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- *-------------------------------------------------------
- * World 3-4 intermission cutscene, Draft 1
- * Writer: rockythechao
- *
- *-------------------------------------------------------
- [The player character feeds the leek into the R.E.T.C.O.N. and the machine comes to life for a short time.
- After it stops, the screen fades to black. A moment later...]
- Pumpernickel:
- ...So, Augustus. Dear brother.
- Please correct me if I'm wrong here.
- You mean to tell us that not only were you unable to retrieve the wing...
- ...But you had the super leek and _gave it away_. Twice.
- [Fade in to show Broadsword, Rewind, Pumpernickel and Denmark at their lair:
- a cozy living room with lots of old-timey furniture like a grandfather clock and black and white photos and whatnot in the background.
- In the foreground, five chairs that reflect each Uncles' character surround a snazzy coffee table.
- Denmark is sitting in his chair reading a magazine, the others are standing.]
- Broadsword:
- I'm still not sure whether it was a genuine dimensional rift or some bloody illusion. There's no telling where... or when... the wing is now.
- And after all the trouble Demo and her minions went through to get that cauliflower, I very well couldn't let them leave empty-footed!
- Pumpernickel:
- Well, as... _disappointing_ as this news is, thankfully your failure was of little consequence in the end. Isn't that right, Rewind?
- Rewind:
- Indeed. We should have more than enough super leeks from other eras for us to carry on without the wing.
- There are much more pressing concerns now... namely, Demo and her sister.
- They will come after our leeks, and now that they know of the plan they are likely to interfere. We cannot let that happen.
- Broadsword:
- Agreed. It would be far too dangerous for them.
- [There is a pause as the other three exchange worried glances]
- Pumpernickel:
- Erm, Augustus... you wouldn't be placing the safety of those children before the plan, would you?
- Broadsword:
- I simply don't see why the two have to be mutually exclusive!
- Denmark:
- Hey, uh... why don't we just, y'know, let the kids in on it? I'm sure they'll understand.
- Heck, maybe they'll even want to help! Then we could, like, bring them here and have a big ol' fiesta for 'em, just like old times!
- Pumpernickel:
- Sadly, Denmark, I fear such efforts would be wasted... the children have grown into some of those pesky "protagonist" types...
- the kind that go out of their way to catch petty thieves and rescue puppies from trees but never support truly meaningful endeavors such as ours.
- Rewind:
- What I've seen of their timelines is murky... it's as if causality itself is losing its' grip on them.
- But it is certain that they will come to oppose us one way or another, especially if _a certain someone_ keeps encouraging their heroics.
- The sooner they are out of the picture, the better.
- Broadsword:
- Come now, there's no need to speak as if you intend to kill them!
- [short pause with confused looks]
- Broadsword:
- ...permanently.
- Pumpernickel:
- Ah. Well, hopefully it need not come to that.
- Technically speaking, of course, that _is_ one of the more effective means of dealing with persistence.
- But I'm open to other options, as long as we do _something_ about the.
- [@sbestos rushes into the room]
- @sy:
- *huff*, *huff*... sorry I'm late! I was doin' the taxes an' the construction warrants an' stuff, guess I got a might immersed an' lost track o' time!
- Rewind:
- Ugh, right on cue.
- @sbestos, we... we have an errand for you.
- @sy:
- Oh, golly! Y-you're acknowledging my existence!?
- Hot dog, this is my time to shine!
- Pumpernickel:
- Don't let it go to your head, you insipid balloon.
- We just need you to intercept our nieces and obstruct their progress. Make them give up whatever quest is causing them to seek out super leeks.
- Rewind:
- And... *sigh*... avoid using force if you can.
- @sy:
- The blue an' green ones?
- Broadsword:
- Yes, Demo and... er... Sclera? Green Demo.
- Persuade them, intimidate them, annoy them, demoralize them... just don't harm them.
- @sy:
- S-sure thing! You can count on me, don'cha know!
- [As @sbestos leaves]
- Pumpernickel:
- You're wrong, but okay.
- [The screen fades out and the game returns to the player at the R.E.T.C.O.N. After a notification that a new era is accessible, the player regains control.]
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