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A2/A2:OA Patch 18.12.2015 Changelog

Dec 18th, 2015
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  1. //
  2. 18/12/2015 (Arma 2: OA and Arma 2) in collaboration with Sa-Matra:
  3. - moved A2 related content to corepatch_a2.pbo under \Arma 2\Addons
  4. CorePatch_CCP_67330_A2
  5. CorePatch_CCP_67542
  6. CorePatch_CCP_67951_A2
  7. CorePatch_CCP_68115
  8. 17/12/2015 (Arma 2: OA and Arma 2) in collaboration with Schatten and Sa-Matra:
  9. New:
  10. - CorePatch_CCP_62628 (includes CorePatch_L7A2_GPMG, CorePatch_L85A2_SUSAT and related to zeroing moved from CorePatch_AK, CorePatch_SVD and CorePatch_ViewFix)
  11. - CorePatch_CCP_67122
  12. - CorePatch_CCP_67330 (includes CorePatch_CZ_faction, CorePatch_Hilux, CorePatch_Lada, CorePatch_Soldier_GL)
  13. - CorePatch_CCP_67406
  14. - CorePatch_CCP_67535
  15. - CorePatch_CCP_67587 (moved from CorePatch_AddZeroingToArmored)
  16. - CorePatch_CCP_67652
  17. - CorePatch_CCP_67705 (moved from CorePatch_ImproveTurretsOfLAV25HQAndBRDM2HQ)
  18. - CorePatch_CCP_67739 (moved from CorePatch_CCP_67317)
  19. - CorePatch_CCP_67740
  20. - CorePatch_CCP_67741 (moved from CorePatch_CCP_70342)
  21. - CorePatch_CCP_68115 (moved from CorePatch_ImproveTurretsOfBTR90AndBMP2HQ and CorePatch_ImproveTurretsOfLAV25HQAndBRDM2HQ)
  22. - CorePatch_CCP_68351
  23. - CorePatch_CCP_69138
  24. - CorePatch_CCP_71037
  25. - CorePatch_CCP_71142_CIT_13602_25047
  26. - CorePatch_CIT_11696 (moved from CorePatch_CCP_63107)
  27. - CorePatch_CIT_14162 (moved from CorePatch_ViewFix)
  28. - CorePatch_CIT_16115
  29. - CorePatch_CIT_19347 (moved from CorePatch_CCP_67317)
  30. - CorePatch_CIT_22991_22992_22994_22996_22998
  31. - CorePatch_CIT_22999
  32. - CorePatch_CIT_23000
  33. - CorePatch_CIT_23002_23003
  34. - CorePatch_CIT_23378 (moved from CorePatch_CCP_70342)
  35. - CorePatch_CIT_23450
  36. - CorePatch_CIT_23451
  37. - CorePatch_CIT_24651 (moved from CorePatch_CIT_67383)
  38. - CorePatch_CIT_24657 (moved from CorePatch_CIT_19295_24657_38229)
  39. - CorePatch_CIT_24659
  40. - CorePatch_CIT_24666_24668 (moved from CorePatch_Pchela1TFix)
  41. - CorePatch_CIT_24669 (moved from CorePatch_CCP_67747 and CorePatch_OffroadsVehicleImprovments)
  42. - CorePatch_CIT_24670 (moved from CorePatch_CCP_67317)
  43. - CorePatch_CIT_24671 (moved from CorePatch_AddZeroingToArmored)
  44. - CorePatch_CIT_24672 (moved from CorePatch_BTR40)
  45. - CorePatch_CIT_24693_24694 (moved from CorePatch_ImproveTurretsOfLAV25HQAndBRDM2HQ)
  46. - CorePatch_CIT_24719
  47. - CorePatch_CIT_24780 (moved from CorePatch_CCP_67651)
  48. - CorePatch_CIT_24817_24839_24841_24842 (moved from CorePatch_CCP_67317, CorePatch_CCP_70342 and CorePatch_Pchela1TFix)
  49. - CorePatch_CIT_24887 (moved from CorePatch_AT1)
  50. - CorePatch_CIT_24902
  51. - CorePatch_CIT_24957
  52. - CorePatch_CIT_25048
  53. - CorePatch_CIT_26237 (moved from CorePatch_ViewFix)
  54. - CorePatch_CIT_27347 (moved from CorePatch_CCP_70342)
  55. - CorePatch_CIT_71737
  56. - CorePatch_ChangedDTMagazineAmmo
  57. - CorePatch_ChangedGetInOutActions
  58. - CorePatch_DeletedBTR40DriverOpticsModel (moved from CorePatch_BTR40)
  59. - CorePatch_Reflectors (moved from CorePatch_AddZeroingToArmored and CorePatch_CCP_67747)
  60. - CorePatch_TweakedROF
  61. Updated:
  62. - CorePatch_AT1 (removed CIT #24887 bug fix)
  63. - CorePatch_CCP_63107 (includes CorePatch_Sa58 and related to models moved from CorePatch_AK, CorePatch_SVD and CorePatch_ViewFix, updated stringtable.xml)
  64. - CorePatch_CCP_67317 (simplified)
  65. - CorePatch_CCP_67651 (simplified)
  66. - CorePatch_CCP_67747 (significantly simplified)
  67. - CorePatch_CCP_68114 (slightly updated)
  68. - CorePatch_CCP_68220 (slightly updated)
  69. - CorePatch_CCP_69133 (simplified)
  70. - CorePatch_CCP_69186 (slightly updated)
  71. - CorePatch_CCP_69249 (simplified)
  72. - CorePatch_CIT_14421 (simplified)
  73. - CorePatch_CIT_14483 (simplified, replaced constant by number)
  74. - CorePatch_CIT_24661_24662_24663 (removed CfgWeapons fixes (already fixed in CorePatch_Turrets))
  75. - CorePatch_CIT_24764 (slightly simplified)
  76. - CorePatch_CIT_70371 (added 45Rnd_545x39_RPK class, updated stringtable.xml)
  77. CorePatch_Turrets
  78. Includes bug fixes:
  79. - CCP #67638 and #67640, CIT #67715 and others from CorePatch_CCP_70342;
  80. - CCP #68103 from CorePatch_ImproveGAZVodnikHMGTurret;
  81. - CIT #19295 and #38229 from CorePatch_CIT_19295_24657_38229;
  82. - CorePatch_CIT_67383.
  83. - CorePatch_UI (significantly simplified)
  84. Renamed:
  85. - CorePatch_AH6J4000RPMSpread (to CorePatch_CIT_70648, updated)
  86. - CorePatch_Anims (to CorePatch_CCP_67310)
  87. - CorePatch_CCP_70342 (to CorePatch_CCP_70342_71143, simplified, updated stringtable.xml)
  88. - CorePatch_CCP_72440 (to CorePatch_CCP_66695, changed magazines order)
  89. - CorePatch_DMRAnim (to CorePatch_CIT_30970, simplified)
  90. - CorePatch_FalangaMi24Fix (to CorePatch_CIT_11850)
  91. - CorePatch_GhostViewLandFort (to CorePatch_CIT_24664, updated)
  92. - CorePatch_IconFix (to CorePatch_CCP_67542, updated)
  93. - CorePatch_ImproveAISearchLights (to CorePatch_CIT_27550, significantly simplified)
  94. - CorePatch_ImproveOpforGuns (to CorePatch_CIT_28047, slightly simplified)
  95. - CorePatch_OffroadsVehicleImprovments (to CorePatch_CCP_67951, removed CIT #24669 bug fix)
  96. - CorePatch_Pchela1TFix (to CorePatch_CIT_22551, slightly simplified)
  97. - CorePatch_TurretRHIB (to CorePatch_CIT_2793)
  98. - CorePatch_VSSVintorezTooPowerful (to CorePatch_CIT_25488)
  99. Deleted:
  100. - CorePatch_AK
  101. - CorePatch_AddZeroingToArmored
  102. - CorePatch_BTR40
  103. - CorePatch_CIT_19295_24657_38229
  104. - CorePatch_CIT_67383
  105. - CorePatch_CZ_faction
  106. - CorePatch_Hilux
  107. - CorePatch_Lada
  108. - CorePatch_ImproveGAZVodnikHMGTurret
  109. - CorePatch_ImproveTurretsOfBTR90AndBMP2HQ
  110. - CorePatch_ImproveTurretsOfLAV25HQAndBRDM2HQ
  111. - CorePatch_L7A2_GPMG
  112. - CorePatch_L85A2_SUSAT
  113. - CorePatch_SVD
  114. - CorePatch_Sa58
  115. - CorePatch_Soldier_GL
  116. - CorePatch_ViewFix
  117.  
  118. 16/12/2015 (Arma 2: OA) corepatch2 by Sa-Matra:
  119. - Fixed pier destruction making piers float above ground
  120. - Non-disassemblable versions of BAF static weapons
  121. - Motorcycles can now carry single weapon in the inventory (was 5 mags with 0 weapons before)
  122. - Light versions of A2: OA soldiers that use A2: OA story character models with no forced face identity
  123. - Additional markers useful for mission makers to overcome broken drawIcon command (hidden from editor menus)
  124. - additional objects with general useful mission-making objects that were unused or used as proxies (hidden from editor menus)
  125.  
  126. 13/10/2015 (Arma 2: OA and Arma 2) in collaboration with Schatten and groove_c:
  127. - Fixed CIT bug Nr. 71270
  128. - Fixed some regressions on AKS opticsPPEffect config
  129. - Adjusted VSS Vintorez zeroing range to a more realistic one
  130. - Fixed SOM Trap mission (a big thanks to OpusFmSPol!)
  131. - Fixed CIT bug Nr. 26237
  132. - Fixed Su-25 funnel rotation direction
  133.  
  134. 29/09/2015 (Arma 2: OA) in collaboration with Schatten and groove_c:
  135. - Fixed and improved BIS Warfare and SOM module (a big thanks to OpusFmSPol!)
  136. - Fixed proxy positions of commander and gunner of BTR-90
  137. - Now BTR-90 HQ can transport 7 men
  138. - Now BMP2 HQ can transport 6 men
  139. - Fixed rear lights and proxies of BRDM 2, BRDM 2 ATGM and BRDM 2 HQ
  140. - Fixed some flashlights on some vehicles that IRL are IR-Searchlights
  141. - Fixed CIT bug Nr. 30970
  142. - Fixed CIT bug Nr. 23378
  143. - Fixed memory points of AK107_GL_PSO, AKS74_Goshawk and AK107_PSO that now have iron sights
  144. - Fixed VSS Vintorez damage
  145. - Fixed SU-25 and Mi-24 250 rounds magazine damage
  146. - Fixed Igla and VSS Vintorez iron sights
  147. - Fixed a MP bug that was causing damaged helicopters and planes to fall on the ground "like a stone" when hit
  148.  
  149. 22/09/2015 (Arma 2: OA) in collaboration with Schatten:
  150. - Fixed CIT bug Nr. 24887
  151. - Fixed CIT bug Nr. 24657
  152. - Fixed CIT bug Nr. 38229
  153. - Fixed CIT bug Nr. 24817
  154. - Fixed CIT bug Nr. 24694
  155. - Fixed CIT bug Nr. 24693
  156. - Fixed CIT bug Nr. 24672
  157. - Fixed CIT bug Nr. 24671
  158. - Fixed CIT bug Nr. 24670
  159. - Fixed CIT bug Nr. 24669
  160. - Fixed CIT bug Nr. 24666
  161. - Fixed CIT bug Nr. 24659
  162. - Fixed CIT bug Nr. 24661
  163. - Fixed CIT bug Nr. 24662
  164. - Fixed CIT bug Nr. 24663
  165. - Fixed CIT bug Nr. 24764
  166. - Fixed CIT bug Nr. 67383
  167. - Fixed CIT bug Nr. 14888
  168. - Fixed CIT bug Nr. 24651
  169. - Fixed some regressions of previous version of CorePatch
  170. - Fixed stringtable of Lada Car
  171. - Changed BAF_L7A2_GPMG zeroing from max 1400 m to max 800 m
  172. - Fixed stringtable of Hilux
  173. - Fixed stringtable of BIS_CZ_Faction
  174. - Changed BAF_L85A2_RIS_SUSAT zeroing from max 800 m to max 600 m
  175. - Decremented value of transportMaxWeapons from 20000 to 10 and transportMaxMagazines from 5000 to 50 of Armored SUV_PMC, SUV_PMC, SUV_PMC_BAF
  176. - Fixed stringtable of BIS_CZ class
  177. - Fixed loadout of Ru_Soldier_AT
  178. - Fixed stringtable of CZ_Special_Forces_GL_Des_EP1 and US_Soldier_GL_EP1
  179. - Fixed values to most realistic one of most vehicle's turrets
  180.  
  181. 24/08/2015 (Arma 2: OA):
  182. - Fixed CIT bug Nr. 28047
  183. - Fixed CIT bug Nr. 25488
  184. - Fixed CIT bug Nr. 24842
  185. - Fixed CIT bug Nr. 24841
  186. - Fixed CIT bug Nr. 24780
  187. - Fixed CIT bug Nr. 24839
  188. - Fixed CIT bug Nr. 24668
  189. - Fixed CIT bug Nr. 24664
  190. - Fixed CIT bug Nr. 13131 (a big thanks to Schatten!)
  191. - Fixed CIT bug Nr. 67383 (a big thanks to Schatten!)
  192. - Added M113 to PMC (a big thanks to Schatten!)
  193. - Added ability to look through iron sight of SVD + zeroing to iron sight of SVD (a big thanks to Schatten!)
  194. - Fixed stringtable of Sa58 (a big thanks to Schatten!)
  195. - Fixed FOV of BTR-40 (a big thanks to Schatten!)
  196. - Added zeroing to iron sights on AK-74 and AK-107 (a big thanks to Schatten!)
  197.  
  198. 29/07/2015 (Arma 2: OA):
  199. - Fixed an error on Warfare2.pbo (thanks to OpusFmSPol)
  200. - Fixed IR laser memory point on M4A1_HWS_GL and M4A1_HWS_GL_CAMO
  201. - Neared wheeled_apc 3rd person view
  202. - Fixed commander light of BTR-60
  203. - Fixed CIT bug Nr. 11850
  204.  
  205. 20/07/2015 (Arma 2: OA):
  206. - Fixed rear and stop lights of BTR-90 and BTR-90HQ
  207. - Fixed IR laser memory point of M4A1_RCO_GL
  208. - Fixed flashlight memory point on M4A1_HWS_GL, M4A1_HWS_GL_CAMO, M4A1_HWS_GL_SD_CAMO
  209. - Fixed CCP bug Nr. 67542
  210. - Fixed CCP bug Nr. 67587
  211. - Fixed CCP bug Nr. 68115
  212. - Fixed CIT bug Nr. 29472
  213. - Added IR laser to M4A3_RCO_GL_EP1
  214. - Added T90 gunner light
  215. - Added commander light to BMP2
  216. - Added commander light to Tunguska
  217. - Made G36A, G36K and G36C single/full-auto weapon only
  218.  
  219. 13/07/2015 (Arma 2: OA):
  220. - Fixed CIT bug Nr. 2793
  221. - Fixed CIT bug Nr. 12294 - CCP bug Nr. 67951
  222. - Fixed CIT bug Nr. 70648
  223. - Changed: RPK-74's 45 rounds magazines now occupy only one slot of gear inventory
  224. - M16A4_ACG and M16A4_ACG_GL ACOG optics cannot be used with NVG anymore, like other OA weapons with optics
  225. - Fixed CIT bug Nr. 22551
  226. 04/07/2015 (Arma 2 and Arma 2: OA):
  227. - Implemented a possible fix for the A2 warfare mission JIP issue (thanks to OpusFmSPol)
  228. - Added two light cones to BMP3, T-72s, Mi-17s and BMP2s
  229. - Added 100 m steps for zeroing on all vehicles modified by CorePatch
  230. 26/06/2015 (Arma 2: OA):
  231. - Extended the fix for the CIT bug Nr. 27550 to all the static weapons
  232. 23/06/2015 (Arma 2: OA):
  233. - Changed zeroing to 3000 m for: M1A1, M1A2_TUSK_MG, M1A1_DES_US_EP1, M1A2_TUSK_MG_EP1, T72_TK_EP1, T90, T72_CDF, T72_RU, T72_INS, T72_GUE, T72_ACR
  234. - Solved .rpt spam of Arma2OAServer.exe relative to AK_107_Kobra
  235. - Added zeroing to: BMP2s, LAV25, M1128_MGS_EP1 (stryker), BTR60_TK_EP1, BRDM2s
  236. - Changed zeroing to 2000 m to: 2S6M_TUNGUSKA, Shilkas, M2A2_EP1, M2A3_EP1, M6_EP1
  237. - Solved CIT bug Nr. 27550
  238. 15/06/2015 (Arma 2: OA):
  239. - Fixed AH64_Sidewinders zeroing and turret rotation
  240. - Added rangefinder and zeroing to BMP3
  241. - Fixed CCP bug Nr. 67739
  242. - Fixed CCP bug Nr. 67705
  243. - Added flashlight for: M4A1_HWS_GL, M4A1_HWS_GL_camo, M4A1_HWS_GL_SD_Camo
  244. - Toned down brightness of vehicles' lights (related to CCP feature Nr. 69249)
  245. - Gunner/Commander of: BTR90_HQ, BMP2_HQ_CDF, BMP2_HQ_INS, BMP2_HQ_TK_EP1 now can switch to driver position and give order to driver
  246. 05/06/2015 (Arma 2 and Arma 2: OA):
  247. - Re-added NVG optics mode to Javelin
  248. - Fixed CCP bug Nr. 68103
  249. - Fixed CCP bug Nr. 70490
  250. - Fixed CCP bug Nr. 70400
  251. - Fixed CIT bug Nr. 7117
  252. - Fixed: ascending selectable ROF order of Mi24_P
  253. - Fixed: added zeroing and rangefinder to BTR90 cannon
  254. - Fixed: added zeroing, rangefinder and zoom to gunner of GAZ_Vodnik_HMG
  255. - Added CCP feature Nr. 69249
  256. 01/06/2015 (Arma 2):
  257. - Fixed A2's UAV Module searching for OA content
  258. - Fixed A2's campaign mission depending on ca_modules_e
  259. 27/05/2015 (Arma 2 and Arma 2: OA):
  260. - Fixed CCP bug Nr. 71143
  261. - Fixed two regressions of previous version of CorePatch (Mi-24 pilot has lost the ability to fire 40 unguided missile and Mi-24 double ammo) - Thanks to Groove_C
  262. - Fixed CCP bug Nr. 67741
  263. - Fixed CCP bug Nr. 67638
  264. - Fixed CCP bug Nr. 67640
  265. - Added zeroing and rangefinder function to: Mi24_D, Mi24_D_TK_EP1, Mi24_D_CZ_ACR, Mi24_V, Ka52, Ka52Black
  266. - Corrected practical range of M197 and M230 weapons of AH-1Z and AH-64D (AH64D, AH64D_EP1, BAF_Apache_AH1_D) to 1500m
  267. - Fixed CCP bug Nr. 70371
  268. - Fixed CCP bug Nr. 27347
  269. - Added middle (2000 rpm) rate of fire mode to Mi24_P GSh302K weapon
  270. - Fixed CCP bug Nr. 67715
  271. - Fixed CIT bug Nr. 10675
  272. - Fixed CIT bug Nr. 16375
  273. - Fixed a typo error on Alice2 Module's script - Thanks to OpusFmSPol
  274. 21/05/2015 (Arma 2):
  275. - Fixed a Warfare Module's bug (thanks to OpusFmSPol)
  276. - Fixed a Garbage Collector Module's bug (thanks to OpusFmSPol)
  277. 20/05/2015 (Arma 2: OA):
  278. - Fixed CCP bug Nr. 71143
  279. - Fixed CCP bug Nr. 67741
  280. 15/05/2015 (Arma 2 and Arma 2: OA):
  281. - All fixed script of CorePatch are now included on their original A2/OA .pbo file. CorePatch.pbo now include only config changes and few fixed scripts
  282. - Fixed some missions of original A2 campaign (First To Fight, Into the Storm, Harvest Red, Razor Two, Manhattan), and more coming soon!
  283. - Fixed CIT bug Nr. 14421
  284. - Fixed CIT bug Nr. 14483
  285.  
  286. CHANGELOG OF PREVIOUS VERSION OF COREPATCH
  287. v1.0.0.24 (13/03/2015) - Better explanation here
  288. - Fixed few "Undefined variable…" remaining bugs
  289. - Fixed the Bitter Chill mission lag
  290. - Changed Garbage Collector Module behaviour: now it doesn't automatically collect not-alive objects when it starts, by default. If you want to activate the "auto-collect" feature you have to set the "auto" variable of the module itself (ex. BIS_GC setVariable ["auto", true, true])
  291. v1.0.0.23 (24/02/2015) - Better explanation here
  292. - Added CCP feature Nr. 63107 (thanks to defunkt for permission to use his Anzins mod)
  293. - Fixed BIS_MENU_GroupCommunication error on MP environment (thanks to Dimon)
  294. - Fixed BIS Garbage Collector Module error introduced with CorePatch (thanks to OpsuFmSPol)
  295. - Fixed some errors of MP Framework initialization with CorePatch
  296. v1.0.0.22 (14/02/2015) - Better explanation here
  297. - Really fixed "Bitter Chill" campaign mission bug
  298. - Fixed two "Undefined variable...." errors on Shapur_BAF and Zargabad intro scenes
  299. - Added CCP feature Nr. 67747
  300. - Fixed CCP bug Nr. 69133 even relative to CIT bug Nr. 24844
  301. - Added CCP feature Nr. 67651
  302. - Fixed CCP bug Nr. 69186
  303. - Fixed CCP bug Nr. 68114 even relative to CIT bug Nr. 15626
  304. - Fixed CCP bug Nr. 66695
  305.  
  306. New Weapon Class added with version 1.0.0.22:
  307. ksvk_small
  308. BAF_L110A1_Aim_small
  309. BAF_L7A2_GPMG_small
  310. m107_small
  311. m107_TWS_EP1_small
  312. M240_small
  313. m240_scoped_EP1_small
  314. M249_small
  315. M249_EP1_small
  316. M249_m145_EP1_small
  317. M249_TWS_EP1_small
  318. M60A4_EP1_small
  319. Mk_48_small
  320. Mk_48_DES_EP1_small
  321. PK_small
  322. Pecheneg_small
  323.  
  324. v1.0.0.21 (09/02/2015)
  325. - Fixed CorePatch error on accessing campaigns
  326. v1.0.0.20 (07/02/2015) - Better explanation here
  327. - Fixed some more "Undefined Variable..." errors of BIS Warfare Module
  328. - Improved Javelin CLU optics with improvements from Anzins mod with permissions by Defunkt
  329. - Fixed CCP bug Nr. 71144
  330. - Fixed BIS SP Mission "Bear Rising"
  331. - Fixed "Bitter Chill" campaign mission bug even relative to CIT bug Nr. 10160
  332. - Fixed main menu slow loading (thanks OMAC!)
  333. - Fixed CCP bug Nr. 69143
  334. - Improved A2 M249: now it can use the "200Rnd_556x45_L110A1" magazine from BAF
  335. v1.0.0.19 (20/01/2015) - Better explanation here
  336. - Fixed few bugs of BIS SP Mission "Eye For Eye"
  337. - Fixed: Cannot load sound 'ca\dubbing\global\radio\male01\ru\hesdowne.wss'
  338. - Fixed: Warnings in ca\communityconfigurationproject_e\gameplay_fixedat1model\p3d\ccp_at1.p3d:shadow(1000)
  339. - Fixed: BIS SP Mission "Littlebird"
  340. - Fixed optics modes of "M4A1_HWS_GL" and "M4A1_HWS_GL_CAMO"
  341. v1.0.0.18 (07/01/2015) - Better explanation here
  342. - Fixed two regressions from v1.0.0.17 version of CorePatch (thanks to OpusFmSpol for feedbacks)
  343. - Fixed CCP bug Nr. 67317 (more planes and choppers with RWR system)
  344. v1.0.0.17 (19/12/2014) - Better explanation here
  345. - Fixed BIS SP Mission "Trial By Fire"
  346. - Fixed BIS SP Mission "Eye For Eye"
  347. - Fixed CCP bug Nr. 70342
  348. - Fixed CCP bug Nr. 68220
  349. v1.0.0.16 (12/12/2014) - Better explanation here
  350. - Fixed many errors of BIS Warfare Module (a very big thanks to OpusFmSPol that provided me a good list of module's errors!)
  351. - Fixed SP Mission "War Welcome"
  352. v1.0.0.15 (05/12/2014) - Better explanation here
  353. - Fixed many "Undefined variable..." of BIS SOM Module
  354. - Fixed dialog error of BIS SOM Module
  355. - Added correct dialogs for "Transport" and "Supply Drop" support mission of BIS SOM Module (dialogs were deactivated!)
  356. - Improved CAS support mission of SOM Module
  357. v1.0.0.14 (28/11/2014) - Better explanation here
  358. - Fixed many "Undefined variable..." of ACM Module
  359. - Fixed many "Undefined variable…" and other errors of Gita Module (Town Generator)
  360. - Fixed Arma 2 Bootcamp missions: Parachute Jump Training, Armor Training, Helicopter Training and FixedWing VTOL Training.
  361. v1.0.0.13 (23/11/2014) - Better explanation here
  362. - Merged BIS Silvie Module from BIS Module Improvements Projects by Wolffy.au and zGuba
  363. - Further improved BIS Silvie Module so no more heavy damaged vehicle are spawned
  364. - Fixed "Duplicate item..." RPT entry by first training mission of Arma 2
  365. v1.0.0.12 (15/11/2014) - Better explanation here
  366. - Merged BIS Ambient Animals Module from BIS Module Improvements Projects by Wolffy.au
  367. - Merged BIS Jukebox Module from BIS Module Improvements Projects by Wolffy.au
  368. - Merged BIS_fnc_locations fixes from BIS Module Improvements Projects by Wolffy.au
  369. - Fixed BIS Zora (Zone Restriction) Module (removed "Known Bugs" reported even on BI Wiki)
  370. - Merged BIS Ambient Civilian (Expansion) Module from BIS Module Improvements Projects by Wolffy.au
  371. v1.0.0.11 (11/11/2014) - Better explanation here
  372. - Fixed BIS UAV Module
  373. - Fixed BIS ULB Module
  374. - Fixed BIS UAV Training mission
  375. - Fixed BIS "MARTA" Module (Military Symbols)
  376. - Added: now with MARTA Module you can define a custom icon color for a group icon by setting the desired colour in the setGroupIconParams settings and then setting the MARTA_custom_color variable to true (group this setVariable ["MARTA_custom_color", true])
  377. v1.0.0.10 (05/11/2014) - Better explanation here
  378. - Fixed some more challenges and meta-challenges on MP and SP Armory mission
  379. - Fixed OA Shooting Range training mission
  380. - Fixed the Advanced hints System
  381. - Fixed BIS_fn_halo
  382. - Fixed OA Armor Training mission
  383. - Improved OA Armor Training mission
  384. - Fixed and Improved SSM Module (Simple Support Module)
  385. - Fixed OA Attack Helicopter mission
  386. v1.0.0.9 (29/10/2014) - Better explanation here
  387. - Fixed some more errors of the SP Armory mission
  388. - Fixed some errors of the MP Armory mission (need more patching!)
  389. - Fixed BIS_OO_Debug_Debug error;
  390. - Fixed some errors on creating Dynamic Objects compositions: Cannot create non-ai vehicle WarfareBMGNest_PK_Ins and Cannot create non-ai vehicle WireFence.
  391. v1.0.0.8 (27/10/2014) - Better explanation here
  392. - Fixed many errors of the armory missions
  393. - Fixed RPT spam (many >> Addon XYZ (entry ABC) not found in the list of active addons) of armory mission
  394. v1.0.0.7 (24/10/2014) - Better explanation here
  395. - Fixed 3 errors of the fn_hints_functions_navigation.sqf (most of them visible during the first training mission of OA)
  396. - Fixed 2 warning in the RPT about looped animation
  397. - Fixed many errors of the Garbage Collector Module (I've introduced the fixes that Wolffy.au and zGuba have made in their BIS Module Improvement Project relative to the Garbage Collector and I've fixed some more errors).
  398. - Improvements: now the Garbage Collector Module has all the improvements that Wolffy.au and zGuba have made in their BIS Module Improvement Project (see their site: https://dev.withsix.com/projects/mip).
  399. - Added: now the Garbage Collector Module start automatically collecting not alive units. It scans every 300 secs (default) for not alive units and deletes them if the player and/or his units are over 500 meters (default) distant from a "dead" unit (this was introduced by Wolffy.au in his project). Now mission makers can modify the time for the scan by setting a global variable (BIS_GC setVariable ["waitTime", timeInSecs, true]). He can already set the distance from the player and his units at which the module can delete the not alive units (BIS_GC setVariable ["distanceObject", metersFromThePlayers, true],) and at last, he can set if a unit doesn't have to be deleted by the Garbage Collector Module by putting "this setVariable ["dontDelete", true, true]" inside the init box of the unit which should not be deleted.
  400. v1.0.0.6 (23/10/2014)
  401. - Fixed 1 error on BIS SRRS Module (Surrendering Module)
  402. - Fixed "Cannot load sound 'ca\dubbing\global\radio\dan\damn.wss'" spam in RPT of the SRRS Module
  403. - Fixed 3 errors on BIS Functions Module relative at BIS_fnc_UnitPlay function
  404. v1.0.0.5 (22/10/2014)
  405. - Fixed the Fire-In-The-Sky bug (thanks to eggbeast that provided me the Dwarden's script fix!)
  406. - Fixed some errors in the Dwarden's script fix of the Fire-In-The-Sky bug
  407. v1.0.0.4 (21/10/2014)
  408. - Fixed 5 script errors on BIS First Aid and Battlefield Clearance modules
  409. v1.0.0.3 (18/10/2014)
  410. - Fixed 13 script errors on ARTY module.
  411. - Reorganized script files inside folders to reflect BIS original script folder format.
  412. v1.0.0.2 (16/10/2014)
  413. - Fixed three errors of the HC module.
  414. v1.0.0.1 (16/10/2014)
  415. - Fixed BIS_FXsand error of BIS Environment - Effects Module relative to an uninitialized _center variable causing to not spawn sand particle effects near the center object selected (default the player)
  416. v1.0 (15/10/2014)
  417. - Fixed BIS_fnc_init error of BIS Function Module
  418. - Fixed handleGear.sqf (line 521) error of Player Gear Menu
  419. Credits:
  420. - Goliath6 for his all work on CorePatch for A2, A2: OA
  421. - Sa-Matra for his support and help on bug fixing (+ all work on CorePatch2)
  422. - groove_c for his support and help on bug fixing
  423. - Schatten for his support and help on bug fixing
  424. - .Kju who provided me a (very!) long list of errors
  425. - Rob Graham (eggbeast) who provided me Dwarden's script to fix the Fire-In-The-Sky bug
  426. - Dwarden for his Fire-In-The-Sky script bug fix and his support
  427. - OpusFmSPol who provided me a very, very long list of errors and their fixes of the warfare module
  428. - Wolffy.au and zGuba for their BIS Module Improvement Project (https://dev.withsix.com/projects/mip) that even inspired me
  429. - Defunkt for his Anzins mod included in CorePatch
  430. - OMAC for his support on bug fixing
  431. - Dimon for his support on bug fixing
  432. - Xeno426 (Xenomorph) for his suggestions, improvments and bug fixing in the CCP Project
  433. - All the contributors of the CCP Project
  434. - BI for making Arma series
  435. - All testers and supporters of Corepatch
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