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- signature z-moves:
- Snorlax - Pulverizing Pancake: 210 BP physical Normal-type attack, requires Giga Impact and Snorlium Z
- Alolan Raichu - Stoked Sparksurfer: 175 BP special Electric-type attack with 100% chance of paralysis, requires Thunderbolt and Aloraichium Z
- Pikachu - Catastropika: 210 BP physical Electric-type attack, requires Volt Tackle and Pikanium Z
- Ash-Pikachu - 10,000,000 Volts Thunderbolt: 195 BP special Electric-type attack with +2 critical hit ratio (12.5% chance instead of 6.25%), requires Thunderbolt and Pikashunium Z
- Eevee - Extreme Evoboost: +2 all stats, requires Last Resort and Eevium Z
- Tapu Koko/Lele/Bulu/Fini - Guardian of Alola: removes 75% of the target's remaining HP, requires Nature's Madness and Tapunium Z
- Decidueye - Sinister Arrow Raid: 180 BP physical Ghost-type attack, requires Spirit Shackle and Decidium Z
- Incineroar - Malicious Moonsault: 180 BP physical Dark-type attack, requires Darkest Lariat and Incinium Z
- Primarina - Oceanic Operetta: 195 BP special Water-type attack, requires Sparkling Aria and Primarium Z
- Mew - Genesis Supernova: 185 BP special Psychic-type attack that sets Psychic Terrain, requires Psychic and Mewnium Z
- Marshadow (not released yet) - Soul-Stealing Seven Star Strike: 195 BP physical Ghost-type attack, requires Spectral Thief and Marshadium Z
- electric - gigavolt havoc @ Electrium Z
- 140 bp: thunder punch, volt switch
- 160 bp: discharge, zing zap
- 175 bp: thunderbolt, wild charge
- 180 bp: fusion bolt
- 185 bp: thunder
- 195 bp: bolt strike
- fighting - all-out pummeling @ Fightinium Z
- 100 bp: mach punch, vacuum wave
- 140 bp: brick break
- 160 bp: low kick, sky uppercut, aura sphere, secret sword
- 175 bp: sacred sword
- 180 bp: jump kick, dynamic punch, cross chop, hammer arm
- 190 bp: spower, focus blast, close combat
- 195 bp: hjk
- normal - breakneck blitz @ Normalium Z
- 100 bp: quick attack, fake out, feint
- 140 bp: headbutt, facade
- 160 bp: body slam, tri attack, return/frustration, espeed
- 175 bp: take down, hyper voice
- 180 bp: judgment
- 185 bp: multi-attack
- 190 bp: double-edge, thrash
- 195 bp: skull bash
- 200 bp: self-destruct, explosion, boomburst
- fire - inferno overdrive @ Firium Z
- 120 bp: fire fang
- 140 bp: fire punch
- 160 bp: lava plume, fiery dance, fire lash
- 175 bp: flamethrower, heat wave
- 180 bp: sacred fire, magma storm, searing shot, fusion flare
- 185 bp: fire blast
- 190 bp: flare blitz
- 195 bp: overheat, blue flare
- 200 bp: eruption, shell trap
- 220 bp: v-create
- water - hydro vortex @ Waterium Z
- 100 bp: aqua jet, water shuriken
- 160 bp: waterfall, scald
- 175 bp: surf, aqua tail, sparkling aria
- 180 bp: crabhammer
- 185 bp: hydro pump, steam eruption, origin pulse
- 200 bp: water spout
- grass - bloom doom @ Grassium Z
- 140 bp: giga drain, bullet seed, horn leech, trop kick
- 160 bp: seed bomb, grass knot
- 175 bp: leaf blade, energy ball
- 190 bp: solar beam, petal dance, power whip, wood hammer, seed flare, petal blizzard
- 195 bp: leaf storm
- ice - subzero slammer @ Icium Z
- 100 bp: icy wind, ice shard
- 120 bp: ice fang, glaciate
- 140 bp: ice punch, icicle spear, freeze-dry
- 160 bp: icicle crash
- 175 bp: ice beam
- 180 bp: ice hammer
- 185 bp: blizzard
- flying - supersonic skystrike @ Flyinium Z
- 100 bp: acrobatics, beak blast
- 120 bp: aerial ace, chatter
- 140 bp: air slash
- 160 bp: bounce, oblivion wing
- 185 bp: hurricane
- 190 bp: brave bird, dragon ascent
- 180 bp: aeroblast
- bug - savage spin-out @ Buginium Z
- 120 bp: bug bite
- 140 bp: pin missile, signal beam, u-turn
- 160 bp: leech life, x-scissor, lunge
- 175 bp: bug buzz, first impression, pollen puff
- 190 bp: megahorn
- poison - acid downpour @ Poisonium Z
- 160 bp: poison jab
- 175 bp: sludge bomb, sludge wave
- 190 bp: gunk shot
- dark - black hole eclipse @ Darkinium Z
- 100 bp: pursuit
- 120 bp: knock off, brutal swing
- 140 bp: sucker punch, night slash
- 160 bp: punishment, dark pulse, night daze, crunch, darkest lariat, throat chop
- 175 bp: foul play
- 180 bp: hyperspace fury
- dragon - devastating drake @ Dragonium Z
- 120 bp: dragon tail
- 140 bp: core enforcer
- 160 bp: dragon claw, dragon pulse
- 175 bp: dragon hammer
- 180 bp: spacial rend
- 185 bp: clanging scales
- 190 bp: dragon ascent, outrage
- 195 bp: draco meteor
- ground - tectonic rage @ Groundium Z
- 160 bp: drill run
- 175 bp: earth power, thousand waves, high horsepower
- 180 bp: earthquake, thousand arrows
- 185 bp: land's wrath
- 190 bp: precipice blades
- psychic - shattered psyche @ Psychium Z
- 140 bp: psycho cut
- 160 bp: extrasensory, zen headbutt, stored power, hyperspace hole, psychic fangs
- 175 bp: psychic
- 180 bp: psystrike
- 190 bp: future sight
- 200 bp: psycho boost
- steel - corkscrew crash @ Steelium Z
- 100 bp: bullet punch
- 140 bp: steel wing, smart strike
- 160 bp: gyro ball, flash cannon, iron head, heavy slam, anchor shot
- 175 bp: meteor mash
- 180 bp: iron tail, sunsteel strike
- 185 bp: gear grind
- 200 bp: doom desire
- ghost - never-ending nightmare @ Ghostium Z
- 100 bp: shadow sneak
- 140 bp: shadow claw
- 160 bp: shadow ball, spirit shackle, shadow bone
- 175 bp: phantom force, spectral thief
- 180 bp: moongeist beam
- 190 bp: shadow force
- rock - continental crush @ Rockium Z
- 100 bp: accelerock
- 120 bp: ancient power, rock tomb
- 140 bp: rock slide, rock blast
- 160 bp: power gem
- 180 bp: stone edge, diamond storm
- 200 bp: head smash
- fairy - twinkle tackle @ Fairium Z
- 160 bp: dazzling gleam
- 175 bp: play rough, moonblast
- 195 bp: fleur cannon
- 200 bp: light of ruin
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