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  1. RetroArch [INFO] :: This is RetroArch version 1.4.1 (Git ba98ecd)
  2. RetroArch [INFO] :: === Build =======================================
  3. Capabilities: MMX MMXEXT SSE1 SSE2 SSE3 SSSE3 SSE4 SSE4.2 AVX AES
  4. Built: Feb 2 2017
  5. RetroArch [INFO] :: Version: 1.4.1
  6. RetroArch [INFO] :: Git: ba98ecd
  7. RetroArch [INFO] :: =================================================
  8. RetroArch [INFO] :: Loading default config.
  9. RetroArch [INFO] :: Environ SET_PIXEL_FORMAT: RGB565.
  10. RetroArch [INFO] :: Redirecting save file to "D:\Games\RetroArch\saves\.srm".
  11. RetroArch [INFO] :: Redirecting savestate to "D:\Games\RetroArch\states\.state".
  12. RetroArch [INFO] :: Version of libretro API: 1
  13. RetroArch [INFO] :: Compiled against API: 1
  14. RetroArch [INFO] :: Set audio input rate to: 29970.03 Hz.
  15. RetroArch [INFO] :: Found shader "D:\Games\RetroArch\shaders\retroarch.cgp"
  16. RetroArch [INFO] :: Found shader "D:\Games\RetroArch\shaders\retroarch.glslp"
  17. RetroArch [INFO] :: Video @ fullscreen
  18. RetroArch [INFO] :: Found GL context: wgl
  19. RetroArch [INFO] :: Detecting screen resolution 2560x1600.
  20. RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
  21. RetroArch [INFO] :: [GL]: Vendor: NVIDIA Corporation, Renderer: GeForce GTX 980 Ti/PCIe/SSE2.
  22. RetroArch [INFO] :: [GL]: Version: 4.5.0 NVIDIA 378.49.
  23. RetroArch [INFO] :: GL: Using resolution 2560x1600
  24. RetroArch [INFO] :: [GL]: Default shader backend found: glsl.
  25. RetroArch [INFO] :: [Shader driver]: Using GLSL shader backend.
  26. RetroArch [INFO] :: Checking GLSL shader support ...
  27. RetroArch [INFO] :: Found #pragma parameter CRTGeom Target Gamma (CRTgamma) 2.400000 0.100000 5.000000 0.100000
  28. RetroArch [INFO] :: Found #pragma parameter CRTGeom Monitor Gamma (monitorgamma) 2.200000 0.100000 5.000000 0.100000
  29. RetroArch [INFO] :: Found #pragma parameter CRTGeom Distance (d) 1.500000 0.100000 3.000000 0.100000
  30. RetroArch [INFO] :: Found #pragma parameter CRTGeom Curvature Toggle (CURVATURE) 1.000000 0.000000 1.000000 1.000000
  31. RetroArch [INFO] :: Found #pragma parameter CRTGeom Curvature Radius (R) 2.000000 0.100000 10.000000 0.100000
  32. RetroArch [INFO] :: Found #pragma parameter CRTGeom Corner Size (cornersize) 0.030000 0.001000 1.000000 0.005000
  33. RetroArch [INFO] :: Found #pragma parameter CRTGeom Corner Smoothness (cornersmooth) 1000.000000 80.000000 2000.000000 100.000000
  34. RetroArch [INFO] :: Found #pragma parameter CRTGeom Horizontal Tilt (x_tilt) 0.000000 -0.500000 0.500000 0.050000
  35. RetroArch [INFO] :: Found #pragma parameter CRTGeom Vertical Tilt (y_tilt) 0.000000 -0.500000 0.500000 0.050000
  36. RetroArch [INFO] :: Found #pragma parameter CRTGeom Horiz. Overscan % (overscan_x) 100.000000 -125.000000 125.000000 1.000000
  37. RetroArch [INFO] :: Found #pragma parameter CRTGeom Vert. Overscan % (overscan_y) 100.000000 -125.000000 125.000000 1.000000
  38. RetroArch [INFO] :: Found #pragma parameter CRTGeom Dot Mask Toggle (DOTMASK) 0.300000 0.000000 0.300000 0.300000
  39. RetroArch [INFO] :: Found #pragma parameter CRTGeom Sharpness (SHARPER) 1.000000 1.000000 3.000000 1.000000
  40. RetroArch [INFO] :: Found #pragma parameter CRTGeom Scanline Weight (scanline_weight) 0.300000 0.100000 0.500000 0.050000
  41. RetroArch [INFO] :: Found GLSL vertex shader.
  42. RetroArch [INFO] :: Found GLSL fragment shader.
  43. RetroArch [INFO] :: Linking GLSL program.
  44. RetroArch [INFO] :: Found GLSL vertex shader.
  45. RetroArch [INFO] :: Found GLSL fragment shader.
  46. RetroArch [INFO] :: Linking GLSL program.
  47. RetroArch [INFO] :: Found GLSL vertex shader.
  48. RetroArch [INFO] :: Found GLSL fragment shader.
  49. RetroArch [INFO] :: Linking GLSL program.
  50. RetroArch [INFO] :: Found GLSL vertex shader.
  51. RetroArch [INFO] :: Found GLSL fragment shader.
  52. RetroArch [INFO] :: Linking GLSL program.
  53. RetroArch [INFO] :: Found GLSL vertex shader.
  54. RetroArch [INFO] :: Found GLSL fragment shader.
  55. RetroArch [INFO] :: Linking GLSL program.
  56. RetroArch [INFO] :: Found GLSL vertex shader.
  57. RetroArch [INFO] :: Found GLSL fragment shader.
  58. RetroArch [INFO] :: Linking GLSL program.
  59. RetroArch [INFO] :: Found GLSL vertex shader.
  60. RetroArch [INFO] :: Found GLSL fragment shader.
  61. RetroArch [INFO] :: Linking GLSL program.
  62. RetroArch [INFO] :: Found GLSL vertex shader.
  63. RetroArch [INFO] :: Found GLSL fragment shader.
  64. RetroArch [INFO] :: Linking GLSL program.
  65. RetroArch [INFO] :: [GL]: Using 4 textures.
  66. RetroArch [INFO] :: [GL]: Loaded 1 program(s).
  67. RetroArch [INFO] :: [GL]: Using GL_RGB565 for texture uploads.
  68. RetroArch [INFO] :: Found XInput v1.4.
  69. RetroArch [INFO] :: Found XInput controller, user #0
  70. RetroArch [INFO] :: Enumerating DInput joypads ...
  71. RetroArch [INFO] :: Device #0 PID: {02E3} VID:{045E}
  72. RetroArch [INFO] :: Done enumerating DInput joypads ...
  73. RetroArch [INFO] :: Found joypad driver: "xinput".
  74. RetroArch [INFO] :: Autodetect: 37 profiles found.
  75. RetroArch [INFO] :: Using font rendering backend: freetype.
  76. RetroArch [INFO] :: XAudio2: Requesting 64 ms latency, using 64 ms latency.
  77. RetroArch [INFO] :: Found menu display driver: "menu_display_gl".
  78. RetroArch [INFO] :: Found #pragma parameter CRTGeom Target Gamma (CRTgamma) 2.400000 0.100000 5.000000 0.100000
  79. RetroArch [INFO] :: Found #pragma parameter CRTGeom Monitor Gamma (monitorgamma) 2.200000 0.100000 5.000000 0.100000
  80. RetroArch [INFO] :: Found #pragma parameter CRTGeom Distance (d) 1.500000 0.100000 3.000000 0.100000
  81. RetroArch [INFO] :: Found #pragma parameter CRTGeom Curvature Toggle (CURVATURE) 1.000000 0.000000 1.000000 1.000000
  82. RetroArch [INFO] :: Found #pragma parameter CRTGeom Curvature Radius (R) 2.000000 0.100000 10.000000 0.100000
  83. RetroArch [INFO] :: Found #pragma parameter CRTGeom Corner Size (cornersize) 0.030000 0.001000 1.000000 0.005000
  84. RetroArch [INFO] :: Found #pragma parameter CRTGeom Corner Smoothness (cornersmooth) 1000.000000 80.000000 2000.000000 100.000000
  85. RetroArch [INFO] :: Found #pragma parameter CRTGeom Horizontal Tilt (x_tilt) 0.000000 -0.500000 0.500000 0.050000
  86. RetroArch [INFO] :: Found #pragma parameter CRTGeom Vertical Tilt (y_tilt) 0.000000 -0.500000 0.500000 0.050000
  87. RetroArch [INFO] :: Found #pragma parameter CRTGeom Horiz. Overscan % (overscan_x) 100.000000 -125.000000 125.000000 1.000000
  88. RetroArch [INFO] :: Found #pragma parameter CRTGeom Vert. Overscan % (overscan_y) 100.000000 -125.000000 125.000000 1.000000
  89. RetroArch [INFO] :: Found #pragma parameter CRTGeom Dot Mask Toggle (DOTMASK) 0.300000 0.000000 0.300000 0.300000
  90. RetroArch [INFO] :: Found #pragma parameter CRTGeom Sharpness (SHARPER) 1.000000 1.000000 3.000000 1.000000
  91. RetroArch [INFO] :: Found #pragma parameter CRTGeom Scanline Weight (scanline_weight) 0.300000 0.100000 0.500000 0.050000
  92. RetroArch [INFO] :: Using font rendering backend: freetype.
  93. RetroArch [INFO] :: Using font rendering backend: freetype.
  94. RetroArch [INFO] :: SRAM will not be saved.
  95. RetroArch [INFO] :: Loading history file: [D:\Games\RetroArch\content_history.lpl].
  96. RetroArch [INFO] :: Loading history file: [D:\Games\RetroArch\content_music_history.lpl].
  97. RetroArch [INFO] :: Loading history file: [D:\Games\RetroArch\content_video_history.lpl].
  98. RetroArch [INFO] :: Loading history file: [D:\Games\RetroArch\content_image_history.lpl].
  99. RetroArch [INFO] :: [GL]: VSync => on
  100. RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
  101. RetroArch [INFO] :: [GL]: VSync => on
  102. RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
  103. RetroArch [INFO] :: Using content: Y:\Games\Super Nintendo Entertainment System\Super Mario World (USA).sfc.
  104. RetroArch [INFO] :: arg #0: retroarch
  105. RetroArch [INFO] :: arg #1: Y:\Games\Super Nintendo Entertainment System\Super Mario World (USA).sfc
  106. RetroArch [INFO] :: arg #2: -s
  107. RetroArch [INFO] :: arg #3: D:\Games\RetroArch\saves
  108. RetroArch [INFO] :: arg #4: -S
  109. RetroArch [INFO] :: arg #5: D:\Games\RetroArch\states
  110. RetroArch [INFO] :: arg #6: -c
  111. RetroArch [INFO] :: arg #7: D:\Games\RetroArch\retroarch.cfg
  112. RetroArch [INFO] :: arg #8: -L
  113. RetroArch [INFO] :: arg #9: D:\Downloads\RetroArch (6)\cores\bsnes_balanced_libretro.dll
  114. RetroArch [INFO] :: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
  115. RetroArch [INFO] :: This is RetroArch version 1.4.1 (Git ba98ecd)
  116. RetroArch [INFO] :: Redirecting save file to "D:\Games\RetroArch\saves\Super Mario World (USA).srm".
  117. RetroArch [INFO] :: Redirecting savestate to "D:\Games\RetroArch\states\Super Mario World (USA).state".
  118. RetroArch [INFO] :: === Build =======================================
  119. Capabilities: MMX MMXEXT SSE1 SSE2 SSE3 SSSE3 SSE4 SSE4.2 AVX AES
  120. Built: Feb 2 2017
  121. RetroArch [INFO] :: Version: 1.4.1
  122. RetroArch [INFO] :: Git: ba98ecd
  123. RetroArch [INFO] :: =================================================
  124. RetroArch [INFO] :: Loading dynamic libretro core from: "D:\Downloads\RetroArch (6)\cores\bsnes_balanced_libretro.dll"
  125. RetroArch [INFO] :: [overrides] no core-specific overrides found at D:\Games\RetroArch\config\bsnes\bsnes.cfg.
  126. RetroArch [INFO] :: [overrides] no game-specific overrides found at D:\Games\RetroArch\config\bsnes\Super Mario World (USA).cfg.
  127. RetroArch [INFO] :: Shaders: preset directory: D:\Games\RetroArch\shaders\presets
  128. RetroArch [INFO] :: Shaders: no game-specific preset found at D:\Games\RetroArch\shaders\presets\bsnes\Super Mario World (USA).cgp.
  129. RetroArch [INFO] :: Shaders: no game-specific preset found at D:\Games\RetroArch\shaders\presets\bsnes\Super Mario World (USA).glslp.
  130. RetroArch [INFO] :: Shaders: no core-specific preset found at D:\Games\RetroArch\shaders\presets\bsnes\bsnes.cgp.
  131. RetroArch [INFO] :: Shaders: no core-specific preset found at D:\Games\RetroArch\shaders\presets\bsnes\bsnes.glslp.
  132. RetroArch [INFO] :: Environ SET_SUBSYSTEM_INFO.
  133. RetroArch [INFO] :: Special game type: Super GameBoy
  134. RetroArch [INFO] :: Ident: sgb
  135. RetroArch [INFO] :: ID: 4356
  136. RetroArch [INFO] :: Content:
  137. RetroArch [INFO] :: GameBoy (required)
  138. RetroArch [INFO] :: Super GameBoy BIOS (required)
  139. RetroArch [INFO] :: Special game type: Sufami Turbo
  140. RetroArch [INFO] :: Ident: sufami
  141. RetroArch [INFO] :: ID: 4355
  142. RetroArch [INFO] :: Content:
  143. RetroArch [INFO] :: Sufami A (optional)
  144. RetroArch [INFO] :: Sufami B (optional)
  145. RetroArch [INFO] :: Sufami BIOS (required)
  146. RetroArch [INFO] :: Special game type: BSX
  147. RetroArch [INFO] :: Ident: bsx
  148. RetroArch [INFO] :: ID: 4353
  149. RetroArch [INFO] :: Content:
  150. RetroArch [INFO] :: BSX ROM (required)
  151. RetroArch [INFO] :: BSX BIOS (required)
  152. RetroArch [INFO] :: Special game type: BSX slotted
  153. RetroArch [INFO] :: Ident: bsxslot
  154. RetroArch [INFO] :: ID: 4354
  155. RetroArch [INFO] :: Content:
  156. RetroArch [INFO] :: BSX ROM (required)
  157. RetroArch [INFO] :: BSX BIOS (required)
  158. RetroArch [INFO] :: Environ SET_CONTROLLER_INFO.
  159. RetroArch [INFO] :: Controller port: 1
  160. RetroArch [INFO] :: SNES Joypad (ID: 1)
  161. RetroArch [INFO] :: SNES Mouse (ID: 2)
  162. RetroArch [INFO] :: Controller port: 2
  163. RetroArch [INFO] :: SNES Joypad (ID: 1)
  164. RetroArch [INFO] :: SNES Mouse (ID: 2)
  165. RetroArch [INFO] :: Multitap (ID: 257)
  166. RetroArch [INFO] :: SuperScope (ID: 260)
  167. RetroArch [INFO] :: Justifier (ID: 516)
  168. RetroArch [INFO] :: Justifiers (ID: 772)
  169. RetroArch [INFO] :: Remaps: remap directory: D:\Games\RetroArch\config\remaps
  170. RetroArch [INFO] :: Remaps: no game-specific remap found at D:\Games\RetroArch\config\remaps\bsnes\Super Mario World (USA).rmp.
  171. RetroArch [INFO] :: Remaps: no core-specific remap found at D:\Games\RetroArch\config\remaps\bsnes\bsnes.rmp.
  172. RetroArch [INFO] :: Redirecting save file to "D:\Games\RetroArch\saves\Super Mario World (USA).srm".
  173. RetroArch [INFO] :: Redirecting savestate to "D:\Games\RetroArch\states\Super Mario World (USA).state".
  174. RetroArch [INFO] :: Loading content file: Y:\Games\Super Nintendo Entertainment System\Super Mario World (USA).sfc.
  175. RetroArch [INFO] :: Did not find a valid content patch.
  176. RetroArch [INFO] :: CRC32: 0xb19ed489 .
  177. RetroArch [INFO] :: Environ SET_INPUT_DESCRIPTORS:
  178. RetroArch [INFO] :: RetroPad, User 1, Button "B (bottom)" => "B"
  179. RetroArch [INFO] :: RetroPad, User 1, Button "Y (left)" => "Y"
  180. RetroArch [INFO] :: RetroPad, User 1, Button "Select" => "Select"
  181. RetroArch [INFO] :: RetroPad, User 1, Button "Start" => "Start"
  182. RetroArch [INFO] :: RetroPad, User 1, Button "D-Pad Up" => "D-Pad Up"
  183. RetroArch [INFO] :: RetroPad, User 1, Button "D-Pad Down" => "D-Pad Down"
  184. RetroArch [INFO] :: RetroPad, User 1, Button "D-Pad Left" => "D-Pad Left"
  185. RetroArch [INFO] :: RetroPad, User 1, Button "D-Pad Right" => "D-Pad Right"
  186. RetroArch [INFO] :: RetroPad, User 1, Button "A (right)" => "A"
  187. RetroArch [INFO] :: RetroPad, User 1, Button "X (up)" => "X"
  188. RetroArch [INFO] :: RetroPad, User 1, Button "L" => "L"
  189. RetroArch [INFO] :: RetroPad, User 1, Button "R" => "R"
  190. RetroArch [INFO] :: RetroPad, User 2, Button "B (bottom)" => "B"
  191. RetroArch [INFO] :: RetroPad, User 2, Button "Y (left)" => "Y"
  192. RetroArch [INFO] :: RetroPad, User 2, Button "Select" => "Select"
  193. RetroArch [INFO] :: RetroPad, User 2, Button "Start" => "Start"
  194. RetroArch [INFO] :: RetroPad, User 2, Button "D-Pad Up" => "D-Pad Up"
  195. RetroArch [INFO] :: RetroPad, User 2, Button "D-Pad Down" => "D-Pad Down"
  196. RetroArch [INFO] :: RetroPad, User 2, Button "D-Pad Left" => "D-Pad Left"
  197. RetroArch [INFO] :: RetroPad, User 2, Button "D-Pad Right" => "D-Pad Right"
  198. RetroArch [INFO] :: RetroPad, User 2, Button "A (right)" => "A"
  199. RetroArch [INFO] :: RetroPad, User 2, Button "X (up)" => "X"
  200. RetroArch [INFO] :: RetroPad, User 2, Button "L" => "L"
  201. RetroArch [INFO] :: RetroPad, User 2, Button "R" => "R"
  202. RetroArch [INFO] :: RetroPad, User 3, Button "B (bottom)" => "B"
  203. RetroArch [INFO] :: RetroPad, User 3, Button "Y (left)" => "Y"
  204. RetroArch [INFO] :: RetroPad, User 3, Button "Select" => "Select"
  205. RetroArch [INFO] :: RetroPad, User 3, Button "Start" => "Start"
  206. RetroArch [INFO] :: RetroPad, User 3, Button "D-Pad Up" => "D-Pad Up"
  207. RetroArch [INFO] :: RetroPad, User 3, Button "D-Pad Down" => "D-Pad Down"
  208. RetroArch [INFO] :: RetroPad, User 3, Button "D-Pad Left" => "D-Pad Left"
  209. RetroArch [INFO] :: RetroPad, User 3, Button "D-Pad Right" => "D-Pad Right"
  210. RetroArch [INFO] :: RetroPad, User 3, Button "A (right)" => "A"
  211. RetroArch [INFO] :: RetroPad, User 3, Button "X (up)" => "X"
  212. RetroArch [INFO] :: RetroPad, User 3, Button "L" => "L"
  213. RetroArch [INFO] :: RetroPad, User 3, Button "R" => "R"
  214. RetroArch [INFO] :: RetroPad, User 4, Button "B (bottom)" => "B"
  215. RetroArch [INFO] :: RetroPad, User 4, Button "Y (left)" => "Y"
  216. RetroArch [INFO] :: RetroPad, User 4, Button "Select" => "Select"
  217. RetroArch [INFO] :: RetroPad, User 4, Button "Start" => "Start"
  218. RetroArch [INFO] :: RetroPad, User 4, Button "D-Pad Up" => "D-Pad Up"
  219. RetroArch [INFO] :: RetroPad, User 4, Button "D-Pad Down" => "D-Pad Down"
  220. RetroArch [INFO] :: RetroPad, User 4, Button "D-Pad Left" => "D-Pad Left"
  221. RetroArch [INFO] :: RetroPad, User 4, Button "D-Pad Right" => "D-Pad Right"
  222. RetroArch [INFO] :: RetroPad, User 4, Button "A (right)" => "A"
  223. RetroArch [INFO] :: RetroPad, User 4, Button "X (up)" => "X"
  224. RetroArch [INFO] :: RetroPad, User 4, Button "L" => "L"
  225. RetroArch [INFO] :: RetroPad, User 4, Button "R" => "R"
  226. RetroArch [INFO] :: RetroPad, User 5, Button "B (bottom)" => "B"
  227. RetroArch [INFO] :: RetroPad, User 5, Button "Y (left)" => "Y"
  228. RetroArch [INFO] :: RetroPad, User 5, Button "Select" => "Select"
  229. RetroArch [INFO] :: RetroPad, User 5, Button "Start" => "Start"
  230. RetroArch [INFO] :: RetroPad, User 5, Button "D-Pad Up" => "D-Pad Up"
  231. RetroArch [INFO] :: RetroPad, User 5, Button "D-Pad Down" => "D-Pad Down"
  232. RetroArch [INFO] :: RetroPad, User 5, Button "D-Pad Left" => "D-Pad Left"
  233. RetroArch [INFO] :: RetroPad, User 5, Button "D-Pad Right" => "D-Pad Right"
  234. RetroArch [INFO] :: RetroPad, User 5, Button "A (right)" => "A"
  235. RetroArch [INFO] :: RetroPad, User 5, Button "X (up)" => "X"
  236. RetroArch [INFO] :: RetroPad, User 5, Button "L" => "L"
  237. RetroArch [INFO] :: RetroPad, User 5, Button "R" => "R"
  238. [bsnes]: XML map:
  239. cartridge region=NTSC
  240. rom name=program.rom size=0x80000
  241. ram name=save.ram size=0x800
  242. map id=rom address=00-7f,80-ff:8000-ffff mask=0x8000
  243. map id=ram address=70-7f,f0-ff:0000-ffff
  244.  
  245. [bsnes]: [Memory]: ID 7, Request "manifest.bml".
  246. [bsnes]: Complete load request.
  247. [bsnes]: [Memory]: ID 8, Request "program.rom".
  248. [bsnes]: Load ROM.
  249. [bsnes]: Complete load request.
  250. [bsnes]: [Memory]: ID 9, Request "save.ram".
  251. [bsnes]: Complete load request.
  252. [bsnes]: [Memory]: ID 6, Request "".
  253. [bsnes]: Complete load request.
  254. [bsnes]: SRAM memory size: 2048.
  255. RetroArch [INFO] :: CHEEVOS system RAM: 000000000B7B243C 131072
  256. RetroArch [INFO] :: CHEEVOS save RAM: 000000000B2961F0 2048
  257. RetroArch [INFO] :: CHEEVOS video RAM: 000000000B7E958C 65536
  258. RetroArch [INFO] :: CHEEVOS RTC: 0000000000000000 0
  259. [bsnes]: SRAM memory size: 2048.
  260. RetroArch [INFO] :: Skipping SRAM load..
  261. RetroArch [INFO] :: Version of libretro API: 1
  262. RetroArch [INFO] :: Compiled against API: 1
  263. RetroArch [INFO] :: Environ GET_OVERSCAN: 0
  264. RetroArch [INFO] :: Environ SET_PIXEL_FORMAT: XRGB8888.
  265. RetroArch [INFO] :: Set audio input rate to: 31955.87 Hz.
  266. RetroArch [INFO] :: Found shader "D:\Games\RetroArch\shaders\retroarch.cgp"
  267. RetroArch [INFO] :: Found shader "D:\Games\RetroArch\shaders\retroarch.glslp"
  268. RetroArch [INFO] :: Video @ fullscreen
  269. RetroArch [INFO] :: Found GL context: wgl
  270. RetroArch [INFO] :: Detecting screen resolution 2560x1600.
  271. RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
  272. RetroArch [INFO] :: [GL]: Vendor: NVIDIA Corporation, Renderer: GeForce GTX 980 Ti/PCIe/SSE2.
  273. RetroArch [INFO] :: [GL]: Version: 4.5.0 NVIDIA 378.49.
  274. RetroArch [INFO] :: GL: Using resolution 2560x1600
  275. RetroArch [INFO] :: [GL]: Default shader backend found: glsl.
  276. RetroArch [INFO] :: [Shader driver]: Using GLSL shader backend.
  277. RetroArch [INFO] :: Checking GLSL shader support ...
  278. RetroArch [INFO] :: Found #pragma parameter CRTGeom Target Gamma (CRTgamma) 2.400000 0.100000 5.000000 0.100000
  279. RetroArch [INFO] :: Found #pragma parameter CRTGeom Monitor Gamma (monitorgamma) 2.200000 0.100000 5.000000 0.100000
  280. RetroArch [INFO] :: Found #pragma parameter CRTGeom Distance (d) 1.500000 0.100000 3.000000 0.100000
  281. RetroArch [INFO] :: Found #pragma parameter CRTGeom Curvature Toggle (CURVATURE) 1.000000 0.000000 1.000000 1.000000
  282. RetroArch [INFO] :: Found #pragma parameter CRTGeom Curvature Radius (R) 2.000000 0.100000 10.000000 0.100000
  283. RetroArch [INFO] :: Found #pragma parameter CRTGeom Corner Size (cornersize) 0.030000 0.001000 1.000000 0.005000
  284. RetroArch [INFO] :: Found #pragma parameter CRTGeom Corner Smoothness (cornersmooth) 1000.000000 80.000000 2000.000000 100.000000
  285. RetroArch [INFO] :: Found #pragma parameter CRTGeom Horizontal Tilt (x_tilt) 0.000000 -0.500000 0.500000 0.050000
  286. RetroArch [INFO] :: Found #pragma parameter CRTGeom Vertical Tilt (y_tilt) 0.000000 -0.500000 0.500000 0.050000
  287. RetroArch [INFO] :: Found #pragma parameter CRTGeom Horiz. Overscan % (overscan_x) 100.000000 -125.000000 125.000000 1.000000
  288. RetroArch [INFO] :: Found #pragma parameter CRTGeom Vert. Overscan % (overscan_y) 100.000000 -125.000000 125.000000 1.000000
  289. RetroArch [INFO] :: Found #pragma parameter CRTGeom Dot Mask Toggle (DOTMASK) 0.300000 0.000000 0.300000 0.300000
  290. RetroArch [INFO] :: Found #pragma parameter CRTGeom Sharpness (SHARPER) 1.000000 1.000000 3.000000 1.000000
  291. RetroArch [INFO] :: Found #pragma parameter CRTGeom Scanline Weight (scanline_weight) 0.300000 0.100000 0.500000 0.050000
  292. RetroArch [INFO] :: Found GLSL vertex shader.
  293. RetroArch [INFO] :: Found GLSL fragment shader.
  294. RetroArch [INFO] :: Linking GLSL program.
  295. RetroArch [INFO] :: Found GLSL vertex shader.
  296. RetroArch [INFO] :: Found GLSL fragment shader.
  297. RetroArch [INFO] :: Linking GLSL program.
  298. RetroArch [INFO] :: Found GLSL vertex shader.
  299. RetroArch [INFO] :: Found GLSL fragment shader.
  300. RetroArch [INFO] :: Linking GLSL program.
  301. RetroArch [INFO] :: Found GLSL vertex shader.
  302. RetroArch [INFO] :: Found GLSL fragment shader.
  303. RetroArch [INFO] :: Linking GLSL program.
  304. RetroArch [INFO] :: Found GLSL vertex shader.
  305. RetroArch [INFO] :: Found GLSL fragment shader.
  306. RetroArch [INFO] :: Linking GLSL program.
  307. RetroArch [INFO] :: Found GLSL vertex shader.
  308. RetroArch [INFO] :: Found GLSL fragment shader.
  309. RetroArch [INFO] :: Linking GLSL program.
  310. RetroArch [INFO] :: Found GLSL vertex shader.
  311. RetroArch [INFO] :: Found GLSL fragment shader.
  312. RetroArch [INFO] :: Linking GLSL program.
  313. RetroArch [INFO] :: Found GLSL vertex shader.
  314. RetroArch [INFO] :: Found GLSL fragment shader.
  315. RetroArch [INFO] :: Linking GLSL program.
  316. RetroArch [INFO] :: [GL]: Using 4 textures.
  317. RetroArch [INFO] :: [GL]: Loaded 1 program(s).
  318. RetroArch [INFO] :: Found XInput v1.4.
  319. RetroArch [INFO] :: Found XInput controller, user #0
  320. RetroArch [INFO] :: Enumerating DInput joypads ...
  321. RetroArch [INFO] :: Device #0 PID: {02E3} VID:{045E}
  322. RetroArch [INFO] :: Done enumerating DInput joypads ...
  323. RetroArch [INFO] :: Found joypad driver: "xinput".
  324. RetroArch [INFO] :: Autodetect: 37 profiles found.
  325. RetroArch [INFO] :: Using font rendering backend: freetype.
  326. RetroArch [INFO] :: XAudio2: Requesting 64 ms latency, using 64 ms latency.
  327. RetroArch [INFO] :: Using font rendering backend: freetype.
  328. RetroArch [INFO] :: Using font rendering backend: freetype.
  329. RetroArch [INFO] :: Trying to write to playlist file: D:\Games\RetroArch\content_history.lpl
  330. RetroArch [INFO] :: Trying to write to playlist file: D:\Games\RetroArch\content_video_history.lpl
  331. RetroArch [INFO] :: Trying to write to playlist file: D:\Games\RetroArch\content_music_history.lpl
  332. RetroArch [INFO] :: Trying to write to playlist file: D:\Games\RetroArch\content_image_history.lpl
  333. RetroArch [INFO] :: Loading history file: [D:\Games\RetroArch\content_history.lpl].
  334. RetroArch [INFO] :: Loading history file: [D:\Games\RetroArch\content_music_history.lpl].
  335. RetroArch [INFO] :: Loading history file: [D:\Games\RetroArch\content_video_history.lpl].
  336. RetroArch [INFO] :: Loading history file: [D:\Games\RetroArch\content_image_history.lpl].
  337. RetroArch [INFO] :: [GL]: VSync => on
  338. RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
  339. RetroArch [INFO] :: Trying to write to playlist file: D:\Games\RetroArch\content_history.lpl
  340. RetroArch [INFO] :: Found XInput v1.4.
  341. RetroArch [INFO] :: Found XInput controller, user #0
  342. RetroArch [INFO] :: Enumerating DInput joypads ...
  343. RetroArch [INFO] :: Device #0 PID: {02E3} VID:{045E}
  344. RetroArch [INFO] :: Done enumerating DInput joypads ...
  345. RetroArch [INFO] :: Found joypad driver: "xinput".
  346. RetroArch [INFO] :: Autodetect: 37 profiles found.
  347. RetroArch [INFO] :: Found XInput v1.4.
  348. RetroArch [INFO] :: Found XInput controller, user #0
  349. RetroArch [INFO] :: Enumerating DInput joypads ...
  350. RetroArch [INFO] :: Device #0 PID: {02E3} VID:{045E}
  351. RetroArch [INFO] :: Done enumerating DInput joypads ...
  352. RetroArch [INFO] :: Found joypad driver: "xinput".
  353. RetroArch [INFO] :: Autodetect: 37 profiles found.
  354. RetroArch [INFO] :: Found XInput v1.4.
  355. RetroArch [INFO] :: Found XInput controller, user #0
  356. RetroArch [INFO] :: Enumerating DInput joypads ...
  357. RetroArch [INFO] :: Device #0 PID: {02E3} VID:{045E}
  358. RetroArch [INFO] :: Done enumerating DInput joypads ...
  359. RetroArch [INFO] :: Found joypad driver: "xinput".
  360. RetroArch [INFO] :: Autodetect: 37 profiles found.
  361. RetroArch [INFO] :: Found XInput v1.4.
  362. RetroArch [INFO] :: Found XInput controller, user #0
  363. RetroArch [INFO] :: Enumerating DInput joypads ...
  364. RetroArch [INFO] :: Device #0 PID: {02E3} VID:{045E}
  365. RetroArch [INFO] :: Done enumerating DInput joypads ...
  366. RetroArch [INFO] :: Found joypad driver: "xinput".
  367. RetroArch [INFO] :: Autodetect: 37 profiles found.
  368. RetroArch [INFO] :: Found XInput v1.4.
  369. RetroArch [INFO] :: Found XInput controller, user #0
  370. RetroArch [INFO] :: Enumerating DInput joypads ...
  371. RetroArch [INFO] :: Device #0 PID: {02E3} VID:{045E}
  372. RetroArch [INFO] :: Done enumerating DInput joypads ...
  373. RetroArch [INFO] :: Found joypad driver: "xinput".
  374. RetroArch [INFO] :: Autodetect: 37 profiles found.
  375. RetroArch [INFO] :: Found XInput v1.4.
  376. RetroArch [INFO] :: Found XInput controller, user #0
  377. RetroArch [INFO] :: Enumerating DInput joypads ...
  378. RetroArch [INFO] :: Device #0 PID: {02E3} VID:{045E}
  379. RetroArch [INFO] :: Done enumerating DInput joypads ...
  380. RetroArch [INFO] :: Found joypad driver: "xinput".
  381. RetroArch [INFO] :: Autodetect: 37 profiles found.
  382. RetroArch [INFO] :: Found XInput v1.4.
  383. RetroArch [INFO] :: Found XInput controller, user #0
  384. RetroArch [INFO] :: Enumerating DInput joypads ...
  385. RetroArch [INFO] :: Device #0 PID: {02E3} VID:{045E}
  386. RetroArch [INFO] :: Done enumerating DInput joypads ...
  387. RetroArch [INFO] :: Found joypad driver: "xinput".
  388. RetroArch [INFO] :: Autodetect: 37 profiles found.
  389. RetroArch [INFO] :: Found XInput v1.4.
  390. RetroArch [INFO] :: Found XInput controller, user #0
  391. RetroArch [INFO] :: Enumerating DInput joypads ...
  392. RetroArch [INFO] :: Device #0 PID: {02E3} VID:{045E}
  393. RetroArch [INFO] :: Done enumerating DInput joypads ...
  394. RetroArch [INFO] :: Found joypad driver: "xinput".
  395. RetroArch [INFO] :: Autodetect: 37 profiles found.
  396. RetroArch [INFO] :: Found XInput v1.4.
  397. RetroArch [INFO] :: Found XInput controller, user #0
  398. RetroArch [INFO] :: Enumerating DInput joypads ...
  399. RetroArch [INFO] :: Device #0 PID: {02E3} VID:{045E}
  400. RetroArch [INFO] :: Done enumerating DInput joypads ...
  401. RetroArch [INFO] :: Found joypad driver: "xinput".
  402. RetroArch [INFO] :: Autodetect: 37 profiles found.
  403. RetroArch [INFO] :: [GL]: VSync => on
  404. RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
  405. RetroArch [INFO] :: Saved new config to "D:\Games\RetroArch\retroarch.cfg".
  406. [bsnes]: SRAM memory size: 2048.
  407. RetroArch [INFO] :: Saving RAM type #0 to "D:\Games\RetroArch\saves\Super Mario World (USA).srm".
  408. RetroArch [INFO] :: Saved successfully to "D:\Games\RetroArch\saves\Super Mario World (USA).srm".
  409. RetroArch [INFO] :: Trying to write to playlist file: D:\Games\RetroArch\content_history.lpl
  410. RetroArch [INFO] :: Trying to write to playlist file: D:\Games\RetroArch\content_video_history.lpl
  411. RetroArch [INFO] :: Trying to write to playlist file: D:\Games\RetroArch\content_music_history.lpl
  412. RetroArch [INFO] :: Trying to write to playlist file: D:\Games\RetroArch\content_image_history.lpl
  413. RetroArch [INFO] :: Average audio buffer saturation: 66.88 %, standard deviation (percentage points): 17.73 %.
  414. RetroArch [INFO] :: Amount of time spent close to underrun: 0.44 %. Close to blocking: 27.31 %.
  415. RetroArch [INFO] :: Average monitor Hz: 59.245216 Hz. (46.545 % frame time deviation, based on 2048 last samples).
  416. RetroArch [INFO] :: Average audio buffer saturation: 66.88 %, standard deviation (percentage points): 17.73 %.
  417. RetroArch [INFO] :: Amount of time spent close to underrun: 0.44 %. Close to blocking: 27.31 %.
  418. RetroArch [INFO] :: Average monitor Hz: 59.245216 Hz. (46.545 % frame time deviation, based on 2048 last samples).
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