Advertisement
Guest User

Untitled

a guest
May 27th, 2016
100
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
Java 0.97 KB | None | 0 0
  1. package com.pixelmon.pokebuilder.utils;
  2.  
  3. import net.minecraft.inventory.IInventory;
  4. import net.minecraft.inventory.InventoryBasic;
  5. import net.minecraft.item.ItemStack;
  6. import net.minecraftforge.items.IItemHandler;
  7.  
  8. public class Inventory implements IItemHandler
  9. {
  10.     private IInventory inventory;
  11.  
  12.     public Inventory(String name, int slots)
  13.     {
  14.         this.inventory = new InventoryBasic(name, true, slots);
  15.     }
  16.  
  17.     @Override
  18.     public int getSlots()
  19.     {
  20.         return inventory.getSizeInventory();
  21.     }
  22.  
  23.     @Override
  24.     public ItemStack getStackInSlot(int slot)
  25.     {
  26.         return inventory.getStackInSlot(slot);
  27.     }
  28.  
  29.     @Override
  30.     public ItemStack insertItem(int slot, ItemStack stack, boolean simulate)
  31.     {
  32.         inventory.setInventorySlotContents(slot, stack);
  33.         return null;
  34.     }
  35.  
  36.     @Override
  37.     public ItemStack extractItem(int slot, int amount, boolean simulate)
  38.     {
  39.         ItemStack stack = inventory.getStackInSlot(slot);
  40.         inventory.setInventorySlotContents(slot, null);
  41.         return stack;
  42.     }
  43.  
  44. }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement