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- //##########GOLD##########
- [Type] == Gold # [Gold] >= 5000
- //##########RUNES##########
- [Name] == PulRune
- [Name] == UmRune
- [Name] == MalRune
- [Name] >= IstRune && [Name] <= ZodRune
- //##########GEMS##########
- [Name] == PerfectAmethyst
- [Name] == PerfectDiamond
- [Name] == PerfectEmerald
- [Name] == PerfectRuby
- [Name] == PerfectSapphire
- [Name] == PerfectSkull
- [Name] == PerfectTopaz
- //##########UNIQUE##########
- //UNIQUE GLOVES
- //[Name] == OgreGauntlets && [Quality] == Unique && [Flag] != Ethereal # (([EnhancedDamage] >= 60 && [Strength] >= 15) || ([EnhancedDamage] >= 30 && [Strength] >= 20)) //STEELREND
- //UNIQUE BELTS\\
- //[Name] == SpiderwebSash && [Quality] == Unique && [Flag] != Ethereal //UNID ARACHNID MESH
- [Name] == SpiderwebSash && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 115 //ARACHNID MESH
- [Name] == MithrilCoil && [Quality] == Unique && [Flag] != Ethereal # ([Vitality] >= 1 && [DamageResist] >= 15 && [HPRegen] >= 1) || ([Vitality] >= 40 && [DamageResist] >= 14 && [HPRegen] >= 12) //VERDUNGO'S HEARTY CORD
- //UNIQUE BOOTS
- //[Name] == ScarabshellBoots && [Quality] == Unique && [Flag] == Ethereal //UNID Ethereal SANDSTORM TREK
- [Name] == ScarabshellBoots && [Quality] == Unique && [Flag] == Ethereal # [Strength] >= 15 && [Vitality] >= 10 && [PoisonResist] >= 1 //Ethereal SANDSTORM TREK
- //[Name] == MyrmidonGreaves && [Quality] == Unique && [Flag] != Ethereal //UNID SHADOW DANCER
- //[Name] == MyrmidonGreaves && [Quality] == Unique && [Flag] != Ethereal # [ShadowDisciplinesSkillTab] >= 1 && [Dexterity] >= 25 //SHADOW DANCER
- //UNIQUE HELMS
- //[Name] == GrimHelm && [Quality] == Unique && [Flag] == Ethereal # [LifeLeech] >= 6 && [ManaLeech] >= 6 && [DamageResist] >= 20 && [MagicDamageReduction] >= 1 //UNID Ethereal VAMPIRE GAZE
- [Name] == GrimHelm && [Quality] == Unique && [Flag] == Ethereal # [LifeLeech] >= 6 && [ManaLeech] >= 6 && [DamageResist] >= 20 && [MagicDamageReduction] >= 1 //Ethereal VAMPIRE GAZE
- [Name] == Shako && [Quality] == Unique && [Flag] != Ethereal # [Defense] >= 141 //HARLEQUIN CREST
- [Name] == SpiredHelm && [Quality] == Unique && [Flag] != Ethereal # [Dexterity] >= 1 && [PassiveColdMastery] >= 15 && [ItemAbsorbCold] >= 1 //NIGHTWING'S VEIL
- [Name] == Demonhead && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 100 && [Strength] >= 30 && [LifeLeech] >= 10 //ANDARIEL'S VISAGE
- [Name] == Demonhead && [Quality] == Unique && [Flag] == Ethereal //UNID Ethereal ANDARIEL's VISAGE
- [Name] == Demonhead && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDefense] >= 100 && [Strength] >= 25 && [LifeLeech] >= 8 //Ethereal ANDARIEL's VISAGE
- //[Name] == BoneVisage && [Quality] == Unique # [Sockets] >= 2 && [Strength] >= 35 && [PlusDefense] >= 1 //GIANT SKULL
- //[Name] == Tiara && [Quality] == Unique # [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 280 && [PlusDefense] >= 1 //KIRA'S GUARDIAN
- [Name] == Diadem && [Quality] == Unique && [Flag] != Ethereal //UNID GRIFFON'S EYE
- //[Name] == Diadem && [Quality] == Unique && [Flag] != Ethereal # (([PassiveLtngMastery] >= 10 && [PassiveLtngPierce] >= 20) || ([PassiveLtngMastery] >= 15 && [PassiveLtngPierce] >= 15)) //GRIFFON'S EYE
- [Name] == Corona && [Quality] == Unique //UNID CROWN OF AGES
- //[Name] == Corona && [Quality] == Unique # [Sockets] >= 2 && [DamageResist] >= 13 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 80 //CROWN OF AGES
- //UNIQUE ARMOR
- //[Name] == SerpentskinArmor && [Quality] == Unique && [Flag] != Ethereal # [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] == 140 && [MagicDamageReduction] == 13 //SKIN OF THE VIPERMAGI
- //[Name] == MeshArmor && [Quality] == Unique && [Flag] == Ethereal //UNID Ethereal SHAFTSTOP
- //[Name] == MeshArmor && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDefense] >= 210 //Ethereal SHAFTSTOP
- //[Name] == SharktoothArmor && [Quality] == Unique && [Flag] == Ethereal //UNID Ethereal TOOTHROW
- //[Name] == SharktoothArmor && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDefense] >= 215 //Ethereal TOOTHROW
- //[Name] == WireFleece && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDefense] >= 150 && [NormalDamageReduction] >= 20 && [MagicDamageReduction] >= 20 //THE GLADIATOR'S BANE
- //[Name] == BalrogSkin && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDefense] >= 150 && [ItemAllSkills] >= 2 && [NormalDamageReduction] >= 15 //ARKAINE'S VALOR
- //[Name] == KrakenShell && [Quality] == Unique # [EnhancedDefense] >= 170 && [PlusDefense] >= 100 && [DamageResist] >= 25 && [Strength] >= 48 //LEVIATHAN
- //[Name] == ShadowPlate && [Quality] == Unique && [Flag] == Ethereal //UNID STEEL CARAPACE
- //[Name] == ShadowPlate && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDefense] >= 190 && [ManaRecovery] >= 10 && [ColdResist] >= 40 && [NormalDamageReduction] >= 14 //STEEL CARAPACE
- [Name] == SacredArmor && [Quality] == Unique //UNID TEMPLAR'S MIGHT/TYREAL'S MIGHT
- [Name] == SacredArmor && [Quality] == Unique # [EnhancedDefense] >= 170 && [OffensiveAurasSkillTab] >= 2 && [ArmorClassVSMissile] >= 250 && [Strength] >= 15 && [Vitality] >= 15 //TEMPLAR'S MIGHT
- [Name] == SacredArmor && [Quality] == Unique # [EnhancedDefense] >= 120 && [Strength] >= 20 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 80 //TYREAL'S MIGHT
- //UNIQUE SHIELDS
- //[Name] == Monarch && [Quality] == Unique && [Flag] != Identified # [Defense] == 148 //STORMSHIELD
- //UNIQUE SWORDS
- //[Name] == PhaseBlade && [Quality] == Unique # [EnhancedDamage] >= 230 && [Strength] == 0 && [IAS] == 30 //AZUREWRATH
- //UNIQUE AXES
- //[Name] == EttinAxe && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDamage] >= 265 && [Sockets] == 5 //RUNE MASTER
- //[Name] == EttinAxe && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDamage] >= 220 && [Sockets] == 5 //Ethereal RUNE MASTER
- //[Name] == BerserkerAxe && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDamage] >= 270 && [ItemHealAfterKill] >= 6 //DEATH CLEAVER
- //[Name] == BerserkerAxe && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDamage] >= 230 && [ItemHealAfterKill] >= 6 //Ethereal DEATH CLEAVER
- //UNIQUE BOWS
- [Name] == WardBow && [Quality] == Unique # [EnhancedDamage] >= 190 && [PlusSkillGuidedArrow] >= 5 //WIDOWMAKER
- //UNIQUE MACES
- //[Name] == Scourge && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDamage] >= 240 && [ItemAbsorbLight] >= 3 && [IAS] >= 30 //Ethereal STORMLASH
- //UNIQUE POLEARMS
- [//Name] == CrypticAxe && [Quality] == Unique && [Flag] != Ethereal # [Sockets] == 3 && [EnhancedDamage] >= 280 && [FireResist] >= 30 && [ItemHealAfterKill] >= 10 && [ItemMagicBonus] >= 50 //TOMB REAVER
- //[Name] == CrypticAxe && [Quality] == Unique && [Flag] == Ethereal //UNID Ethereal TOMB REAVER
- //[Name] == CrypticAxe && [Quality] == Unique && [Flag] == Ethereal # [Sockets] == 3 && [EnhancedDamage] >= 200 && [FireResist] >= 30 && [ItemHealAfterKill] >= 10 && [ItemMagicBonus] >= 50 //Ethereal TOMB REAVER
- //UNIQUE SCEPTERS
- //[Name] == Caduceus && [Quality] == Unique # [EnhancedDamage] >= 240 && [PaliCombatSkillTab] >= 4 && [NormalDamageReduction] >= 4 && [ItemToHitPercent] >= 150 //ASTREON'S IRON WARD
- //UNIQUE STAVES
- //[Name] == Quarterstaff && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDamage] >= 290 //Ethereal RIBCRACKER
- [Name] == ElderStaff && [Quality] == Unique && [Flag] == Ethereal //UNID Ethereal ONDAL'S WISDOM
- //UNIQUE WANDS
- //[Name] == BurntWand && [Quality] == Unique && [Flag] == Ethereal //Ethereal SUICIDE BRANCH
- //[Name] == UnearthedWand && [Quality] == Unique //UNID DEATH'S WEB
- //[Name] == UnearthedWand && [Quality] == Unique # [PoisonAndBoneSkillTab] >= 2 && [PassivePoisPierce] >= 40 //DEATH'S WEB
- UNIQUE AMAZON
- [Name] == CeremonialJavelin && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDamage] >= 150 && [LifeLeech] >= 5 //Ethereal TITAN'S REVENGE
- //UNIQUE BARBARIAN
- [Name] == SlayerGuard && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 190 && [LifeLeech] >= 3 //ARREAT'S FACE
- [Name] == SlayerGuard && [Quality] == Unique && [Flag] == Ethereal //UNID Ethereal ARREAT'S FACE
- //[Name] == SlayerGuard && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDefense] >= 190 && [LifeLeech] >= 3 //Ethereal ARREAT'S FACE
- //UNIQUE NECROMANCER
- //[Name] == BloodlordSkull && [Quality] == Unique && [Flag] != Ethereal # (([PoisonAndBoneSkillTab] >= 3) || ([NecromancerSummoningSkillTab] >= 3)) //DARKFORCE SPAWN
- //UNIQUE PALADIN
- //[Name] == SacredRondache && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDefense] >= 180 && [EnhancedDamage] >= 40 && [PaladinSkills] >= 2 && [ItemToHitPercent] >= 40 && [MagicDamageReduction] >= 5 //ALMA NEGRA
- [Name] == GildedShield && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 175 //HERALD OF ZAKARUM
- [Name] == GildedShield && [Quality] == Unique && [Flag] == Ethereal //UNID Ethereal HERALD OF ZAKARUM
- [Name] == GildedShield && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDefense] >= 175 //Ethereal HERALD OF ZAKARUM
- //UNIQUE SORCERESS
- [Name] == EldritchOrb && [Quality] == Unique # [SorceressSkills] >= 3 && [Energy] >= 20 && ([PassiveFireMastery] >= 20 || [PassiveLtngMastery] >= 20) //ESCHUTA'S TEMPER
- [Name] == DimensionalShard && [Quality] == Unique //UNID DEATH'S FATHOM
- [Name] == DimensionalShard && [Quality] == Unique # [PassiveColdMastery] >= 20 //DEATH'S FATHOM
- //UNIQUE AMULETS
- [Type] == Amulet && [Quality] == Unique # [ItemAllSkills] == 2 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 80 //MARA'S KALEIDOSCOPE
- [Type] == Amulet && [Quality] == Unique # [ToHit] >= 400 && [Defense] >= 300 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 140 //METALGRID
- //UNIQUE JEWELS
- [Name] == Jewel && [Quality] == Unique # (([PassiveColdMastery] >= 5 && [PassiveColdPierce] >= 5) || ([PassiveFireMastery] >= 5 && [PassiveFirePierce] >= 5) || ([PassiveLtngMastery] >= 5 && [PassiveLtngPierce] >= 5) || ([PassivePoisMastery] >= 5 && [PassivePoisPierce] >= 5)) //RAINBOW FACETS
- //UNIQUE RINGS
- [Type] == Ring && [Quality] == Unique # [ItemMaxManaPercent] >= 25 //STONE OF JORDAN
- [Type] == Ring && [Quality] == Unique # [Dexterity] >= 20 && [ToHit] >= 150 //RAVEN FROST
- [Type] == Ring && [Quality] == Unique # [LifeLeech] >= 3 && [ItemAllSkills] == 1 //BUL-KATHOS' WEDDING BAND
- //[Type] == Ring && [Quality] == Unique # [LifeLeech] >= 9 && [ArmorClassVSMissile] >= 160 //CARRION WIND
- //[Type] == Ring && [Quality] == Unique # [PoisonResist] >= 30 && [NormalDamageReduction] >= 11 //NATURE'S PEACE
- //[Type] == Ring && [Quality] == Unique # [ItemAbsorbLightPercent] >= 10 //WISP PROTECTOR
- //UNIQUE CHARMS
- //[Name] == GrandCharm && [Quality] == Unique # (([ItemMagicBonus] >= 40 && [ItemGoldBonus] >= 160) || ([ItemGoldBonus] >= 160 && [ItemReducedPrices] >= 15)) //GHEED'S FORTUNE
- //##########CHARMS##########
- //SKILLER GC
- [Name] == GrandCharm && [Quality] == Magic # [PaliCombatSkillTab] == 1
- [Name] == GrandCharm && [Quality] == Magic # [LightningSkillTab] == 1
- [Name] == GrandCharm && [Quality] == Magic # [ElementalSkillTab] == 1
- [Name] == GrandCharm && [Quality] == Magic # [TrapsSkillTab] == 1
- [Name] == GrandCharm && [Quality] == Magic # [FireSkillTab] == 1
- [Name] == GrandCharm && [Quality] == Magic # [ColdSkillTab] == 1
- [Name] == GrandCharm && [Quality] == Magic # [PoisonAndBoneSkillTab] == 1
- [Name] == GrandCharm && [Quality] == Magic # [JavelinAndSpearSkillTab] == 1
- //[Name] == GrandCharm && [Quality] == Magic # [WarcriesSkillTab] == 1
- [Name] == GrandCharm && [Quality] == Magic # [PaliCombatSkillTab] == 1 && ([FHR] >= 12 || [MaxHP] >= 20 || [FRW] >= 7 || [Dexterity] >= 6 || [Strength] >= 6)
- [Name] == GrandCharm && [Quality] == Magic # [LightningSkillTab] == 1 && ([FHR] >= 12 || [MaxHP] >= 20 || [FRW] >= 7 || [Dexterity] >= 6 || [Strength] >= 6)
- [Name] == GrandCharm && [Quality] == Magic # [ElementalSkillTab] == 1 && ([FHR] >= 12 || [MaxHP] >= 20 || [FRW] >= 7 || [Dexterity] >= 6 || [Strength] >= 6)
- [Name] == GrandCharm && [Quality] == Magic # [TrapsSkillTab] == 1 && ([FHR] >= 12 || [MaxHP] >= 20 || [FRW] >= 7 || [Dexterity] >= 6 || [Strength] >= 6)
- [Name] == GrandCharm && [Quality] == Magic # [FireSkillTab] == 1 && ([FHR] >= 12 || [MaxHP] >= 20 || [FRW] >= 7 || [Dexterity] >= 6 || [Strength] >= 6)
- [Name] == GrandCharm && [Quality] == Magic # [ColdSkillTab] == 1 && ([FHR] >= 12 || [MaxHP] >= 20 || [FRW] >= 7 || [Dexterity] >= 6 || [Strength] >= 6)
- [Name] == GrandCharm && [Quality] == Magic # [PoisonAndBoneSkillTab] == 1 && ([FHR] >= 12 || [MaxHP] >= 20 || [FRW] >= 7 || [Dexterity] >= 6 || [Strength] >= 6)
- [Name] == GrandCharm && [Quality] == Magic # [JavelinAndSpearSkillTab] == 1 && ([FHR] >= 12 || [MaxHP] >= 20 || [FRW] >= 7 || [Dexterity] >= 6 || [Strength] >= 6)
- [Name] == GrandCharm && [Quality] == Magic # [WarcriesSkillTab] == 1 && ([FHR] >= 12 || [MaxHP] >= 20 || [ItemGoldBonus] >= 20)
- //[Name] == GrandCharm && [Quality] == Magic # [ShadowDisciplinesSkillTab] == 1 && ([FHR] >= 12 || [MaxHP] >= 20)
- [Name] == GrandCharm && [Quality] == Magic # [PassiveAndMagicSkillTab] == 1 && ([FHR] >= 12 || [MaxHP] >= 30)
- [Name] == GrandCharm && [Quality] == Magic # [BowAndCrossbowSkillTab] == 1 && ([FHR] >= 12 || [MaxHP] >= 30)
- [Name] == GrandCharm && [Quality] == Magic # [ShapeShiftingSkillTab] == 1 && ([FHR] >= 12 || [MaxHP] >= 30)
- //[Name] == GrandCharm && [Quality] == Magic # [OffensiveAurasSkillTab] == 1 && ([FHR] >= 12 || [MaxHP] >= 20)
- //[Name] == GrandCharm && [Quality] == Magic # [NecromancerSummoningSkillTab] == 1 && ([FHR] >= 12 || [MaxHP] >= 30)
- //[Name] == GrandCharm && [Quality] == Magic # [DruidSummoningSkillTab] == 1 && ([FHR] >= 12 || [MaxHP] >= 30)
- [Name] == GrandCharm && [Quality] == Magic # [DefensiveAurasSkillTab] == 1 && ([FHR] >= 12 || [MaxHP] >= 30)
- [Name] == GrandCharm && [Quality] == Magic # [BarbCombatSkillTab] == 1 && ([FHR] >= 12 || [MaxHP] >= 30)
- //[Name] == GrandCharm && [Quality] == Magic # [MasteriesSkillTab] == 1 && ([FHR] >= 12 || [MaxHP] >= 30)
- //[Name] == GrandCharm && [Quality] == Magic # [MartialArtsSkillTab] == 1 && ([FHR] >= 12 || [MaxHP] >= 30)
- //GOLD FIND GC
- //[Name] == GrandCharm && [Quality] == Magic # [ItemGoldBonus] >= 40
- //[Name] == GrandCharm && [Quality] == Magic # [ItemGoldBonus] >= 40 && (([ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 60) || [ColdResist] >= 26 || [FireResist] >= 26 || [LightResist] >= 26)
- //[Name] == GrandCharm && [Quality] == Magic # [ItemGoldBonus] >= 40 && (([MAXDamage] >= 10 && [ToHit] >= 49) || [Mana] >= 40)
- //RESIST GC
- //[Name] == GrandCharm && [Quality] == Magic # [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 60
- //[Name] == GrandCharm && [Quality] == Magic # [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 56 && ([FRW] == 7 || [FHR] == 12)
- //[Name] == GrandCharm && [Quality] == Magic # [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40 && [MaxHP] >= 25
- //MAX DAMAGE GC
- //[Name] == GrandCharm && [Quality] == Magic # [MAXDamage] >= 9 && [ToHit] >= 49 && [MaxHP] >= 35
- //[Name] == GrandCharm && [Quality] == Magic # [MAXDamage] >= 10 && [ToHit] >= 70 && [FRW] == 7
- //[Name] == GrandCharm && [Quality] == Magic # [MAXDamage] >= 10 && [ToHit] >= 49 && [FHR] == 12
- //AR/LIFE GC
- //[Name] == GrandCharm && [Quality] == Magic # [ToHit] >= 100 && [MaxHP] >= 35
- //LIFE/MANA GC
- //[Name] == GrandCharm && [Quality] == Magic # [MaxHP] >= 40 && [Mana] >= 35
- //RESIST LC
- //[Name] == LargeCharm && [Quality] == Magic # [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 28 && [MaxHP] >= 25
- //[Name] == LargeCharm && [Quality] == Magic # [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 24 && ([MaxHP] >= 15 || [FHR] >= 8)
- //MAX DAMAGE LC
- //[Name] == LargeCharm && [Quality] == Magic # [MAXDamage] >= 6 && [ToHit] >= 21 && [MaxHP] >= 26
- //[Name] == LargeCharm && [Quality] == Magic # [MAXDamage] >= 6 && [ToHit] >= 40 && [FHR] >= 8
- //[Name] == LargeCharm && [Quality] == Magic # [MAXDamage] >= 6 && [ToHit] >= 40 && [FRW] >= 5
- //AR/LIFE LC
- //[Name] == LargeCharm && [Quality] == Magic # [ToHit] >= 75 && [MaxHP] >= 33
- //LIFE/MANA LC
- [//Name] == GrandCharm && [Quality] == Magic # [MaxHP] >= 30 && [Mana] >= 30
- //LIFE SC
- [Name] == SmallCharm && [Quality] == Magic # [MaxHP] >= 20
- [Name] == SmallCharm && [Quality] == Magic # [MaxHP] >= 15 && [Mana] >= 10
- //MANA SC
- [Name] == SmallCharm && [Quality] == Magic # [Mana] >= 15 && [FHR] == 5
- //[Name] == SmallCharm && [Quality] == Magic # [Mana] >= 15 && [FRW] == 3
- //[Name] == SmallCharm && [Quality] == Magic # [Mana] >= 15 && [Strength] == 2
- //[Name] == SmallCharm && [Quality] == Magic # [Mana] >= 15 && [Dexterity] == 2
- //STAT SC
- //[Name] == SmallCharm && [Quality] == Magic # [Strength] == 2
- //[Name] == SmallCharm && [Quality] == Magic # [Dexterity] == 2
- //MF & GF SC
- [Name] == SmallCharm && [Quality] == Magic # [ItemMagicBonus] >= 7
- //[Name] == Smallcharm && [Quality] == Magic # [ItemGoldBonus] >= 10
- [Name] == SmallCharm && [Quality] == Magic # [Mana] >= 10 && ([ItemMagicBonus] >= 7 || [ItemGoldBonus] >= 10)
- [Name] == SmallCharm && [Quality] == Magic # [MAXDamage] == 3 && [ToHit] >= 10 && ([ItemMagicBonus] >= 7 || [ItemGoldBonus] >= 10)
- //RESIST SC
- [Name] == SmallCharm && [Quality] == Magic # [MaxHP] >= 15 && ([ColdResist] >= 9 || [FireResist] >= 9 || [LightResist] >= 9 || [PoisonResist] >= 12)
- [Name] == SmallCharm && [Quality] == Magic # ([FRW] >= 3 || [FHR] >= 5) && ([ColdResist] >= 9 || [FireResist] >= 9 || [LightResist] >= 9 || [PoisonResist] >= 12)
- [Name] == SmallCharm && [Quality] == Magic # ([ItemMagicBonus] >= 7 || [ItemGoldBonus] >= 10) && ([ColdResist] >= 9 || [FireResist] >= 9 || [LightResist] >= 9 || [PoisonResist] >= 12)
- [Name] == SmallCharm && [Quality] == Magic # [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 20
- [Name] == SmallCharm && [Quality] == Magic # [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 12 && ([MaxHP] >= 10 || [FRW] == 3 || [FHR] == 5 || [ItemMagicBonus] >= 7)
- //[Name] == SmallCharm && [Quality] == Magic # [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 16 && ([ItemGoldBonus] == 10 || [Strength] == 2 || [Dexterity] == 2)
- //MAX DAMAGE SC
- [Name] == SmallCharm && [Quality] == Magic # [MAXDamage] == 3 && [ToHit] >= 20
- //[Name] == SmallCharm && [Quality] == Magic # [MAXDamage] == 3 && [ToHit] >= 18 && ([Strength] == 2 || [Dexterity] == 2)
- [Name] == Smallcharm && [Quality] == Magic # [MAXDamage] >= 3 && [ToHit] >= 10 && ([FHR] == 5 || [FRW] == 3)
- [Name] == Smallcharm && [Quality] == Magic # (([MAXDamage] >= 3 && [ToHit] >= 10 && [MaxHP] >= 10) || ([MAXDamage] >= 2 && [ToHit] >= 10 && [MaxHP] >= 18))
- //AR SC
- [Name] == SmallCharm && [Quality] == Magic # [ToHit] >= 25 && [MaxHP] >= 15
- [Name] == SmallCharm && [Quality] == Magic # [ToHit] >= 35 && ([FHR] == 5 || [FRW] == 3)
- //[Name] == SmallCharm && [Quality] == Magic # [ToHit] >= 34 && ([Strength] == 2 || [Dexterity] == 2)
- //POISON SC
- [Name] == SmallCharm && [Quality] == Magic # [PoisonMaxDam]/10.2 >= 20
- //##########RARE##########
- //RARE JEWELS
- [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [Dexterity]+[Strength] >= 12 && [ColdResist] >= 20
- [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [Dexterity]+[Strength] >= 12 && [FireResist] >= 20
- [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [Dexterity]+[Strength] >= 12 && [LightResist] >= 20
- [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [Dexterity]+[Strength] >= 16
- [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [Dexterity]+[Strength] >= 12 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 28
- [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && ([Dexterity] >= 6 || [Strength] >= 6) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 28
- [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [ColdResist] >= 20 && [FireResist]+[LightResist]+[PoisonResist] >= 24
- [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [FireResist] >= 20 && [ColdResist]+[LightResist]+[PoisonResist] >= 24
- [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [LightResist] >= 20 && [ColdResist]+[FireResist]+[PoisonResist] >= 24
- [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [PoisonResist] >= 20 && [ColdResist]+[FireResist]+[LightResist] >= 24
- [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [MaxHP] >= 15
- [Type] == Jewel && [Quality] == Rare # [EnhancedDamage] >= 25 && [Dexterity] >= 7
- [Type] == Jewel && [Quality] == Rare # [EnhancedDamage] >= 25 && [Strength] >= 7
- [Type] == Jewel && [Quality] == Rare # [EnhancedDamage] >= 25 && [ToHit] >= 50 && ([Dexterity] >= 6 || [Strength] >= 6)
- [Type] == Jewel && [Quality] == Rare # [EnhancedDamage] >= 28 && [FHR] >= 7
- [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && [EnhancedDamage] >= 25
- [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 28
- [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && ([ColdResist] >= 25 || [FireResist] >= 25 || [LightResist] >= 25)
- [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && [MAXDamage] >= 10
- [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && [MINDamage] >= 9
- [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && [Dexterity]+[Strength] >= 16
- [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && ([Dexterity] >= 8 || [Strength] >= 8)
- [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && [FHR] >= 7 && ([ColdResist] >= 15 || [FireResist] >= 15 || [LightResist] >= 15)
- [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && ([Dexterity] >= 5 || [Strength] >= 5) && ([ColdResist] >= 10 || [FireResist] >= 10 || [LightResist] >= 10)
- [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && ([Dexterity] >= 6 || [Strength] >= 6) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 28
- [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && ([Dexterity] >= 6 || [Strength] >= 6) && [ToHit] >= 50
- [Type] == Jewel && [Quality] == Rare # [Dexterity] >= 7 && [Strength] >= 7
- [Type] == Jewel && [Quality] == Rare # ([Dexterity] >= 8 || [Strength] >= 8) && ([ColdResist] >= 10 || [FireResist] >= 10 || [LightResist] >= 10)
- [Type] == Jewel && [Quality] == Rare # [Dexterity] >= 5 && [Strength] >= 5 && ([ColdResist] >= 10 || [FireResist] >= 10 || [LightResist] >= 10)
- //[Name] == Jewel && ([Quality] == Rare || [Quality] == Magic) # [PoisonMinDam] >= 20
- //RARE RINGS
- [Type] == Ring && [Quality] == Rare # [ItemMagicBonus] >= 25
- [Type] == Ring && [Quality] == Rare # [FCR] >= 10 && ([Dexterity] >= 10 || [Strength] >= 15) && [MaxHP] >= 15
- [Type] == Ring && [Quality] == Rare # [FCR] >= 10 && ([Dexterity] >= 13 || [Strength] >= 17) && [HPRegen] >= 7
- [Type] == Ring && [Quality] == Rare # [FCR] >= 10 && ([Dexterity] >= 13 || [Strength] >= 17) && ([ColdResist] >= 15 || [FireResist] >= 15 || [LightResist] >= 15)
- [Type] == Ring && [Quality] == Rare # [FCR] >= 10 && ([Dexterity] >= 13 || [Strength] >= 17) && (([ColdResist]+[FireResist] >= 15) || ([ColdResist]+[LightResist] >= 15) || ([FireResist]+[LightResist] >= 15))
- [Type] == Ring && [Quality] == Rare # [FCR] >= 10 && ([Dexterity] >= 13 || [Strength] >= 17) && [Mana] >= 50
- [Type] == Ring && [Quality] == Rare # [FCR] >= 10 && [Strength]+[Dexterity] >= 20
- [Type] == Ring && [Quality] == Rare # [FCR] >= 10 && [MaxHP] >= 25 && [HPRegen] >= 7
- [Type] == Ring && [Quality] == Rare # [FCR] >= 10 && [MaxHP] >= 35 && ([ColdResist] >= 15 || [FireResist] >= 15 || [LightResist] >= 15)
- [Type] == Ring && [Quality] == Rare # [FCR] >= 10 && [MaxHP] >= 25 && (([ColdResist]+[FireResist] >= 20) || ([ColdResist]+[LightResist] >= 20) || ([FireResist]+[LightResist] >= 20))
- [Type] == Ring && [Quality] == Rare # [Dexterity]+[Strength] >= 30 && (([ColdResist]+[FireResist] >= 15) || ([ColdResist]+[LightResist] >= 15) || ([FireResist]+[LightResist] >= 15))
- [Type] == Ring && [Quality] == Rare # [Dexterity]+[Strength] >= 30 && ([ColdResist] >= 15 || [FireResist] >= 15 || [LightResist] >= 15)
- [Type] == Ring && [Quality] == Rare # [Dexterity]+[Strength] >= 30 && [MaxHP] >= 15
- [Type] == Ring && [Quality] == Rare # [Dexterity]+[Strength] >= 30 && [Mana] >= 50
- [Type] == Ring && [Quality] == Rare # [Strength]+[Dexterity] >= 30 && [ManaLeech]+[LifeLeech] >= 6
- [Type] == Ring && [Quality] == Rare # ([Dexterity] >= 15 || [Strength] >= 20) && [MaxHP] >= 35
- [Type] == Ring && [Quality] == Rare # ([Dexterity] >= 15 || [Strength] >= 20) && [HPRegen] >= 7
- [Type] == Ring && [Quality] == Rare # ([Dexterity] >= 15 || [Strength] >= 17) && [ManaLeech]+[LifeLeech] >= 10
- [Type] == Ring && [Quality] == Rare # [ManaLeech]+[LifeLeech] >= 10 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))
- [Type] == Ring && [Quality] == Rare # [ManaLeech]+[LifeLeech] >= 10 && [MaxHP] >= 35
- //RARE MF AMULET
- [Type] == Amulet && [Quality] == Rare # [ItemMagicBonus] >= 35
- //RARE +2 CLASS AMULET
- [Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [Dexterity]+[Strength] >= 20 && [MaxHP] >= 20
- [Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [Dexterity]+[Strength] >= 20 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))
- [Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [Dexterity]+[Strength] >= 20 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40
- [Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && ([Dexterity] >= 20 || [Strength] >= 20) && [MaxHP] >= 20
- [Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && ([Dexterity] >= 20 || [Strength] >= 20) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))
- [Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && ([Dexterity] >= 20 || [Strength] >= 20) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40
- [Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 10 && [Dexterity]+[Strength] >= 20
- [Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 10 && ([Dexterity] >= 10 || [Strength] >= 10) && [MaxHP] >= 15
- [Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 10 && ([Dexterity] >= 10 || [Strength] >= 10) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))
- [Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 10 && ([Dexterity] >= 10 || [Strength] >= 10) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32
- [Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 10 && [MaxHP] >= 25 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))
- [Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 10 && [MaxHP] >= 25 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32
- [Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 10 && [MaxHP] >= 40
- [Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 10 && [ItemMagicBonus] >= 25
- //RARE +2 TREE AMULET
- [Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [Dexterity]+[Strength] >= 20 && [MaxHP] >= 20
- [Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [Dexterity]+[Strength] >= 20 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))
- [Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [Dexterity]+[Strength] >= 20 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40
- [Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && ([Dexterity] >= 20 || [Strength] >= 20) && [MaxHP] >= 20
- [Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && ([Dexterity] >= 20 || [Strength] >= 20) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))
- [Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && ([Dexterity] >= 20 || [Strength] >= 20) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40
- [Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 10 && [Dexterity]+[Strength] >= 20
- [Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 10 && ([Dexterity] >= 10 || [Strength] >= 10) && [MaxHP] >= 15
- [Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 10 && ([Dexterity] >= 10 || [Strength] >= 10) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))
- [Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 10 && ([Dexterity] >= 10 || [Strength] >= 10) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32
- [Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 10 && [MaxHP] >= 25 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))
- [Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 10 && [MaxHP] >= 25 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32
- [Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 5 && [MaxHP] >= 40
- [Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 10 && [ItemGoldBonus] >= 75
- [Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 10 && [ItemMagicBonus] >= 25
- //RARE +2 CLASS SKILL CIRCLET
- [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 20 && [Sockets] == 2
- [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 20 && [MaxHP] >= 40
- [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 20 && ([Dexterity] >= 10 || [Strength] >= 10) && [MaxHP] >= 20
- [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 20 && ([Dexterity] >= 10 || [Strength] >= 10) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))
- [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 20 && ([Dexterity] >= 10 || [Strength] >= 10) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32
- [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 20 && [MaxHP] >= 20 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))
- [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 20 && [MaxHP] >= 20 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32
- [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FRW] >= 20 && [Sockets] == 2
- [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FRW] == 20 && [MaxHP] >= 40
- [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FRW] >= 20 && ([Dexterity] >= 10 || [Strength] >= 10) && [MaxHP] >= 20
- [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FRW] >= 20 && ([Dexterity] >= 10 || [Strength] >= 10) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))
- [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FRW] >= 20 && ([Dexterity] >= 10 || [Strength] >= 10) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32
- [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FRW] >= 20 && [MaxHP] >= 20 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))
- [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FRW] >= 20 && [MaxHP] >= 20 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32
- //RARE +2 TREE SKILLS CIRCLET
- [Type] == Circlet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 20 && [Sockets] == 2
- [Type] == Circlet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 20 && [MaxHP] >= 40
- [Type] == Circlet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 20 && ([Dexterity] >= 10 || [Strength] >= 10) && [MaxHP] >= 20
- [Type] == Circlet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 20 && ([Dexterity] >= 10 || [Strength] >= 10) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))
- [Type] == Circlet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 20 && ([Dexterity] >= 10 || [Strength] >= 10) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32
- [Type] == Circlet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 20 && [MaxHP] >= 20 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))
- [Type] == Circlet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 20 && [MaxHP] >= 20 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32
- //RARE VISIONARY CIRCLET
- [Type] == Circlet && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && [Sockets] == 2 && ([FCR] == 20 || [FRW] >= 20)
- [Type] == Circlet && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && ([PaladinSkills] == 2 || [PaliCombatSkillTab] == 2 || [BarbarianSkills] == 2) && ([Sockets] == 2 || [FCR] == 20 || [FRW] >= 20)
- [Type] == Circlet && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && ([Dexterity] >= 10 || [Strength] >= 10) && [MaxHP] >= 20 && [Sockets] == 2
- [Type] == Circlet && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && ([Dexterity] >= 10 || [Strength] >= 10) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) && [Sockets] == 2
- [Type] == Circlet && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && ([Dexterity] >= 10 || [Strength] >= 10) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40 && [Sockets] == 2
- [Type] == Circlet && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && [MaxHP] >= 20 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) && [Sockets] == 2
- [Type] == Circlet && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && [MaxHP] >= 20 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40 && [Sockets] == 2
- //RARE VISIONARY BARB HELM
- [Type] == PrimalHelm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && [FHR] >= 10 && [MaxHP] >= 20 && [Sockets] == 2
- [Type] == PrimalHelm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && [FHR] >= 10 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) && [Sockets] == 2
- [Type] == PrimalHelm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && [FHR] >= 10 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40 && [Sockets] == 2
- //RARE VISIONARY HELM
- [Type] == Helm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && ([PaladinSkills] == 2 || [PaliCombatSkillTab] == 2 || [BarbarianSkills] == 2)
- [Type] == Helm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && [MaxHP] >= 40 && [Sockets] == 2
- [Type] == Helm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && ([Dexterity] >= 10 || [Strength] >= 10) && [MaxHP] >= 20 && [Sockets] == 2
- [Type] == Helm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && ([Dexterity] >= 10 || [Strength] >= 10) && ([ColdResist]+[FireResist] >= 30 || [ColdResist]+[LightResist] >= 30 || [FireResist]+[LightResist] >= 30) && [Sockets] == 2
- [Type] == Helm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && ([Dexterity] >= 10 || [Strength] >= 10) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40 && [Sockets] == 2
- [Type] == Helm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && [MaxHP] >= 20 && ([ColdResist]+[FireResist] >= 30 || [ColdResist]+[LightResist] >= 30 || [FireResist]+[LightResist] >= 30) && [Sockets] == 2
- [Type] == Helm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && [MaxHP] >= 20 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40 && [Sockets] == 2
- //RARE BATTLE ORDER HELM
- [Type] == PrimalHelm && [Quality] == Rare # [SkillBattleOrders] == 3 && [WarcriesSkillTab] >= 2 && [MaxHP] >= 20 && [FHR] >= 10 && [Sockets] == 2
- [Type] == PrimalHelm && [Quality] == Rare # [SkillBattleOrders] == 3 && [BarbarianSkills] == 2 && ([Sockets] == 2 || [FHR] >= 10 || [MaxHP] >= 30)
- //RARE PELT
- [Type] == Pelt && [Quality] == Rare # [DruidSkills]+[SkillTornado] >= 5 && ([Sockets] == 2 || [MaxHP] >= 20 || [FHR] >= 10)
- [Type] == Pelt && [Quality] == Rare # [ElementalSkillTab]+[SkillTornado] >= 5 && ([Sockets] == 2 || [MaxHP] >= 20 || [FHR] >= 10)
- [Type] == Pelt && [Quality] == Rare # [DruidSkills] == 2 && [SkillSummonGrizzly] == 3 && (([FHR] >= 10 && [MaxHP] >= 20) || ([FHR] >= 10 && [Sockets] == 2) || ([Sockets] == 2 && [MaxHP] >= 20))
- [Type] == Pelt && [Quality] == Rare # [DruidSkills] == 2 && [SkillFireClaws] == 3 && (([FHR] >= 10 && [MaxHP] >= 20) || ([FHR] >= 10 && [Sockets] == 2) || ([Sockets] == 2 && [MaxHP] >= 20))
- [Type] == Pelt && [Quality] == Rare # [DruidSkills] == 2 && [SkillFury] == 3 && (([FHR] >= 10 && [MaxHP] >= 20) || ([FHR] >= 10 && [Sockets] == 2) || ([Sockets] == 2 && [MaxHP] >= 20))
- //RARE ARMOR
- [Type] == Armor && [Quality] == Rare && [Class] == Elite && [Flag] == Ethereal # [Sockets] == 2 && [FHR] >= 17 && [ItemReplenishDurability] >= 1 && ([MaxHP] >= 35 || ([ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40))
- [Type] == Armor && [Quality] == Rare && [Class] == Elite && [Flag] == Ethereal # [EnhancedDefense] >= 150 && [Sockets] == 2 && [ItemReplenishDurability] >=1
- //RARE SHIELDS
- [Type] == Shield && [Quality] == Rare && [Class] == Elite && [Flag] != Ethereal # [FHR] >= 17 && [Sockets] == 2 && [ToBlock] == 20 && [FBR] == 30
- [Type] == AuricShields && [Quality] == Rare && [Class] == Elite && [Flag] != Ethereal # [FHR] >= 17 && [Sockets] == 2 && [ToBlock] == 20 && [FBR] == 30
- [Type] == AuricShields && [Quality] == Rare && [Class] == Elite && [Flag] != Ethereal # ([PaladinSkills] == 2 || [PaliCombatSkillTab] == 2) && [Sockets] == 2 && [ToBlock] == 20 && [FBR] == 30
- [Type] == Shield && [Quality] == Rare && [Class] == Elite && [Flag] == Ethereal # [FHR] >= 17 && [Sockets] == 2 && [ToBlock] == 20 && [FBR] == 30 && [ItemReplenishDurability] >= 1
- [Type] == AuricShields && [Quality] == Rare && [Class] == Elite && [Flag] == Ethereal # [FHR] >= 17 && [Sockets] == 2 && [ToBlock] == 20 && [FBR] == 30 && [ItemReplenishDurability] >= 1
- [Type] == AuricShields && [Quality] == Rare && [Class] == Elite && [Flag] == Ethereal # ([PaladinSkills] == 2 || [PaliCombatSkillTab] == 2) && [Sockets] == 2 && [ToBlock] == 20 && [FBR] == 30 && [ItemReplenishDurability] >= 1
- //RARE GLOVES
- [Type] == Gloves && [Quality] == Rare && [Flag] != Ethereal # [Dexterity]+[Strength] >= 20 && [ColdResist]+[FireResist]+[LightResist] >= 45
- [Type] == Gloves && [Quality] == Rare && [Flag] != Ethereal # ([Dexterity] >= 15 || [Strength] >= 15) && (([ColdResist] >= 15 && [FireResist] >= 15 && [LightResist] >= 15) || ([ColdResist]+[FireResist] >= 35) || ([ColdResist]+[LightResist] >= 35) || ([FireResist]+[LightResist] >= 35))
- [Type] == Gloves && [Quality] == Rare && [Flag] != Ethereal # [IAS] == 20 && ([Dexterity] >= 10 || [Strength] >= 13) && (([ColdResist]+[FireResist] >= 20) || ([ColdResist]+[LightResist] >= 20) || ([FireResist]+[LightResist] >= 20))
- [Type] == Gloves && [Quality] == Rare && [Flag] != Ethereal # [IAS] == 20 && ([Dexterity] >= 10 || [Strength] >= 13) && [ColdResist]+[FireResist]+[LightResist] >= 21
- [Type] == Gloves && [Quality] == Rare && [Flag] != Ethereal # [IAS] == 20 && ([Dexterity] >= 10 || [Strength] >= 13) && ([BowAndCrossbowSkillTab] == 2 || [PassiveAndMagicSkillTab] == 2 || [JavelinAndSpearSkillTab] == 2)
- [Type] == Gloves && [Quality] == Rare && [Flag] != Ethereal # [IAS] == 20 && [Dexterity]+[Strength] >= 15 && (([ColdResist]+[FireResist] >= 16) || ([ColdResist]+[LightResist] >= 16) || ([FireResist]+[LightResist] >= 16))
- [Type] == Gloves && [Quality] == Rare && [Flag] != Ethereal # [IAS] == 20 && [Dexterity]+[Strength] >= 15 && [ColdResist]+[FireResist]+[LightResist] >= 18
- [Type] == Gloves && [Quality] == Rare && [Flag] != Ethereal # [IAS] == 20 && [Dexterity]+[Strength] >= 15 && ([BowAndCrossbowSkillTab] == 2 || [PassiveAndMagicSkillTab] == 2 || [JavelinAndSpearSkillTab] == 2)
- [Type] == Gloves && [Quality] == Rare && [Flag] == Ethereal # [Dexterity]+[Strength] >= 20 && [ColdResist]+[FireResist]+[LightResist] >= 30 && [ItemReplenishDurability] >= 1
- [Type] == Gloves && [Quality] == Rare && [Flag] != Ethereal # ([Dexterity] >= 15 || [Strength] >= 15) && (([ColdResist] >= 15 && [FireResist] >= 15 && [LightResist] >= 15) || ([ColdResist]+[FireResist] >= 35) || ([ColdResist]+[LightResist] >= 35) || ([FireResist]+[LightResist] >= 35)) && [ItemReplenishDurability] >= 1
- [Type] == Gloves && [Quality] == Rare && [Flag] == Ethereal # [IAS] == 20 && ([Dexterity] >= 10 || [Strength] >= 13) && (([ColdResist]+[FireResist] >= 20) || ([ColdResist]+[LightResist] >= 20) || ([FireResist]+[LightResist] >= 20)) && [ItemReplenishDurability] >= 1
- [Type] == Gloves && [Quality] == Rare && [Flag] == Ethereal # [IAS] == 20 && ([Dexterity] >= 10 || [Strength] >= 13) && [ColdResist]+[FireResist]+[LightResist] >= 21 && [ItemReplenishDurability] >= 1
- [Type] == Gloves && [Quality] == Rare && [Flag] == Ethereal # [IAS] == 20 && ([Dexterity] >= 10 || [Strength] >= 13) && ([BowAndCrossbowSkillTab] == 2 || [PassiveAndMagicSkillTab] == 2 || [JavelinAndSpearSkillTab] == 2) && [ItemReplenishDurability] >= 1
- [Type] == Gloves && [Quality] == Rare && [Flag] == Ethereal # [IAS] == 20 && [Dexterity]+[Strength] >= 15 && (([ColdResist]+[FireResist] >= 16) || ([ColdResist]+[LightResist] >= 16) || ([FireResist]+[LightResist] >= 16)) && [ItemReplenishDurability] >= 1
- [Type] == Gloves && [Quality] == Rare && [Flag] == Ethereal # [IAS] == 20 && [Dexterity]+[Strength] >= 15 && [ColdResist]+[FireResist]+[LightResist] >= 18 && [ItemReplenishDurability] >= 1
- [Type] == Gloves && [Quality] == Rare && [Flag] == Ethereal # [IAS] == 20 && [Dexterity]+[Strength] >= 15 && ([BowAndCrossbowSkillTab] == 2 || [PassiveAndMagicSkillTab] == 2 || [JavelinAndSpearSkillTab] == 2) && [ItemReplenishDurability] >= 1
- //RARE BOOTS
- [Type] == Boots && [Quality] == Rare && [Flag] != Ethereal # [FHR] >= 10 && (([ColdResist]+[FireResist] >= 70) || ([ColdResist]+[LightResist] >= 70) || ([FireResist]+[LightResist] >= 70))
- [Type] == Boots && [Quality] == Rare && [Flag] != Ethereal # [FHR] >= 10 && (([ColdResist]+[FireResist]+[LightResist] >= 75) || ([ColdResist]+[FireResist]+[PoisonResist] >= 90) || ([ColdResist]+[LightResist]+[PoisonResist] >= 90) || ([FireResist]+[LightResist]+[PoisonResist] >= 90))
- [Type] == Boots && [Quality] == Rare && [Flag] != Ethereal # [FRW] >= 30 && (([ColdResist]+[FireResist] >= 70) || ([ColdResist]+[LightResist] >= 70) || ([FireResist]+[LightResist] >= 70))
- [Type] == Boots && [Quality] == Rare && [Flag] != Ethereal # [FRW] >= 30 && (([ColdResist]+[FireResist]+[LightResist] >= 75) || ([ColdResist]+[FireResist]+[PoisonResist] >= 90) || ([ColdResist]+[LightResist]+[PoisonResist] >= 90) || ([FireResist]+[LightResist]+[PoisonResist] >= 90))
- [Type] == Boots && [Quality] == Rare && [Flag] != Ethereal # [FHR] >= 10 && [FRW] >= 10 && (([ColdResist]+[FireResist] >= 60) || ([ColdResist]+[LightResist] >= 60) || ([FireResist]+[LightResist] >= 60))
- [Type] == Boots && [Quality] == Rare && [Flag] != Ethereal # [FHR] >= 10 && [FRW] >= 10 && (([ColdResist]+[FireResist]+[LightResist] >= 60) || ([ColdResist]+[FireResist]+[PoisonResist] >= 75) || ([ColdResist]+[LightResist]+[PoisonResist] >= 75) || ([FireResist]+[LightResist]+[PoisonResist] >= 75))
- [Type] == Boots && [Quality] == Rare && [Flag] == Ethereal # [FHR] >= 10 && (([ColdResist]+[FireResist] >= 70) || ([ColdResist]+[LightResist] >= 70) || ([FireResist]+[LightResist] >= 70)) && [ItemReplenishDurability] >= 1
- [Type] == Boots && [Quality] == Rare && [Flag] == Ethereal # [FHR] >= 10 && (([ColdResist]+[FireResist]+[LightResist] >= 75) || ([ColdResist]+[FireResist]+[PoisonResist] >= 90) || ([ColdResist]+[LightResist]+[PoisonResist] >= 90) || ([FireResist]+[LightResist]+[PoisonResist] >= 90)) && [ItemReplenishDurability] >= 1
- [Type] == Boots && [Quality] == Rare && [Flag] == Ethereal # [FRW] >= 30 && (([ColdResist]+[FireResist] >= 70) || ([ColdResist]+[LightResist] >= 70) || ([FireResist]+[LightResist] >= 70)) && [ItemReplenishDurability] >= 1
- [Type] == Boots && [Quality] == Rare && [Flag] == Ethereal # [FRW] >= 30 && (([ColdResist]+[FireResist]+[LightResist] >= 75) || ([ColdResist]+[FireResist]+[PoisonResist] >= 90) || ([ColdResist]+[LightResist]+[PoisonResist] >= 90) || ([FireResist]+[LightResist]+[PoisonResist] >= 90)) && [ItemReplenishDurability] >= 1
- [Type] == Boots && [Quality] == Rare && [Flag] == Ethereal # [FHR] >= 10 && [FRW] >= 10 && (([ColdResist]+[FireResist] >= 60) || ([ColdResist]+[LightResist] >= 60) || ([FireResist]+[LightResist] >= 60)) && [ItemReplenishDurability] >= 1
- [Type] == Boots && [Quality] == Rare && [Flag] == Ethereal # [FHR] >= 10 && [FRW] >= 10 && (([ColdResist]+[FireResist]+[LightResist] >= 60) || ([ColdResist]+[FireResist]+[PoisonResist] >= 75) || ([ColdResist]+[LightResist]+[PoisonResist] >= 75) || ([FireResist]+[LightResist]+[PoisonResist] >= 75)) && [ItemReplenishDurability] >= 1
- //RARE BELTS
- [Type] == Belt && [Quality] == Rare && [Flag] != Ethereal # (([FHR] == 24 && [Strength] >= 20 && [MaxHP] >= 40) || ([FHR] >= 17 && [Strength] >= 25 && [MaxHP] >= 50))
- [Type] == Belt && [Quality] == Rare && [Flag] != Ethereal # [FHR] >= 17 && [Strength] >= 20 && [MaxHP] >= 30 && ([ColdResist] >= 20 || [FireResist] >= 20 || [LightResist] >= 20)
- [Type] == Belt && [Quality] == Rare && [Flag] != Ethereal # [FHR] >= 17 && [Strength] >= 20 && [MaxHP] >= 30 && (([ColdResist]+[FireResist] >= 20) || ([ColdResist]+[LightResist] >= 20) || ([FireResist]+[LightResist] >= 20))
- [Type] == Belt && [Quality] == Rare && [Flag] == Ethereal # (([FHR] == 24 && [Strength] >= 20 && [MaxHP] >= 40) || ([FHR] >= 17 && [Strength] >= 25 && [MaxHP] >= 50)) && [ItemReplenishDurability] >= 1
- [Type] == Belt && [Quality] == Rare && [Flag] == Ethereal # [FHR] >= 17 && [Strength] >= 20 && [MaxHP] >= 30 && ([ColdResist] >= 20 || [FireResist] >= 20 || [LightResist] >= 20) && [ItemReplenishDurability] >= 1
- [Type] == Belt && [Quality] == Rare && [Flag] == Ethereal # [FHR] >= 17 && [Strength] >= 20 && [MaxHP] >= 30 && (([ColdResist]+[FireResist] >= 20) || ([ColdResist]+[LightResist] >= 20) || ([FireResist]+[LightResist] >= 20)) && [ItemReplenishDurability] >= 1
- //RARE AXE
- [Type] == Axe && [Quality] == Rare && [Flag] == Ethereal # [IAS] >= 20 && ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250))
- //RARE SWORD
- [Type] == Sword && [Quality] == Rare && [Flag] == Ethereal # [IAS] >= 20 && ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250))
- //RARE MACE
- [Type] == Mace && [Quality] == Rare && [Flag] == Ethereal # [IAS] >= 20 && ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250))
- //RARE HAMMER
- [Type] == Hammer && [Quality] == Rare && [Flag] == Ethereal # [IAS] >= 20 && ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250))
- //RARE SCEPTER
- [Type] == Scepter && [Quality] == Rare && [Flag] == Ethereal # [IAS] >= 20 && ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250))
- //RARE POLEARM
- [Type] == Polearm && [Quality] == Rare && [Flag] == Ethereal # [IAS] >= 20 && ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250))
- //RARE KNIFE
- [Type] == Knife && [Quality] == Rare && [Flag] == Ethereal # [IAS] >= 20 && ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250))
- //RARE BOW
- [Type] == Bow && [Quality] == Rare # [IAS] >= 20 && ([EnhancedDamage] >= 350 || ([Sockets] == 2 && [EnhancedDamage] >= 250) || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250))
- //RARE JAVELIN
- [Type] == Javelin && [Quality] == Rare && [Flag] == Ethereal # ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250)) && [ItemReplenishQuantity] >= 1
- //RARE THROWING WEAPONS
- [Type] == ThrownWeapon && [Quality] == Rare && [Flag] == Ethereal # ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250)) && [ItemReplenishQuantity] >= 1
- //RARE CLAWS
- [Type] == AssassinClaw && [Quality] == Rare # [IAS] >= 20 && (([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250))
- [Type] == AssassinClaw && [Quality] == Rare && [Flag] == Ethereal # [EnhancedDamage] >= 250 && [ItemReplenishDurability] >= 1
- [Type] == HandToHand && [Quality] == Rare # [IAS] >= 20 && (([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250))
- [Type] == HandToHand && [Quality] == Rare && [Flag] == Ethereal # [EnhancedDamage] >= 250 && [ItemReplenishDurability] >= 1
- //RARE SORCERESS ORBS
- [Type] == Orb && [Quality] == Rare # (([SorceressSkills]+[SkillLightning] >= 5) || ([SorceressSkills]+[SkillChainLightning] >= 5)) && [SkillLightningMastery] >= 1 && [FCR] >= 20
- [Type] == Orb && [Quality] == Rare # (([SorceressSkills]+[SkillFireball] >= 5) || ([SorceressSkills]+[SkillFirebolt] >= 5) || ([SorceressSkills]+[SkillEnchant] >= 5)) && [SkillFireMastery] >= 1 && [FCR] >= 20
- [Type] == Orb && [Quality] == Rare # (([SorceressSkills]+[SkillFireball] >= 5 && [SkillMeteor] >= 1) || ([SorceressSkills]+[SkillFireball] >= 5 && [SkillFirebolt] >= 1)) && [FCR] >= 20
- [Type] == Orb && [Quality] == Rare # (([SorceressSkills]+[SkillBlizzard] >= 5) || ([SorceressSkills]+[SkillFrozenOrb] >= 5)) && [SkillColdMastery] >= 1 && [FCR] >=20 && [Sockets] >= 2
- [Type] == Orb && [Quality] == Rare # (([LightningSkillTab]+[SkillLightning] >= 5) || ([LightningSkillTab]+[SkillChainLightning] >= 5)) && [SkillLightningMastery] >= 1 && [FCR] >= 20
- [Type] == Orb && [Quality] == Rare # (([FireSkillTab]+[SkillFireball] >= 5) || ([FireSkillTab]+[SkillFirebolt] >= 5) || ([FireSkillTab]+[SkillMeteor] >= 5)) && [SkillFireMastery] >= 1 && [FCR] >= 20
- [Type] == Orb && [Quality] == Rare # [FireSkillTab]+[SkillEnchant] >= 6
- [Type] == Orb && [Quality] == Rare # (([ColdSkillTab]+[SkillBlizzard] >= 5) || ([ColdSkillTab]+[SkillFrozenOrb] >= 5)) && [SkillColdMastery] >= 2 && [FCR] >=20 && [Sockets] >= 2
- //RARE NECRO WANDS
- [Type] == Wand && ([Quality] == Rare || [Quality] == Magic) # [FCR] == 20 && ([PoisonAndBoneSkillTab] >= 2 || [NecromancerSkills] == 2) && (([SkillBoneSpirit] == 3 && [SkillBoneSpear] == 3) || ([SkillPoisonNova] == 3))
- //##########MAGIC##########
- //MAGIC JEWELS
- [Type] == Jewel && [Quality] == Magic # [MAXDamage] >= 28 || ([MAXDamage] >= 13 && ([IAS] == 15 || [MaxHP] >= 15 || [Strength] >= 8 || [Dexterity] >= 8 || [FHR] == 7 || [ItemReqPercent] == -15 || [MINDamage] >= 8))
- [Type] == Jewel && [Quality] == Magic # [MAXDamage] == 20
- [Type] == Jewel && [Quality] == Magic # ([MINDamage] >= 18 || [MINDamage] == 8) && [ItemReqPercent] == -15
- [Type] == Jewel && [Quality] == Magic # [EnhancedDamage] >= 30 && ([IAS] == 15 || [MaxHP] >= 15 || [Strength] >= 8 || [Dexterity] >= 8 || [FHR] == 7 || [ItemReqPercent] == -15 || [MINDamage] >= 8)
- [Type] == Jewel && [Quality] == Magic # [ToHit] >= 75 && ([IAS] == 15 || [MaxHP] >= 15 || [Strength] >= 8 || [Dexterity] >= 8 || [FHR] == 7 || [ItemReqPercent] == -15 || [MINDamage] >= 8)
- [Type] == Jewel && [Quality] == Magic # [MaxMana] >= 15 && ([IAS] == 15 || [MaxHP] >= 20 || [Strength] >= 9 || [Dexterity] >= 9 || [FHR] == 7 || [ItemReqPercent] == -15 || [MINDamage] >= 10)
- [Type] == Jewel && [Quality] == Magic # [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 48 && ([IAS] == 15 || [MaxHP] >= 15 || [Strength] >= 8 || [Dexterity] >= 8 || [FHR] == 7 || [ItemReqPercent] == -15 || [MINDamage] >= 8)
- [Type] == Jewel && [Quality] == Magic # [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] == 60
- [Type] == Jewel && [Quality] == Magic # ([ColdResist] >= 25 || [FireResist] >= 25 || [LightResist] >= 25 || [PoisonResist] == 30) && ([IAS] == 15 || [MaxHP] >= 15 || [Strength] >= 8 || [Dexterity] >= 8 || [FHR] == 7 || [ItemReqPercent] == -15 || [MINDamage] >= 8)
- //MAGIC +2 CLASS SPECIFIC CIRCLETS
- [Type] == Circlet && [Quality] == Magic && [Flag] != Ethereal # [AmazonSkills] == 2 && [FRW] >= 20
- [Type] == Circlet && [Quality] == Magic && [Flag] != Ethereal # [ItemAddClassSkills] == 2 && [FCR] == 20
- //MAGIC +3 TREE SPECIFIC CIRCLETS
- [Type] == Circlet && [Quality] == Magic && [Flag] != Ethereal # ([ColdSkillTab] == 3 || [FireSkillTab] == 3 || [LightningSkillTab] == 3 || [ElementalSkillTab] == 3 || [PoisonAndBoneSkillTab] == 3 || [PaliCombatSkillTab] == 3 || [TrapsSkillTab] == 3) && [FCR] == 20
- [Type] == Circlet && [Quality] == Magic && [Flag] != Ethereal # ([ColdSkillTab] == 3 || [FireSkillTab] == 3 || [LightningSkillTab] == 3 || [ElementalSkillTab] == 3 || [PoisonAndBoneSkillTab] == 3 || [PaliCombatSkillTab] == 3 || [TrapsSkillTab] == 3) && [MaxHP] == 90
- //MAGIC JEWELERS CIRCLETS
- [Type] == Circlet && [Quality] == Magic && [Flag] != Ethereal # [Sockets] == 3 && ([FCR] == 20 || [FRW] == 30 || [MaxHP] >= 60 || [Dexterity] >= 20)
- //MAGIC PELT
- [Type] == Pelt && [Quality] == Magic # (([DruidSkills]+[SkillTornado] >= 5) || ([ElementalSkillTab]+[SkillTornado] >= 6)) && ([SkillCycloneArmor] >= 1 || [SkillOakSage] >= 1 || [SkillPoisonCreeper] >= 1)
- [Type] == Pelt && [Quality] == Magic # (([DruidSkills]+[SkillTornado] >= 5) || ([ElementalSkillTab]+[SkillTornado] >= 5)) && [MaxHP] >= 20
- [Type] == Pelt && [Quality] == Magic # (([DruidSkills]+[SkillSummonGrizzly] >= 5) || ([DruidSummoningSkillTab]+[SkillSummonGrizzly] >= 5)) && [MaxHP] >= 20
- [Type] == Pelt && [Quality] == Magic # (([DruidSkills]+[SkillFireClaws] >= 5) || ([ShapeShiftingSkillTab]+[SkillFireClaws] >= 5)) && [MaxHP] >= 20
- [Type] == Pelt && [Quality] == Magic # (([DruidSkills]+[SkillFury] >= 5) || ([ShapeShiftingSkillTab]+[SkillFury] >= 5)) && [MaxHP] >= 20
- //MAGIC BATTLE ORDER HELMS
- [Type] == PrimalHelm && [Quality] == Magic # [SkillBattleOrders]+[WarcriesSkillTab] == 6
- [Type] == PrimalHelm && [Quality] == Magic # [SkillBattleOrders]+[WarcriesSkillTab] >= 5 && [MaxHP] >= 80
- [Type] == PrimalHelm && [Quality] == Magic # [SkillBattleOrders]+[BarbarianSkills] >= 5 && [MaxHP] >= 50
- //MAGIC SHIELDS
- [Name] == Monarch && [Quality] == Magic && [Flag] != Ethereal # [Sockets] >= 4 && ([ItemReqPercent] >= 20 || [FHR] >= 17 || [FBR] == 30 || [MaxHP] >= 40)
- [Type] == AuricShields && [Quality] == Magic && [Class] == Elite && [Flag] != Ethereal # [Sockets] >= 4 && ([ItemReqPercent] >= 20 || [FHR] >= 17 || [FBR] == 30 || [MaxHP] >= 40)
- //MAGIC SOCKET/LIFE ARMOR
- [Type] == Armor && [Quality] == Magic && [Class] == Elite # [Sockets] == 4 && [MaxHP] >= 75
- //MAGIC SOCKET/FHR ARMOR
- [Type] == Armor && [Quality] == Magic && [Class] == Elite # [Sockets] == 4 && [FHR] >= 24
- //MAGIC/RARE +5/+6 LS CLAWS
- [Type] == AssassinClaw && ([Quality] == Rare || [Quality] == Magic) # [AssassinSkills]+[SkillLightningSentry] >= 5
- [Type] == AssassinClaw && ([Quality] == Rare || [Quality] == Magic) # [TrapsSkillTab]+[SkillLightningSentry] >= 5
- [Type] == HandToHand && ([Quality] == Rare || [Quality] == Magic) # [AssassinSkills]+[SkillLightningSentry] >= 5
- [Type] == HandToHand && ([Quality] == Rare || [Quality] == Magic) # [TrapsSkillTab]+[SkillLightningSentry] >= 5
- //MAGIC/RARE +5/+6 JAV SKILLS 30+ [IAS] JAVELINS
- ([Name] == MaidenJavelin || [Name] == CeremonialJavelin || [Name] == MatriarchalJavelin) && ([Quality] == Rare || [Quality] == Magic) # [IAS] >= 30 && [AmazonSkills]+[JavelinAndSpearSkillTab] >= 4
- ([Name] == MaidenJavelin || [Name] == CeremonialJavelin || [Name] == MatriarchalJavelin) && ([Quality] == Rare || [Quality] == Magic) # [IAS] >= 30 && [JavelinAndSpearSkillTab] >= 4
- //##########WHITE##########
- //WHITE NON-ETH ARMOR
- [Name] == RingMail && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && [Sockets] == 3 //Enigma
- [Name] == GothicPlate && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && ([Sockets] == 3 || [Sockets] == 4) //Enigma, CoH
- [Name] == FullPlateMail && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && ([Sockets] == 3 || [Sockets] == 4) //Enigma, CoH
- [Name] == MagePlate && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] >= 15 && ([Sockets] == 0 || [Sockets] == 3) //Enigma
- [Name] == DuskShroud && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] >= 10 && [Sockets] == 3 //Enigma
- [Name] == Wirefleece && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && ([Sockets] == 3 || [Sockets] == 4) //Enigma, CoH, Fortitude
- [Name] == ArchonPlate && [Quality] <= Superior && [Flag] != Ethereal # (([EnhancedDefense] >= 15 && ([Sockets] == 0 || [Sockets] == 4)) || ([EnhancedDefense] >= 10 && [Sockets] == 3)) //Enigma, CoH, Fortitude
- //WHITE 0 SOCKET ETHEREAL ARMOR
- [Name] == ArchonPlate && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 700 && [Sockets] == 0 //Prudence, Duress, Fortitude, Stone
- [Name] == SacredArmor && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 850 && [Sockets] == 0 //Prudence, Duress, Fortitude, Stone
- //WHITE SHIELDS
- [Name] == SacredTarge && [Quality] <= Superior && [Flag] != Ethereal # [FireResist] >= 40 && [EnhancedDefense] >= 0 && ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4) //Sanctuary, Spirit, Phoenix
- [Name] == SacredTarge && [Quality] < Superior && [Flag] == Ethereal # [FireResist] >= 40 && [Sockets] == 0 //Exile
- [Name] == SacredTarge && [Quality] < Superior && [Flag] == Ethereal # [EnhancedDamage] >= 60 && [Sockets] == 0 //Exile
- [Name] == VortexShield && [Quality] <= Superior && [Flag] != Ethereal # [FireResist] >= 45 && [EnhancedDefense] >= 0 && ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4) //Sanctuary, Spirit, Phoenix
- [Name] == VortexShield && [Quality] < Superior && [Flag] == Ethereal # [FireResist] >= 35 && [Sockets] == 0 //Exile
- [Name] == VortexShield && [Quality] < Superior && [Flag] == Ethereal # [EnhancedDamage] >= 60 && [Sockets] == 0 //Exile
- [Name] == Monarch && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 215 && [Sockets] == 0 //Spirit, Phoenix
- [Name] == Monarch && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] >= 10 && ([Sockets] == 0 || [Sockets] == 4) //Spirit, Phoenix
- //WHITE HELMS
- [Name] == BoneVisage && [Quality] == Superior && [Flag] != Ethereal # [EnhancedDefense] >= 15 && ([Sockets] == 0 || [Sockets] == 3) //Dream
- //WHITE WEAPONS
- [Name] == DoubleAxe && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 5) //CtA
- ([Name] == MilitaryPick || [Name] == WarAxe) && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && [Sockets] == 5 //CtA
- [Name] == WarSpike && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 5 || [Sockets] == 6) //Death, BotD
- [Name] == WarSpike && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDamage] >= 15 && [Sockets] == 5 //Grief
- [Name] == BerserkerAxe && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 4 || [Sockets] == 5 || [Sockets] == 6) //Oath, Death, BotD
- [Name] == BerserkerAxe && [Quality] <= Superior && [Flag] == Ethereal # ([Sockets] == 0 || [Sockets] == 5 || [Sockets] == 6) //Death, BotD
- [Name] == BerserkerAxe && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 6) //Last Wish
- [Name] == BerserkerAxe && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDamage] >= 1 && ([Sockets] == 4 || [Sockets] == 5) //HoJ, Grief
- [Name] == GloriousAxe && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && [Sockets] == 5 //Death
- [Name] == Decapitator && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 5) //Death
- [Name] == ThunderMaul && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 6) //BotD
- [Name] == CrystalSword && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 4 || [Sockets] == 5) //Spirit, CtA
- ([Name] == BroadSword || [Name] == LongSword) && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 4) //Spirit
- [Name] == PhaseBlade && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 5 || [Sockets] == 6) //Grief, Last Wish
- [Name] == BalrogBlade && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 ||[Sockets] == 4) //Oath
- [Name] == ColossusBlade && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 6) //BotD
- ([Name] == ColossusSword || [Name] == Zweihander) && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 5) //Grief
- [Name] == ColossusSword && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 5) //Death
- [Name] == Flail && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 4 || [Sockets] == 5) //HotO, CtA
- ([Name] == ArchonStaff || [Name] == GhostSpear || [Name] == WarPike) && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 6) //BotD
- [Name] == Scythe && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && [Sockets] == 4 //Infinity
- [Name] == ColossusVoulge && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 4) //Infinity, Insight, Pride
- ([Name] == CrypticAxe || [Name] == Thresher) && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && [Sockets] == 4 //Infinity, Insight, Pride, Obedience, Doom
- [Name] == GreatPoleaxe && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 4 || [Sockets] == 6) //Infinity, Insight, Pride, BotD
- [Name] == GiantThresher && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 4) //Infinity, Insight, Pride
- ([Name] == MatriarchalPike || [Name] == MatriarchalSpear) && [Quality] <= Superior && [Flag] == Ethereal # [JavelinAndSpearSkillTab] >= 3 && [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 6) //BotD
- ([Name] == GrandMatronBow || [Name] == MatriarchalBow) && [Quality] <= Superior # [BowAndCrossbowSkillTab] == 3 && [EnhancedDamage] >= 15 && ([Sockets] == 4 || [Sockets] == 5) //Brand, Faith, Harmony, Ice, Wrath, CtA
- [Name] == GreatBow && [Quality] <= Superior # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 4) //Brand, Faith, Harmony, Ice, Wrath
- ([Name] == CrusaderBow || [Name] == DiamondBow || [Name] == HydraBow || [Name] == ShadowBow || [Name] == WardBow) && [Quality] <= Superior # [EnhancedDamage] >= 10 && [Sockets] == 4 //Brand, Faith, Harmony, Ice, Wrath
- //WHITE ES STAVES
- ([Name] == GnarledStaff || [Name] == BattleStaff || [Name] == CedarStaff || [Name] == ElderStaff || [Name] == Shillelagh || [Name] == GothicStaff) && [Quality] <= Superior # [SkillEnergyShield] == 3 && [Sockets] == 4 //Memory
- ([Name] == GnarledStaff || [Name] == BattleStaff || [Name] == CedarStaff || [Name] == ElderStaff || [Name] == Shillelagh || [Name] == GothicStaff) && [Quality] <= Superior # [SkillEnergyShield] == 3 && [SkillChillingArmor] >= 1 && [Sockets] == 4 //Memory
- ([Name] == GnarledStaff || [Name] == BattleStaff || [Name] == CedarStaff || [Name] == ElderStaff || [Name] == Shillelagh || [Name] == GothicStaff) && [Quality] <= Superior # [SkillEnergyShield] == 3 && [SkillShiverArmor] >= 1 && [Sockets] == 4 //Memory
- ([Name] == GnarledStaff || [Name] == BattleStaff || [Name] == CedarStaff || [Name] == ElderStaff || [Name] == Shillelagh || [Name] == GothicStaff) && [Quality] <= Superior # [SkillEnergyShield] == 3 && [SkillThunderstorm] >= 1 && [Sockets] == 4 //Memory
- ([Name] == RuneStaff || [Name] == WarStaff || [Name] == ArchonStaff) && [Quality] <= Superior # [SkillEnergyShield] == 3 && ([Sockets] == 4 || [Sockets] == 5) //Memory, CtA
- ([Name] == RuneStaff || [Name] == WarStaff || [Name] == ArchonStaff) && [Quality] <= Superior # [SkillEnergyShield] == 3 && [SkillChillingArmor] >= 1 && ([Sockets] == 4 || [Sockets] == 5) //Memory, CtA
- ([Name] == RuneStaff || [Name] == WarStaff || [Name] == ArchonStaff) && [Quality] <= Superior # [SkillEnergyShield] == 3 && [SkillShiverArmor] >= 1 && ([Sockets] == 4 || [Sockets] == 5) //Memory, CtA
- ([Name] == RuneStaff || [Name] == WarStaff || [Name] == ArchonStaff) && [Quality] <= Superior # [SkillEnergyShield] == 3 && [SkillThunderstorm] >= 1 && ([Sockets] == 4 || [Sockets] == 5) //Memory, CtA
- //WHITE WANDS
- ([Name] == BoneWand || [Name] == GrimWand || [Name] == PetrifiedWand || [Name] == TombWand) && [Quality] <= Superior # [SkillBoneSpear] >= 3 && ([SkillDecrepify] >= 1 || [SkillRevive] >= 1 || [SkillBoneSpirit] >= 1 || [SkillPoisonNova] >= 1) && [Sockets] != 1 //White
- ([Name] == BoneWand || [Name] == GrimWand || [Name] == PetrifiedWand || [Name] == TombWand) && [Quality] <= Superior # [SkillBoneSpear] >= 3 && ([SkillLowerResist] >= 1 || [SkillAmplifyDamage] >= 1 || [SkillIronMaiden] >= 1 || [SkillLifeTap] >= 1) && [Sockets] != 1 //White
- ([Name] == BoneWand || [Name] == GrimWand || [Name] == PetrifiedWand || [Name] == TombWand) && [Quality] <= Superior # [SkillBoneSpear] >= 3 && ([SkillRaiseSkeleton] >= 1 || [SkillSkeletalMage] >= 1 || [SkillFireGolem] >= 1) && [Sockets] != 1 //White
- ([Name] == GraveWand || [Name] == PolishedWand || [Name] == GhostWand || [Name] == LichWand || [Name] == UnearthedWand) && [Quality] <= Superior # [SkillBoneSpear] >= 3 && ([SkillDecrepify] >= 1 || [SkillRevive] >= 1 || [SkillBoneSpirit] >= 1 || [SkillPoisonNova] >= 1) && [Sockets] != 1 //White
- ([Name] == GraveWand || [Name] == PolishedWand || [Name] == GhostWand || [Name] == LichWand || [Name] == UnearthedWand) && [Quality] <= Superior # [SkillBoneSpear] >= 3 && ([SkillLowerResist] >= 1 || [SkillAmplifyDamage] >= 1 || [SkillIronMaiden] >= 1 || [SkillLifeTap] >= 1) && [Sockets] != 1 //White
- ([Name] == GraveWand || [Name] == PolishedWand || [Name] == GhostWand || [Name] == LichWand || [Name] == UnearthedWand) && [Quality] <= Superior # [SkillBoneSpear] >= 3 && ([SkillRaiseSkeleton] >= 1 || [SkillSkeletalMage] >= 1 || [SkillFireGolem] >= 1) && [Sockets] != 1 //White
- //WHITE PALADIN SCEPTORS
- ([Name] == WarScepter || [Name] == DivineScepter || [Name] == Caduceus) && [Quality] <= Superior # [SkillFistOfTheHeavens]+[SkillConviction] >= 4 && ([Sockets] == 0 || [Sockets] == 4 || [Sockets] == 5) //HoJ, CtA
- ([Name] == WarScepter || [Name] == DivineScepter || [Name] == Caduceus) && [Quality] <= Superior # [SkillHolyShield] >= 1 && ([Sockets] == 0 || [Sockets] == 4 || [Sockets] == 5) //Fortitude, HoJ, CtA
- ([Name] == WarScepter || [Name] == DivineScepter || [Name] == Caduceus) && [Quality] <= Superior # [SkillBlessedHammer]+[SkillConcentration] >= 4 && ([Sockets] == 0 || [Sockets] == 4 || [Sockets] == 5) //Fortitude, CtA
- [Name] == Caduceus && [Quality] <= Superior # ([SkillFistOfTheHeavens] >= 1 || [SkillConviction] >= 1 || [SkillHolyShield] >= 1 || [SkillBlessedHammer] >= 1 || [SkillConcentration] >= 1) && [Sockets] == 4 //Fortitude
- [Name] == Caduceus && [Quality] <= Superior # ([SkillHolyShock] >= 3 || [SkillZeal] >= 3) && [SkillRedemption] >= 1 && ([Sockets] == 0 || [Sockets] == 5) //CtA
- //WHITE CLAWS
- ([Name] == GreaterTalons || [Name] == GreaterClaws || [Name] == Suwayyah) && [Quality] <= Superior && [Flag] != Ethereal # [SkillLightningSentry] >= 3 && [SkillDragonFlight] >= 2 && ([Sockets] == 0 || [Sockets] == 3) //Chaos, Fury
- ([Name] == GreaterTalons || [Name] == GreaterClaws || [Name] == Suwayyah) && [Quality] <= Superior && [Flag] != Ethereal # [SkillLightningSentry] >= 3 && [SkillMindBlast] >= 2 && ([Sockets] == 0 || [Sockets] == 3) //Chaos, Fury
- ([Name] == GreaterTalons || [Name] == GreaterClaws || [Name] == Suwayyah) && [Quality] <= Superior && [Flag] != Ethereal # [SkillLightningSentry] >= 3 && [SkillVenom] >= 2 && ([Sockets] == 0 || [Sockets] == 3) //Chaos, Fury
- ([Name] == GreaterTalons || [Name] == GreaterClaws || [Name] == Suwayyah) && [Quality] <= Superior && [Flag] != Ethereal # [SkillLightningSentry] >= 3 && [SkillWakeOfInferno] >= 2 && ([Sockets] == 0 || [Sockets] == 3) //Chaos, Fury
- ([Name] == GreaterTalons || [Name] == GreaterClaws || [Name] == Suwayyah) && [Quality] <= Superior && [Flag] != Ethereal # [SkillDragonFlight] >= 2 && [SkillMindBlast] >= 3 && ([Sockets] == 0 || [Sockets] == 3) //Chaos, Fury
- ([Name] == GreaterTalons || [Name] == GreaterClaws || [Name] == Suwayyah) && [Quality] <= Superior && [Flag] != Ethereal # [SkillShadowMaster] >= 1 && [SkillWeaponBlock] >= 1 && [SkillVenom] >= 1 && ([Sockets] == 0 || [Sockets] == 3) //Chaos, Fury
- ([Name] == RunicTalons || [Name] == ScissorsSuwayyah) && [Quality] <= Superior && [Flag] != Ethereal # [SkillLightningSentry] >= 3 && [SkillDragonFlight] >= 2 && ([Sockets] == 0 || [Sockets] == 3) //Chaos, Fury
- ([Name] == RunicTalons || [Name] == ScissorsSuwayyah) && [Quality] <= Superior && [Flag] != Ethereal # [SkillLightningSentry] >= 3 && [SkillMindBlast] >= 2 && ([Sockets] == 0 || [Sockets] == 3) //Chaos, Fury
- ([Name] == RunicTalons || [Name] == ScissorsSuwayyah) && [Quality] <= Superior && [Flag] != Ethereal # [SkillLightningSentry] >= 3 && [SkillVenom] >= 2 && ([Sockets] == 0 || [Sockets] == 3) //Chaos, Fury
- ([Name] == RunicTalons || [Name] == ScissorsSuwayyah) && [Quality] <= Superior && [Flag] != Ethereal # [SkillLightningSentry] >= 3 && [SkillWakeOfInferno] >= 2 && ([Sockets] == 0 || [Sockets] == 3) //Chaos, Fury
- ([Name] == RunicTalons || [Name] == ScissorsSuwayyah) && [Quality] <= Superior && [Flag] != Ethereal # [SkillDragonFlight] >= 2 && [SkillMindBlast] >= 3 && ([Sockets] == 0 || [Sockets] == 3) //Chaos, Fury
- ([Name] == RunicTalons || [Name] == ScissorsSuwayyah) && [Quality] <= Superior && [Flag] != Ethereal # [SkillShadowMaster] >= 1 && [SkillWeaponBlock] >= 1 && [SkillVenom] >= 1 && ([Sockets] == 0 || [Sockets] == 3) //Chaos, Fury
- //##########CUBE SOCKETED##########
- [Name] == ArchonPlate && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 1100 && [Sockets] == 4 //Fortitude, Stone
- [Name] == SacredArmor && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 1299 && ([Sockets] == 2 || [Sockets] == 4) //Prudence, Fortitude, Stone
- [Name] == Monarch && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 320 && ([Sockets] == 3 || [Sockets] == 4) //Dream, Sanctuary, Spirit, Phoenix
- //##########UPPED ITEMS##########
- [Name] == VampireboneGloves && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 20 && [Defense] >= 85 //BLOODFIST 2X Upped
- [Name] == CrusaderGauntlets && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 30 && [Defense] >= 96 //MAGEFIST 2X Upped
- [Name] == WyrmhideBoots && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 20 && [Defense] >= 80 //HOTSPUR 2X Upped
- [Name] == WyrmhideBoots && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 20 && [Defense] >= 80 //INFERNOSTRIDE Upped
- [Name] == ScarabshellBoots && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 100 && [MaxHP] >= 65 && [Defense] >= 200 //WATERWALK Upped
- [Name] == MyrmidonGreaves && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 195 && [Defense] >= 200 //GORE RIDER Upped
- [Name] == Wyrmhide && [Quality] == Unique && [Flag] != Ethereal # [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] == 140 && [MagicDamageReduction] == 13 && [Defense] >= 1000 //SKIN OF THE VIPERMAGI Upped
- [Name] == Boneweave && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDefense] >= 210 && [Defense] >= 2200 //Ethereal SHAFTSTOP Upped
- [Name] == Diadem && [Quality] == Unique # [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 280 //KIRA'S GUARDIAN Upped
- [Name] == GhostSpear && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDamage] >= 200 //Ethereal HONE SUNDAN Upped
- [Name] == Stalagmite && [Quality] == Unique # [EnhancedDamage] >= 290 //RIBCRACKER Upped
- [Name] == PolishedWand && [Quality] == Unique && [Flag] == Ethereal //Ethereal SUICIDE BRANCH Upped
- [Name] == MatriarchalJavelin && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDamage] >= 150 && [LifeLeech] >= 5 //Ethereal TITAN'S REVENGE Upped
- [Name] == GuardianCrown && [Quality] == Unique # [EnhancedDefense] >= 190 && [LifeLeech] >= 3 //ARREAT'S FACE Upped
- [Name] == BloodlordSkull && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 195 && [Defense] >= 400 //HOMUNCULUS Upped
- [Name] == ZakarumShield && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 190 && [Defense] >= 560 //HERALD OF ZAKARUM Upped
- [Name] == ZakarumShield && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDefense] >= 190 && [Defense] >= 800 //Ethreal HERALD OF ZAKARUM Upped
- //##########POTIONS##########
- [Name] == SuperHealingPotion
- [Name] == SuperManaPotion
- [Name] == RejuvenationPotion
- [Name] == FullRejuvenationPotion
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