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- Name | Type ( ) | Rng | Wt | Mt | Hit | Cr | Ql
- Warlock Strike | Dred (D) | 1 | 10 | 12 | 80 | 0 | 25
- Dark Flame: Fire (C), Deals 0 damage against undead or construct type enemies.
- Voulge: Pole (B), For purposes of the weapon triangle, this weapon is treated as an axe.
- Buster Sword: Crush (B), For purposes of the weapon triangle, this weapon is treated as an axe.
- Giant's Bow: Long (B), Range 2-4, Only strikes once.
- Shapeless Sphere: Special, functions as an Iron variant of any weapon the holder can wield.
- Snake Eater: Slash (D), effective against lizard type enemies
- Bone Crusher: Bludgeon (C), effective against the undead
- Cursed Staff: Heal (E) Rng 1-2, restores 20+MAG HP. 31-LUK% chance that the health restored will be drained out of the caster.
- Devil Lance: Duh
- Devil Bow: Duh
- Devil Dagger: Sure why not
- Blood sword: low mt/hit but has a permanent sol effect and probably would be relegated to A rank
- Taskmaster: A 1-2 Lance that acts like a bow at range 2 (fluffed as a combination spear/bow amalgamate)
- Kinetic Tomes: probably more an anima or light thing
- Stilletto: Low MT no Crit Dagger, bypasses DEF
- The Equalizer: Crossbow, removes character, class, and personal skills from any combat the user participates in.
- Shillaleg: E, Rng- 1, MT: 0, Hit: 80, WT: 3, Crit: 0 QL: 40- allows for combat
- Inferno: On hit, enemy's terrain turns to 'Ashland'- Ashland: Scorched earth. 1 mov cost. No defensive benefits (Probably an S or A rank)
- Storm Flute: Confers immunity to 'Rain' Weather effects on the target for 3 turns. Causes 'Rain' Weather for 3 turns. Does not work indoors. QL: 5
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