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imbued

Graveyard Day 1 Actor Notes

Jan 1st, 2020
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  1. Graveyard Day 1 Actor Notes
  2.  
  3. WARNING: THE ORDER LISTED BELOW IS ON SCENE LOAD! BAD BATS ARE TREATED DIFFERENTLY ON ROOM CHANGES THAN ON SCENE LOAD!!!
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  5. ImbuedToday at 5:25 AM
  6. If you load Ikana Graveyard Day 1 from Room 0, the second bad bat (015B) AI will load at the end of the heap, but if you enter Room 0 from Room 1, the two bad bats will load consecutively
  7. Don't know why this happens
  8. Actually, same thing happens in Beneath the Graveyard, but since we always have loaded the Scene from Room 0, this has never been an issue (the bad bats are in room 1 in beneath the graveyard)
  9. so just seems like copies made by the bad bat get loaded at the end on scene load, but get loaded consecutively after the parent bat if just changing rooms
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  14. Room 0 (Grave Room): Unloadable? Clearable?
  15.  
  16. AI 0018: 332 bytes Loading Plane Type B Overlay No No
  17. AF 00B1: 0xE0 bytes Orange Graveyard Flower OVERLAY No No
  18. AI 00B1: 0x144 bytes Orange Graveyard Flower Type A Overlay No No
  19. AI 00B1: 0x144 bytes Orange Graveyard Flower Type A Overlay No No
  20. AI 00B1: 0x144 bytes Orange Graveyard Flower Type A Overlay No No
  21. AI 00B1: 0x144 bytes Orange Graveyard Flower Type A Overlay No No
  22. AF 0265: 0x230 bytes Hidden Rupee Hit Actor OVERLAY Yes No
  23. AI 0265: 0x194 bytes Hidden Rupee Hit Actor Type A Overlay Yes No
  24. AI 0265: 0x194 bytes Hidden Rupee Hit Actor Type A Overlay Yes No
  25. AI 0265: 0x194 bytes Hidden Rupee Hit Actor Type A Overlay Yes No
  26. AF 01E3: 0x1610 bytes Gravestone OVERLAY No No
  27. AI 01E3: 0x1A0 bytes Gravestone Type A Overlay No No
  28. AI 01E3: 0x1A0 bytes Gravestone Type A Overlay No No
  29. AF 01F0: 0x2F0 bytes Captain Keeta Race Gatepost OVERLAY No No
  30. AI 01F0: 0x1AC bytes Captain Keeta Race Gatepost Type A Overlay No No
  31. AF 01CA: 0x3C00 bytes Dampe OVERLAY No No
  32. AI 01CA: 0x3F4 bytes Dampe Type A Overlay No No
  33. AF 01E2: 0x1800 bytes Dampe's House Facade OVERLAY No No
  34. AI 01E2: 0x1374 bytes Dampe's House Facade Type A Overlay No No
  35. AI 01E3: 0x1A0 bytes Gravestone Type A Overlay No No
  36. AI 01E3: 0x1A0 bytes Gravestone Type A Overlay No No
  37. AF 0090: 0x2310 bytes Grass OVERLAY No No
  38. AI 0090: 0x19C bytes Grass Type A Overlay No No
  39. AF 015B: 0x17A0 bytes Bad Bat OVERLAY Yes No
  40. AI 015B: 0x1DC bytes Bad Bat Type A Overlay Yes Category 5 No
  41. AI 01E3: 0x1A0 bytes Gravestone Type A Overlay No No
  42. AF 015A: 0x1770 bytes Clock OVERLAY No No
  43. AI 015A: 0x154 bytes Clock Type A Overlay No No
  44. AF 017C: 0x3110 bytes ???017C OVERLAY No No
  45. AI 017C: 0x164 bytes ???017C Type A Overlay No No
  46. AI 0090: 0x19C bytes Grass Type A Overlay No No
  47. AI 0090: 0x19C bytes Grass Type A Overlay No No
  48. AI 0090: 0x19C bytes Grass Type A Overlay No No
  49. AI 0090: 0x19C bytes Grass Type A Overlay No No
  50. AF 00BC: 0x15C0 bytes Weather OVERLAY No No
  51. AI 00BC: 0x15C bytes Weather Type A Overlay No No
  52. AI 015B: 0x1DC bytes Bad Bat Type A Overlay Yes Category 5 No
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  56. Room 1 (Chest Room): Unloadable? Clearable?
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  58. AI 0005: 0x1CC bytes Wooden Door Type B Overlay No No
  59. AI 0018: 332 bytes Loading Plane Type B Overlay No No
  60. AF 011B: 0x860 bytes ???011B OVERLAY No No
  61. AI 011B: 0x158 bytes ???011B Type A Overlay No No
  62. AI 011B: 0x158 bytes ???011B Type A Overlay No No
  63. AI 011B: 0x158 bytes ???011B Type A Overlay No No
  64. AI 011B: 0x158 bytes ???011B Type A Overlay No No
  65. AI 011B: 0x158 bytes ???011B Type A Overlay No No
  66. AI 011B: 0x158 bytes ???011B Type A Overlay No No
  67. AI 011B: 0x158 bytes ???011B Type A Overlay No No
  68. AI 011B: 0x158 bytes ???011B Type A Overlay No No
  69. AF 0265: 0x230 bytes Hidden Rupee Hit Actor OVERLAY Yes No
  70. AI 0265: 0x194 bytes Hidden Rupee Hit Actor Type A Overlay Yes No
  71. AF 01E3: 0x1610 bytes Gravestone OVERLAY No No
  72. AI 01E3: 0x1A0 bytes Gravestone Type A Overlay No No
  73. AF 01F0: 0x2F0 bytes Captain Keeta Race Gatepost OVERLAY No No
  74. AI 01F0: 0x1AC bytes Captain Keeta Race Gatepost Type A Overlay No No
  75. AI 01F0: 0x1AC bytes Captain Keeta Race Gatepost Type A Overlay No No
  76. AI 01F0: 0x1AC bytes Captain Keeta Race Gatepost Type A Overlay No No
  77. AI 01F0: 0x1AC bytes Captain Keeta Race Gatepost Type A Overlay No No
  78. AI 01F0: 0x1AC bytes Captain Keeta Race Gatepost Type A Overlay No No
  79. AI 01F0: 0x1AC bytes Captain Keeta Race Gatepost Type A Overlay No No
  80. AI 01F0: 0x1AC bytes Captain Keeta Race Gatepost Type A Overlay No No
  81. AI 01F0: 0x1AC bytes Captain Keeta Race Gatepost Type A Overlay No No
  82. AI 01F0: 0x1AC bytes Captain Keeta Race Gatepost Type A Overlay No No
  83. AI 01F0: 0x1AC bytes Captain Keeta Race Gatepost Type A Overlay No No
  84. AI 01F0: 0x1AC bytes Captain Keeta Race Gatepost Type A Overlay No No
  85. AI 01F0: 0x1AC bytes Captain Keeta Race Gatepost Type A Overlay No No
  86. AI 01F0: 0x1AC bytes Captain Keeta Race Gatepost Type A Overlay No No
  87. AI 01F0: 0x1AC bytes Captain Keeta Race Gatepost Type A Overlay No No
  88. AI 01F0: 0x1AC bytes Captain Keeta Race Gatepost Type A Overlay No No
  89. AI 01F0: 0x1AC bytes Captain Keeta Race Gatepost Type A Overlay No No
  90. AF 01CA: 0x3C00 bytes Dampe OVERLAY No No
  91. AI 01CA: 0x3F4 bytes Dampe Type A Overlay No No
  92. AI 01E3: 0x1A0 bytes Gravestone Type A Overlay No No
  93. AI 01E3: 0x1A0 bytes Gravestone Type A Overlay No No
  94. AF 01E2: 0x1800 bytes Dampe's House Facade OVERLAY No No
  95. AI 01E2: 0x1374 bytes Dampe's House Facade Type A Overlay No No
  96. AF 028F: 0x4D40 bytes Captain Keeta OVERLAY No No
  97. AI 028F: 0x1158 bytes Captain Keeta Type A Overlay No No
  98. AF 00B0: 0x2430 bytes Rock OVERLAY No No (technically yes, but I don't care)
  99. AI 00B0: 0x198 bytes Rock Type A Overlay No No
  100. AI 00B0: 0x198 bytes Rock Type A Overlay No No
  101. AI 00B0: 0x198 bytes Rock Type A Overlay No No
  102. AI 00B0: 0x198 bytes Rock Type A Overlay No No
  103. AI 00B0: 0x198 bytes Rock Type A Overlay No No
  104. AF 0162: 0xF60 bytes Circle of Flames OVERLAY No No (opening chest does NOT deallocate it)
  105. AI 0162: 0x1AC bytes Circle of Flames Type A Overlay No No
  106. AI 01E3: 0x1A0 bytes Gravestone Type A Overlay No No
  107. AF 00B3: 0x9F0 bytes Grass and Rock Cluster OVERLAY No No
  108. AI 00B3: 0x180 bytes Rock Cluster Type A Overlay No No
  109. AF 015A: 0x1770 bytes Clock OVERLAY No No
  110. AI 015A: 0x154 bytes Clock Type A Overlay No No
  111. AF 0055: 0x690 bytes Grotto Hole OVERLAY No No
  112. AI 0055: 0x194 bytes Grotto Hole Type A Overlay No No
  113. AI 00B3: 0x180 bytes Grass Cluster Type A Overlay No No
  114. AF 017C: 0x3110 bytes ???017C OVERLAY No No
  115. AI 017C: 0x164 bytes ???017C Type A Overlay No No
  116. AF 00BC: 0x15C0 bytes Weather OVERLAY No No
  117. AI 00BC: 0x15C bytes Weather Type A Overlay No No
  118. AF 0006: 0x21C0 bytes Chest OVERLAY No No
  119. AI 0006: 0x224 bytes Chest Type A Overlay No No
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  123. The Rock Cluster spawns 8 rocks (00B0) [AF size = 0x2430, AI size = 0x198]
  124. The Grass Cluster spawns 9 grass (0090) [AF size = 0x2310, AI size = 0x19C]
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