time offset: 0
  52. 02:33:27: ------------------------------------------
  53. 02:33:27: Audio Encoding: AAC
  54. 02:33:27: bitrate: 128
  55. 02:33:28: ------------------------------------------
  56. 02:33:28: device: HD WebCam,
  57. 02:33:28: device id \\?\usb#vid_1bcf&pid_2c18&mi_00#7&2ba923fe&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global,
  58. 02:33:28: chosen type: MJPG, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 333333-333333
  59. 02:33:28: use buffering: false - 0, fourCC: 'MJPG'
  60. 02:33:28: audio device: Disable,
  61. 02:33:28: audio device id Disabled,
  62. 02:33:28: audio time offset 0,
  63. 02:33:28:
  64. 02:33:29: Using directshow input
  65. 02:33:29: Using Monitor Capture
  66. 02:33:29: Scene buffering time set to 400
  67. 02:33:29: ------------------------------------------
  68. 02:33:29: Video Encoding: x264
  69. 02:33:29: fps: 30
  70. 02:33:29: width: 780, height: 438
  71. 02:33:29: preset: veryfast
  72. 02:33:29: profile: main
  73. 02:33:29: keyint: 60
  74. 02:33:29: CBR: yes
  75. 02:33:29: CFR: yes
  76. 02:33:29: max bitrate: 1000
  77. 02:33:29: buffer size: 1000
  78. 02:33:29: ------------------------------------------
  79. 02:33:30: Using RTMP service: Twitch
  80. 02:33:30: Server selection: rtmp://live-iad.twitch.tv/app
  81. 02:33:30: Interface: Qualcomm Atheros AR5BWB222 Wireless Network Adapter (802.11, 54 mbps)
  82. 02:33:31: Completed handshake with rtmp://live-iad.twitch.tv/app in 417 ms.
  83. 02:33:31: SO_SNDBUF was at 65536
  84. 02:33:31: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  85. 02:33:31: New Scene
  86. 02:33:31: Using Window Capture
  87. 02:33:32: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  88. 02:33:32: New Scene
  89. 02:33:32: Using graphics capture
  90. 02:33:33: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  91. 02:33:33: New Scene
  92. 02:33:33: ------------------------------------------
  93. 02:33:33: device: HD WebCam,
  94. 02:33:33: device id \\?\usb#vid_1bcf&pid_2c18&mi_00#7&2ba923fe&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global,
  95. 02:33:33: chosen type: MJPG, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 333333-333333
  96. 02:33:33: use buffering: false - 0, fourCC: 'MJPG'
  97. 02:33:33: audio device: Disable,
  98. 02:33:33: audio device id Disabled,
  99. 02:33:33: audio time offset 0,
  100. 02:33:33:
  101. 02:33:34: Using directshow input
  102. 02:33:34: PERFORMANCE WARNING: Scene change took 1098 ms, maybe some sources should be global sources?
  103. 02:33:34: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  104. 02:33:34: New Scene
  105. 02:33:35: ------------------------------------------
  106. 02:33:35: device: HD WebCam,
  107. 02:33:35: device id \\?\usb#vid_1bcf&pid_2c18&mi_00#7&2ba923fe&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global,
  108. 02:33:35: chosen type: MJPG, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 333333-333333
  109. 02:33:35: use buffering: false - 0, fourCC: 'MJPG'
  110. 02:33:35: audio device: Disable,
  111. 02:33:35: audio device id Disabled,
  112. 02:33:35: audio time offset 0,
  113. 02:33:35:
  114. 02:33:35: Using directshow input
  115. 02:33:35: Using Monitor Capture
  116. 02:34:23: Total frames encoded: 1618, total frames duplicated: 72 (4.45%)
  117. 02:34:23: Total frames rendered: 1591, number of late frames: 3 (0.19%) (it's okay for some frames to be late)
  118. 02:34:23:
  119. 02:34:23: Profiler time results:
  120. 02:34:23:
  121. 02:34:23: ==============================================================
  122. 02:34:23: video thread frame - [100%] [avg time: 10.265 ms] [children: 83.1%] [unaccounted: 16.9%]
  123. 02:34:23: | scene->Preprocess - [81.6%] [avg time: 8.376 ms]
  124. 02:34:23: | GPU download and conversion - [1.47%] [avg time: 0.151 ms] [children: 1.08%] [unaccounted: 0.39%]
  125. 02:34:23: | | flush - [0.818%] [avg time: 0.084 ms]
  126. 02:34:23: | | CopyResource - [0.234%] [avg time: 0.024 ms]
  127. 02:34:23: | | conversion to 4:2:0 - [0.0292%] [avg time: 0.003 ms]
  128. 02:34:23: Convert444Threads - [100%] [avg time: 0.247 ms] [children: 98%] [unaccounted: 2.02%]
  129. 02:34:23: | Convert444toNV12 - [98%] [avg time: 0.242 ms]
  130. 02:34:23: encoder thread frame - [100%] [avg time: 0.627 ms] [children: 3.51%] [unaccounted: 96.5%]
  131. 02:34:23: | sending stuff out - [3.51%] [avg time: 0.022 ms]
  132. 02:34:23: ==============================================================
  133. 02:34:23:
  134. 02:34:23:
  135. 02:34:23: Profiler CPU results:
  136. 02:34:23:
  137. 02:34:23: ==============================================================
  138. 02:34:23: video thread frame - [cpu time: avg 1.649 ms, total 2625 ms] [avg calls per frame: 1]
  139. 02:34:23: | scene->Preprocess - [cpu time: avg 0.923 ms, total 1468.75 ms] [avg calls per frame: 1]
  140. 02:34:23: | GPU download and conversion - [cpu time: avg 0.147 ms, total 234.375 ms] [avg calls per frame: 1]
  141. 02:34:23: | | flush - [cpu time: avg 0.078 ms, total 125 ms] [avg calls per frame: 1]
  142. 02:34:23: | | CopyResource - [cpu time: avg 0.019 ms, total 31.25 ms] [avg calls per frame: 1]
  143. 02:34:23: | | conversion to 4:2:0 - [cpu time: avg 0.009 ms, total 15.625 ms] [avg calls per frame: 1]
  144. 02:34:23: Convert444Threads - [cpu time: avg 0.262 ms, total 828.125 ms] [avg calls per frame: 2]
  145. 02:34:23: | Convert444toNV12 - [cpu time: avg 0.262 ms, total 828.125 ms] [avg calls per frame: 2]
  146. 02:34:23: encoder thread frame - [cpu time: avg 0.086 ms, total 140.625 ms] [avg calls per frame: 1]
  147. 02:34:23: | sending stuff out - [cpu time: avg 0.019 ms, total 31.25 ms] [avg calls per frame: 1]
  148. 02:34:23: ==============================================================
  149. 02:34:23:
  150. 02:34:23: =====Stream End: 2014-10-12, 02:34:23=================================================
  151. 02:34:23: ~RTMPPublisher: Packet flush completed in 133 ms
  152. 02:34:23: ~RTMPPublisher: Send thread terminated in 0 ms
  153. 02:34:24: RTMPPublisher::SocketLoop: Graceful loop exit
  154. 02:34:24: ~RTMPPublisher: Socket thread terminated in 196 ms
  155. 02:34:34: ~RTMPPublisher: Final socket shutdown completed in 10094 ms
  156. 02:34:34: Average send payload: 7251 bytes, average send interval: 51 ms
  157. 02:34:34: Number of times waited to send: 0, Waited for a total of 0 bytes
  158. 02:34:34: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  159. 02:34:34: Number of bytes sent: 7338079
  160. 02:45:23: =====Stream Start: 2014-10-12, 02:45:23===============================================
  161. 02:45:23: Multithreaded optimizations: On
  162. 02:45:23: Base resolution: 1366x768
  163. 02:45:23: Output resolution: 780x438
  164. 02:45:23: ------------------------------------------
  165. 02:45:23: Nvidia optimus detected, second adapter selected, ignoring useless second adapter, I guess.
  166. 02:45:23: Loading up D3D10 on NVIDIA GeForce GT 730M (Adapter 1)...
  167. 02:45:23: ------------------------------------------
  168. 02:45:23: Audio Format: 44100 Hz
  169. 02:45:23: ------------------------------------------
  170. 02:45:23: Audio Channels: 2 Ch
  171. 02:45:23: Playback device Default
  172. 02:45:23: ------------------------------------------
  173. 02:45:23: Using desktop audio input: Speakers (Realtek High Definition Audio)
  174. 02:45:23: Global Audio time adjust: 0
  175. 02:45:23: ------------------------------------------
  176. 02:45:23: Using auxilary audio input: Microphone (Realtek High Definition Audio)
  177. 02:45:23: Mic time offset: 0
  178. 02:45:23: ------------------------------------------
  179. 02:45:23: Audio Encoding: AAC
  180. 02:45:23: bitrate: 128
  181. 02:45:23: ------------------------------------------
  182. 02:45:23: device: HD WebCam,
  183. 02:45:23: device id \\?\usb#vid_1bcf&pid_2c18&mi_00#7&2ba923fe&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global,
  184. 02:45:23: chosen type: MJPG, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 333333-333333
  185. 02:45:23: use buffering: false - 0, fourCC: 'MJPG'
  186. 02:45:23: audio device: Disable,
  187. 02:45:23: audio device id Disabled,
  188. 02:45:23: audio time offset 0,
  189. 02:45:23:
  190. 02:45:24: Using directshow input
  191. 02:45:24: Using Monitor Capture
  192. 02:45:24: Scene buffering time set to 400
  193. 02:45:24: ------------------------------------------
  194. 02:45:24: Video Encoding: x264
  195. 02:45:24: fps: 30
  196. 02:45:24: width: 780, height: 438
  197. 02:45:24: preset: veryfast
  198. 02:45:24: profile: main
  199. 02:45:24: keyint: 60
  200. 02:45:24: CBR: yes
  201. 02:45:24: CFR: yes
  202. 02:45:24: max bitrate: 1000
  203. 02:45:24: buffer size: 1000
  204. 02:45:24: ------------------------------------------
  205. 02:45:26: Using RTMP service: Twitch
  206. 02:45:26: Server selection: rtmp://live-iad.twitch.tv/app
  207. 02:45:26: Interface: Qualcomm Atheros AR5BWB222 Wireless Network Adapter (802.11, 54 mbps)
  208. 02:45:26: Completed handshake with rtmp://live-iad.twitch.tv/app in 381 ms.
  209. 02:45:26: SO_SNDBUF was at 65536
  210. 02:45:29: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 144384)
  211. 02:46:25: Total frames encoded: 1807, total frames duplicated: 4 (0.22%)
  212. 02:46:25: Total frames rendered: 1824, number of late frames: 1 (0.05%) (it's okay for some frames to be late)
  213. 02:46:25:
  214. 02:46:25: Profiler time results:
  215. 02:46:25:
  216. 02:46:25: ==============================================================
  217. 02:46:25: video thread frame - [100%] [avg time: 9.531 ms] [children: 91.8%] [unaccounted: 8.22%]
  218. 02:46:25: | scene->Preprocess - [90.4%] [avg time: 8.617 ms]
  219. 02:46:25: | GPU download and conversion - [1.37%] [avg time: 0.131 ms] [children: 1.05%] [unaccounted: 0.325%]
  220. 02:46:25: | | flush - [0.745%] [avg time: 0.071 ms]
  221. 02:46:25: | | CopyResource - [0.273%] [avg time: 0.026 ms]
  222. 02:46:25: | | conversion to 4:2:0 - [0.0315%] [avg time: 0.003 ms]
  223. 02:46:25: Convert444Threads - [100%] [avg time: 0.206 ms] [children: 97.6%] [unaccounted: 2.43%]
  224. 02:46:25: | Convert444toNV12 - [97.6%] [avg time: 0.201 ms]
  225. 02:46:25: encoder thread frame - [100%] [avg time: 0.578 ms] [children: 2.94%] [unaccounted: 97.1%]
  226. 02:46:25: | sending stuff out - [2.94%] [avg time: 0.017 ms]
  227. 02:46:25: ==============================================================
  228. 02:46:25:
  229. 02:46:25:
  230. 02:46:25: Profiler CPU results:
  231. 02:46:25:
  232. 02:46:25: ==============================================================
  233. 02:46:25: video thread frame - [cpu time: avg 1.636 ms, total 2984.38 ms] [avg calls per frame: 1]
  234. 02:46:25: | scene->Preprocess - [cpu time: avg 0.89 ms, total 1625 ms] [avg calls per frame: 1]
  235. 02:46:25: | GPU download and conversion - [cpu time: avg 0.111 ms, total 203.125 ms] [avg calls per frame: 1]
  236. 02:46:25: | | flush - [cpu time: avg 0.051 ms, total 93.75 ms] [avg calls per frame: 1]
  237. 02:46:25: | | CopyResource - [cpu time: avg 0.034 ms, total 62.5 ms] [avg calls per frame: 1]
  238. 02:46:25: | | conversion to 4:2:0 - [cpu time: avg 0.008 ms, total 15.625 ms] [avg calls per frame: 1]
  239. 02:46:25: Convert444Threads - [cpu time: avg 0.203 ms, total 734.375 ms] [avg calls per frame: 2]
  240. 02:46:25: | Convert444toNV12 - [cpu time: avg 0.203 ms, total 734.375 ms] [avg calls per frame: 2]
  241. 02:46:25: encoder thread frame - [cpu time: avg 0.051 ms, total 93.75 ms] [avg calls per frame: 1]
  242. 02:46:25: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  243. 02:46:25: ==============================================================
  244. 02:46:25:
  245. 02:46:25: =====Stream End: 2014-10-12, 02:46:25=================================================
  246. 02:46:25: ~RTMPPublisher: Packet flush completed in 134 ms
  247. 02:46:25: ~RTMPPublisher: Send thread terminated in 0 ms
  248. 02:46:25: RTMPPublisher::SocketLoop: Graceful loop exit
  249. 02:46:25: ~RTMPPublisher: Socket thread terminated in 0 ms
  250. 02:46:36: ~RTMPPublisher: Final socket shutdown completed in 10156 ms
  251. 02:46:36: Average send payload: 3791 bytes, average send interval: 30 ms
  252. 02:46:36: Number of times waited to send: 0, Waited for a total of 0 bytes
  253. 02:46:36: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  254. 02:46:36: Number of bytes sent: 7297903
  255. 02:56:46: Terminating 0x1b9c
  256. 02:56:46: Terminating 0x191c
  257.  
  258.  
  259. Last game capture log:
  260. 2014-10-12, 01:45:18: we're booting up:
  261. 01:45:18: CaptureThread: attached to process Hearthstone.exe
  262. 01:45:18: D3D9 Present
  263. 01:45:18: GL Present
  264. 01:45:18: DirectDraw capture: Windows 8 not supported yet
  265. 01:45:18: (half life scientist) everything.. seems to be in order
  266. 01:45:18: D3D9EndScene called
  267. 01:45:18: D3DPRESENT_PARAMETERS {
  268. 01:45:18: BackBufferWidth: 1366
  269. 01:45:18: BackBufferHeight: 768
  270. 01:45:18: BackBufferFormat: D3DFMT_A8R8G8B8
  271. 01:45:18: BackBufferCount: 1
  272. 01:45:18: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
  273. 01:45:18: MultiSampleQuality: 0
  274. 01:45:18: SwapEffect: D3DSWAPEFFECT_DISCARD
  275. 01:45:18: hDeviceWindow: 4785512
  276. 01:45:18: Windowed: true
  277. 01:45:18: EnableAutoDepthStencil: false
  278. 01:45:18: AutoDepthStencilFormat: D3DFMT_D24S8
  279. 01:45:18: Flags: None
  280. 01:45:18: FullScreen_RefreshRateInHz: 0
  281. 01:45:18: PresentationInterval: 2147483648
  282. 01:45:18: };
  283. 01:45:18: successfully set up d3d9 hooks
  284. 01:45:18: D3D9Present called
  285. 01:45:18: DoD3D9GPUHook: success
  286. 01:45:18: D3DSURFACE_DESC {
  287. 01:45:18: Format: D3DFMT_A8R8G8B8
  288. 01:45:18: Type: D3DRTYPE_SURFACE
  289. 01:45:18: Usage: D3DUSAGE_RENDERTARGET
  290. 01:45:18: Pool: D3DPOOL_DEFAULT
  291. 01:45:18: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
  292. 01:45:18: MultiSampleQuality: 0
  293. 01:45:18: Width: 1366
  294. 01:45:18: Height: 768
  295. 01:45:18: };
  296. 01:45:18: successfully capturing d3d9 frames via GPU
  297. 01:45:35: ---------------------- Cleared D3D9 Capture ----------------------
  298. 01:45:35: D3D9EndScene called
  299. 01:45:35: D3D9Present called
  300. 01:45:38: DirectDraw capture: Windows 8 not supported yet
  301. 01:45:50: received restart event, capturing
  302. 01:45:50: DoD3D9GPUHook: success
  303. 01:45:50: D3DSURFACE_DESC {
  304. 01:45:50: Format: D3DFMT_A8R8G8B8
  305. 01:45:50: Type: D3DRTYPE_SURFACE
  306. 01:45:50: Usage: D3DUSAGE_RENDERTARGET
  307. 01:45:50: Pool: D3DPOOL_DEFAULT
  308. 01:45:50: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
  309. 01:45:50: MultiSampleQuality: 0
  310. 01:45:50: Width: 1366
  311. 01:45:50: Height: 768
  312. 01:45:50: };
  313. 01:45:50: successfully capturing d3d9 frames via GPU
  314. 01:45:53: ---------------------- Cleared D3D9 Capture ----------------------
  315. 01:45:53: D3D9EndScene called
  316. 01:45:53: D3D9Present called
  317. 01:45:53: received restart event, capturing
  318. 01:45:53: DoD3D9GPUHook: success
  319. 01:45:53: D3DSURFACE_DESC {
  320. 01:45:53: Format: D3DFMT_A8R8G8B8
  321. 01:45:53: Type: D3DRTYPE_SURFACE
  322. 01:45:53: Usage: D3DUSAGE_RENDERTARGET
  323. 01:45:53: Pool: D3DPOOL_DEFAULT
  324. 01:45:53: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
  325. 01:45:53: MultiSampleQuality: 0
  326. 01:45:53: Width: 1366
  327. 01:45:53: Height: 768
  328. 01:45:53: };
  329. 01:45:53: successfully capturing d3d9 frames via GPU
  330. 01:45:54: ---------------------- Cleared D3D9 Capture ----------------------
  331. 01:45:54: D3D9EndScene called
  332. 01:45:54: D3D9Present called
  333. 01:45:54: received restart event, capturing
  334. 01:45:54: DoD3D9GPUHook: success
  335. 01:45:54: D3DSURFACE_DESC {
  336. 01:45:54: Format: D3DFMT_A8R8G8B8
  337. 01:45:54: Type: D3DRTYPE_SURFACE
  338. 01:45:54: Usage: D3DUSAGE_RENDERTARGET
  339. 01:45:54: Pool: D3DPOOL_DEFAULT
  340. 01:45:54: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
  341. 01:45:54: MultiSampleQuality: 0
  342. 01:45:54: Width: 1366
  343. 01:45:54: Height: 768
  344. 01:45:54: };
  345. 01:45:54: successfully capturing d3d9 frames via GPU
  346. 01:45:54: DirectDraw capture: Windows 8 not supported yet
  347. 01:45:57: ---------------------- Cleared D3D9 Capture ----------------------
  348. 01:45:57: D3D9EndScene called
  349. 01:45:57: D3D9Present called
  350. 01:45:58: DirectDraw capture: Windows 8 not supported yet
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