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- Medigun/kritzkrieg alias "+heal" "slot2;+attack;bind "mouse3" "+saw"" alias "-heal" "-attack"
- Syringe gun/blutsauger alias "+needles" "slot1;+attack;-reload;bind "mouse3" "+saw"" alias "-needles" "-attack;+reload"
- Bonesaw/ubersaw alias "+saw" "slot3;+attack" alias "-saw" "-attack" alias "+sawnoswitch" "slot3;+attack" alias "-sawnoswitch" "-attack"
- Uber and notification alias "+uber" "slot2;dropitem;+attack2;say_team "***UBER USED ***"" alias "-uber" "-attack2;"
- Fake uber and notification alias "fakeuber" "voicemenu 1 7;say_team "***UBER FAKED ***""
- Mask calls alias "maskuber" "voicemenu 2 5;say_team "*** CHARGE IS FULL ***"
- Spawn move alias "forwardspawn_random" "join_class "random"; alias "forwardspawn_toggle" "forwardspawn_medic"" alias "forwardspawn_medic" "join_class "medic"; alias "forwardspawn_toggle" "forwardspawn_random";say_team "*** MOVED SPAWN ***"" alias "forwardspawn_toggle" "forwardspawn_random"
- Shift mask alias "+shiftmask" "bind "C" "maskuber"
- No rebind for mouse3 because we don't want it to return to default behaviour before switching to new slot
- //bind "mwheelup" "slot1bind"
- //bind "mwheeldown" "slot2bind"
- //Rebind aliases alias "slot1bind" "slot1;bind "mouse3" "+saw"" alias "slot2bind" "slot2;bind "mouse3" "+saw""
- //Final Binds
- bind mousewheeldown ""
- bind mousewheelup ""
- Bind bind "C" "fakeuber"
- bind "F1" "forwardspawn_toggle"
- bind "mouse1" "+heal"
- bind "mouse2" "+needles"
- bind "mouse3" "+saw"
- bind "mouse5" "+uber"
- bind "shift" "+shiftmask"
- unbind mwheelup
- unbind nwheeldown
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