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- using UnityEngine;
- using System.Collections;
- public class Menu : MonoBehaviour {
- public Snake SnakeObj;
- // Use this for initialization
- void Start () {
- }
- public GameObject CanvasR;
- public void MenuClick()
- {
- SnakeObj.StartGame();
- Destroy(CanvasR);
- }
- // Update is called once per frame
- void Update () {
- }
- }
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