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Aug 22nd, 2016
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  1. #0 0x6c7b2459 SDL_LogCritical() (C:\Users\Charles\Documents\wesnoth-git\SDL2.dll:??)
  2. #1 0x130fcb4 std::function<void (gui2::event::tdispatcher&, gui2::event::tevent, bool&, bool&)>::function(std::function<void (gui2::event::tdispatcher&, gui2::event::tevent, bool&, bool&)> const&)(this=0x1c32a33c, __x=...) (C:/TDM-GCC-32/lib/gcc/mingw32/5.1.0/include/c++/functional:2242)
  3. #2 0xd38fed gui2::event::implementation::fire_event<std::function<void (gui2::event::tdispatcher&, gui2::event::tevent, bool&, bool&)>, gui2::event::ttrigger>(gui2::event::tevent, std::vector<std::pair<gui2::twidget*, gui2::event::tevent>, std::allocator<std::pair<gui2::twidget*, gui2::event::tevent> > >&, gui2::twidget*, gui2::twidget*, gui2::event::ttrigger)(event=gui2::event::LEFT_BUTTON_CLICK, event_chain=..., dispatcher=0x23e47670, widget=0x240e3450, functor=...) (../../src/gui/core/event/dispatcher_private.hpp:449)
  4. #3 0xd329d7 gui2::event::fire_event<std::function<void (gui2::event::tdispatcher&, gui2::event::tevent, bool&, bool&)>, gui2::event::ttrigger>(gui2::event::tevent, gui2::twidget*, gui2::twidget*, gui2::event::ttrigger)(event=gui2::event::LEFT_BUTTON_CLICK, dispatcher=0x23e47670, widget=0x240e3450, functor=...) (../../src/gui/core/event/dispatcher_private.hpp:529)
  5. #4 0x7422bc gui2::event::tdispatcher::fire(this=0x23e47678, event=gui2::event::LEFT_BUTTON_CLICK, target=...) (C:\Users\Charles\Documents\wesnoth-git\src\gui\core\event\dispatcher.cpp:174)
  6. #5 0xd37c16 gui2::event::tmouse_button<(gui2::event::tevent)7, (gui2::event::tevent)8, (gui2::event::tevent)9, (gui2::event::tevent)10, (gui2::event::tevent)11, (gui2::event::tevent)12>::mouse_button_click(this=0x23e47bf8, widget=0x240e3450) (C:\Users\Charles\Documents\wesnoth-git\src\gui\core\event\distributor.cpp:593)
  7. #6 0xd381cb gui2::event::tmouse_button<(gui2::event::tevent)7, (gui2::event::tevent)8, (gui2::event::tevent)9, (gui2::event::tevent)10, (gui2::event::tevent)11, (gui2::event::tevent)12>::signal_handler_sdl_button_up(this=0x23e47bf8, event=gui2::event::SDL_LEFT_BUTTON_UP, handled=@0x1c32a77f: false, coordinate=...) (C:\Users\Charles\Documents\wesnoth-git\src\gui\core\event\distributor.cpp:551)
  8. #7 0xf2bbad std::_Mem_fn_base<void (gui2::event::tmouse_button<(gui2::event::tevent)7, (gui2::event::tevent)8, (gui2::event::tevent)9, (gui2::event::tevent)10, (gui2::event::tevent)11, (gui2::event::tevent)12>::*)(gui2::event::tevent, bool&, gui2::tpoint const&), true>::operator()<gui2::event::tevent, bool&, gui2::tpoint const&, void>(gui2::event::tmouse_button<(gui2::event::tevent)7, (gui2::event::tevent)8, (gui2::event::tevent)9, (gui2::event::tevent)10, (gui2::event::tevent)11, (gui2::event::tevent)12>*, gui2::even (C:/TDM-GCC-32/lib/gcc/mingw32/5.1.0/include/c++/functional:600)
  9. #8 0x114c431 std::_Bind<std::_Mem_fn<void (gui2::event::tmouse_button<(gui2::event::tevent)7, (gui2::event::tevent)8, (gui2::event::tevent)9, (gui2::event::tevent)10, (gui2::event::tevent)11, (gui2::event::tevent)12>::*)(gui2::event::tevent, bool&, gui2::tpoint const&)> (gui2::event::tmouse_button<(gui2::event::tevent)7, (gui2::event::tevent)8, (gui2::event::tevent)9, (gui2::event::tevent)10, (gui2::event::tevent)11, (gui2::event::tevent)12>*, boost::arg<2>, boost::arg<3>, boost::arg<5>)>::__call<void, gui2::event::tdi (C:/TDM-GCC-32/lib/gcc/mingw32/5.1.0/include/c++/functional:1074)
  10. #9 0x114c5a8 std::_Bind<std::_Mem_fn<void (gui2::event::tmouse_button<(gui2::event::tevent)7, (gui2::event::tevent)8, (gui2::event::tevent)9, (gui2::event::tevent)10, (gui2::event::tevent)11, (gui2::event::tevent)12>::*)(gui2::event::tevent, bool&, gui2::tpoint const&)> (gui2::event::tmouse_button<(gui2::event::tevent)7, (gui2::event::tevent)8, (gui2::event::tevent)9, (gui2::event::tevent)10, (gui2::event::tevent)11, (gui2::event::tevent)12>*, boost::arg<2>, boost::arg<3>, boost::arg<5>)>::operator()<gui2::event::tdisp (C:/TDM-GCC-32/lib/gcc/mingw32/5.1.0/include/c++/functional:1133)
  11. #10 0x10ca633 std::_Function_handler<void (gui2::event::tdispatcher&, gui2::event::tevent, bool&, bool&, gui2::tpoint const&), std::_Bind<std::_Mem_fn<void (gui2::event::tmouse_button<(gui2::event::tevent)7, (gui2::event::tevent)8, (gui2::event::tevent)9, (gui2::event::tevent)10, (gui2::event::tevent)11, (gui2::event::tevent)12>::*)(gui2::event::tevent, bool&, gui2::tpoint const&)> (gui2::event::tmouse_button<(gui2::event::tevent)7, (gui2::event::tevent)8, (gui2::event::tevent)9, (gui2::event::tevent)10, (gui2::event::t (C:/TDM-GCC-32/lib/gcc/mingw32/5.1.0/include/c++/functional:1871)
  12. #11 0xf8fe46 std::function<void (gui2::event::tdispatcher&, gui2::event::tevent, bool&, bool&, gui2::tpoint const&)>::operator()(gui2::event::tdispatcher&, gui2::event::tevent, bool&, bool&, gui2::tpoint const&) const(this=0x1c32a79c, __args#0=..., __args#1=gui2::event::SDL_LEFT_BUTTON_UP, __args#2=@0x1c32a77f: false, __args#3=@0x1c32a77e: false, __args#4=...) (C:/TDM-GCC-32/lib/gcc/mingw32/5.1.0/include/c++/functional:2271)
  13. #12 0xd404a7 gui2::event::ttrigger_mouse::operator()(std::function<void (gui2::event::tdispatcher&, gui2::event::tevent, bool&, bool&, gui2::tpoint const&) (C:\Users\Charles\Documents\wesnoth-git\src\gui\core\event\dispatcher.cpp:192)
  14. #13 0xd39ba1 gui2::event::implementation::fire_event<std::function<void (gui2::event::tdispatcher&, gui2::event::tevent, bool&, bool&, gui2::tpoint const&)>, gui2::event::ttrigger_mouse>(gui2::event::tevent, std::vector<std::pair<gui2::twidget*, gui2::event::tevent>, std::allocator<std::pair<gui2::twidget*, gui2::event::tevent> > >&, gui2::twidget*, gui2::twidget*, gui2::event::ttrigger_mouse)(event=gui2::event::SDL_LEFT_BUTTON_UP, event_chain=..., dispatcher=0x23e47670, widget=0x23e47670, functor=...) (../../src/gui/core/event/dispatcher_private.hpp:449)
  15. #14 0xd32c25 gui2::event::fire_event<std::function<void (gui2::event::tdispatcher&, gui2::event::tevent, bool&, bool&, gui2::tpoint const&)>, gui2::event::ttrigger_mouse>(gui2::event::tevent, gui2::twidget*, gui2::twidget*, gui2::event::ttrigger_mouse)(event=gui2::event::SDL_LEFT_BUTTON_UP, dispatcher=0x23e47670, widget=0x23e47670, functor=...) (../../src/gui/core/event/dispatcher_private.hpp:529)
  16. #15 0x742365 gui2::event::tdispatcher::fire(this=0x23e47678, event=gui2::event::SDL_LEFT_BUTTON_UP, target=..., coordinate=...) (C:\Users\Charles\Documents\wesnoth-git\src\gui\core\event\dispatcher.cpp:206)
  17. #16 0x7470ab gui2::event::thandler::mouse(this=0x20407bb8, event=gui2::event::SDL_LEFT_BUTTON_UP, position=...) (C:\Users\Charles\Documents\wesnoth-git\src\gui\core\event\handler.cpp:569)
  18. #17 0x7471ac gui2::event::thandler::mouse_button_up(this=0x20407bb8, position=..., button=1 '\001') (C:\Users\Charles\Documents\wesnoth-git\src\gui\core\event\handler.cpp:588)
  19. #18 0x746463 gui2::event::thandler::handle_event(this=0x20407bb8, event=...) (C:\Users\Charles\Documents\wesnoth-git\src\gui\core\event\handler.cpp:341)
  20. #19 0x5b8a5d events::pump() (C:\Users\Charles\Documents\wesnoth-git\src\events.cpp:595)
  21. #20 0x887c87 gui2::twindow::show(this=0x23e47670, restore=false, auto_close_timeout=0) (C:\Users\Charles\Documents\wesnoth-git\src\gui\widgets\window.cpp:675)
  22. #21 0x76f78e gui2::tdialog::show(this=0x1c32ae98, video=..., auto_close_time=0) (C:\Users\Charles\Documents\wesnoth-git\src\gui\dialogs\dialog.cpp:51)
  23. #22 0x6b5bc3 enter_create_mode(video=..., game_config=..., state=..., wesnothd_connection=0x0, local_players_only=true) (C:\Users\Charles\Documents\wesnoth-git\src\game_initialization\multiplayer.cpp:532)
  24. #23 0x6b7344 mp::start_local_game(video=..., game_config=..., state=...) (C:\Users\Charles\Documents\wesnoth-git\src\game_initialization\multiplayer.cpp:740)
  25. #24 0x703727 game_launcher::play_multiplayer(this=0x1e22f0e8) (C:\Users\Charles\Documents\wesnoth-git\src\game_launcher.cpp:879)
  26. #25 0xb2cb9f do_gameloop(args=...) (C:\Users\Charles\Documents\wesnoth-git\src\wesnoth.cpp:798)
  27. #26 0xb2e52b SDL_main(argc=argc@entry=1, argv=argv@entry=0x1b0018) (C:\Users\Charles\Documents\wesnoth-git\src\wesnoth.cpp:1072)
  28. #27 0xb8ad0f main_utf8(argv=0x1b0018, argc=<optimized out>) (../src/main/windows/SDL_windows_main.c:126)
  29. #28 ?? WinMain@16 (hInst=0x400000, hPrev=0x0, szCmdLine=0x1c3f3fb3 "", sw=10) (../src/main/windows/SDL_windows_main.c:189)
  30. #29 0x13e840b main () (??:??)
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