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- //-------------------------- 1/2/2014 -- 18:02:19 -----
- System & Processor Information:
- Mac OS X 10.9.0
- 4.0 GB RAM
- 1.8 GHz unknown Mac model (4 cores)
- x86 Architecture
- MMX detected
- SSE detected
- Math Init:
- Installing Standard C extensions
- Installing Assembly extensions
- Installing SSE extensions
- Input Init:
- Video Init:
- Accelerated OpenGL display device detected.
- Blockland v21m build 1922
- Module Directory: /Users/charlesoliver/Library/Application Support/Steam/SteamApps/common/Blockland
- Profile Path: /Users/charlesoliver/Library/Application Support/Steam/SteamApps/common/Blockland
- Total Ram: 4096 MB
- OS: OSX 10.9.0 r199506
- --------- Parsing Arguments ---------
- argc = 6
- argv[2] = -noconsole
- argv[3] = -steam
- argv[4] = +connect_lobby
- argv[5] = 109775243228037670
- Parsing command line arguments: -noconsole -steam +connect_lobby 109775243228037670
- Got steam lobby argument: 109775243228037670
- Error opening zip (Add-Ons/GameMode_Blockheads_#840DE7.zip), need to handle this better...
- Error opening zip (Add-Ons/GameMode_Ninja_Jump_#840DB6.zip), need to handle this better...
- --------- Loading Common ---------
- Error opening zip (Add-Ons/GameMode_Blockheads_#840DE7.zip), need to handle this better...
- Error opening zip (Add-Ons/GameMode_Ninja_Jump_#840DB6.zip), need to handle this better...
- Loading compiled script base/main.cs.
- Loading compiled script base/client/defaults.cs.
- Loading compiled script base/server/defaults.cs.
- Loading compiled script base/server/defaultAddOnList.cs.
- Loading compiled script base/server/defaultMusicList.cs.
- --------- Loading MODS ---------
- --------- Initializing Base ---------
- Loading compiled script base/client/init.cs.
- Loading compiled script base/server/init.cs.
- Loading compiled script base/client/canvas.cs.
- Loading compiled script base/client/audio.cs.
- --------- Initializing Base: Server ---------------------
- Initializing steamAPI...
- SteamAPI initialization successful, allocating steam objects
- Steam initialized...
- Steam unlock successful, will use Steam authentication
- Loading compiled script base/server/mainServer.cs.
- Loading compiled script base/server/scripts/game.cs.
- --------- Initializing Base: Client ---------------------
- Loading compiled script base/client/message.cs.
- Loading compiled script base/client/mission.cs.
- Loading compiled script base/client/missionDownload.cs.
- Loading compiled script base/client/actionMap.cs.
- Activating the OpenGL display device...
- Activating the OpenGL display device...
- Cleaning up the display device...
- >> Attempting to change display settings to windowed 800x600x32@60Hz...
- Created new window for GL [800 x 600].
- port = 9958848
- Successfully set up AGL windowed support [800 x 600]
- doesn't need to ressurect
- saved prefs
- OpenGL driver information:
- Vendor: Intel Inc.
- Renderer: Intel HD Graphics 3000 OpenGL Engine
- Version: 2.1 INTEL-8.18.27
- OpenGL Init: Enabled Extensions
- ARB_multitexture (Max Texture Units: 8)
- EXT_texture_env_combine
- EXT_packed_pixels
- EXT_fog_coord
- ARB_texture_compression
- EXT_texture_compression_s3tc
- (ARB|EXT)_texture_env_add
- EXT_texture_filter_anisotropic (Max anisotropy: 16.000000)
- WGL_EXT_swap_control
- GL_ARB_vertex_buffer_object
- ARB_occlusion_query
- OpenGL Init: Disabled Extensions
- EXT_paletted_texture
- EXT_compiled_vertex_array
- NV_vertex_array_range
- 3DFX_texture_compression_FXT1
- ATI_FSAA
- Video::setDevice - activate call done
- Video::setDevice - resetting canvas
- Resetting Canvas...
- OpenAL Driver Init:
- OpenAL
- Vendor: Any
- Version: OpenAL 1.2
- Renderer: Software
- Extensions:
- Loading compiled script base/client/scripts/allClientScripts.cs.
- Activating package: CanvasCursor
- Loading compiled script base/client/ui/allClientGuis.gui.
- --------- Loading Client Add-Ons ---------
- Client checking Add-On: GameMode_Tutorial
- Loading Add-On: GameMode_Tutorial (CRC:-1820115138)
- Executing Add-Ons/GameMode_Tutorial/client.cs.
- Executing add-ons/GameMode_Tutorial/tutorialCompletedGui.gui.
- Client checking Add-On: Bot_Hole
- Loading Add-On: Bot_Hole (CRC:758391552)
- Executing Add-Ons/Bot_Hole/client.cs.
- Executing Add-Ons/Bot_Hole/wrenchBotDlg.gui.
- Executing Add-Ons/Bot_Hole/wrenchBotDlg.cs.
- Activating package: ClientBotHolePackage
- Binding server port to default IP
- UDP initialized on port 36365
- Error opening zip (Add-Ons/GameMode_Blockheads_#840DE7.zip), need to handle this better...
- Error opening zip (Add-Ons/GameMode_Ninja_Jump_#840DB6.zip), need to handle this better...
- Starting client steam authentication...
- Engine initialized...
- Received stats and achievements from Steam
- Authentication: SUCCESS
- Steam Lobby Joined: 109775243228037670
- lobby enter torquescript callback, yourlobby: 0
- Leaving Steam Lobby: 109775243228037670
- Sending challenge request...
- Sending Connect challenge Request
- Got Connect challenge Response
- Sending Connect Request
- Starting arranged connection to 192.168.10.50:28100...
- o possible[0] = 192.168.10.50:28100
- o possible[1] = 127.0.0.1:28100
- o possible[2] = 98.213.34.46:28100
- Direct connection is no good, going with the arranged connection
- Sending challenge request...
- Sending Connect challenge Request
- Got Connect challenge Response
- Sending Connect Request
- Connection established
- Connected successfully, killing other pending connections
- Exporting initial client prefs
- Unable to open file 'config/client/prefs.cs for writing.
- Exporting client config
- Unable to open file 'config/client/config.cs' for writing.
- *** New Mission
- *** Phase 1: Download Datablocks & Targets
- Steam Lobby Created: 109775243228051955
- Steam Lobby Joined: 109775243228051955
- lobby enter torquescript callback, yourlobby: 1
- this is our lobby
- have a server connection!
- Got non-CURLE_OK result on a request, result was 3 'URL using bad/illegal format or missing URL'
- - Request was for ''
- Got non-CURLE_OK result on a request, result was 3 'URL using bad/illegal format or missing URL'
- - Request was for ''
- Got non-CURLE_OK result on a request, result was 3 'URL using bad/illegal format or missing URL'
- - Request was for ''
- Got non-CURLE_OK result on a request, result was 3 'URL using bad/illegal format or missing URL'
- - Request was for ''
- Got non-CURLE_OK result on a request, result was 3 'URL using bad/illegal format or missing URL'
- - Request was for ''
- Got non-CURLE_OK result on a request, result was 3 'URL using bad/illegal format or missing URL'
- - Request was for ''
- Got non-CURLE_OK result on a request, result was 3 'URL using bad/illegal format or missing URL'
- - Request was for ''
- Got non-CURLE_OK result on a request, result was 3 'URL using bad/illegal format or missing URL'
- - Request was for ''
- CDN Download finished
- No matches
- No matches
- No matches
- Issuing Disconnect packet.
- Exporting server prefs
- Unable to open file 'config/server/prefs.cs for writing.
- Unable to open file 'config/server/prefs.cs for writing.
- Unable to open file 'config/server/prefs.cs for writing.
- Unable to open file 'config/server/prefs.cs for writing.
- Unable to open file 'config/server/prefs.cs for writing.
- Exporting client prefs
- Unable to open file 'config/client/prefs.cs for writing.
- Exporting client config
- Unable to open file 'config/client/config.cs' for writing.
- Shutting down the OpenGL display device...
- Cleaning up the display device...
- Killing the texture manager...
- Making sure the rendering context is not current...
- Deleting the rendering context...
- Destroying the window...
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