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- //\\//\\//\\//\\//\\//
- // RODRIGO MEDEIROS \\
- // C0NFiG \\
- // 2014 \\
- // v2.5 \\
- //\\//\\//\\//\\//\\//
- // ==========
- // Radialmenu
- // ==========
- alias +menuCoach "+mouse_menu coach1"
- alias +menuCoach2 "+mouse_menu coach2"
- alias +menuGambler "+mouse_menu gambler1"
- alias +menuGambler2 "+mouse_menu gambler2"
- alias +menuMechanic "+mouse_menu mechanic1"
- alias +menuMechanic2 "+mouse_menu mechanic2"
- alias +menuProducer "+mouse_menu producer1"
- alias +menuBill "+mouse_menu bill1"
- alias +menuBill2 "+mouse_menu bill2"
- alias +menuLouis "+mouse_menu louis1"
- alias +menuLouis2 "+mouse_menu louis2"
- alias +menuLouis3 "+mouse_menu louis3"
- alias +menuFrancis "+mouse_menu francis1"
- alias +menuFrancis2 "+mouse_menu francis2"
- alias +menuFrancis3 "+mouse_menu francis3"
- alias +menuZoey "+mouse_menu zoey1"
- alias +menuZoey2 "+mouse_menu zoey2"
- alias +menuZoey3 "+mouse_menu zoey3"
- alias +mouseMenu1 +menuCoach
- alias -mouseMenu1 "-mouse_menu"
- alias +mouseMenu2 +menuCoach2
- alias -mouseMenu2 "-mouse_menu"
- alias +mouseMenu3 +menuCoach3
- alias -mouseMenu3 "-mouse_menu"
- bind "f" +mouseMenu1
- bind "g" +mouseMenu2
- bind "h" +mouseMenu3
- bind "t" "+mouse_menu all1"
- bind "u" "+mouse_menu all2"
- bind "y" "+mouse_menu all3"
- alias coach "say_team; alias +mouseMenu1 +menuCoach; alias +mouseMenu2 +menuCoach2; alias togglePlayer mechanic"
- alias mechanic "say_team; alias +mouseMenu1 +menuMechanic; alias +mouseMenu2 +menuMechanic2; alias togglePlayer producer"
- alias producer "say_team; alias +mouseMenu1 +menuProducer; alias togglePlayer gambler"
- alias gambler "say_team; alias +mouseMenu1 +menuGambler; alias +mouseMenu2 +menuGambler2; alias togglePlayer bill"
- alias bill "say_team; alias +mouseMenu1 +menuBill; alias +mouseMenu2 +menuBill2; alias togglePlayer louis"
- alias louis "say_team; alias +mouseMenu1 +menuLouis; alias +mouseMenu2 +menuLouis2; alias +mouseMenu3 +menuLouis3; alias togglePlayer francis"
- alias francis "say_team; alias +mouseMenu1 +menuFrancis; alias +mouseMenu2 +menuFrancis2; alias +mouseMenu3 +menuFrancis3; alias togglePlayer zoey"
- alias zoey "say_team; alias +mouseMenu1 +menuZoey; alias +mouseMenu2 +menuZoey2; alias +mouseMenu3 +menuZoey3; alias togglePlayer coach"
- alias togglePlayer coach
- bind j togglePlayer
- bind KP_END coach
- bind KP_DOWNARROW mechanic
- bind KP_PGDN gambler
- bind KP_LEFTARROW producer
- bind KP_5 bill
- bind KP_RIGHTARROW louis
- bind KP_HOME francis
- bind KP_UPARROW zoey
- // =============
- // Miscellaneous
- // =============
- sv_search_key ""; // You may set your personal server search key here.
- mm_dedicated_force_servers ""; // You may set your personal server IP(s) to force from lobby as the leader here. Separate multiple IPs with commas.
- rcon_password ""; // You may set the rcon password for your server here if available.
- cc_subtitles "0"; // Enables full captioning when captioning is enabled, not just subtitles. (Default: 0)
- cl_downloadfilter "all"; // Disables custom server content download. (Default: all)
- cl_ideal_spec_mode "6"; // Sets the default spectator mode to free roam. (Default: 5)
- cl_timeout "30"; // Disconnects from a server after 30 seconds of timeout. (Default: 60)
- closecaption "0"; // Enables captioning. (Default: 0)
- con_enable "1"; // Enables the console. (Default: 0)
- bind "F12" toggleconsole // Toggles console to F12 (added by Rodrigo Medeiros)
- dsp_enhance_stereo "1"; // Sets the stereo sound quality to high. (Default: 0)
- gameinstructor_enable "0"; // Disables the game instructor. (Default: 1)
- mat_grain_scale_override "0.0"; // Disables the film grain effect. (Default: 1.0)
- mat_setvideomode 1440 900 1 // For compatibility with the CS:GO Stratum font by Urik_Kane (added by Rodrigo Medeiros)
- mat_setvideomode 1440 900 0 // For compatibility with the CS:GO Stratum font by Urik_Kane (added by Rodrigo Medeiros)
- mm_dedicated_search_maxping "140"; // Restricts public server searches to a maximum ping of X. (Default: 150)
- // sensitivity "3"; // Controls the in-game mouse sensitivity. (Default: 3)
- snd_musicvolume "1"; // Sets the music volume to the maximum. (Default: 1)
- spec_allowroaming "1"; // Allows free spectator roaming. (Default: 0)
- voice_enable "1"; // Enables voice-ingame. (Default: 1)
- voice_modenable "1"; // Enables voice-ingame. (Default: 1)
- voice_scale "1"; // Sets the voice-ingame receive volume to the maximum. (Default: 0.7)
- // ===================
- // Connection Settings
- // ===================
- // Definition of the five different lerp options.
- alias "lerp_0" "rate 30000;cl_cmdrate 100;cl_updaterate 100;cl_interp 0.0;cl_interp_ratio -1;alias lerp_change lerp_16.7;echo Lerp set to 0 (rate 30000, cl_cmdrate 100, cl_updaterate 100, cl_interp 0.0, cl_interp_ratio -1).";
- alias "lerp_16.7" "rate 30000;cl_cmdrate 100;cl_updaterate 100;cl_interp 0.0167;cl_interp_ratio -1;alias lerp_change lerp_33.4;echo Lerp set to 16.7 (rate 30000, cl_cmdrate 100, cl_updaterate 100, cl_interp 0.0167, cl_interp_ratio -1).";
- alias "lerp_33.4" "rate 30000;cl_cmdrate 100;cl_updaterate 100;cl_interp 0.0334;cl_interp_ratio -1;alias lerp_change lerp_50.1;echo Lerp set to 33.4 (rate 30000, cl_cmdrate 100, cl_updaterate 100, cl_interp 0.0334, cl_interp_ratio -1).";
- alias "lerp_50.1" "rate 30000;cl_cmdrate 100;cl_updaterate 100;cl_interp 0.0501;cl_interp_ratio -1;alias lerp_change lerp_66.7;echo Lerp set to 50.1 (rate 30000, cl_cmdrate 100, cl_updaterate 100, cl_interp 0.0501, cl_interp_ratio -1).";
- alias "lerp_66.7" "rate 30000;cl_cmdrate 100;cl_updaterate 100;cl_interp 0.0667;cl_interp_ratio -1;alias lerp_change lerp_0;echo Lerp set to 66.7 (rate 30000, cl_cmdrate 100, cl_updaterate 100, cl_interp 0.0667, cl_interp_ratio -1).";
- lerp_16.7; // Loading of one of the five different lerp options. Change the value here to use a different lerp.
- bind "0" "lerp_16.7"
- // Additional rates presets mainly for testing purposes and changing settings quickly via the console. You can normally ignore these, just use the above.
- alias "rd" "rate 10000;cl_cmdrate 30;cl_updaterate 20;cl_interp 0.1;cl_interp_ratio 2;echo Shitty default rates providing lerp 100 (rate 10000, cl_cmdrate 30, cl_updaterate 20, cl_interp 0.1, cl_interp_ratio 2) set.";
- alias "rd+" "rate 30000;cl_cmdrate 30;cl_updaterate 30;cl_interp 0.1;cl_interp_ratio -1;echo Improved default rates while still providing shitty lerp 100 (rate 30000, cl_cmdrate 30, cl_updaterate 30, cl_interp 0.1, cl_interp_ratio -1) set.";
- alias "rc1" "rate 30000;cl_cmdrate 30;cl_updaterate 30;cl_interp 0.0667;cl_interp_ratio -1;echo Custom rates preset #1 providing lerp 66.7 (rate 30000, cl_cmdrate 30, cl_updaterate 30, cl_interp 0.0667, cl_interp_ratio -1) set.";
- alias "rc2" "rate 30000;cl_cmdrate 30;cl_updaterate 30;cl_interp 0.0334;cl_interp_ratio -1;echo Custom rates preset #2 providing lerp 33.4 (rate 30000, cl_cmdrate 30, cl_updaterate 30, cl_interp 0.0334, cl_interp_ratio -1) set.";
- alias "rc3" "rate 30000;cl_cmdrate 30;cl_updaterate 30;cl_interp 0.0;cl_interp_ratio 1-;echo Custom rates preset #3 providing lerp 0 (rate 30000, cl_cmdrate 30, cl_updaterate 30, cl_interp 0.0, cl_interp_ratio -1) set.";
- alias "rc4" "rate 30000;cl_cmdrate 60;cl_updaterate 60;cl_interp 0.0334;cl_interp_ratio -1;echo Custom rates preset #4 providing lerp 33.4 (rate 30000, cl_cmdrate 60, cl_updaterate 60, cl_interp 0.0334, cl_interp_ratio -1) set.";
- alias "rc5" "rate 30000;cl_cmdrate 60;cl_updaterate 60;cl_interp 0.0167;cl_interp_ratio -1;echo Custom rates preset #5 providing lerp 16.7 (rate 30000, cl_cmdrate 60, cl_updaterate 60, cl_interp 0.0167, cl_interp_ratio -1) set.";
- alias "rc6" "rate 30000;cl_cmdrate 60;cl_updaterate 60;cl_interp 0.0;cl_interp_ratio -1;echo Custom rates preset #6 providing lerp 0 (rate 30000, cl_cmdrate 60, cl_updaterate 60, cl_interp 0.0, cl_interp_ratio -1) set.";
- alias "rc7" "rate 30000;cl_cmdrate 100;cl_updaterate 100;cl_interp 0.02;cl_interp_ratio -1;echo Custom rates preset #7 providing lerp 20 (rate 30000, cl_cmdrate 100, cl_updaterate 100, cl_interp 0.02, cl_interp_ratio -1) set.";
- alias "rc8" "rate 30000;cl_cmdrate 100;cl_updaterate 100;cl_interp 0.01;cl_interp_ratio -1;echo Custom rates preset #8 providing lerp 10 (rate 30000, cl_cmdrate 100, cl_updaterate 100, cl_interp 0.01, cl_interp_ratio -1) set.";
- alias "rc9" "rate 30000;cl_cmdrate 100;cl_updaterate 100;cl_interp 0.0;cl_interp_ratio -1;echo Custom rates preset #9 providing lerp 0 (rate 30000, cl_cmdrate 100, cl_updaterate 100, cl_interp 0.0, cl_interp_ratio -1) set.";
- alias "rc10" "rate 30000;cl_cmdrate 100;cl_updaterate 100;cl_interp 0.0667;cl_interp_ratio -1;echo Custom rates preset #10 providing lerp 66.7 (rate 30000, cl_cmdrate 100, cl_updaterate 100, cl_interp 0.0667, cl_interp_ratio -1) set.";
- alias "rc11" "rate 30000;cl_cmdrate 100;cl_updaterate 100;cl_interp 0.0501;cl_interp_ratio -1;echo Custom rates preset #11 providing lerp 50.1 (rate 30000, cl_cmdrate 100, cl_updaterate 100, cl_interp 0.0501, cl_interp_ratio -1) set.";
- alias "rc12" "rate 30000;cl_cmdrate 100;cl_updaterate 100;cl_interp 0.0334;cl_interp_ratio -1;echo Custom rates preset #12 providing lerp 33.4 (rate 30000, cl_cmdrate 100, cl_updaterate 100, cl_interp 0.0334, cl_interp_ratio -1) set.";
- alias "rc13" "rate 30000;cl_cmdrate 100;cl_updaterate 100;cl_interp 0.0167;cl_interp_ratio -1;echo Custom rates preset #13 providing lerp 16.7 (rate 30000, cl_cmdrate 100, cl_updaterate 100, cl_interp 0.0167, cl_interp_ratio -1) set.";
- alias "rc14" "rate 30000;cl_cmdrate 100;cl_updaterate 100;cl_interp 0.0;cl_interp_ratio -1;echo Custom rates preset #14 providing lerp 0 (rate 30000, cl_cmdrate 100, cl_updaterate 100, cl_interp 0.0, cl_interp_ratio -1) set.";
- // =========
- // Crosshair
- // =========
- cl_crosshair_alpha "255"; // Controls the crosshair opacity. (Default: 255)
- cl_crosshair_dynamic "0"; // Stops the crosshair from showing your bullet spread and makes it remain static instead. (Default: 1)
- cl_crosshair_thickness "2"; // Controls the thickness of the crosshair. (Default: 2)
- cl_colorblind "1"; // Enables colorblind mode for the crosshair only. Makes it white with a black surrounding. (Default: 0)
- cl_crosshair_red "255"; // Controls the amount of red color in the crosshair if colorblind mode is disabled. (Default: 138)
- cl_crosshair_green "0"; // Controls the amount of green color in the crosshair if colorblind mode is disabled. (Default: 182)
- cl_crosshair_blue "0"; // Controls the amount of blue color in the crosshair if colorblind mode is disabled. (Default: 220)
- // =====
- // Glows
- // =====
- cl_glow_survivor_r "0.0";
- cl_glow_survivor_g "1.0";
- cl_glow_survivor_b "1.0";
- cl_glow_survivor_vomit_r "1.0";
- cl_glow_survivor_vomit_g "0.0";
- cl_glow_survivor_vomit_b "1.0";
- cl_glow_survivor_hurt_r "1.0";
- cl_glow_survivor_hurt_g "1.0";
- cl_glow_survivor_hurt_b "0.0";
- cl_glow_item_r "1.0";
- cl_glow_item_g "1.0";
- cl_glow_item_b "1.0";
- cl_glow_item_far_r "1.0";
- cl_glow_item_far_g "1.0";
- cl_glow_item_far_b "1.0";
- cl_glow_thirdstrike_item_r "1.0";
- cl_glow_thirdstrike_item_g "0.0";
- cl_glow_thirdstrike_item_b "0.0";
- cl_glow_ability_r "1.0";
- cl_glow_ability_g "0.0";
- cl_glow_ability_b "0.0";
- cl_glow_infected_r "0.0";
- cl_glow_infected_g "1.0";
- cl_glow_infected_b "1.0";
- cl_glow_ghost_infected_r "1.0";
- cl_glow_ghost_infected_g "1.0";
- cl_glow_ghost_infected_b "1.0";
- cl_glow_infected_vomit_r "1.0";
- cl_glow_infected_vomit_g "0.0";
- cl_glow_infected_vomit_b "1.0";
- cl_glow_survivor_health_include_buffer "1"; // Controls whether any temporary health buffer will affect the colour of the survivor glows or only permanent health. (Default: 1)
- cl_glow_survivor_health_bleed_pulse "1"; // Disables pulsating glows. Normally in effect when the survivors have any temporary health. (Default: 1)
- cl_glow_survivor_health_bleed_pulse_amount "0.3";
- cl_glow_survivor_health_bleed_pulse_speed "10";
- cl_glow_survivor_health_high_r "0.0";
- cl_glow_survivor_health_high_g "1.0";
- cl_glow_survivor_health_high_b "0.0";
- cl_glow_survivor_health_med_r "1.0";
- cl_glow_survivor_health_med_g "1.0";
- cl_glow_survivor_health_med_b "0.0";
- cl_glow_survivor_health_low_r "1.0";
- cl_glow_survivor_health_low_g "0.0";
- cl_glow_survivor_health_low_b "0.0";
- cl_glow_survivor_health_crit_r "1.0";
- cl_glow_survivor_health_crit_g "0.0";
- cl_glow_survivor_health_crit_b "0.0";
- // =====================
- // Scoreboard & Netgraph
- // =====================
- bind "TAB" "+showscores_custom"; // Rebinds TAB to a custom script adding the netgraph to the scoreboard. (Default: +showscores)
- net_graphpos "0"; // Places the netgraph in the bottom left corner, together with the scoreboard. (Default: 1)
- net_scale "15"; // Reduces the sizes of the netgraph bars. (Default: 5)
- net_graphshowlatency "0"; // Disables displaying of the latency graph. (Default: 1)
- net_graphshowinterp "0"; // Disables displaying of the interpolation graph. (Default: 1)
- alias "+showscores_custom" "+showscores;net_graph 4";
- alias "-showscores_custom" "-showscores;net_graph 0";
- // =================
- // Brightness Toggle
- // =================
- alias "brightness_normal" "mat_monitorgamma 2.2;mat_monitorgamma_tv_enabled 0;alias brightness_toggle brightness_maximum";
- alias "brightness_maximum" "mat_monitorgamma 1.6;mat_monitorgamma_tv_enabled 1;alias brightness_toggle brightness_normal";
- alias "brightness_toggle" "brightness_maximum";
- // ============================
- // Force Dedicated Lobby Server
- // ============================
- // These are some European Confogl servers that you can force from a lobby as the leader with the appropriate console command (pwg, l4d2tv, gm or pixie).
- // While these are normally used by various random players, keep in mind nevertheless that in general just because you are able to connect to a server,
- // it does not automatically mean that you are also allowed to use it for matches, so use these at your own discretion.
- // Also, some of the IPs might not work anymore after some time if an owner makes changes to his server structure.
- alias "pwg" "mm_dedicated_force_servers 93.186.192.143:27015,93.186.192.143:27016,93.186.192.143:27017,93.186.192.143:27018,93.186.192.143:27019,93.186.192.143:27020,93.186.192.143:27021,93.186.192.143:27022,93.186.192.143:27023,93.186.192.143:27024;Echo Dedicated lobby server set to the Pub War Group servers.";
- alias "l4d2tv" "mm_dedicated_force_servers 88.190.29.59:27020,88.190.29.59:27025,88.190.29.59:27030,88.190.29.59:27035,88.190.29.59:27040,88.190.29.59:27045,88.190.14.204:27019,87.98.139.112:27145;Echo Dedicated lobby server set to the L4D2TV.net servers.";
- alias "gm" "mm_dedicated_force_servers 46.105.228.223:27015,46.105.228.223:27016,46.105.228.223:27017,46.105.228.223:27018,46.105.228.223:27019,46.105.228.223:27020,46.105.228.223:27021,46.105.228.223:27022,46.105.228.223:27023,46.105.228.223:27024;Echo Dedicated lobby server set to the Gaming Madness servers."
- alias "pixie" "mm_dedicated_force_servers 87.98.139.112:27215,80.82.209.176:20022,92.48.121.100:27015,85.234.148.107:27015,217.23.9.184:21700;Echo Dedicated lobby server set to the Router Pixies servers.";
- // ===================
- // Server Status Check
- // ===================
- // The server status check script is split up into multiple aliases because it is too long for a single alias.
- alias "server_status_check" "server_status_check_1";
- alias "server_status_check_1" "toggleconsole;wait 50;echo;echo;wait 5;echo ================================================================================;wait 5;echo;wait 5;server_status_check_2";
- alias "server_status_check_2" "status;wait 50;echo;server_status_check_3";
- alias "server_status_check_3" "sv_minrate;sv_maxrate;sv_mincmdrate;sv_maxcmdrate;help sv_minupdaterate;help sv_maxupdaterate;help sv_client_min_interp_ratio;help sv_client_max_interp_ratio;echo;server_status_check_4";
- alias "server_status_check_4" "meta list;wait 50;echo;wait 5;server_status_check_5";
- alias "server_status_check_5" "sm plugins;sm plugins 11;sm plugins 22;sm plugins 33;sm plugins 44;sm plugins 55;sm plugins 66;sm plugins 77;sm plugins 88;sm plugins 99;wait 50;echo;wait 5;server_status_check_6";
- alias "server_status_check_6" "confogl_clientsettings;wait 50;echo;server_status_check_7";
- alias "server_status_check_7" "confogl_cvardiff;wait 50;echo;wait 5;server_status_check_8";
- alias "server_status_check_8" "echo ================================================================================;wait 5;echo;echo";
- alias "server_confogl_cvars" "server_confogl_cvars_1";
- alias "server_confogl_cvars_1" "toggleconsole;wait 50;echo;echo;wait 5;echo ================================================================================;wait 5;echo;wait 5;server_confogl_cvars_2";
- alias "server_confogl_cvars_2" "confogl_cvarsettings;wait 15;confogl_cvarsettings 20;wait 15;confogl_cvarsettings 40;wait 15;confogl_cvarsettings 60;wait 15;confogl_cvarsettings 80;wait 15;confogl_cvarsettings 100;wait 15;confogl_cvarsettings 120;wait 15;confogl_cvarsettings 140;wait 15;confogl_cvarsettings 160;wait 15;confogl_cvarsettings 180;wait 15;confogl_cvarsettings 200;wait 15;confogl_cvarsettings 220;wait 15;confogl_cvarsettings 240;wait 50;echo;wait 5;server_confogl_cvars_3";
- alias "server_confogl_cvars_3" "echo ================================================================================;wait 5;echo;echo";
- // ========================
- // Third-person View & Zoom
- // ========================
- cam_ideallag "0"; // Third-person camera adjustments to allow better look & aiming.
- cam_idealyaw "0"; //
- cam_idealdelta "4"; //
- cam_idealpitch "0"; //
- c_thirdpersonshoulderaimdist "720"; //
- c_thirdpersonshoulderdist "40"; //
- c_thirdpersonshoulderheight "10"; //
- c_thirdpersonshoulderoffset "0"; //
- alias "thirdperson_defaultzoom" "thirdperson_zoom_100";
- alias "thirdperson_on" "firstperson;thirdpersonshoulder;bind mwheelup thirdperson_zoom_in;bind mwheeldown thirdperson_zoom_out;thirdperson_defaultzoom;alias thirdperson_toggle thirdperson_off";
- alias "thirdperson_off" "firstperson;bind mwheelup invprev;bind mwheeldown invnext;alias thirdperson_toggle thirdperson_on";
- alias "thirdperson_zoom_30" "cam_idealdist 30;alias thirdperson_zoom_in thirdperson_zoom_30;alias thirdperson_zoom_out thirdperson_zoom_35";
- alias "thirdperson_zoom_35" "cam_idealdist 35;alias thirdperson_zoom_in thirdperson_zoom_30;alias thirdperson_zoom_out thirdperson_zoom_40";
- alias "thirdperson_zoom_40" "cam_idealdist 40;alias thirdperson_zoom_in thirdperson_zoom_35;alias thirdperson_zoom_out thirdperson_zoom_45";
- alias "thirdperson_zoom_45" "cam_idealdist 45;alias thirdperson_zoom_in thirdperson_zoom_40;alias thirdperson_zoom_out thirdperson_zoom_50";
- alias "thirdperson_zoom_50" "cam_idealdist 50;alias thirdperson_zoom_in thirdperson_zoom_45;alias thirdperson_zoom_out thirdperson_zoom_55";
- alias "thirdperson_zoom_55" "cam_idealdist 55;alias thirdperson_zoom_in thirdperson_zoom_50;alias thirdperson_zoom_out thirdperson_zoom_60";
- alias "thirdperson_zoom_60" "cam_idealdist 60;alias thirdperson_zoom_in thirdperson_zoom_55;alias thirdperson_zoom_out thirdperson_zoom_65";
- alias "thirdperson_zoom_65" "cam_idealdist 65;alias thirdperson_zoom_in thirdperson_zoom_60;alias thirdperson_zoom_out thirdperson_zoom_70";
- alias "thirdperson_zoom_70" "cam_idealdist 70;alias thirdperson_zoom_in thirdperson_zoom_65;alias thirdperson_zoom_out thirdperson_zoom_75";
- alias "thirdperson_zoom_75" "cam_idealdist 75;alias thirdperson_zoom_in thirdperson_zoom_70;alias thirdperson_zoom_out thirdperson_zoom_80";
- alias "thirdperson_zoom_80" "cam_idealdist 80;alias thirdperson_zoom_in thirdperson_zoom_75;alias thirdperson_zoom_out thirdperson_zoom_85";
- alias "thirdperson_zoom_85" "cam_idealdist 85;alias thirdperson_zoom_in thirdperson_zoom_80;alias thirdperson_zoom_out thirdperson_zoom_90";
- alias "thirdperson_zoom_90" "cam_idealdist 90;alias thirdperson_zoom_in thirdperson_zoom_85;alias thirdperson_zoom_out thirdperson_zoom_95";
- alias "thirdperson_zoom_95" "cam_idealdist 95;alias thirdperson_zoom_in thirdperson_zoom_90;alias thirdperson_zoom_out thirdperson_zoom_100";
- alias "thirdperson_zoom_100" "cam_idealdist 100;alias thirdperson_zoom_in thirdperson_zoom_95;alias thirdperson_zoom_out thirdperson_zoom_105";
- alias "thirdperson_zoom_105" "cam_idealdist 105;alias thirdperson_zoom_in thirdperson_zoom_100;alias thirdperson_zoom_out thirdperson_zoom_110";
- alias "thirdperson_zoom_110" "cam_idealdist 110;alias thirdperson_zoom_in thirdperson_zoom_105;alias thirdperson_zoom_out thirdperson_zoom_115";
- alias "thirdperson_zoom_115" "cam_idealdist 115;alias thirdperson_zoom_in thirdperson_zoom_110;alias thirdperson_zoom_out thirdperson_zoom_120";
- alias "thirdperson_zoom_120" "cam_idealdist 120;alias thirdperson_zoom_in thirdperson_zoom_115;alias thirdperson_zoom_out thirdperson_zoom_125";
- alias "thirdperson_zoom_125" "cam_idealdist 135;alias thirdperson_zoom_in thirdperson_zoom_120;alias thirdperson_zoom_out thirdperson_zoom_130";
- alias "thirdperson_zoom_130" "cam_idealdist 130;alias thirdperson_zoom_in thirdperson_zoom_125;alias thirdperson_zoom_out thirdperson_zoom_135";
- alias "thirdperson_zoom_135" "cam_idealdist 135;alias thirdperson_zoom_in thirdperson_zoom_130;alias thirdperson_zoom_out thirdperson_zoom_140";
- alias "thirdperson_zoom_140" "cam_idealdist 140;alias thirdperson_zoom_in thirdperson_zoom_135;alias thirdperson_zoom_out thirdperson_zoom_145";
- alias "thirdperson_zoom_145" "cam_idealdist 145;alias thirdperson_zoom_in thirdperson_zoom_140;alias thirdperson_zoom_out thirdperson_zoom_150";
- alias "thirdperson_zoom_150" "cam_idealdist 150;alias thirdperson_zoom_in thirdperson_zoom_145;alias thirdperson_zoom_out thirdperson_zoom_155";
- alias "thirdperson_zoom_155" "cam_idealdist 155;alias thirdperson_zoom_in thirdperson_zoom_150;alias thirdperson_zoom_out thirdperson_zoom_160";
- alias "thirdperson_zoom_160" "cam_idealdist 160;alias thirdperson_zoom_in thirdperson_zoom_155;alias thirdperson_zoom_out thirdperson_zoom_165";
- alias "thirdperson_zoom_165" "cam_idealdist 165;alias thirdperson_zoom_in thirdperson_zoom_160;alias thirdperson_zoom_out thirdperson_zoom_170";
- alias "thirdperson_zoom_170" "cam_idealdist 170;alias thirdperson_zoom_in thirdperson_zoom_165;alias thirdperson_zoom_out thirdperson_zoom_175";
- alias "thirdperson_zoom_175" "cam_idealdist 175;alias thirdperson_zoom_in thirdperson_zoom_170;alias thirdperson_zoom_out thirdperson_zoom_180";
- alias "thirdperson_zoom_180" "cam_idealdist 180;alias thirdperson_zoom_in thirdperson_zoom_175;alias thirdperson_zoom_out thirdperson_zoom_185";
- alias "thirdperson_zoom_185" "cam_idealdist 185;alias thirdperson_zoom_in thirdperson_zoom_180;alias thirdperson_zoom_out thirdperson_zoom_190";
- alias "thirdperson_zoom_190" "cam_idealdist 190;alias thirdperson_zoom_in thirdperson_zoom_185;alias thirdperson_zoom_out thirdperson_zoom_195";
- alias "thirdperson_zoom_195" "cam_idealdist 195;alias thirdperson_zoom_in thirdperson_zoom_190;alias thirdperson_zoom_out thirdperson_zoom_200";
- alias "thirdperson_zoom_200" "cam_idealdist 200;alias thirdperson_zoom_in thirdperson_zoom_195;alias thirdperson_zoom_out thirdperson_zoom_200";
- alias "thirdperson_toggle" "thirdperson_on";
- // =======================
- // Demo Playback Timescale
- // =======================
- alias "demo_timescale_binds_on" "bind mwheelup demo_timescale_up;bind mwheeldown demo_timescale_down;bind mouse3 demo_timescale_1;alias demo_timescale_binds_toggle demo_timescale_binds_off;demo_timescale_1;echo Demo playback timescale binds turned ON.";
- alias "demo_timescale_binds_off" "bind mwheelup invprev;bind mwheeldown invnext;bind mouse3 +zoom;alias demo_timescale_binds_toggle demo_timescale_binds_on;demo_timescale_1;echo Demo playback timescale binds turned OFF.";
- alias "demo_timescale_75" "demo_timescale 75;alias demo_timescale_up demo_timescale_75;alias demo_timescale_down demo_timescale_50";
- alias "demo_timescale_50" "demo_timescale 50;alias demo_timescale_up demo_timescale_75;alias demo_timescale_down demo_timescale_25";
- alias "demo_timescale_25" "demo_timescale 25;alias demo_timescale_up demo_timescale_50;alias demo_timescale_down demo_timescale_10";
- alias "demo_timescale_10" "demo_timescale 10;alias demo_timescale_up demo_timescale_25;alias demo_timescale_down demo_timescale_7.5";
- alias "demo_timescale_7.5" "demo_timescale 7.5;alias demo_timescale_up demo_timescale_10;alias demo_timescale_down demo_timescale_5";
- alias "demo_timescale_5" "demo_timescale 5;alias demo_timescale_up demo_timescale_7.5;alias demo_timescale_down demo_timescale_4";
- alias "demo_timescale_4" "demo_timescale 4;alias demo_timescale_up demo_timescale_5;alias demo_timescale_down demo_timescale_3";
- alias "demo_timescale_3" "demo_timescale 3;alias demo_timescale_up demo_timescale_4;alias demo_timescale_down demo_timescale_2";
- alias "demo_timescale_2" "demo_timescale 2;alias demo_timescale_up demo_timescale_3;alias demo_timescale_down demo_timescale_1.75";
- alias "demo_timescale_1.75" "demo_timescale 1.75;alias demo_timescale_up demo_timescale_2;alias demo_timescale_down demo_timescale_1.5";
- alias "demo_timescale_1.5" "demo_timescale 1.5;alias demo_timescale_up demo_timescale_1.75;alias demo_timescale_down demo_timescale_1.25";
- alias "demo_timescale_1.25" "demo_timescale 1.25;alias demo_timescale_up demo_timescale_1.5;alias demo_timescale_down demo_timescale_1";
- alias "demo_timescale_1" "demo_timescale 1;alias demo_timescale_up demo_timescale_1.25;alias demo_timescale_down demo_timescale_0.8";
- alias "demo_timescale_0.8" "demo_timescale 0.8;alias demo_timescale_up demo_timescale_1;alias demo_timescale_down demo_timescale_0.6";
- alias "demo_timescale_0.6" "demo_timescale 0.6;alias demo_timescale_up demo_timescale_0.8;alias demo_timescale_down demo_timescale_0.4";
- alias "demo_timescale_0.4" "demo_timescale 0.4;alias demo_timescale_up demo_timescale_0.6;alias demo_timescale_down demo_timescale_0.2";
- alias "demo_timescale_0.2" "demo_timescale 0.2;alias demo_timescale_up demo_timescale_0.4;alias demo_timescale_down demo_timescale_0.1";
- alias "demo_timescale_0.1" "demo_timescale 0.1;alias demo_timescale_up demo_timescale_0.2;alias demo_timescale_down demo_timescale_0.05";
- alias "demo_timescale_0.05" "demo_timescale 0.05;alias demo_timescale_up demo_timescale_0.1;alias demo_timescale_down demo_timescale_0.01";
- alias "demo_timescale_0.01" "demo_timescale 0.01;alias demo_timescale_up demo_timescale_0.05;alias demo_timescale_down demo_timescale_0.001";
- alias "demo_timescale_0.001" "demo_timescale 0.001;alias demo_timescale_up demo_timescale_0.01;alias demo_timescale_down demo_timescale_0.001";
- alias "demo_timescale_binds_toggle" "demo_timescale_binds_on";
- // ===================================================
- // Demo Playback Crosshair, Gun Viewmodel & HUD Toggle
- // ===================================================
- alias "crosshair_off" "cl_crosshair_alpha 0;alias crosshair_toggle crosshair_on";
- alias "crosshair_on" "cl_crosshair_alpha 255;alias crosshair_toggle crosshair_off";
- alias "crosshair_complete_off" "crosshair_off;crosshair 0;alias crosshair_complete_toggle crosshair_complete_on";
- alias "crosshair_complete_on" "crosshair_on;crosshair 1;alias crosshair_complete_toggle crosshair_complete_off";
- crosshair_complete_on;
- alias "viewmodel_off" "sv_cheats 1;r_drawviewmodel 0;r_flashlightbrightness 0;alias viewmodel_toggle viewmodel_on";
- alias "viewmodel_on" "r_drawviewmodel 1;r_flashlightbrightness 0.25;alias viewmodel_toggle viewmodel_off";
- alias "viewmodel_toggle" "viewmodel_off";
- alias "hud_off" "sv_cheats 1;cl_drawhud 0;hidehud 4;closecaption 0;alias hud_toggle hud_on";
- alias "hud_on" "cl_drawhud 1;hidehud 0;closecaption 1;alias hud_toggle hud_off";
- alias "hud_toggle" "hud_off";
- // ===========================================
- // Default TPS and BINDS after recording demos
- // ===========================================
- //DEFAULT TPS
- c_thirdpersonshoulder "0"
- c_thirdpersonshoulderaimdist "120.0"
- c_thirdpersonshoulderdist "40.0"
- c_thirdpersonshoulderheight "5.0"
- c_thirdpersonshoulderoffset "20.0"
- cam_idealdist "150"
- cam_collision "1"
- //DEFAULTS BINDS
- bind "1" "slot1"
- bind "2" "slot2"
- bind "3" "slot3"
- bind "4" "slot4"
- bind "5" "slot5"
- bind "6" "slot6"
- bind "7" "slot7"
- bind "8" "slot8"
- bind "9" "slot9"
- bind "0" "slot10"
- // =====================
- // Quick Pill/Adrenaline
- // =====================
- alias "quickpill" "use weapon_pain_pills;use weapon_adrenaline;wait 30;+attack;wait 40;-attack"
- bind "MOUSE3" "quickpill"
- // ====
- // ETC.
- // ====
- bind "\" "+zoom"
- bind "k" "say_team ADRENALINE - let me fill!"
- bind "l" "say_team COVER ME!"
- // =====
- // Echo
- // =====
- clear
- echo Rodrigo M.'s C0NFiG
- echo LOADING...
- echo ----------------
- echo |\\10%\\\\\\\\\\|
- echo |\\\20%\\\\\\\\\|
- echo |\\\\30%\\\\\\\\|
- echo |\\\\\40%\\\\\\\|
- echo |\\\\\\50%\\\\\\|
- echo |\\\\\\\60%\\\\\|
- echo |\\\\\\\\70%\\\\|
- echo |\\\\\\\\\80%\\\|
- echo |\\\\\\\\\\90%\\|
- echo ----- 100% -----
- echo - IT'S TIME TO -
- echo - KILL ALL SONS OF BITCHES -
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