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  1. Medigun/kritzkrieg alias "+heal" "slot2;+attack;bind "mouse3" "+saw"" alias "-heal" "-attack"
  2. Syringe gun/blutsauger alias "+needles" "slot1;+attack;-reload;bind "mouse3" "+saw"" alias "-needles" "-attack;+reload"
  3. Bonesaw/ubersaw alias "+saw" "slot3;+attack" alias "-saw" "-attack" alias "+sawnoswitch" "slot3;+attack" alias "-sawnoswitch" "-attack"
  4. Uber and notification alias "+uber" "slot2;dropitem;+attack2;say_team "***UBER USED ***"" alias "-uber" "-attack2;"
  5. Fake uber and notification alias "fakeuber" "voicemenu 1 7;say_team "***UBER FAKED ***""
  6. Mask calls alias "maskuber" "voicemenu 2 5;say_team "*** CHARGE IS FULL ***"
  7. Spawn move alias "forwardspawn_random" "join_class "random"; alias "forwardspawn_toggle" "forwardspawn_medic"" alias "forwardspawn_medic" "join_class "medic"; alias "forwardspawn_toggle" "forwardspawn_random";say_team "*** MOVED SPAWN ***"" alias "forwardspawn_toggle" "forwardspawn_random"
  8. Shift mask alias "+shiftmask" "bind "C" "maskuber"
  9. No rebind for mouse3 because we don't want it to return to default behaviour before switching to new slot
  10.  
  11. //bind "mwheelup" "slot1bind"
  12. //bind "mwheeldown" "slot2bind"
  13. //Rebind aliases alias "slot1bind" "slot1;bind "mouse3" "+saw"" alias "slot2bind" "slot2;bind "mouse3" "+saw""
  14.  
  15.  
  16. //Final Binds
  17. bind mousewheeldown ""
  18. bind mousewheelup ""
  19. Bind bind "C" "fakeuber"
  20. bind "F1" "forwardspawn_toggle"
  21. bind "mouse1" "+heal"
  22. bind "mouse2" "+needles"
  23. bind "mouse3" "+saw"
  24. bind "mouse5" "+uber"
  25. bind "shift" "+shiftmask"
  26. unbind mwheelup
  27. unbind nwheeldown
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