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- Log: Log file open, 03/25/14 02:38:07
- Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
- DevConfig: GConfig::Find has loaded file: ..\..\Engine\Config\ConsoleVariables.ini
- Init: Version: 10907
- Init: Epic Internal: 0
- Init: Compiled (32-bit): Jul 1 2013 15:00:14
- Init: Changelist: 1715227
- Init: Command line:
- Init: Base directory: C:\Archivos de programa\Renegade X\Binaries\Win32\
- [0000.53] Init: Computer: SOBREMESA
- [0000.53] Init: User: Daniel
- [0000.53] Init: CPU Page size=4096, Processors=2
- [0000.53] Init: High frequency timer resolution =2666.720000 MHz
- [0000.53] Init: Memory total: Physical=3.2GB (3GB approx) Pagefile=5.1GB Virtual=2.0GB
- [0000.53] Log: Steam Client API initialized 0
- [0000.53] Log: Steam Game Server API initialized 0
- [0000.54] Init: WinSock: I am sobremesa (10.0.0.2:0)
- [0000.54] Init: Presizing for 83221 objects not considered by GC, pre-allocating 0 bytes.
- [0000.54] Init: Object subsystem initialized
- [0000.57] Log: Last hardware survey: Ver=10907, Date=20140324. Uploading again.
- [0006.35] Log: Shader platform (RHI): PC-D3D-SM3
- [0006.37] Error: Error, Manifest doesn't exist: ..\..\UDKGame\Script\Manifest.txt
- [0006.58] Log: PhysX GPU Support: DISABLED
- [0007.02] Init: Initializing FaceFX...
- [0007.03] Init: FaceFX 1.7.4 initialized.
- [0007.31] Init: XAudio2 using 'Realtek HD Audio output' : 2 channels at 44.1 kHz using 16 bits per sample (channel mask 0x3)
- [0009.65] Log: Successfully upload UDK hardware survey to http://et.epicgames.com/PostUDKSurveyHandler.ashx in 7.91 seconds.
- [0014.34] Init: Finished loading startup packages in 5.74 seconds
- [0014.35] Log: 73193 objects as part of root set at end of initial load.
- [0014.35] Log: 0 out of 0 bytes used by permanent object pool.
- [0014.35] Log: Initializing Engine...
- [0014.35] Warning: Warning, Failed to load 'ApexDestructibleDamageParameters UDK_APEXDamageMap.UDKDamageMap': Failed to find object 'ApexDestructibleDamageParameters UDK_APEXDamageMap.UDKDamageMap'
- [0014.48] Init: UEngine initialized
- [0014.59] Init: XAudio2Device initialized.
- [0014.61] Init: Client initialized
- [0015.66] Log: Steam Client API is unavailable
- [0015.83] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
- [0015.83] Warning: Warning, Failed to find object 'Class None.'
- [0015.83] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
- [0015.83] Warning: Warning, Failed to find object 'Class None.'
- [0015.84] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
- [0015.84] Warning: Warning, Failed to find object 'Class None.'
- [0015.84] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
- [0015.84] Warning: Warning, Failed to find object 'Class None.'
- [0015.99] Log: LoadMap: RenX-FrontEndMap?Name=Odanert?Team=255
- [0030.51] Log: Game class is 'Rx_Game'
- [0030.59] Log: Primary PhysX scene will be in software.
- [0030.59] Log: Creating Primary PhysX Scene.
- [0030.61] Log: Bringing World renx-frontendmap.TheWorld up for play (0) at 2014.03.25-02.38.37
- [0030.69] ScriptLog: GDI:0.0000
- [0030.69] ScriptLog: Script call stack:
- Function RenX_Game.Rx_Game:PreBeginPlay
- Function UTGame.UTTeamGame:PreBeginPlay
- Function RenX_Game.Rx_Game:CreateTeam
- [0030.69] ScriptLog: Nod:0.0000
- [0034.27] Log: Bringing up level for play took: 3.739009
- [0034.27] ScriptWarning: PlayerStart_0 is not a team playerstart!
- Rx_Game renx-frontendmap.TheWorld:PersistentLevel.Rx_Game_0
- Function UTGame.UTTeamGame:RatePlayerStart:0051
- [0034.27] ScriptLog: Warning - PATHS NOT DEFINED or NO PLAYERSTART with positive rating
- [0034.29] ScriptWarning: Accessed None 'Pawn'
- Rx_Controller renx-frontendmap.TheWorld:PersistentLevel.Rx_Controller_0
- Function RenX_Game.Rx_Controller:SetOurCameraMode:0018
- [0034.30] ScriptWarning: Accessed None 'Profile'
- UIDataStore_OnlinePlayerData Transient.DataStoreClient_0:UIDataStore_OnlinePlayerData_0
- Function Engine.UIDataStore_OnlinePlayerData:OnLoginChange:0134
- [0034.30] ScriptWarning: Accessed None 'Profile'
- UIDataStore_OnlinePlayerData Transient.DataStoreClient_0:UIDataStore_OnlinePlayerData_0
- Function Engine.UIDataStore_OnlinePlayerData:OnLoginChange:0168
- [0034.30] ScriptWarning: PlayerStart_0 is not a team playerstart!
- Rx_Game renx-frontendmap.TheWorld:PersistentLevel.Rx_Game_0
- Function UTGame.UTTeamGame:RatePlayerStart:0051
- [0034.30] ScriptWarning: PlayerStart_0 is not a team playerstart!
- Rx_Game renx-frontendmap.TheWorld:PersistentLevel.Rx_Game_0
- Function UTGame.UTTeamGame:RatePlayerStart:0051
- [0034.30] ScriptWarning: Player start not found, using last start spot
- Rx_Game renx-frontendmap.TheWorld:PersistentLevel.Rx_Game_0
- Function Engine.GameInfo:RestartPlayer:0227
- [0034.46] Error: Can't start an online game that hasn't been created
- [0034.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_NightVision' during gameplay. ParamName: NightVisionMultiplier
- [0034.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_NightVision' during gameplay. ParamName: NightVisionContrast
- [0034.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt' during gameplay. ParamName: GlobalParticleValue
- [0034.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0034.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_Slow' during gameplay. ParamName: GlobalParticleValue
- [0034.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_Slow' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0034.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_WhiteSand' during gameplay. ParamName: GlobalParticleValue
- [0034.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_WhiteSand' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0034.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_YellowSand' during gameplay. ParamName: GlobalParticleValue
- [0034.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_YellowSand' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0034.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mud' during gameplay. ParamName: GlobalParticleValue
- [0034.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mud' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0034.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_RockDirt' during gameplay. ParamName: GlobalParticleValue
- [0034.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_RockDirt' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0034.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke' during gameplay. ParamName: GlobalParticleValue
- [0034.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0034.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_BW' during gameplay. ParamName: GlobalParticleValue
- [0034.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_BW' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0034.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Slow' during gameplay. ParamName: GlobalParticleValue
- [0034.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Slow' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0034.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_SmokeA' during gameplay. ParamName: GlobalParticleValue
- [0034.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_SmokeA' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0034.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_FakeLit' during gameplay. ParamName: GlobalParticleValue
- [0034.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0034.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_Thin_FakeLit' during gameplay. ParamName: GlobalParticleValue
- [0034.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_Thin_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0034.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Grain_FakeLit' during gameplay. ParamName: GlobalParticleValue
- [0034.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Grain_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0034.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mud_FakeLit' during gameplay. ParamName: GlobalParticleValue
- [0034.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mud_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0034.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_RockDirt_FakeLit' during gameplay. ParamName: GlobalParticleValue
- [0034.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_RockDirt_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0034.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_FakeLit' during gameplay. ParamName: GlobalParticleValue
- [0034.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0034.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_SlowMoving_FakeLit' during gameplay. ParamName: GlobalParticleValue
- [0034.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_SlowMoving_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0034.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Thin_FakeLit' during gameplay. ParamName: GlobalParticleValue
- [0034.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Thin_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0034.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Thin_NotLit' during gameplay. ParamName: GlobalParticleValue
- [0034.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Thin_NotLit' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0034.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_WhiteSand_Thin_FakeLit' during gameplay. ParamName: GlobalParticleValue
- [0034.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_WhiteSand_Thin_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0034.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_YellowSand_Thin_FakeLit' during gameplay. ParamName: GlobalParticleValue
- [0034.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_YellowSand_Thin_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0034.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_FloatingDirt_Unlit' during gameplay. ParamName: GlobalParticleValue
- [0034.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_FloatingDirt_Unlit' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0034.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mist' during gameplay. ParamName: GlobalParticleValue
- [0034.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mist' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0034.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_WaterRadial' during gameplay. ParamName: GlobalParticleValue
- [0034.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_WaterRadial' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0034.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Snow' during gameplay. ParamName: GlobalParticleValue
- [0034.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Snow' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0034.46] ScriptLog: START MATCH
- [0034.80] Warning: Warning, Failed to load 'Font None.DS-Digital': Failed to find object 'Font None.DS-Digital'
- [0034.80] Warning: Warning, Failed to load 'Font None.DS-Digital': Failed to find object 'Font None.DS-Digital'
- [0034.85] Rx: PLAYER: GDI,256,Odanert entered from nosteam
- [0034.85] Log: ########### Finished loading level: 18.860683 seconds
- [0034.87] Log: Flushing async loaders.
- [0046.88] Log: Flushed async loaders.
- [0046.88] Init: Game engine initialized
- [0046.88] Log: Initializing Engine Completed
- [0047.41] Log: >>>>>>>>>>>>>> Initial startup: 47.41s <<<<<<<<<<<<<<<
- [0047.49] ScriptLog: SWITCHEROO THE HUD Rx_Game
- [0047.53] Log: Current scalability system settings:
- [0047.53] Log: StaticDecals = TRUE (Whether to allow static decals.)
- [0047.53] Log: DynamicDecals = FALSE (Whether to allow dynamic decals.)
- [0047.53] Log: UnbatchedDecals = TRUE (Whether to allow decals that have not been placed in static draw lists and have dynamic view relevance.)
- [0047.53] Log: DecalCullDistanceScale = 1 (Scale factor for distance culling decals.)
- [0047.53] Log: DynamicShadows = FALSE (Whether to allow dynamic shadows.)
- [0047.53] Log: LightEnvironmentShadows = FALSE (Whether to allow dynamic light environments to cast shadows.)
- [0047.53] Log: MotionBlur = FALSE (Whether to allow motion blur.)
- [0047.53] Log: DepthOfField = FALSE (Whether to allow depth of field.)
- [0047.53] Log: AmbientOcclusion = FALSE (Whether to allow ambient occlusion.)
- [0047.53] Log: Bloom = FALSE (Whether to allow bloom.)
- [0047.53] Log: bAllowLightShafts = TRUE (Whether to allow light shafts.)
- [0047.53] Log: Distortion = FALSE (Whether to allow distortion.)
- [0047.53] Log: DropParticleDistortion = FALSE (Whether to allow dropping distortion on particles based on WorldInfo::bDropDetail.)
- [0047.53] Log: LensFlares = FALSE (Whether to allow rendering of LensFlares.)
- [0047.53] Log: AllowRadialBlur = TRUE (Whether to allow radial blur effects to render.)
- [0047.53] Log: bAllowSeparateTranslucency = FALSE (Whether to keep separate translucency (for better Depth of Field), experimental.)
- [0047.53] Log: bAllowPostprocessMLAA = FALSE (Whether to allow post process MLAA to render. requires extra memory.)
- [0047.53] Log: bAllowHighQualityMaterials = TRUE (Whether to use high quality materials when low quality exist.)
- [0047.53] Log: MaxFilterBlurSampleCount = 16 (Max filter sample count.)
- [0047.53] Log: SkeletalMeshLODBias = 3 (LOD bias for skeletal meshes.)
- [0047.53] Log: DetailMode = 0 (Current detail mode; determines whether components of actors should be updated/ ticked.)
- [0047.53] Log: MaxDrawDistanceScale = 1 (Scale applied to primitive's MaxDrawDistance.)
- [0047.53] Log: MaxAnisotropy = 0 (Maximum level of anisotropy used.)
- [0047.53] Log: bAllowD3D9MSAA = FALSE (UKNOWN)
- [0047.53] Log: MinShadowResolution = 64 (min dimensions (in texels) allowed for rendering shadow subject depths.)
- [0047.53] Log: MinPreShadowResolution = 8 (min dimensions (in texels) allowed for rendering preshadow depths.)
- [0047.53] Log: MaxShadowResolution = 1024 (max square dimensions (in texels) allowed for rendering shadow subject depths.)
- [0047.53] Log: MaxWholeSceneDominantShadowResolution = 1280 (max square dimensions (in texels) allowed for rendering whole scene shadow depths.)
- [0047.53] Log: ShadowTexelsPerPixel = 1.3 (The ratio of subject pixels to shadow texels.)
- [0047.53] Log: bEnableBranchingPCFShadows = FALSE (Toggle Branching PCF implementation for projected shadows.)
- [0047.53] Log: bAllowWholeSceneDominantShadows = TRUE (Whether to allow whole scene dominant shadows.)
- [0047.53] Log: bUseConservativeShadowBounds = FALSE (Whether to use safe and conservative shadow frustum creation that wastes some shadowmap space.)
- [0047.53] Log: bAllowFracturedDamage = TRUE (Whether to allow fractured meshes to take damage.)
- [0047.53] Log: FractureCullDistanceScale = 1 (Distance scale for whether a fractured static mesh should actually fracture when damaged.)
- [0047.53] Log: bApexClothingAsyncFetchResults = FALSE (If TRUE, allow APEX skinning to occur without blocking fetch results. bEnableParallelApexClothingFetch must be enabled for this to work.)
- [0047.53] ScriptLog: key: StaticDecals | value: True
- [0047.53] ScriptLog: StaticDecalsTrue
- [0047.53] ScriptLog: key: DynamicDecals | value: False
- [0047.53] ScriptLog: DynamicDecalsFalse
- [0047.53] ScriptLog: key: UnbatchedDecals | value: True
- [0047.53] ScriptLog: UnbatchedDecalsTrue
- [0047.53] ScriptLog: key: DecalCullDistanceScale | value: 1
- [0047.53] ScriptLog: DecalCullDistanceScale? 1.0000
- [0047.53] ScriptLog: key: DynamicShadows | value: False
- [0047.53] ScriptLog: DynamicShadowsFalse
- [0047.53] ScriptLog: key: LightEnvironmentShadows | value: False
- [0047.53] ScriptLog: LightEnvironmentShadowsFalse
- [0047.53] ScriptLog: key: MotionBlur | value: False
- [0047.53] ScriptLog: MotionBlurFalse
- [0047.53] ScriptLog: key: DepthOfField | value: False
- [0047.53] ScriptLog: DepthOfFieldFalse
- [0047.53] ScriptLog: key: AmbientOcclusion | value: False
- [0047.53] ScriptLog: AmbientOcclusionFalse
- [0047.53] ScriptLog: key: Bloom | value: False
- [0047.53] ScriptLog: BloomFalse
- [0047.53] ScriptLog: key: bAllowLightShafts | value: True
- [0047.53] ScriptLog: bAllowLightShaftsTrue
- [0047.53] ScriptLog: key: Distortion | value: False
- [0047.53] ScriptLog: DistortionFalse
- [0047.53] ScriptLog: key: DropParticleDistortion | value: False
- [0047.53] ScriptLog: DropParticleDistortionFalse
- [0047.53] ScriptLog: key: LensFlares | value: False
- [0047.53] ScriptLog: LensFlaresFalse
- [0047.53] ScriptLog: key: AllowRadialBlur | value: True
- [0047.53] ScriptLog: AllowRadialBlurTrue
- [0047.53] ScriptLog: key: bAllowSeparateTranslucency | value: False
- [0047.53] ScriptLog: bAllowSeparateTranslucencyFalse
- [0047.53] ScriptLog: key: bAllowPostprocessMLAA | value: False
- [0047.53] ScriptLog: bAllowPostprocessMLAAFalse
- [0047.53] ScriptLog: key: bAllowHighQualityMaterials | value: True
- [0047.53] ScriptLog: bAllowHighQualityMaterialsTrue
- [0047.53] ScriptLog: key: MaxFilterBlurSampleCount | value: 16
- [0047.53] ScriptLog: MaxFilterBlurSampleCount? 16
- [0047.53] ScriptLog: key: SkeletalMeshLODBias | value: 3
- [0047.53] ScriptLog: SkeletalMeshLODBias? 3
- [0047.53] ScriptLog: key: DetailMode | value: 0
- [0047.53] ScriptLog: DetailMode? 0
- [0047.53] ScriptLog: key: MaxDrawDistanceScale | value: 1
- [0047.53] ScriptLog: MaxDrawDistanceScale? 1.0000
- [0047.53] ScriptLog: key: MaxAnisotropy | value: 0
- [0047.53] ScriptLog: MaxAnisotropy? 0
- [0047.53] ScriptLog: key: bAllowD3D9MSAA | value: False
- [0047.53] ScriptLog: bAllowD3D9MSAAFalse
- [0047.53] ScriptLog: key: MinShadowResolution | value: 64
- [0047.53] ScriptLog: MinShadowResolution? 64
- [0047.53] ScriptLog: key: MinPreShadowResolution | value: 8
- [0047.53] ScriptLog: MinPreShadowResolution? 8
- [0047.53] ScriptLog: key: MaxShadowResolution | value: 1024
- [0047.53] ScriptLog: MaxShadowResolution? 1024
- [0047.53] ScriptLog: key: MaxWholeSceneDominantShadowResolution | value: 1280
- [0047.53] ScriptLog: MaxWholeSceneDominantShadowResolution? 1280
- [0047.53] ScriptLog: key: ShadowTexelsPerPixel | value: 1.3
- [0047.53] ScriptLog: ShadowTexelsPerPixel? 1.3000
- [0047.53] ScriptLog: key: bEnableBranchingPCFShadows | value: False
- [0047.53] ScriptLog: bEnableBranchingPCFShadowsFalse
- [0047.53] ScriptLog: key: bAllowWholeSceneDominantShadows | value: True
- [0047.53] ScriptLog: bAllowWholeSceneDominantShadowsTrue
- [0047.53] ScriptLog: key: bUseConservativeShadowBounds | value: False
- [0047.53] ScriptLog: bUseConservativeShadowBoundsFalse
- [0047.53] ScriptLog: key: bAllowFracturedDamage | value: True
- [0047.53] ScriptLog: bAllowFracturedDamageTrue
- [0047.53] ScriptLog: key: FractureCullDistanceScale | value: 1
- [0047.53] ScriptLog: FractureCullDistanceScale? 1.0000
- [0047.53] ScriptLog: key: bApexClothingAsyncFetchResults | value: False
- [0047.53] ScriptLog: bApexClothingAsyncFetchResultsFalse
- [0047.53] Log: Current preference system settings:
- [0047.53] Log: UseVsync = FALSE (Whether to use VSync or not.)
- [0047.53] Log: Fullscreen = TRUE (Fullscreen.)
- [0047.53] Log: ResX = 1680 (Screen X resolution.)
- [0047.53] Log: ResY = 1050 (Screen Y resolution.)
- [0047.53] ScriptLog: key: UseVsync | value: False
- [0047.53] ScriptLog: UseVsyncFalse
- [0047.53] ScriptLog: key: Fullscreen | value: True
- [0047.53] ScriptLog: FullscreenTrue
- [0047.53] ScriptLog: key: ResX | value: 1680
- [0047.53] ScriptLog: ResX? 1680
- [0047.53] ScriptLog: key: ResY | value: 1050
- [0047.53] ScriptLog: ResY? 1050
- [0047.53] Log: Current debug system settings:
- [0047.53] Log: DynamicLights = FALSE (Whether to allow dynamic lights.)
- [0047.53] Log: CompositeDynamicLights = FALSE (Whether to composte dynamic lights into light environments.)
- [0047.53] Log: DirectionalLightmaps = TRUE (Whether to allow directional lightmaps, which use the material's normal and specular.)
- [0047.53] Log: SpeedTreeLeaves = FALSE (Whether to allow rendering of SpeedTree leaves.)
- [0047.53] Log: SpeedTreeFronds = FALSE (Whether to allow rendering of SpeedTree fronds.)
- [0047.53] Log: OnlyStreamInTextures = FALSE (If enabled, texture will only be streamed in, not out.)
- [0047.53] Log: OneFrameThreadLag = TRUE (Whether to allow the rendering thread to lag one frame behind the game thread.)
- [0047.53] Log: UpscaleScreenPercentage = TRUE (Whether to upscale the screen to take up the full front buffer.)
- [0047.53] Log: AllowOpenGL = FALSE (Whether to use OpenGL when it's available.)
- [0047.53] Log: AllowSubsurfaceScattering = TRUE (Whether to allow sub-surface scattering to render.)
- [0047.53] Log: AllowImageReflections = TRUE (Whether to allow image reflections to render.)
- [0047.53] Log: AllowImageReflectionShadowing = TRUE (Whether to allow image reflections to be shadowed.)
- [0047.53] Log: ParticleLODBias = 3 (LOD bias for particle systems.)
- [0047.53] Log: MaxMultiSamples = 0 (The maximum number of MSAA samples to use.)
- [0047.53] Log: bAllowTemporalAA = FALSE (UKNOWN)
- [0047.53] Log: TemporalAA_MinDepth = 500 (UKNOWN)
- [0047.53] Log: TemporalAA_StartDepthVelocityScale = 100 (UKNOWN)
- [0047.53] Log: ScreenPercentage = 100 (Percentage of screen main view should take up.)
- [0047.53] Log: MobileOcclusionQueries = FALSE (Whether to allow occlusion queries on mobile.)
- [0047.53] Log: MobileGlobalGammaCorrection = FALSE (UNKNOWN.)
- [0047.53] Log: MobileAllowGammaCorrectionWorldOverride = FALSE (UNKNOWN.)
- [0047.53] Log: MobileAllowDepthPrePass = FALSE (Whether to enable a rendering depth pre-pass on mobile.)
- [0047.53] Log: MobileGfxGammaCorrection = FALSE (Whether to include gamma correction in the scaleform shaders.)
- [0047.53] Log: MobileSceneDepthResolveForShadows = TRUE (UNKNOWN.)
- [0047.53] Log: MobileUsePreprocessedShaders = TRUE (Whether to use preprocessed shaders on mobile.)
- [0047.53] Log: MobileFlashRedForUncachedShaders = FALSE (Whether to flash the screen red (non-final release only) when a cached shader is not found at runtime.)
- [0047.53] Log: MobileWarmUpPreprocessedShaders = TRUE (Whether to issue a 'warm-up' draw call for mobile shaders as they are compiled.)
- [0047.53] Log: MobileCachePreprocessedShaders = FALSE (Whether to dump out preprocessed shaders for mobile as they are encountered/compiled.)
- [0047.53] Log: MobileProfilePreprocessedShaders = FALSE (Whether to run dumped out preprocessed shaders through the shader profiler.)
- [0047.53] Log: MobileUseCPreprocessorOnShaders = TRUE (Whether to run the C preprocessor on shaders.)
- [0047.53] Log: MobileLoadCPreprocessedShaders = TRUE ( Whether to load the C preprocessed source.)
- [0047.53] Log: MobileSharePixelShaders = TRUE (Whether to share pixel shaders across multiple unreal shaders.)
- [0047.53] Log: MobileShareVertexShaders = TRUE (Whether to share vertex shaders across multiple unreal shaders.)
- [0047.53] Log: MobileShareShaderPrograms = TRUE (Whether to share shaders program across multiple unreal shaders.)
- [0047.53] Log: MobileMaxMemory = 300 (Value (in MB) to declare for maximum mobile memory on this device.)
- [0047.53] Log: MobileClearDepthBetweenDPG = FALSE (Whether to clear the depth buffer between DPGs.)
- [0047.53] Log: MobileBoneCount = 75 (The maximum number of bones supported for skinning.)
- [0047.53] Log: MobileBoneWeightCount = 2 (The maximum number of bones influences per vertex supported for skinning.)
- [0047.53] ScriptLog: key: DynamicLights | value: False
- [0047.53] ScriptLog: DynamicLightsFalse
- [0047.53] ScriptLog: key: CompositeDynamicLights | value: False
- [0047.53] ScriptLog: CompositeDynamicLightsFalse
- [0047.53] ScriptLog: key: DirectionalLightmaps | value: True
- [0047.53] ScriptLog: DirectionalLightmapsTrue
- [0047.53] ScriptLog: key: SpeedTreeLeaves | value: False
- [0047.53] ScriptLog: SpeedTreeLeavesFalse
- [0047.53] ScriptLog: key: SpeedTreeFronds | value: False
- [0047.53] ScriptLog: SpeedTreeFrondsFalse
- [0047.53] ScriptLog: key: OnlyStreamInTextures | value: False
- [0047.53] ScriptLog: OnlyStreamInTexturesFalse
- [0047.53] ScriptLog: key: OneFrameThreadLag | value: True
- [0047.53] ScriptLog: OneFrameThreadLagTrue
- [0047.53] ScriptLog: key: UpscaleScreenPercentage | value: True
- [0047.53] ScriptLog: UpscaleScreenPercentageTrue
- [0047.53] ScriptLog: key: AllowOpenGL | value: False
- [0047.53] ScriptLog: AllowOpenGLFalse
- [0047.53] ScriptLog: key: AllowSubsurfaceScattering | value: True
- [0047.53] ScriptLog: AllowSubsurfaceScatteringTrue
- [0047.53] ScriptLog: key: AllowImageReflections | value: True
- [0047.53] ScriptLog: AllowImageReflectionsTrue
- [0047.53] ScriptLog: key: AllowImageReflectionShadowing | value: True
- [0047.53] ScriptLog: AllowImageReflectionShadowingTrue
- [0047.53] ScriptLog: key: ParticleLODBias | value: 3
- [0047.53] ScriptLog: ParticleLODBias? 3
- [0047.53] ScriptLog: key: MaxMultiSamples | value: 0
- [0047.53] ScriptLog: MaxMultiSamples? 0
- [0047.53] ScriptLog: key: bAllowTemporalAA | value: False
- [0047.53] ScriptLog: bAllowTemporalAAFalse
- [0047.53] ScriptLog: key: TemporalAA_MinDepth | value: 500
- [0047.53] Warning: Warning, The System Setting TemporalAA_MinDepth could not be found.
- [0047.53] ScriptLog: TemporalAA_MinDepth? -1
- [0047.53] ScriptLog: key: TemporalAA_StartDepthVelocityScale | value: 100
- [0047.53] ScriptLog: TemporalAA_StartDepthVelocityScale? 100.0000
- [0047.53] ScriptLog: key: ScreenPercentage | value: 100
- [0047.53] ScriptLog: ScreenPercentage? 100.0000
- [0047.53] Log: Current unknown system settings:
- [0047.53] Log: SHSecondaryLighting = TRUE (Whether to allow light environments to use SH lights for secondary lighting.)
- [0047.53] Log: MotionBlurPause = TRUE (Whether to allow motion blur to be paused.)
- [0047.53] Log: MotionBlurSkinning = 1 (State of the console variable MotionBlurSkinning.)
- [0047.53] Log: FilteredDistortion = TRUE (Whether to allow distortion to use bilinear filtering when sampling the scene color during its apply pass.)
- [0047.53] Log: bAllowDownsampledTranslucency = FALSE (Whether to allow downsampled transluency.)
- [0047.53] Log: FogVolumes = TRUE (Whether to allow fog volumes.)
- [0047.53] Log: FloatingPointRenderTargets = TRUE (Whether to allow floating point render targets to be used.)
- [0047.53] Log: ShadowFilterQualityBias = 3 (Quality bias for projected shadow buffer filtering. Higher values use better quality filtering.)
- [0047.53] Log: ShadowFadeResolution = 128 (Resolution in texel below which shadows are faded out.)
- [0047.53] Log: PreShadowFadeResolution = 16 (Resolution in texel below which preshadows are faded out.)
- [0047.53] Log: ShadowFadeExponent = 0.25 (Controls the rate at which shadows are faded out.)
- [0047.53] Log: SceneCaptureStreamingMultiplier = 1 (Scene capture streaming texture update distance scalar.)
- [0047.53] Log: PreShadowResolutionFactor = 0.5 (UKNOWN)
- [0047.53] Log: bAllowHardwareShadowFiltering = FALSE (Whether to allow hardware filtering optimizations like hardware PCF and Fetch4.)
- [0047.53] Log: TessellationAdaptivePixelsPerTriangle = 48 (Global tessellation factor multiplier.)
- [0047.53] Log: bEnableForegroundShadowsOnWorld = FALSE (hack to allow for foreground DPG objects to cast shadows on the world DPG.)
- [0047.54] Log: bEnableForegroundSelfShadowing = FALSE (Whether to allow foreground DPG self-shadowing.)
- [0047.54] Log: ShadowFilterRadius = 2 (Radius, in shadowmap texels, of the filter disk.)
- [0047.54] Log: ShadowDepthBias = 0.012 (Depth bias that is applied in the depth pass for all types of projected shadows except VSM.)
- [0047.54] Log: PerObjectShadowTransition = 60 (Higher values make the per object soft shadow comparison sharper, lower values make the transition softer.)
- [0047.54] Log: PerSceneShadowTransition = 600 (Higher values make the per scene soft shadow comparison sharper, lower values make the transition softer.)
- [0047.54] Log: CSMSplitPenumbraScale = 0.5 (Scale applied to the penumbra size of Cascaded Shadow Map splits, useful for minimizing the transition between splits.)
- [0047.54] Log: CSMSplitSoftTransitionDistanceScale = 4 (Scale applied to the soft comparison transition distance of Cascaded Shadow Map splits, useful for minimizing the transition between splits.)
- [0047.54] Log: CSMSplitDepthBiasScale = 0.5 (Scale applied to the depth bias of Cascaded Shadow Map splits, useful for minimizing the transition between splits.)
- [0047.54] Log: CSMMinimumFOV = 40 (Minimum camera FOV for CSM, this is used to prevent shadow shimmering when animating the FOV lower than the min, for example when zooming.)
- [0047.54] Log: CSMFOVRoundFactor = 4 (The FOV will be rounded by this factor for the purposes of CSM, which turns shadow shimmering into discrete jumps.)
- [0047.54] Log: UnbuiltWholeSceneDynamicShadowRadius = 20000 (WholeSceneDynamicShadowRadius to use when using CSM to preview unbuilt lighting from a directional light.)
- [0047.54] Log: UnbuiltNumWholeSceneDynamicShadowCascades = 3 (NumWholeSceneDynamicShadowCascades to use when using CSM to preview unbuilt lighting from a directional light.)
- [0047.54] Log: WholeSceneShadowUnbuiltInteractionThreshold = 50 (How many unbuilt light-primitive interactions there can be for a light before the light switches to whole scene shadows.)
- [0047.54] Log: NumFracturedPartsScale = 1 (Scales the game-specific number of fractured physics objects allowed.)
- [0047.54] Log: FractureDirectSpawnChanceScale = 1 (Percent chance of a rigid body spawning after a fractured static mesh is damaged directly. [0-1])
- [0047.54] Log: FractureRadialSpawnChanceScale = 1 (Percent chance of a rigid body spawning after a fractured static mesh is damaged by radial blast. [0-1])
- [0047.54] Log: bForceCPUAccessToGPUSkinVerts = FALSE (Whether to force CPU access to GPU skinned vertex data.)
- [0047.54] Log: bDisableSkeletalInstanceWeights = FALSE (Whether to disable instanced skeletal weights.)
- [0047.54] Log: HighPrecisionGBuffers = FALSE (Whether to use high-precision GBuffers.)
- [0047.54] Log: AllowSecondaryDisplays = FALSE (Whether to allow independent, external displays.)
- [0047.54] Log: SecondaryDisplayMaximumWidth = 1280 (The maximum width of any potentially allowed secondary displays (requires bAllowSecondaryDisplays == TRUE))
- [0047.54] Log: SecondaryDisplayMaximumHeight = 720 (The maximum height of any potentially allowed secondary displays (requires bAllowSecondaryDisplays == TRUE))
- [0047.54] Log: MobileVertexScratchBufferSize = 150 (The size of the scratch buffer for vertices (in kB).)
- [0047.54] Log: MobileIndexScratchBufferSize = 10 (The size of the scratch buffer for indices (in kB).)
- [0047.54] Log: MobileShadowTextureResolution = 1120 (UNKNOWN.)
- [0047.54] Log: MobileTiltShiftPosition = 0.5 (Position of the focused center of the tilt shift effect (in percent of the screen height).)
- [0047.54] Log: MobileTiltShiftFocusWidth = 0.3 (Width of focused area in the tilt shift effect (in percent of the screen height).)
- [0047.54] Log: MobileTiltShiftTransitionWidth = 0.5 (Width of transition area in the tilt shift effect, where it transitions from full focus to full blur (in percent of the screen height).)
- [0047.54] Log: MobileLightShaftScale = 2 (UNKNOWN.)
- [0047.54] Log: MobileLightShaftFirstPass = 0.5 (UNKNOWN.)
- [0047.54] Log: MobileLightShaftSecondPass = 1 (UNKNOWN.)
- [0047.54] Log: MobileMaxShadowRange = 500 (UNKNOWN.)
- [0047.54] Log: MobileLandscapeLodBias = 0 (LOD bias for mobile landscape rendering on this device (in addition to any per-landscape bias set).)
- [0047.54] Log: MobileUseShaderGroupForStartupObjects = FALSE (Whether to automatically put cooked startup objects in the StartupPackages shader group)
- [0047.54] Log: MobileMinimizeFogShaders = FALSE (Whether to disable generating both fog shader permutations on mobile. When TRUE, it decreases load times but increases GPU cost for materials/levels with fog enabled)
- [0047.54] Log: ApexLODResourceBudget = 1e+021 (Resource budget for APEX LOD. Higher values indicate the system can handle more APEX load.)
- [0047.54] Log: ApexDestructionMaxChunkIslandCount = 2500 (The maximum number of active PhysX actors which represent dynamic groups of chunks (islands).)
- [0047.54] Log: ApexDestructionMaxShapeCount = 0 (The maximum number of PhysX shapes which represent destructible chunks.)
- [0047.54] Log: ApexDestructionMaxChunkSeparationLOD = 1 (Every destructible asset defines a min and max lifetime, and maximum separation distance for its chunks.)
- [0047.54] Log: ApexDestructionMaxFracturesProcessedPerFrame = -1 (Lets the user throttle the number of fractures processed per frame (per scene) due to destruction, as this can be quite costly. The default is 0xffffffff (unlimited).)
- [0047.54] Log: ApexClothingAvgSimFrequencyWindow = 8.40779e-044 (Average Simulation Frequency is estimated with the last n frames. This is used in Clothing when bAllowAdaptiveTargetFrequency is enabled.)
- [0047.54] Log: ApexDestructionSortByBenefit = TRUE (If set to true, destructible chunks with the lowest benefit would get removed first instead of the oldest.)
- [0047.54] Log: ApexGRBEnable = FALSE (Whether or not to use GPU Rigid Bodies.)
- [0047.54] Log: ApexGRBGPUMemSceneSize = 128 (Amount (in MB) of GPU memory to allocate for GRB scene data (shapes, actors etc).)
- [0047.54] Log: ApexGRBGPUMemTempDataSize = 128 (Amount (in MB) of GPU memory to allocate for GRB temporary data (broadphase pairs, contacts etc).)
- [0047.54] Log: ApexGRBMeshCellSize = 7.5 (The size of the cells to divide the world into for GPU collision detection.)
- [0047.54] Log: ApexGRBNonPenSolverPosIterCount = 9 (Number of non-penetration solver iterations.)
- [0047.54] Log: ApexGRBFrictionSolverPosIterCount = 3 (Number of friction solver position iterations.)
- [0047.54] Log: ApexGRBFrictionSolverVelIterCount = 3 (Number of friction solver velocity iterations.)
- [0047.54] Log: ApexGRBSkinWidth = 0.025 (Collision skin width, as in PhysX.)
- [0047.54] Log: ApexGRBMaxLinearAcceleration = 1e+006 (Maximum linear acceleration.)
- [0047.54] Log: bEnableParallelApexClothingFetch = TRUE (If TRUE, allow APEX clothing fetch (skinning etc) to be done on multiple threads.)
- [0047.54] Log: ApexClothingAvgSimFrequencyWindow = 60 (Average Simulation Frequency is estimated with the last n frames.)
- [0047.54] Log: ApexClothingAllowAsyncCooking = TRUE (ClothingActors will cook in a background thread to speed up creation time.)
- [0047.54] Log: ApexClothingAllowApexWorkBetweenSubsteps = FALSE (Allow APEX SDK to interpolate clothing matrices between the substeps.)
- [0047.54] Log: ApexDestructionMaxActorCreatesPerFrame = -1 (UNKNOWN.)
- [0047.54] ScriptLog: key: SHSecondaryLighting | value: True
- [0047.54] ScriptLog: SHSecondaryLightingTrue
- [0047.54] ScriptLog: key: MotionBlurPause | value: True
- [0047.54] ScriptLog: MotionBlurPauseTrue
- [0047.54] ScriptLog: key: MotionBlurSkinning | value: 1
- [0047.54] ScriptLog: MotionBlurSkinning? 1
- [0047.54] ScriptLog: key: FilteredDistortion | value: True
- [0047.54] ScriptLog: FilteredDistortionTrue
- [0047.54] ScriptLog: key: bAllowDownsampledTranslucency | value: False
- [0047.54] ScriptLog: bAllowDownsampledTranslucencyFalse
- [0047.54] ScriptLog: key: FogVolumes | value: True
- [0047.54] ScriptLog: FogVolumesTrue
- [0047.54] ScriptLog: key: FloatingPointRenderTargets | value: True
- [0047.54] ScriptLog: FloatingPointRenderTargetsTrue
- [0047.54] ScriptLog: key: ShadowFilterQualityBias | value: 3
- [0047.54] ScriptLog: ShadowFilterQualityBias? 3
- [0047.54] ScriptLog: key: ShadowFadeResolution | value: 128
- [0047.54] ScriptLog: ShadowFadeResolution? 128
- [0047.54] ScriptLog: key: PreShadowFadeResolution | value: 16
- [0047.54] ScriptLog: PreShadowFadeResolution? 16
- [0047.54] ScriptLog: key: ShadowFadeExponent | value: 0.25
- [0047.54] ScriptLog: ShadowFadeExponent? 0.2500
- [0047.54] ScriptLog: key: SceneCaptureStreamingMultiplier | value: 1
- [0047.54] ScriptLog: SceneCaptureStreamingMultiplier? 1.0000
- [0047.54] ScriptLog: key: PreShadowResolutionFactor | value: 0.5
- [0047.54] ScriptLog: PreShadowResolutionFactor? 0.5000
- [0047.54] ScriptLog: key: bAllowHardwareShadowFiltering | value: False
- [0047.54] ScriptLog: bAllowHardwareShadowFilteringFalse
- [0047.54] ScriptLog: key: TessellationAdaptivePixelsPerTriangle | value: 48
- [0047.54] Warning: Warning, The System Setting TessellationAdaptivePixelsPerTriangle could not be found.
- [0047.54] ScriptLog: TessellationAdaptivePixelsPerTriangle? -1
- [0047.54] ScriptLog: key: bEnableForegroundShadowsOnWorld | value: False
- [0047.54] ScriptLog: bEnableForegroundShadowsOnWorldFalse
- [0047.54] ScriptLog: key: bEnableForegroundSelfShadowing | value: False
- [0047.54] ScriptLog: bEnableForegroundSelfShadowingFalse
- [0047.54] ScriptLog: key: ShadowFilterRadius | value: 2
- [0047.54] ScriptLog: ShadowFilterRadius? 2.0000
- [0047.54] ScriptLog: key: ShadowDepthBias | value: 0.012
- [0047.54] ScriptLog: ShadowDepthBias? 0.0120
- [0047.54] ScriptLog: key: PerObjectShadowTransition | value: 60
- [0047.54] Warning: Warning, The System Setting PerObjectShadowTransition could not be found.
- [0047.54] ScriptLog: PerObjectShadowTransition? -1
- [0047.54] ScriptLog: key: PerSceneShadowTransition | value: 600
- [0047.54] Warning: Warning, The System Setting PerSceneShadowTransition could not be found.
- [0047.54] ScriptLog: PerSceneShadowTransition? -1
- [0047.54] ScriptLog: key: CSMSplitPenumbraScale | value: 0.5
- [0047.54] ScriptLog: CSMSplitPenumbraScale? 0.5000
- [0047.54] ScriptLog: key: CSMSplitSoftTransitionDistanceScale | value: 4
- [0047.54] ScriptLog: CSMSplitSoftTransitionDistanceScale? 4.0000
- [0047.54] ScriptLog: key: CSMSplitDepthBiasScale | value: 0.5
- [0047.54] ScriptLog: CSMSplitDepthBiasScale? 0.5000
- [0047.54] ScriptLog: key: CSMMinimumFOV | value: 40
- [0047.54] Warning: Warning, The System Setting CSMMinimumFOV could not be found.
- [0047.54] ScriptLog: CSMMinimumFOV? -1
- [0047.54] ScriptLog: key: CSMFOVRoundFactor | value: 4
- [0047.54] ScriptLog: CSMFOVRoundFactor? 4.0000
- [0047.54] ScriptLog: key: UnbuiltWholeSceneDynamicShadowRadius | value: 20000
- [0047.54] ScriptLog: UnbuiltWholeSceneDynamicShadowRadius? 20000.0000
- [0047.54] ScriptLog: key: UnbuiltNumWholeSceneDynamicShadowCascades | value: 3
- [0047.54] ScriptLog: UnbuiltNumWholeSceneDynamicShadowCascades? 3
- [0047.54] ScriptLog: key: WholeSceneShadowUnbuiltInteractionThreshold | value: 50
- [0047.54] ScriptLog: WholeSceneShadowUnbuiltInteractionThreshold? 50
- [0047.54] ScriptLog: key: NumFracturedPartsScale | value: 1
- [0047.54] ScriptLog: NumFracturedPartsScale? 1.0000
- [0047.54] ScriptLog: key: FractureDirectSpawnChanceScale | value: 1
- [0047.54] ScriptLog: FractureDirectSpawnChanceScale? 1.0000
- [0047.54] ScriptLog: key: FractureRadialSpawnChanceScale | value: 1
- [0047.54] ScriptLog: FractureRadialSpawnChanceScale? 1.0000
- [0047.54] ScriptLog: key: bForceCPUAccessToGPUSkinVerts | value: False
- [0047.54] ScriptLog: bForceCPUAccessToGPUSkinVertsFalse
- [0047.54] ScriptLog: key: bDisableSkeletalInstanceWeights | value: False
- [0047.54] ScriptLog: bDisableSkeletalInstanceWeightsFalse
- [0047.54] ScriptLog: key: HighPrecisionGBuffers | value: False
- [0047.54] ScriptLog: HighPrecisionGBuffersFalse
- [0047.54] ScriptLog: key: AllowSecondaryDisplays | value: False
- [0047.54] ScriptLog: AllowSecondaryDisplaysFalse
- [0047.54] ScriptLog: key: SecondaryDisplayMaximumWidth | value: 1280
- [0047.54] ScriptLog: SecondaryDisplayMaximumWidth? 1280
- [0047.54] ScriptLog: key: SecondaryDisplayMaximumHeight | value: 720
- [0047.54] ScriptLog: SecondaryDisplayMaximumHeight? 720
- [0047.54] ScriptLog: key: ApexLODResourceBudget | value: 1e+021
- [0047.54] ScriptLog: ApexLODResourceBudget? 1000000020040877300000.0000
- [0047.54] ScriptLog: key: ApexDestructionMaxChunkIslandCount | value: 2500
- [0047.54] ScriptLog: ApexDestructionMaxChunkIslandCount? 2500
- [0047.54] ScriptLog: key: ApexDestructionMaxShapeCount | value: 0
- [0047.54] ScriptLog: ApexDestructionMaxShapeCount? 0
- [0047.54] ScriptLog: key: ApexDestructionMaxChunkSeparationLOD | value: 1
- [0047.54] Warning: Warning, The System Setting ApexDestructionMaxChunkSeparationLOD could not be found.
- [0047.54] ScriptLog: ApexDestructionMaxChunkSeparationLOD? -1
- [0047.54] ScriptLog: key: ApexDestructionMaxFracturesProcessedPerFrame | value: -1
- [0047.54] ScriptLog: ApexDestructionMaxFracturesProcessedPerFrame? -1
- [0047.54] ScriptLog: key: ApexClothingAvgSimFrequencyWindow | value: 8.40779e-044
- [0047.54] ScriptLog: ApexClothingAvgSimFrequencyWindow? 0.0000
- [0047.54] ScriptLog: key: ApexDestructionSortByBenefit | value: True
- [0047.54] ScriptLog: ApexDestructionSortByBenefitTrue
- [0047.54] ScriptLog: key: ApexGRBEnable | value: False
- [0047.54] ScriptLog: ApexGRBEnableFalse
- [0047.54] ScriptLog: key: ApexGRBGPUMemSceneSize | value: 128
- [0047.54] ScriptLog: ApexGRBGPUMemSceneSize? 128
- [0047.54] ScriptLog: key: ApexGRBGPUMemTempDataSize | value: 128
- [0047.54] ScriptLog: ApexGRBGPUMemTempDataSize? 128
- [0047.54] ScriptLog: key: ApexGRBMeshCellSize | value: 7.5
- [0047.54] ScriptLog: ApexGRBMeshCellSize? 7.5000
- [0047.54] ScriptLog: key: ApexGRBNonPenSolverPosIterCount | value: 9
- [0047.54] ScriptLog: ApexGRBNonPenSolverPosIterCount? 9
- [0047.54] ScriptLog: key: ApexGRBFrictionSolverPosIterCount | value: 3
- [0047.54] ScriptLog: ApexGRBFrictionSolverPosIterCount? 3
- [0047.54] ScriptLog: key: ApexGRBFrictionSolverVelIterCount | value: 3
- [0047.54] ScriptLog: ApexGRBFrictionSolverVelIterCount? 3
- [0047.54] ScriptLog: key: ApexGRBSkinWidth | value: 0.025
- [0047.54] ScriptLog: ApexGRBSkinWidth? 0.0250
- [0047.54] ScriptLog: key: ApexGRBMaxLinearAcceleration | value: 1e+006
- [0047.54] ScriptLog: ApexGRBMaxLinearAcceleration? 1000000.0000
- [0047.54] ScriptLog: key: bEnableParallelApexClothingFetch | value: True
- [0047.54] ScriptLog: bEnableParallelApexClothingFetchTrue
- [0047.54] ScriptLog: key: ApexClothingAvgSimFrequencyWindow | value: 60
- [0047.54] ScriptLog: ApexClothingAvgSimFrequencyWindow? 0.0000
- [0047.54] ScriptLog: key: ApexClothingAllowAsyncCooking | value: True
- [0047.54] ScriptLog: ApexClothingAllowAsyncCookingTrue
- [0047.54] ScriptLog: key: ApexClothingAllowApexWorkBetweenSubsteps | value: False
- [0047.54] ScriptLog: ApexClothingAllowApexWorkBetweenSubstepsFalse
- [0047.54] ScriptLog: key: ApexDestructionMaxActorCreatesPerFrame | value: -1
- [0047.54] ScriptLog: ApexDestructionMaxActorCreatesPerFrame? -1
- [0047.56] Log: Listing all sound classes.
- [0047.56] Log: Class 'None' has 18 resident sounds taking 1274.73 kb
- [0047.56] Log: Class 'Item' has 22 resident sounds taking 2473.21 kb, and 1 real time sounds taking 8.89 kb
- [0047.56] Log: Class 'Vehicle' has 78 resident sounds taking 21201.16 kb, and 9 real time sounds taking 387.62 kb
- [0047.56] Log: Class 'Weapon' has 217 resident sounds taking 57564.82 kb, and 2 real time sounds taking 226.09 kb
- [0047.56] Log: Class 'SFX' has 27 resident sounds taking 3574.14 kb, and 8 real time sounds taking 466.97 kb
- [0047.56] Log: Class 'Character' has 181 resident sounds taking 8670.41 kb
- [0047.56] Log: Class 'UI' has 22 resident sounds taking 1276.65 kb
- [0047.56] Log: Class 'Announcer' has 58 resident sounds taking 18144.53 kb
- [0047.56] Log: Class 'Ambient' has 2 resident sounds taking 652.92 kb
- [0047.56] Log: Class 'WeaponBulletEffects' has 23 resident sounds taking 673.11 kb, and 1 real time sounds taking 150.46 kb
- [0047.56] Log: Class 'MovieVoice' has 1 resident sounds taking 28.10 kb
- [0047.56] Log: Class 'Cinematic' has 4 resident sounds taking 1078.99 kb, and 2 real time sounds taking 498.94 kb
- [0047.56] Log: Class 'MovieEffects' has 0 resident sounds taking 0.00 kb, and 2 real time sounds taking 336.30 kb
- [0047.56] Log: Class 'Music' has 0 resident sounds taking 0.00 kb, and 1 real time sounds taking 1787.79 kb
- [0047.56] Log: Class 'UnGrouped' has 158 resident sounds taking 50830.51 kb, and 79 real time sounds taking 1622.41 kb
- [0047.56] Log: 916 total sounds in 15 classes
- [0047.56] Log: Bool AmbientOcclusion set to 0
- [0047.75] ScriptLog: NO VALID MINIMAP INFO IN MAPINFO!!!
- [0048.27] ScriptLog: NO VALID MINIMAP INFO IN MAPINFO!!!
- [0100.04] ScriptLog: [GeminiOnlineService] Getting Data
- [0100.04] ScriptLog: [GeminiLinkClient] Resolving: renegadexgs.appspot.com
- [0100.17] ScriptLog: [GeminiLinkClient] renegadexgs.appspot.com resolved to 173.194.78.141:0
- [0100.17] ScriptLog: [GeminiLinkClient] Bound to port: 54592
- [0100.17] ScriptLog: [GeminiLinkClient] TCP connection opened
- [0100.17] ScriptLog: [GeminiLinkClient] End TCP connection
- [0101.80] ScriptLog: [GeminiLinkClient] TCP connection closed
- [0134.74] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: itemPress
- [0134.88] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0134.94] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: itemPress
- [0135.01] ScriptLog: [Rx_GFxFrontEnd_Multiplayer] : serverIP: 62.210.180.95 | serverPort:7779
- [0135.01] ScriptLog: mapName Walls
- [0135.01] ScriptLog: mapFileName img://RenXFrontEnd.MapImage.___map-pic-cnc-walls
- [0135.01] ScriptLog: serverName
- [0135.01] ScriptLog: isFavourites False
- [0135.01] ScriptLog: isLocked False
- [0135.01] ScriptLog: serverLocation
- [0135.01] ScriptLog: serverGameType Command & Conquer
- [0135.01] ScriptLog: playerCount 22
- [0135.01] ScriptLog: botCount 0
- [0135.01] ScriptLog: maxPlayers 40
- [0135.01] ScriptLog: ping 54
- [0135.01] ScriptLog: serverPort 7779
- [0135.01] ScriptLog: serverAddress 62.210.180.95
- [0135.01] ScriptLog: [Rx_GFxFrontEnd_Multiplayer] : open 62.210.180.95:7779
- [0135.01] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: itemDoubleClick
- [0135.01] ScriptLog: <<GameEnding>>
- [0135.01] Init: WinSock: Socket queue 32768 / 32768
- [0135.76] Log: LoadMap: 62.210.180.95:7779/cnc-lakeside?Name=Odanert?Team=255?game=RenX_Game.Rx_Game
- [0135.78] Log: --- LOADING MOVIE START ---
- [0135.91] ScriptWarning: Invalid user index (255) specified for ClearReadProfileSettingsCompleteDelegate()
- OnlineSubsystemSteamworks Transient.OnlineSubsystemSteamworks_0
- Function OnlineSubsystemSteamworks.OnlineSubsystemSteamworks:ClearReadProfileSettingsCompleteDelegate:00FE
- [0135.94] ScriptWarning: PlayerStart_0 is not a team playerstart!
- Rx_Game renx-frontendmap.TheWorld:PersistentLevel.Rx_Game_0
- Function UTGame.UTTeamGame:RatePlayerStart:0051
- [0135.94] ScriptWarning: PlayerStart_2 is not a team playerstart!
- Rx_Game renx-frontendmap.TheWorld:PersistentLevel.Rx_Game_0
- Function UTGame.UTTeamGame:RatePlayerStart:0051
- [0135.94] ScriptWarning: Player start not found, failed to restart player
- Rx_Game renx-frontendmap.TheWorld:PersistentLevel.Rx_Game_0
- Function Engine.GameInfo:RestartPlayer:025E
- [0135.94] ScriptWarning: Accessed None 'Pawn'
- Rx_Bot renx-frontendmap.TheWorld:PersistentLevel.Rx_Bot_0
- Function RenX_Game.Rx_Bot:IsInBuilding:0014
- [0135.94] ScriptWarning: Accessed None 'Pawn'
- Rx_Bot renx-frontendmap.TheWorld:PersistentLevel.Rx_Bot_0
- Function RenX_Game.Rx_Bot:IsInBuilding:003C
- [0135.94] Rx: PLAYER: GDI,256,Odanert disconnected
- [0147.29] Log: Missing cached shader map for material M_Grass_Tweak_02a, quality 0, compiling.
- [0147.29] Warning: Warning, Failed to compile Material RX_Nature.Materials.M_Grass_Tweak_02a for platform PC-D3D-SM3, Default Material will be used in game.
- [0161.81] Log: Primary PhysX scene will be in software.
- [0161.81] Log: Creating Primary PhysX Scene.
- [0161.94] Log: FKAggregateGeom::InstanceNovodexGeom: (Actor: cnc-lakeside.TheWorld:PersistentLevel.FogVolumeSphericalDensityInfo_2 Component: StaticMeshComponent_328 StaticMesh: EngineMeshes.Sphere) Cannot 3D-Scale rigid-body primitives (sphere, box, sphyl).
- [0161.94] Log: URB_BodyInstance::InitBody : Could not create new Shape: Actor: cnc-lakeside.TheWorld:PersistentLevel.FogVolumeSphericalDensityInfo_2 Component: StaticMeshComponent_328 StaticMesh: EngineMeshes.Sphere
- [0161.95] Log: Bringing World cnc-lakeside.TheWorld up for play (90) at 2014.03.25-02.40.48
- [0162.01] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic!
- [0162.01] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic!
- [0162.01] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic!
- [0162.01] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic!
- [0162.01] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic!
- [0162.01] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic!
- [0162.01] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic!
- [0162.01] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic!
- [0162.01] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic!
- [0162.01] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic!
- [0162.01] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic!
- [0162.01] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic!
- [0162.01] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic!
- [0162.01] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic!
- [0162.01] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic!
- [0162.01] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic!
- [0162.10] Log: Bringing up level for play took: 0.898714
- [0162.11] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
- [0162.11] Warning: Warning, Failed to find object 'Class None.'
- [0162.11] Log: PlayerController class for the pending level is PlayerController
- [0162.11] Log: ########### Finished loading level: 26.346090 seconds
- [0162.20] ScriptWarning: Accessed None 'Pawn'
- Rx_Controller cnc-lakeside.TheWorld:PersistentLevel.Rx_Controller_0
- Function RenX_Game.Rx_Controller:SetOurCameraMode:0018
- [0162.20] ScriptWarning: Accessed None 'Profile'
- UIDataStore_OnlinePlayerData Transient.DataStoreClient_0:UIDataStore_OnlinePlayerData_1
- Function Engine.UIDataStore_OnlinePlayerData:OnLoginChange:0134
- [0162.20] ScriptWarning: Accessed None 'Profile'
- UIDataStore_OnlinePlayerData Transient.DataStoreClient_0:UIDataStore_OnlinePlayerData_1
- Function Engine.UIDataStore_OnlinePlayerData:OnLoginChange:0168
- [0162.23] Warning: Warning, Failed to load 'Font None.DS-Digital': Failed to find object 'Font None.DS-Digital'
- [0162.23] Warning: Warning, Failed to load 'Font None.DS-Digital': Failed to find object 'Font None.DS-Digital'
- [0162.30] Log: WARNING: Cooking Convex For Actor: cnc-lakeside.TheWorld:PersistentLevel.Rx_BuildingAttachment_MCT_0 Component: StaticMeshComponent_65 StaticMesh: RX_Deco_Terminal.Mesh.SM_BU_MCT (Scale: 1.000000 1.000000 1.000000) Please go and set PreCachedPhysScale on the mesh to have this scale for RunTime spawned objects.
- [0162.32] Log: WARNING: Cooking Convex For Actor: cnc-lakeside.TheWorld:PersistentLevel.Rx_BuildingAttachment_PT_GDI_0 Component: StaticMeshComponent_66 StaticMesh: RX_Deco_Terminal.Mesh.SM_BU_PT (Scale: 1.000000 1.000000 1.000000) Please go and set PreCachedPhysScale on the mesh to have this scale for RunTime spawned objects.
- [0163.40] Log: !!!!!!!!!!!!!!!!!!!!!!!!!! CPU skinned cnc-lakeside.TheWorld:PersistentLevel.Rx_Building_Barracks_Internals_0.SkeletalMeshComponent_83 RX_BU_Barracks.Mesh.SK_BU_GDI_BAR 1 0 1 0
- [0163.42] Log: !!!!!!!!!!!!!!!!!!!!!!!!!! CPU skinned cnc-lakeside.TheWorld:PersistentLevel.Rx_Building_Silo_Internals_0.SkeletalMeshComponent_105 RX_BU_Silo.Meshes.SK_BU_Silo 1 0 1 0
- [0163.42] Log: !!!!!!!!!!!!!!!!!!!!!!!!!! CPU skinned cnc-lakeside.TheWorld:PersistentLevel.Rx_Building_Silo_Internals_1.SkeletalMeshComponent_106 RX_BU_Silo.Meshes.SK_BU_Silo 1 0 1 0
- [0163.54] Log: !!!!!!!!!!!!!!!!!!!!!!!!!! CPU skinned cnc-lakeside.TheWorld:PersistentLevel.Rx_Building_Barracks_Internals_0.SkeletalMeshComponent_83 RX_BU_Barracks.Mesh.SK_BU_GDI_BAR 1 0 1 0
- [0163.54] Log: !!!!!!!!!!!!!!!!!!!!!!!!!! CPU skinned cnc-lakeside.TheWorld:PersistentLevel.Rx_Building_Silo_Internals_0.SkeletalMeshComponent_105 RX_BU_Silo.Meshes.SK_BU_Silo 1 0 1 0
- [0163.54] Log: !!!!!!!!!!!!!!!!!!!!!!!!!! CPU skinned cnc-lakeside.TheWorld:PersistentLevel.Rx_Building_Silo_Internals_1.SkeletalMeshComponent_106 RX_BU_Silo.Meshes.SK_BU_Silo 1 0 1 0
- [0179.31] Log: --- LOADING MOVIE TIME: 43.5 sec ---
- [0179.31] ScriptWarning: Accessed array 'Default__Rx_FamilyInfo_Nod_Engineer.Materials' out of bounds (1/1)
- Rx_FamilyInfo_Nod_Engineer RenX_Game.Default__Rx_FamilyInfo_Nod_Engineer
- Function UTGame.UTFamilyInfo:GetTeamMaterials:00AE
- [0179.37] Log: !!!!!!!!!!!!!!!!!!!!!!!!!! CPU skinned cnc-lakeside.TheWorld:PersistentLevel.Rx_Building_Silo_Internals_0.SkeletalMeshComponent_105 RX_BU_Silo.Meshes.SK_BU_Silo 1 0 1 0
- [0179.37] Log: !!!!!!!!!!!!!!!!!!!!!!!!!! CPU skinned cnc-lakeside.TheWorld:PersistentLevel.Rx_Building_Silo_Internals_1.SkeletalMeshComponent_106 RX_BU_Silo.Meshes.SK_BU_Silo 1 0 1 0
- [0179.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_NightVision' during gameplay. ParamName: NightVisionMultiplier
- [0179.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_NightVision' during gameplay. ParamName: NightVisionContrast
- [0179.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt' during gameplay. ParamName: GlobalParticleValue
- [0179.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0179.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_Slow' during gameplay. ParamName: GlobalParticleValue
- [0179.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_Slow' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0179.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_WhiteSand' during gameplay. ParamName: GlobalParticleValue
- [0179.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_WhiteSand' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0179.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_YellowSand' during gameplay. ParamName: GlobalParticleValue
- [0179.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_YellowSand' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0179.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mud' during gameplay. ParamName: GlobalParticleValue
- [0179.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mud' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0179.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_RockDirt' during gameplay. ParamName: GlobalParticleValue
- [0179.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_RockDirt' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0179.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke' during gameplay. ParamName: GlobalParticleValue
- [0179.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0179.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_BW' during gameplay. ParamName: GlobalParticleValue
- [0179.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_BW' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0179.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Slow' during gameplay. ParamName: GlobalParticleValue
- [0179.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Slow' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0179.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_SmokeA' during gameplay. ParamName: GlobalParticleValue
- [0179.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_SmokeA' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0179.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_FakeLit' during gameplay. ParamName: GlobalParticleValue
- [0179.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0179.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_Thin_FakeLit' during gameplay. ParamName: GlobalParticleValue
- [0179.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_Thin_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0179.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Grain_FakeLit' during gameplay. ParamName: GlobalParticleValue
- [0179.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Grain_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0179.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mud_FakeLit' during gameplay. ParamName: GlobalParticleValue
- [0179.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mud_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0179.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_RockDirt_FakeLit' during gameplay. ParamName: GlobalParticleValue
- [0179.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_RockDirt_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0179.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_FakeLit' during gameplay. ParamName: GlobalParticleValue
- [0179.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0179.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_SlowMoving_FakeLit' during gameplay. ParamName: GlobalParticleValue
- [0179.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_SlowMoving_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0179.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Thin_FakeLit' during gameplay. ParamName: GlobalParticleValue
- [0179.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Thin_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0179.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Thin_NotLit' during gameplay. ParamName: GlobalParticleValue
- [0179.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Thin_NotLit' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0179.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_WhiteSand_Thin_FakeLit' during gameplay. ParamName: GlobalParticleValue
- [0179.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_WhiteSand_Thin_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0179.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_YellowSand_Thin_FakeLit' during gameplay. ParamName: GlobalParticleValue
- [0179.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_YellowSand_Thin_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0179.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_FloatingDirt_Unlit' during gameplay. ParamName: GlobalParticleValue
- [0179.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_FloatingDirt_Unlit' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0179.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mist' during gameplay. ParamName: GlobalParticleValue
- [0179.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mist' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0179.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_WaterRadial' during gameplay. ParamName: GlobalParticleValue
- [0179.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_WaterRadial' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0179.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Snow' during gameplay. ParamName: GlobalParticleValue
- [0179.46] Log: MIC::SetScalarParameterValue : Modifying 'MI_Snow' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0242.73] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0242.73] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0244.65] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0244.65] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0255.35] ScriptWarning: Accessed None 'InvManager'
- Rx_Weapon_TimedC4 cnc-lakeside.TheWorld:PersistentLevel.Rx_Weapon_TimedC4_2
- Function Engine.Weapon:WeaponPuttingDown.WeaponIsDown:000D
- [0255.35] ScriptWarning: Accessed None 'InvManager'
- Rx_Weapon_TimedC4 cnc-lakeside.TheWorld:PersistentLevel.Rx_Weapon_TimedC4_2
- Function Engine.Weapon:WeaponPuttingDown.WeaponIsDown:00BA
- [0285.97] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_1
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0285.97] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_1
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0285.97] Warning: Failed to find function GotoStealthed for timer in actor Rx_Pawn_SBH_1
- [0287.92] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_1
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0287.92] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_1
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0290.30] ScriptWarning: Accessed None 'Controller'
- Rx_BuildingAttachment_RefGarageDoor cnc-lakeside.TheWorld:PersistentLevel.Rx_BuildingAttachment_RefGarageDoor_1
- Function RenX_Content.Rx_BuildingAttachment_RefGarageDoor:SensorUnTouch:00C1
- [0296.26] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_1
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0296.26] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_1
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0296.26] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_1
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0296.26] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_1
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0296.83] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_1
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0296.83] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_1
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0296.83] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_1
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0296.83] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_1
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0297.92] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_1
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0297.92] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_1
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0297.92] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_1
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0297.92] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_1
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0305.80] ScriptWarning: Accessed None 'Controller'
- Rx_BuildingAttachment_RefGarageDoor cnc-lakeside.TheWorld:PersistentLevel.Rx_BuildingAttachment_RefGarageDoor_0
- Function RenX_Content.Rx_BuildingAttachment_RefGarageDoor:SensorUnTouch:00C1
- [0306.86] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_1
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0306.86] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_1
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0306.86] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_1
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0306.86] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_1
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0307.09] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_1
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0307.09] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_1
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0307.09] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_1
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0307.09] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_1
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0309.62] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_1
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0309.62] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_1
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0309.62] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_1
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0309.62] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_1
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0310.19] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_1
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0310.19] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_1
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0310.19] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_1
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0310.19] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_1
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0314.22] Log: FracturedMesActor: NO SOUND for FracturedStaticMeshActor_6
- [0329.52] ScriptWarning: Accessed None 'PhysMaterial'
- Rx_Vehicle_Harvester_GDI cnc-lakeside.TheWorld:PersistentLevel.Rx_Vehicle_Harvester_GDI_0
- Function RenX_Vehicles.Rx_Vehicle:CheckWheelEmitters:02CE
- [0330.02] ScriptWarning: Accessed None 'PhysMaterial'
- Rx_Vehicle_Harvester_GDI cnc-lakeside.TheWorld:PersistentLevel.Rx_Vehicle_Harvester_GDI_0
- Function RenX_Vehicles.Rx_Vehicle:CheckWheelEmitters:02CE
- [0338.07] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0338.07] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0340.01] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0340.01] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0347.43] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF
- [0347.43] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3
- [0356.65] Warning: Rx_Vehicle_Harvester_GDI_0 is outside the world bounds!
- [0362.01] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0362.01] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0363.92] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0363.92] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0365.88] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF
- [0365.88] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3
- [0370.88] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0370.88] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0372.83] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0372.83] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0378.96] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0378.96] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0378.96] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0378.96] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0381.92] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF
- [0381.92] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3
- [0382.09] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF
- [0382.09] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3
- [0386.41] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0386.41] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0388.44] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0388.44] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0389.53] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF
- [0389.53] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3
- [0389.81] ScriptLog: UTDamageType base DoCustomDamageEffects should never be called
- [0395.03] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0395.03] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0395.93] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_1
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0395.93] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_1
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0395.93] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_1
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0395.93] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_1
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0396.97] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0396.97] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0400.11] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_1
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF
- [0400.11] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_1
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3
- [0405.99] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_1
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF
- [0405.99] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_1
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3
- [0406.58] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0406.58] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0408.25] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_1
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0408.25] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_1
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0410.10] ScriptWarning: Accessed None 'InvManager'
- Rx_Weapon_TimedC4 cnc-lakeside.TheWorld:PersistentLevel.Rx_Weapon_TimedC4_4
- Function Engine.Weapon:WeaponPuttingDown.WeaponIsDown:000D
- [0410.10] ScriptWarning: Accessed None 'InvManager'
- Rx_Weapon_TimedC4 cnc-lakeside.TheWorld:PersistentLevel.Rx_Weapon_TimedC4_4
- Function Engine.Weapon:WeaponPuttingDown.WeaponIsDown:00BA
- [0410.21] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_1
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0410.21] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_1
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0415.49] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_1
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0415.49] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_1
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0415.49] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_1
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0415.49] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_1
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0424.87] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF
- [0424.87] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3
- [0427.35] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_1
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF
- [0427.35] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_1
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3
- [0428.00] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_1
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF
- [0428.00] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_1
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3
- [0431.44] ScriptWarning: Accessed None 'Controller'
- Rx_BuildingAttachment_RefGarageDoor cnc-lakeside.TheWorld:PersistentLevel.Rx_BuildingAttachment_RefGarageDoor_1
- Function RenX_Content.Rx_BuildingAttachment_RefGarageDoor:SensorUnTouch:00C1
- [0432.08] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_1
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0432.08] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_1
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0433.96] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_1
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0433.96] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_1
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0434.94] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0434.94] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0435.17] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF
- [0435.17] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3
- [0436.81] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_1
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0436.81] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_1
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0436.82] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_1
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0436.82] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_1
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0441.89] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0441.89] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0443.85] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0443.85] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0450.04] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_1
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF
- [0450.04] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_1
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3
- [0450.19] ScriptWarning: Control reached the end of non-void function (make certain that all paths through the function 'return <value>'
- Rx_Weapon_MissileLauncher cnc-lakeside.TheWorld:PersistentLevel.Rx_Weapon_MissileLauncher_0
- Function RenX_Game.Rx_Weapon:ProjectileFireOld:0100
- [0455.82] ScriptWarning: Control reached the end of non-void function (make certain that all paths through the function 'return <value>'
- Rx_Weapon_MissileLauncher cnc-lakeside.TheWorld:PersistentLevel.Rx_Weapon_MissileLauncher_0
- Function RenX_Game.Rx_Weapon:ProjectileFireOld:0100
- [0456.76] Log: FracturedMesActor: NO SOUND for FracturedStaticMeshActor_3
- [0460.85] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF
- [0460.85] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3
- [0464.48] ScriptWarning: Control reached the end of non-void function (make certain that all paths through the function 'return <value>'
- Rx_Weapon_MissileLauncher cnc-lakeside.TheWorld:PersistentLevel.Rx_Weapon_MissileLauncher_0
- Function RenX_Game.Rx_Weapon:ProjectileFireOld:0100
- [0469.73] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0469.73] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0469.91] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF
- [0469.91] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3
- [0477.30] ScriptWarning: Control reached the end of non-void function (make certain that all paths through the function 'return <value>'
- Rx_Weapon_MissileLauncher cnc-lakeside.TheWorld:PersistentLevel.Rx_Weapon_MissileLauncher_0
- Function RenX_Game.Rx_Weapon:ProjectileFireOld:0100
- [0483.33] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF
- [0483.33] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3
- [0485.61] ScriptLog: UTDamageType base DoCustomDamageEffects should never be called
- [0486.22] ScriptWarning: Control reached the end of non-void function (make certain that all paths through the function 'return <value>'
- Rx_Weapon_MissileLauncher cnc-lakeside.TheWorld:PersistentLevel.Rx_Weapon_MissileLauncher_0
- Function RenX_Game.Rx_Weapon:ProjectileFireOld:0100
- [0487.26] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0487.26] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0489.21] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0489.21] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0490.78] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0490.78] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0492.68] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0492.68] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0504.55] ScriptWarning: Accessed None 'PhysMaterial'
- Rx_Vehicle_MRLS cnc-lakeside.TheWorld:PersistentLevel.Rx_Vehicle_MRLS_1
- Function RenX_Vehicles.Rx_Vehicle:CheckWheelEmitters:02CE
- [0506.02] ScriptWarning: Accessed None 'PhysMaterial'
- Rx_Vehicle_MRLS cnc-lakeside.TheWorld:PersistentLevel.Rx_Vehicle_MRLS_1
- Function RenX_Vehicles.Rx_Vehicle:CheckWheelEmitters:02CE
- [0514.66] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_3
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0514.66] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_3
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0514.66] Warning: Failed to find function GotoStealthed for timer in actor Rx_Pawn_SBH_3
- [0516.25] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_3
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0516.25] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_3
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0516.54] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_3
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0516.54] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_3
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0516.54] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_3
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0516.54] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_3
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0516.60] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_3
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0516.60] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_3
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0523.55] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0523.55] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0523.55] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0523.55] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0524.55] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0524.55] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0524.55] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0524.55] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0533.73] ScriptWarning: Control reached the end of non-void function (make certain that all paths through the function 'return <value>'
- Rx_Weapon_MissileLauncher cnc-lakeside.TheWorld:PersistentLevel.Rx_Weapon_MissileLauncher_0
- Function RenX_Game.Rx_Weapon:ProjectileFireOld:0100
- [0538.03] ScriptWarning: Control reached the end of non-void function (make certain that all paths through the function 'return <value>'
- Rx_Weapon_MissileLauncher cnc-lakeside.TheWorld:PersistentLevel.Rx_Weapon_MissileLauncher_0
- Function RenX_Game.Rx_Weapon:ProjectileFireOld:0100
- [0542.35] ScriptWarning: Accessed None 'Controller'
- Rx_BuildingAttachment_RefGarageDoor cnc-lakeside.TheWorld:PersistentLevel.Rx_BuildingAttachment_RefGarageDoor_0
- Function RenX_Content.Rx_BuildingAttachment_RefGarageDoor:SensorUnTouch:00C1
- [0546.98] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0546.98] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0546.98] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0546.98] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0547.47] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0547.47] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0547.47] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0547.47] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0548.11] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0548.11] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0548.11] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0548.11] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0548.67] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0548.67] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0548.67] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0548.67] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0551.28] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF
- [0551.28] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3
- [0553.11] ScriptLog: UTDamageType base DoCustomDamageEffects should never be called
- [0558.33] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0558.33] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0559.49] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0559.49] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0559.80] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0559.80] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0559.80] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0559.80] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0560.32] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0560.32] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0561.84] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF
- [0561.84] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3
- [0562.39] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF
- [0562.39] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3
- [0565.86] Log: FracturedMesActor: NO SOUND for FracturedStaticMeshActor_2
- [0565.94] ScriptWarning: Control reached the end of non-void function (make certain that all paths through the function 'return <value>'
- Rx_Weapon_MissileLauncher cnc-lakeside.TheWorld:PersistentLevel.Rx_Weapon_MissileLauncher_0
- Function RenX_Game.Rx_Weapon:ProjectileFireOld:0100
- [0566.02] ScriptWarning: Accessed None 'PhysMaterial'
- Rx_Vehicle_Harvester_GDI cnc-lakeside.TheWorld:PersistentLevel.Rx_Vehicle_Harvester_GDI_1
- Function RenX_Vehicles.Rx_Vehicle:CheckWheelEmitters:02CE
- [0566.52] ScriptLog: UTDamageType base DoCustomDamageEffects should never be called
- [0566.54] ScriptWarning: Accessed None 'PhysMaterial'
- Rx_Vehicle_Harvester_GDI cnc-lakeside.TheWorld:PersistentLevel.Rx_Vehicle_Harvester_GDI_1
- Function RenX_Vehicles.Rx_Vehicle:CheckWheelEmitters:02CE
- [0566.79] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0566.79] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0568.76] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0568.76] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0571.08] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0571.08] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0571.08] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0571.08] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0571.46] ScriptWarning: Accessed None 'Controller'
- Rx_BuildingAttachment_RefGarageDoor cnc-lakeside.TheWorld:PersistentLevel.Rx_BuildingAttachment_RefGarageDoor_1
- Function RenX_Content.Rx_BuildingAttachment_RefGarageDoor:SensorUnTouch:00C1
- [0571.97] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0571.97] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0571.97] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0571.97] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0582.35] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0582.35] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0582.66] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0582.66] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0582.66] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0582.66] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0613.39] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF
- [0613.39] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3
- [0622.55] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0622.55] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0624.42] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0624.42] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0643.15] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_3
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF
- [0643.15] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_3
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3
- [0653.58] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_0 -> BlockingVolume_2
- [0653.65] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_0 -> BlockingVolume_2
- [0653.71] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_0 -> BlockingVolume_2
- [0653.77] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_0 -> BlockingVolume_2
- [0653.83] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_0 -> BlockingVolume_2
- [0653.89] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_0 -> BlockingVolume_2
- [0653.96] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_0 -> BlockingVolume_2
- [0654.02] Log: PhysRigidBodyOutOfWorldCheck: Rx_Pawn_0 -> BlockingVolume_2
- [0659.69] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_4
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0659.69] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_4
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0661.63] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_4
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0661.63] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_4
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0666.11] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic!
- [0666.11] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic!
- [0666.11] Log: FracturedMesActor: NO SOUND for FracturedStaticMeshActor_4
- [0666.11] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic!
- [0666.11] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic!
- [0666.11] Log: FracturedMesActor: NO SOUND for FracturedStaticMeshActor_5
- [0666.11] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic!
- [0666.11] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic!
- [0666.11] Log: FracturedMesActor: NO SOUND for FracturedStaticMeshActor_1
- [0666.11] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic!
- [0666.11] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic!
- [0666.11] ScriptLog: CLIENT - PlayDestructionAnimation() refused - no animation found!
- [0666.44] Log: FracturedMesActor: NO SOUND for FracturedStaticMeshActor_0
- [0674.21] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_4
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF
- [0674.21] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_4
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3
- [0683.21] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_4
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0683.21] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_4
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0685.15] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_4
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0685.15] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_4
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0685.34] ScriptWarning: Accessed None 'Controller'
- Rx_BuildingAttachment_RefGarageDoor cnc-lakeside.TheWorld:PersistentLevel.Rx_BuildingAttachment_RefGarageDoor_0
- Function RenX_Content.Rx_BuildingAttachment_RefGarageDoor:SensorUnTouch:00C1
- [0689.97] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_4
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF
- [0689.97] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_4
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3
- [0692.95] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_4
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF
- [0692.95] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_4
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3
- [0694.40] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_4
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0694.40] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_4
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0696.33] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_4
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0696.33] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_4
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0701.17] ScriptWarning: Accessed None
- Rx_GFxPurchaseMenu Transient.Rx_GFxPurchaseMenu_2
- Function RenX_Game.Rx_GFxPurchaseMenu:TickHud:0364
- [0709.34] ScriptWarning: Accessed None 'PhysMaterial'
- Rx_Vehicle_Harvester_GDI cnc-lakeside.TheWorld:PersistentLevel.Rx_Vehicle_Harvester_GDI_1
- Function RenX_Vehicles.Rx_Vehicle:CheckWheelEmitters:02CE
- [0711.57] ScriptWarning: Accessed None 'Controller'
- Rx_BuildingAttachment_RefGarageDoor cnc-lakeside.TheWorld:PersistentLevel.Rx_BuildingAttachment_RefGarageDoor_1
- Function RenX_Content.Rx_BuildingAttachment_RefGarageDoor:SensorUnTouch:00C1
- [0715.31] ScriptWarning: Accessed None 'InvManager'
- Rx_Weapon_TimedC4 cnc-lakeside.TheWorld:PersistentLevel.Rx_Weapon_TimedC4_7
- Function Engine.Weapon:WeaponPuttingDown.WeaponIsDown:000D
- [0715.31] ScriptWarning: Accessed None 'InvManager'
- Rx_Weapon_TimedC4 cnc-lakeside.TheWorld:PersistentLevel.Rx_Weapon_TimedC4_7
- Function Engine.Weapon:WeaponPuttingDown.WeaponIsDown:00BA
- [0716.93] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_4
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0716.93] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_4
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0717.23] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_4
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0717.23] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_4
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0717.23] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_4
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0717.23] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_4
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0831.65] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF
- [0831.65] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3
- [0841.09] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0841.09] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0843.03] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0843.03] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0851.71] ScriptWarning: Accessed None 'Controller'
- Rx_BuildingAttachment_RefGarageDoor cnc-lakeside.TheWorld:PersistentLevel.Rx_BuildingAttachment_RefGarageDoor_1
- Function RenX_Content.Rx_BuildingAttachment_RefGarageDoor:SensorUnTouch:00C1
- [0868.15] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_4
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF
- [0868.15] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_4
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3
- [0873.20] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_4
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF
- [0873.20] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_4
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3
- [0873.36] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_4
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF
- [0873.36] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_4
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3
- [0873.72] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_4
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF
- [0873.72] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_4
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3
- [0875.50] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_4
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF
- [0875.50] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_4
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3
- [0879.49] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_4
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0879.49] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_4
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0880.70] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0880.70] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0880.70] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0880.70] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0881.45] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_4
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0881.45] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_4
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0890.77] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF
- [0890.77] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3
- [0894.20] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF
- [0894.20] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3
- [0894.42] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF
- [0894.42] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3
- [0894.65] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF
- [0894.65] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3
- [0895.47] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF
- [0895.47] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3
- [0898.51] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0898.51] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0900.41] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [0900.41] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [0907.97] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_4
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF
- [0907.97] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_4
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3
- [0930.40] ScriptLog: CLIENT - PlayDestructionAnimation() refused - no animation found!
- [0933.97] Log: Assembled 513 auto-complete commands, manual: 92, exec: 392, kismet: 0
- [0939.76] ScriptWarning: Accessed None 'Controller'
- Rx_BuildingAttachment_RefGarageDoor cnc-lakeside.TheWorld:PersistentLevel.Rx_BuildingAttachment_RefGarageDoor_0
- Function RenX_Content.Rx_BuildingAttachment_RefGarageDoor:SensorUnTouch:00C1
- [0951.33] ScriptLog: CLIENT - PlayDestructionAnimation() refused - no animation found!
- [0953.88] Log: AActor::SetBase : Bone (VH_Death) not found on Rx_Defence_GuardTower_1 for UTEmitter_239!
- [0962.54] ScriptLog: 17.5263
- [0962.60] ScriptLog: 25.3304
- [0963.50] ScriptWarning: Accessed None 'PhysMaterial'
- Rx_Vehicle_Harvester_GDI cnc-lakeside.TheWorld:PersistentLevel.Rx_Vehicle_Harvester_GDI_2
- Function RenX_Vehicles.Rx_Vehicle:CheckWheelEmitters:02CE
- [0963.94] ScriptWarning: Accessed None 'PhysMaterial'
- Rx_Vehicle_Harvester_GDI cnc-lakeside.TheWorld:PersistentLevel.Rx_Vehicle_Harvester_GDI_2
- Function RenX_Vehicles.Rx_Vehicle:CheckWheelEmitters:02CE
- [0976.94] ScriptLog: CLIENT - PlayDestructionAnimation() refused - no animation found!
- [0977.54] Log: AActor::SetBase : Bone (VH_Death) not found on Rx_Defence_GuardTower_3 for UTEmitter_243!
- [0977.89] ScriptWarning: Accessed None 'Controller'
- Rx_BuildingAttachment_RefGarageDoor cnc-lakeside.TheWorld:PersistentLevel.Rx_BuildingAttachment_RefGarageDoor_1
- Function RenX_Content.Rx_BuildingAttachment_RefGarageDoor:SensorUnTouch:00C1
- [1046.71] ScriptWarning: Accessed None 'PhysMaterial'
- Rx_Vehicle_FlameTank cnc-lakeside.TheWorld:PersistentLevel.Rx_Vehicle_FlameTank_2
- Function RenX_Vehicles.Rx_Vehicle:CheckWheelEmitters:02CE
- [1083.36] ScriptWarning: Accessed None 'Controller'
- Rx_BuildingAttachment_RefGarageDoor cnc-lakeside.TheWorld:PersistentLevel.Rx_BuildingAttachment_RefGarageDoor_0
- Function RenX_Content.Rx_BuildingAttachment_RefGarageDoor:SensorUnTouch:00C1
- [1106.76] ScriptWarning: Accessed None 'PhysMaterial'
- Rx_Vehicle_Harvester_GDI cnc-lakeside.TheWorld:PersistentLevel.Rx_Vehicle_Harvester_GDI_2
- Function RenX_Vehicles.Rx_Vehicle:CheckWheelEmitters:02CE
- [1107.26] ScriptWarning: Accessed None 'PhysMaterial'
- Rx_Vehicle_Harvester_GDI cnc-lakeside.TheWorld:PersistentLevel.Rx_Vehicle_Harvester_GDI_2
- Function RenX_Vehicles.Rx_Vehicle:CheckWheelEmitters:02CE
- [1107.71] ScriptWarning: Accessed None 'PhysMaterial'
- Rx_Vehicle_Harvester_GDI cnc-lakeside.TheWorld:PersistentLevel.Rx_Vehicle_Harvester_GDI_2
- Function RenX_Vehicles.Rx_Vehicle:CheckWheelEmitters:02CE
- [1166.68] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00D7
- [1166.68] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00EB
- [1174.00] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06BF
- [1174.00] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:06D3
- [1217.32] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_92
- Function RenX_Game.Rx_Pawn:StopFire:00CC
- [1220.80] ScriptWarning: Accessed None 'InvManager'
- Rx_Weapon_TimedC4 cnc-lakeside.TheWorld:PersistentLevel.Rx_Weapon_TimedC4_19
- Function Engine.Weapon:WeaponPuttingDown.WeaponIsDown:000D
- [1220.80] ScriptWarning: Accessed None 'InvManager'
- Rx_Weapon_TimedC4 cnc-lakeside.TheWorld:PersistentLevel.Rx_Weapon_TimedC4_19
- Function Engine.Weapon:WeaponPuttingDown.WeaponIsDown:00BA
- [1231.38] ScriptLog: 9.8543
- [1231.44] ScriptLog: 15.3015
- [1231.63] ScriptLog: 44.2520
- [1300.04] ScriptLog: UTDamageType base DoCustomDamageEffects should never be called
- [1300.04] ScriptWarning: Accessed None 'Pawn'
- Rx_Controller cnc-lakeside.TheWorld:PersistentLevel.Rx_Controller_0
- Function RenX_Game.Rx_Controller:PlayerWalking.ProcessMove:0017
- [1303.35] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn cnc-lakeside.TheWorld:PersistentLevel.Rx_Pawn_99
- Function RenX_Game.Rx_Pawn:StopFire:00CC
- [1325.12] ScriptLog: UTDamageType base DoCustomDamageEffects should never be called
- [1329.43] ScriptLog: CLIENT - PlayDestructionAnimation() refused - no animation found!
- [1345.11] Log: === Critical error: ===
- Fatal error!
- Address = 0x1101a7b (filename not found)
- Address = 0x373cfcc (filename not found)
- Address = 0x1 (filename not found)
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