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Pilz

Unnamed Stealth Game notes

Apr 18th, 2015
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  1. CHARACTERISTICS
  2.  
  3. Muscles (Strength/Endurance)
  4. Nerves (Charisma)
  5. Brains (Intelligence)
  6. Lungs (Agility/Endurance)
  7. Hands (fine motor control, Dex)
  8.  
  9. Generalist: 1,1,1,0,0
  10. Normal Guy: 1,1,1,1,-1
  11. Specialist: 2, 1, 0, 0, -1 (not recommended except for characters that /must/ be the /best/ at one or two things.)
  12.  
  13. rated from -1 to +2, 0 is average. Modify relevant skills by level
  14.  
  15.  
  16. SECONDARY SKILLS
  17.  
  18. Running
  19. Sneaking
  20. Concealing
  21. Spotting
  22. Finding
  23. Hacking
  24. Talking
  25. Researching (taking in information quickly as well as finding out information over an extended period of time)
  26. Fixing (mechanics skill)
  27. Healing (first aid skill)
  28.  
  29. rated from 0 to 4, 0 is unskilled 2 is 'trained' or 'professional quality'
  30.  
  31.  
  32. PRIMARY SKILLS
  33.  
  34. Shooting
  35. Shiving (Stabbing melee)
  36. Smashing (sapping better name? would it be understood) (bludgeoning melee)
  37. Shuffling (dodge)
  38.  
  39. rated from 0 to 4, 0 is unskilled, 2 is 'trained' and 3-4 are competitive-level skills
  40.  
  41.  
  42. Dice mechanic is 3d6+mod
  43.  
  44. http://anydice.com/program/5d58
  45.  
  46. triple-1's are always failures
  47. sub-13 failure with consequences
  48. 13-14 aborted operation (failure, no consequences)
  49. 15&+ success with consequences
  50. 20&+ perfect success
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