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FL MMM

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Aug 18th, 2010
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  1. #include <a_samp>
  2. #include <audio>
  3. #include <streamer>
  4.  
  5.  
  6. #define COLOR_GREY 0xAFAFAFAA
  7. #define COLOR_GOLD 0xffd700AA
  8. #define COLOR_SPRINGGREEN 0x00ff7fAA
  9. #define COLOR_DARKGRAY 0xa9a9a9AA
  10. #define COLOR_GREEN 0x33AA33AA
  11. #define COLOR_RED 0xAA3333AA
  12. #define COLOR_YELLOW 0xFFFF00AA
  13. #define COLOR_WHITE 0xFFFFFFAA
  14. #define COLOR_BLUE 0x0000BBAA
  15. #define COLOR_LIGHTBLUE 0x33CCFFAA
  16. #define COLOR_ORANGE 0xFF9900AA
  17. #define COLOR_BLACK 0x000000AA
  18. #define COLOR_TRANS 0xFFFFFF00
  19. #define COLOR_LIME 0x00FF00FF
  20. #define CHECKPOINT_BLA 0
  21. #define MAX_STRING 255
  22.  
  23.  
  24. forward GameModeExitFunc();
  25.  
  26. //---------------------------------------------------------
  27.  
  28. main()
  29. {
  30.     print("\n-------------------------------");
  31.     print("      FL Movie mod\n");
  32.     print("  By Frank_Carlson and Lieto\n");
  33.     print(" original by Mr.Tape\n");
  34.     print("-------------------------------\n");
  35. }
  36.  
  37. //---------------------------------------------------------
  38.  
  39.  
  40. public OnGameModeInit()
  41.  {
  42.     SetGameModeText("FLMoviemod");
  43.  
  44.     AddPlayerClass(280,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //0 -
  45.     AddPlayerClass(281,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //1 -
  46.     AddPlayerClass(282,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //2 -
  47.     AddPlayerClass(283,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //3 -
  48.     AddPlayerClass(284,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //4 -
  49.     AddPlayerClass(285,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //5 -
  50.     AddPlayerClass(286,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //6 -
  51.     AddPlayerClass(287,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //7 -
  52.  
  53.     AddPlayerClass(254,1958.3783,1343.1572,15.3746,0.0,0,0,24,300,-1,-1);      //8
  54.     AddPlayerClass(255,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //9 -
  55.     AddPlayerClass(256,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //10 -
  56.     AddPlayerClass(257,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //11 -
  57.     AddPlayerClass(258,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //12 -
  58.     AddPlayerClass(259,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //13 -
  59.     AddPlayerClass(260,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //14 -
  60.     AddPlayerClass(261,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //15
  61.     AddPlayerClass(262,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //16
  62.     AddPlayerClass(263,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //17
  63.     AddPlayerClass(264,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //18 -
  64.     AddPlayerClass(274,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //19 -
  65.     AddPlayerClass(275,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //20 -
  66.     AddPlayerClass(276,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //21 -
  67.  
  68.     AddPlayerClass(1,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //22 -
  69.     AddPlayerClass(2,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //23
  70.     AddPlayerClass(290,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //24
  71.     AddPlayerClass(291,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //25
  72.     AddPlayerClass(292,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //26
  73.     AddPlayerClass(293,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //27
  74.     AddPlayerClass(294,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //28
  75.     AddPlayerClass(295,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //29
  76.     AddPlayerClass(296,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //30 -
  77.     AddPlayerClass(297,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //31
  78.     AddPlayerClass(298,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //32
  79.     AddPlayerClass(299,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //33
  80.  
  81.     AddPlayerClass(277,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //34 -
  82.     AddPlayerClass(278,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //35 -
  83.     AddPlayerClass(279,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //36 -
  84.     AddPlayerClass(288,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //37
  85.     AddPlayerClass(47,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //38
  86.     AddPlayerClass(48,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //39
  87.     AddPlayerClass(49,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //40
  88.     AddPlayerClass(50,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //41
  89.     AddPlayerClass(51,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //42
  90.     AddPlayerClass(52,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //43
  91.     AddPlayerClass(53,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //44
  92.     AddPlayerClass(54,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //45
  93.     AddPlayerClass(55,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //46
  94.     AddPlayerClass(56,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //47
  95.     AddPlayerClass(57,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //48
  96.     AddPlayerClass(58,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //49
  97.     AddPlayerClass(59,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //50
  98.     AddPlayerClass(60,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //51
  99.     AddPlayerClass(61,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //52 -
  100.     AddPlayerClass(62,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //53
  101.     AddPlayerClass(63,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //54 -
  102.     AddPlayerClass(64,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //55 -
  103.     AddPlayerClass(66,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //56
  104.     AddPlayerClass(67,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //57
  105.     AddPlayerClass(68,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //58
  106.     AddPlayerClass(69,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //59
  107.     AddPlayerClass(70,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //60
  108.     AddPlayerClass(71,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //61
  109.     AddPlayerClass(72,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //62
  110.     AddPlayerClass(73,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //63
  111.     AddPlayerClass(75,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //64 -
  112.     AddPlayerClass(76,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //65
  113.     AddPlayerClass(78,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //66 -
  114.     AddPlayerClass(79,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //67 -
  115.     AddPlayerClass(80,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //68 -
  116.     AddPlayerClass(81,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //69 -
  117.     AddPlayerClass(82,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //70 -
  118.     AddPlayerClass(83,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //71 -
  119.     AddPlayerClass(84,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //72 -
  120.     AddPlayerClass(85,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //73 -
  121.     AddPlayerClass(87,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //74 -
  122.     AddPlayerClass(88,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //75
  123.     AddPlayerClass(89,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //76
  124.     AddPlayerClass(91,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //77
  125.     AddPlayerClass(92,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //78 -
  126.     AddPlayerClass(93,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //79 -
  127.     AddPlayerClass(95,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //80
  128.     AddPlayerClass(96,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //81
  129.     AddPlayerClass(97,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //82 -
  130.     AddPlayerClass(98,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //83
  131.     AddPlayerClass(99,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //84
  132.     AddPlayerClass(100,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //85
  133.     AddPlayerClass(101,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //86
  134.     AddPlayerClass(102,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //87 -
  135.     AddPlayerClass(103,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //88 -
  136.     AddPlayerClass(104,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //89 -
  137.     AddPlayerClass(105,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //90 -
  138.     AddPlayerClass(106,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //91 -
  139.     AddPlayerClass(107,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //92 -
  140.     AddPlayerClass(108,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //93 -
  141.     AddPlayerClass(109,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //94 -
  142.     AddPlayerClass(110,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //95 -
  143.     AddPlayerClass(111,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //96
  144.     AddPlayerClass(112,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //97
  145.     AddPlayerClass(113,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //98
  146.     AddPlayerClass(114,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //99 -
  147.     AddPlayerClass(115,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //100 -
  148.     AddPlayerClass(116,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //101 -
  149.     AddPlayerClass(117,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //102
  150.     AddPlayerClass(118,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //103
  151.     AddPlayerClass(120,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //104
  152.     AddPlayerClass(121,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //105
  153.     AddPlayerClass(122,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //106 -
  154.     AddPlayerClass(123,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //107
  155.     AddPlayerClass(124,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //108
  156.     AddPlayerClass(125,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //109
  157.     AddPlayerClass(126,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //110
  158.     AddPlayerClass(127,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //111
  159.     AddPlayerClass(128,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //112
  160.     AddPlayerClass(129,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //113
  161.     AddPlayerClass(131,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //114
  162.     AddPlayerClass(133,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //115
  163.     AddPlayerClass(134,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //116
  164.     AddPlayerClass(135,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //117
  165.     AddPlayerClass(136,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //118
  166.     AddPlayerClass(137,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //119 -
  167.     AddPlayerClass(138,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //120 -
  168.     AddPlayerClass(139,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //121 -
  169.     AddPlayerClass(140,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //122 -
  170.     AddPlayerClass(141,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //123
  171.     AddPlayerClass(142,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //124
  172.     AddPlayerClass(143,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //125
  173.     AddPlayerClass(144,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //126 -
  174.     AddPlayerClass(145,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //127 -
  175.     AddPlayerClass(146,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //128 -
  176.     AddPlayerClass(147,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //129
  177.     AddPlayerClass(148,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //130
  178.     AddPlayerClass(150,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //131
  179.     AddPlayerClass(151,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //132
  180.     AddPlayerClass(152,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //133 -
  181.     AddPlayerClass(153,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //134
  182.     AddPlayerClass(154,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //135 -
  183.     AddPlayerClass(155,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //136
  184.     AddPlayerClass(156,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //137
  185.     AddPlayerClass(157,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //138 -
  186.     AddPlayerClass(158,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //139 -
  187.     AddPlayerClass(159,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //140 -
  188.     AddPlayerClass(160,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //141 -
  189.     AddPlayerClass(161,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //142 -
  190.     AddPlayerClass(162,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //143 -
  191.     AddPlayerClass(163,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //144 -
  192.     AddPlayerClass(164,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //145 -
  193.     AddPlayerClass(165,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //146 -
  194.     AddPlayerClass(166,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //147 -
  195.     AddPlayerClass(167,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //148 -
  196.     AddPlayerClass(168,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //149
  197.     AddPlayerClass(169,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //150
  198.     AddPlayerClass(170,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //151
  199.     AddPlayerClass(171,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //152
  200.     AddPlayerClass(172,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //153
  201.     AddPlayerClass(173,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //154 -
  202.     AddPlayerClass(174,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //155 -
  203.     AddPlayerClass(175,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //156 -
  204.     AddPlayerClass(176,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //157
  205.     AddPlayerClass(177,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //158
  206.     AddPlayerClass(178,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //159 -
  207.     AddPlayerClass(179,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //160 -
  208.     AddPlayerClass(180,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //161
  209.     AddPlayerClass(181,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //162
  210.     AddPlayerClass(182,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //163
  211.     AddPlayerClass(183,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //164
  212.     AddPlayerClass(184,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //165
  213.     AddPlayerClass(185,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //166
  214.     AddPlayerClass(186,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //167
  215.     AddPlayerClass(187,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //168
  216.     AddPlayerClass(188,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //169
  217.     AddPlayerClass(189,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //170
  218.     AddPlayerClass(190,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //171
  219.     AddPlayerClass(191,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //172
  220.     AddPlayerClass(192,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //173
  221.     AddPlayerClass(193,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //174
  222.     AddPlayerClass(194,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //175
  223.     AddPlayerClass(195,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //176
  224.     AddPlayerClass(196,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //177
  225.     AddPlayerClass(197,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //178
  226.     AddPlayerClass(198,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //179
  227.     AddPlayerClass(199,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //180
  228.     AddPlayerClass(200,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //181
  229.     AddPlayerClass(201,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //182
  230.     AddPlayerClass(202,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //183
  231.     AddPlayerClass(203,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //184 -
  232.     AddPlayerClass(204,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //185 -
  233.     AddPlayerClass(205,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //186 -
  234.     AddPlayerClass(206,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //187
  235.     AddPlayerClass(207,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //188
  236.     AddPlayerClass(209,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //189
  237.     AddPlayerClass(210,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //190
  238.     AddPlayerClass(211,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //191
  239.     AddPlayerClass(212,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //192
  240.     AddPlayerClass(213,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //193 -
  241.     AddPlayerClass(214,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //194
  242.     AddPlayerClass(215,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //195
  243.     AddPlayerClass(216,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //196
  244.     AddPlayerClass(217,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //197
  245.     AddPlayerClass(218,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //198
  246.     AddPlayerClass(219,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //199
  247.     AddPlayerClass(220,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //200
  248.     AddPlayerClass(221,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //201
  249.     AddPlayerClass(222,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //202
  250.     AddPlayerClass(223,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //203
  251.     AddPlayerClass(224,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //204
  252.     AddPlayerClass(225,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //205
  253.     AddPlayerClass(226,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //206
  254.     AddPlayerClass(227,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //207
  255.     AddPlayerClass(228,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //208
  256.     AddPlayerClass(229,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //209 -
  257.     AddPlayerClass(230,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //210 -
  258.     AddPlayerClass(231,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //211
  259.     AddPlayerClass(232,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //212
  260.     AddPlayerClass(233,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //213
  261.     AddPlayerClass(234,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //214
  262.     AddPlayerClass(235,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //215
  263.     AddPlayerClass(236,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //216
  264.     AddPlayerClass(237,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //217
  265.     AddPlayerClass(238,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //218
  266.     AddPlayerClass(239,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //219
  267.     AddPlayerClass(240,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //220
  268.     AddPlayerClass(241,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //221 -
  269.     AddPlayerClass(242,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //222 -
  270.     AddPlayerClass(243,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //223
  271.     AddPlayerClass(244,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //224
  272.     AddPlayerClass(245,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //225
  273.     AddPlayerClass(246,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //226 -
  274.     AddPlayerClass(247,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //227
  275.     AddPlayerClass(248,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //228
  276.     AddPlayerClass(249,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //229 -
  277.     AddPlayerClass(250,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //230
  278.     AddPlayerClass(251,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //231
  279.     AddPlayerClass(253,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,-1,-1);      //232 -
  280.  
  281.     AddStaticVehicle(482,1366.0486,-2207.3179,13.5469,270.0,-1,-1); // burrito
  282.     AddStaticVehicle(482,1364.6278,-2210.7576,13.5469,270.0,-1,-1); // burrito
  283.     AddStaticVehicle(482,1365.3701,-2214.6147,13.5469,270.0,-1,-1); // burrito
  284.     AddStaticVehicle(482,1411.3604,-2330.6201,14.2605,0.0,-1,-1); // burrito
  285.     AddStaticVehicle(482,1414.8036,-2330.6064,14.2386,0.0,-1,-1); // burrito
  286.     AddStaticVehicle(522,1365.0952,-2217.9014,13.5469,270.0,-1,-1); // nrg500
  287.     AddStaticVehicle(522,1365.0498,-2221.6072,13.5469,270.0,-1,-1); // nrg500
  288.     AddStaticVehicle(522,1364.6146,-2225.1790,13.5469,270.0,-1,-1); // nrg500
  289.     AddStaticVehicle(522,1364.9265,-2228.7825,13.5469,270.0,-1,-1); // nrg500
  290.     AddStaticVehicle(522,1398.2279,-2330.6719,14.2599,0.0,-1,-1); // nrg500
  291.     AddStaticVehicle(522,1401.4025,-2330.6592,14.2605,0.0,-1,-1); // nrg500
  292.     AddStaticVehicle(522,1404.7955,-2330.6458,14.2386,0.0,-1,-1); // nrg500
  293.     AddStaticVehicle(522,1407.9689,-2330.6331,14.2605,0.0,-1,-1); // nrg500
  294.     AddStaticVehicle(579,1364.4519,-2232.0415,13.5469,270.0,-1,-1); // huntley
  295.     AddStaticVehicle(579,1364.9235,-2235.5168,13.5469,270.0,-1,-1); // huntley
  296.     AddStaticVehicle(579,1385.0646,-2330.7251,14.2386,0.0,-1,-1); // huntley
  297.     AddStaticVehicle(579,1388.4359,-2330.7114,14.2605,0.0,-1,-1); // huntley
  298.     AddStaticVehicle(420,1364.7314,-2239.2551,13.5469,270.0,-1,-1); // taxi
  299.     AddStaticVehicle(420,1364.2582,-2242.6699,13.5469,270.0,-1,-1); // taxi
  300.     AddStaticVehicle(420,1492.4818,-2361.4929,14.2555,0.0,-1,-1); // taxi
  301.     AddStaticVehicle(420,1495.8484,-2361.4792,14.2550,0.0,-1,-1); // taxi
  302.     AddStaticVehicle(567,1364.4469,-2246.1516,13.5469,270.0,-1,-1); // savanna
  303.     AddStaticVehicle(567,1364.5934,-2250.0266,13.5469,270.0,-1,-1); // savanna
  304.     AddStaticVehicle(567,1364.1650,-2253.4646,13.5469,270.0,-1,-1); // savanna
  305.     AddStaticVehicle(567,1499.0719,-2361.4663,14.2555,0.0,-1,-1); // savanna
  306.     AddStaticVehicle(567,1502.2711,-2361.4539,14.2555,0.0,-1,-1); // savanna
  307.     AddStaticVehicle(495,1364.4114,-2256.7329,13.5469,270.0,-1,-1); // sansking
  308.     AddStaticVehicle(495,1364.2938,-2260.4412,13.5469,270.0,-1,-1); // sandking
  309.     AddStaticVehicle(495,1391.6350,-2330.6985,14.2386,0.0,-1,-1); // sansking
  310.     AddStaticVehicle(495,1395.1023,-2330.6846,14.2599,0.0,-1,-1); // sansking
  311.     AddStaticVehicle(416,1398.5946,-2570.3145,13.6787,0.0,-1,-1); // ambulance
  312.     AddStaticVehicle(416,1401.9622,-2570.3127,13.6786,0.0,-1,-1); // ambulance
  313.     AddStaticVehicle(416,1518.6034,-2361.3889,14.2336,0.0,-1,-1); // ambulance
  314.     AddStaticVehicle(416,1521.9249,-2361.3755,14.2549,0.0,-1,-1); // ambulance
  315.     AddStaticVehicle(427,1406.9174,-2570.3105,13.6785,0.0,-1,-1); // enforcer
  316.     AddStaticVehicle(427,1409.8728,-2570.3091,13.6784,0.0,-1,-1); // enforcer
  317.     AddStaticVehicle(427,1533.1326,-2361.3311,14.2548,0.0,-1,-1); // enforcer
  318.     AddStaticVehicle(427,1536.3093,-2361.3184,14.2555,0.0,-1,-1); // enforcer
  319.     AddStaticVehicle(470,1412.7765,-2570.3076,13.6783,0.0,-1,-1); // patriot
  320.     AddStaticVehicle(470,1415.2661,-2570.3064,13.6783,0.0,-1,-1); // patriot
  321.     AddStaticVehicle(470,1418.5615,-2570.3044,13.6782,0.0,-1,-1); // patriot
  322.     AddStaticVehicle(470,1421.3202,-2570.3032,13.6781,0.0,-1,-1); // patriot
  323.     AddStaticVehicle(470,1526.4675,-2361.3577,14.2336,0.0,-1,-1); // patriot
  324.     AddStaticVehicle(470,1529.8851,-2361.3442,14.2549,0.0,-1,-1); // patriot
  325.     AddStaticVehicle(490,1424.6658,-2570.3015,13.6780,0.0,-1,-1); // fbi-ranch
  326.     AddStaticVehicle(490,1428.3268,-2570.2993,13.6779,0.0,-1,-1); // fbi-ranch
  327.     AddStaticVehicle(490,1539.7516,-2361.3049,14.2555,0.0,-1,-1); // fbi-ranch
  328.     AddStaticVehicle(490,1542.9005,-2361.2922,14.2555,0.0,-1,-1); // fbi-ranch
  329.     AddStaticVehicle(599,1546.2937,-2361.2786,14.2555,0.0,-1,-1); // copcarru
  330.     AddStaticVehicle(599,1549.3727,-2361.2661,14.2336,0.0,-1,-1); // copcarru
  331.     AddStaticVehicle(599,1552.6917,-2361.2534,14.2555,0.0,-1,-1); // copcarru
  332.     AddStaticVehicle(599,1556.5021,-2361.2378,14.2555,0.0,-1,-1); // copcarru
  333.     AddStaticVehicle(597,1430.4028,-2570.2983,13.6779,0.0,-1,-1); // copcar
  334.     AddStaticVehicle(597,1433.7966,-2570.2969,13.6778,0.0,-1,-1); // copcar
  335.     AddStaticVehicle(597,1437.2135,-2570.2952,13.6777,0.0,-1,-1); // copcar
  336.     AddStaticVehicle(597,1439.8743,-2570.2937,13.6776,0.0,-1,-1); // copcar
  337.     AddStaticVehicle(597,1561.0062,-2338.4309,14.2089,90.0,-1,-1); // copcar
  338.     AddStaticVehicle(597,1561.0342,-2335.0852,14.1869,90.0,-1,-1); // copcar
  339.     AddStaticVehicle(597,1561.0616,-2331.7898,14.2089,90.0,-1,-1); // copcar
  340.     AddStaticVehicle(497,1561.0892,-2328.4946,14.1869,90.0,-1,-1); // copmav
  341.     AddStaticVehicle(497,1561.1719,-2318.5806,14.2089,90.0,-1,-1); // copmav
  342.     AddStaticVehicle(497,1442.4611,-2570.2925,13.6775,0.0,-1,-1); // copmav
  343.     AddStaticVehicle(497,1453.1064,-2570.2869,13.6772,0.0,-1,-1); // copmav
  344.     AddStaticVehicle(523,1561.1161,-2325.2725,14.2089,90.0,-1,-1); // copbike
  345.     AddStaticVehicle(523,1561.1438,-2321.9504,14.1869,90.0,-1,-1); // copbike
  346.     AddStaticVehicle(523,1446.1227,-2570.2905,13.6774,0.0,-1,-1); // copbike
  347.     AddStaticVehicle(523,1449.1263,-2570.2891,13.6774,0.0,-1,-1); // copbike
  348.     AddStaticVehicle(544,1505.5914,-2361.4407,14.2549,0.0,-1,-1); // firela
  349.     AddStaticVehicle(544,1508.8147,-2361.4280,14.2549,0.0,-1,-1); // firela
  350.     AddStaticVehicle(544,1512.2344,-2361.4143,14.2549,0.0,-1,-1); // firela
  351.     AddStaticVehicle(544,1515.5039,-2361.4011,14.2555,0.0,-1,-1); // firela
  352.     AddStaticVehicle(411,1414.6274,-2241.6362,13.5469,180.0,-1,-1); // infernus
  353.     AddStaticVehicle(411,1411.2855,-2241.4385,13.5469,180.0,-1,-1); // infernus
  354.     AddStaticVehicle(411,1365.1862,-2323.3833,13.9924,270,-1,-1); // infernus
  355.     AddStaticVehicle(411,1365.1663,-2326.8484,13.9924,270,-1,-1); // infernus
  356.     AddStaticVehicle(541,1407.6749,-2241.1296,13.5469,180.0,-1,-1); // bullet
  357.     AddStaticVehicle(541,1404.7186,-2242.2129,13.5469,180.0,-1,-1); // bullet
  358.     AddStaticVehicle(541,1365.0033,-2355.0671,13.9924,270,-1,-1); // bullet
  359.     AddStaticVehicle(541,1364.9828,-2358.6057,13.9924,270,-1,-1); // bullet
  360.     AddStaticVehicle(415,1401.1993,-2241.7595,13.5469,180.0,-1,-1); // cheetah
  361.     AddStaticVehicle(415,1398.0126,-2241.2207,13.5469,180.0,-1,-1); // cheetah
  362.     AddStaticVehicle(415,1365.1455,-2330.4370,13.9924,270,-1,-1); // cheetah
  363.     AddStaticVehicle(415,1365.1252,-2333.9548,14.0143,270,-1,-1); // cheetah
  364.     AddStaticVehicle(415,1365.1052,-2337.4219,14.0143,270,-1,-1); // cheetah
  365.     AddStaticVehicle(451,1394.9819,-2241.5388,13.5469,180.0,-1,-1); // turismo
  366.     AddStaticVehicle(451,1391.7078,-2241.9209,13.5469,180.0,-1,-1); // turismo
  367.     AddStaticVehicle(451,1365.0432,-2348.1580,14.0143,270,-1,-1); // turismo
  368.     AddStaticVehicle(451,1365.0240,-2351.4778,13.9924,270,-1,-1); // turismo
  369.     AddStaticVehicle(559,1388.2388,-2241.3916,13.5469,180.0,-1,-1); // jester
  370.     AddStaticVehicle(559,1384.7164,-2241.3411,13.5469,180.0,-1,-1); // jester
  371.     AddStaticVehicle(559,1365.0845,-2341.0337,14.0143,270,-1,-1); // jester
  372.     AddStaticVehicle(559,1365.0647,-2344.4502,14.0143,270,-1,-1); // jester
  373.     AddStaticVehicle(418,1385.0450,-2225.3545,13.5469,0.0,-1,-1); // moonmeam
  374.     AddStaticVehicle(418,1388.4071,-2226.3333,13.5469,0.0,-1,-1); // moonmeam
  375.     AddStaticVehicle(418,1407.9314,-2347.7449,14.2250,180.0,-1,-1); // moonmeam
  376.     AddStaticVehicle(418,1404.5133,-2347.7117,14.2257,180.0,-1,-1); // moonmeam
  377.     AddStaticVehicle(426,1391.5687,-2226.2078,13.5469,0.0,-1,-1); // premier
  378.     AddStaticVehicle(426,1394.9786,-2226.1248,13.5469,0.0,-1,-1); // premier
  379.     AddStaticVehicle(426,1394.7455,-2347.6177,14.2257,180.0,-1,-1); // premier
  380.     AddStaticVehicle(426,1391.5488,-2347.5867,14.2253,180.0,-1,-1); // premier
  381.     AddStaticVehicle(445,1398.4316,-2226.1243,13.5469,0.0,-1,-1); // admiral
  382.     AddStaticVehicle(445,1401.5532,-2226.3713,13.5469,0.0,-1,-1); // admiral
  383.     AddStaticVehicle(445,1414.6696,-2347.8093,14.2257,180.0,-1,-1); // admiral
  384.     AddStaticVehicle(445,1411.1547,-2347.7756,14.2251,180.0,-1,-1); // admiral
  385.     AddStaticVehicle(413,1404.8827,-2225.9185,13.5469,0.0,-1,-1); // Pony
  386.     AddStaticVehicle(413,1408.1858,-2226.0723,13.5469,0.0,-1,-1); // Pony
  387.     AddStaticVehicle(413,1401.3881,-2347.6814,14.2038,180.0,-1,-1); // Pony
  388.     AddStaticVehicle(413,1398.1169,-2347.6497,14.2038,180.0,-1,-1); // Pony
  389.     AddStaticVehicle(404,1411.3131,-2225.7202,13.5469,0.0,-1,-1); // peren
  390.     AddStaticVehicle(404,1415.1265,-2225.4392,13.5469,0.0,-1,-1); // peren
  391.     AddStaticVehicle(404,1388.3269,-2347.5557,14.2249,180.0,-1,-1); // peren
  392.     AddStaticVehicle(404,1384.8113,-2347.5225,14.2038,180.0,-1,-1); // peren
  393.     AddStaticVehicle(444,1518.7466,-2569.7632,13.6787,0.1354,-1,-1); // monster
  394.     AddStaticVehicle(444,1525.2189,-2569.7476,13.6785,0.1354,-1,-1); // monster
  395.     AddStaticVehicle(444,1534.7375,-2569.7246,13.6782,0.1354,-1,-1); // monster
  396.     AddStaticVehicle(457,1540.9384,-2569.7100,13.6780,0.1354,-1,-1); // caddy
  397.     AddStaticVehicle(457,1549.6807,-2569.6895,13.6777,0.1354,-1,-1); // caddy
  398.     AddStaticVehicle(457,1559.3719,-2569.6665,13.6773,0.1354,-1,-1); // caddy
  399.     AddStaticVehicle(425,1515.2412,-2210.9133,13.5547,180.0,-1,-1); // hunter
  400.     AddStaticVehicle(425,1507.0619,-2211.3533,13.5547,180.0,-1,-1); // hunter
  401.     AddStaticVehicle(425,1497.4672,-2210.9841,13.5469,180.0,-1,-1); // hunter
  402.     AddStaticVehicle(520,1486.5895,-2229.9534,13.5469,270.0,-1,-1); // hydra
  403.     AddStaticVehicle(520,1486.9357,-2220.4670,13.5469,270.0,-1,-1); // hydra
  404.     AddStaticVehicle(520,1407.7775,-2465.4526,14.0216,180.0,-1,-1); // hydra
  405.     AddStaticVehicle(520,1424.1268,-2464.0815,14.0217,180.0,-1,-1); // hydra
  406.     AddStaticVehicle(487,1529.7244,-2211.2676,13.5547,180.0,-1,-1); // maverick
  407.     AddStaticVehicle(487,1536.3156,-2211.3386,13.5547,180.0,-1,-1); // maverick
  408.     AddStaticVehicle(487,1542.9760,-2211.0007,13.5547,180.0,-1,-1); // maverick
  409.     AddStaticVehicle(487,1549.2572,-2211.0632,13.5547,180.0,-1,-1); // maverick
  410.     AddStaticVehicle(469,1561.2726,-2237.8054,13.5469,90.0,-1,-1); // sparrow
  411.     AddStaticVehicle(469,1561.0455,-2244.5896,13.5469,90.0,-1,-1); // sparrow
  412.     AddStaticVehicle(469,1561.2260,-2250.7656,13.5474,90.0,-1,-1); // sparrow
  413.     AddStaticVehicle(469,1561.7146,-2257.4868,13.5480,90.0,-1,-1); // sparrow
  414.     AddStaticVehicle(417,1438.0736,-2225.9648,13.5469,0.0,-1,-1); // leviathn
  415.     AddStaticVehicle(563,1448.0824,-2225.4885,13.5469,0.0,-1,-1); // raindance
  416.     AddStaticVehicle(548,1457.8755,-2225.4177,13.5469,0.0,-1,-1); // cargobob
  417.     AddStaticVehicle(519,1564.6801,-2635.6287,13.5469,0.0,-1,-1); // shamal
  418.     AddStaticVehicle(519,1537.0996,-2634.9717,13.5469,0.0,-1,-1); // shamal
  419.     AddStaticVehicle(519,1527.3412,-2460.1272,13.5547,180.0,-1,-1); // shamal
  420.     AddStaticVehicle(519,1560.0114,-2458.5129,13.5547,180.0,-1,-1); // shamal
  421.     AddStaticVehicle(511,1512.2844,-2634.9714,13.5469,0.0,-1,-1); // beagle
  422.     AddStaticVehicle(511,1492.3168,-2635.2180,13.5469,0.0,-1,-1); // beagle
  423.     AddStaticVehicle(511,1588.4104,-2458.7314,13.5547,180.0,-1,-1); // beagle
  424.     AddStaticVehicle(511,1613.1025,-2457.9099,13.5547,180.0,-1,-1); // beagle
  425.     AddStaticVehicle(593,1469.7400,-2635.2546,13.5469,0.0,-1,-1); // dodo
  426.     AddStaticVehicle(593,1458.6179,-2635.7932,13.5469,0.0,-1,-1); // dodo
  427.     AddStaticVehicle(593,1484.5128,-2459.0173,14.0438,180.0,-1,-1); // dodo
  428.     AddStaticVehicle(513,1439.9518,-2635.8184,13.5469,0.0,-1,-1); // stunt
  429.     AddStaticVehicle(513,1425.5192,-2635.6389,13.5469,0.0,-1,-1); // stunt
  430.     AddStaticVehicle(513,1501.4459,-2457.5972,14.0438,180.0,-1,-1); // stunt
  431.     AddStaticVehicle(432,1443.4818,-2287.2026,13.5469,90.0,-1,-1); // tank
  432.     AddStaticVehicle(432,1505.1625,-2286.8174,13.5469,270.0,-1,-1); // tank
  433.     AddStaticVehicle(409,1452.4882,-2208.5920,13.5469,90.0,-1,-1); // limo
  434.     AddStaticVehicle(409,1428.3097,-2208.6936,13.5469,90.0,-1,-1); // limo
  435.     AddStaticVehicle(409,1365.2273,-2316.2529,13.9924,270,0,0); // limo
  436.     AddStaticVehicle(409,1365.2061,-2319.9402,14.0139,270,0,0); // limo
  437.     AddStaticVehicle(409,1364.9617,-2362.2432,14.0138,270,1,1); // limo
  438.     AddStaticVehicle(409,1364.9413,-2365.7578,13.9924,270,1,1); // limo
  439.     AddStaticVehicle(510,1419.5200,-2262.0593,13.5469,0.0,-1,-1); // mountainbike
  440.     AddStaticVehicle(510,1422.4208,-2261.7336,13.5537,0.0,-1,-1); // mountainbike
  441.     AddStaticVehicle(510,1424.8226,-2261.4199,13.5469,0.0,-1,-1); // mountainbike
  442.     AddStaticVehicle(601,1496.7335,-2566.8191,13.5469,0.6366,-1,-1); // swatvan
  443.     AddStaticVehicle(601,1486.7909,-2566.1338,13.5469,357.7440,-1,-1); // swatvan
  444.     AddStaticVehicle(601,1477.1450,-2567.0544,13.5469,357.7440,-1,-1); // swatvan
  445.     AddStaticVehicle(601,1561.1987,-2315.3574,14.1869,90.0,-1,-1); // swatvan
  446.     AddStaticVehicle(601,1561.2256,-2312.1335,14.2089,90.0,-1,-1); // swatvan
  447.     AddStaticVehicle(601,1561.2542,-2308.7141,14.1869,90.0,-1,-1); // swatvan
  448.     AddStaticVehicle(437,1467.9613,-2566.2173,13.5469,357.7440,-1,-1); // coach
  449.     AddStaticVehicle(437,1460.9382,-2567.7346,13.5469,357.7440,-1,-1); // coach
  450.     AddStaticVehicle(473,1229.8671,-2510.9927,0.8629,79.0809,-1,-1); // boat-dingy
  451.     AddStaticVehicle(473,1230.1289,-2509.6487,0.7307,80.7616,-1,-1); // boat-dingy
  452.     AddStaticVehicle(473,1228.4160,-2520.1812,0.7306,80.7616,-1,-1); // boat-dingy
  453.     AddStaticVehicle(473,1227.3069,-2527.0007,0.7306,80.7616,-1,-1); // boat-dingy
  454.     AddStaticVehicle(473,1226.2997,-2533.1951,0.7307,80.7616,-1,-1); // boat-dingy
  455.     AddStaticVehicle(493,1225.2452,-2539.6785,0.7306,80.7616,-1,-1); // boat-jetmax
  456.     AddStaticVehicle(493,1224.0459,-2547.0540,0.7306,80.7616,-1,-1); // boat-jetmax
  457.     AddStaticVehicle(484,1222.8312,-2554.5239,0.7307,80.7616,-1,-1); // boat-marquis
  458.     AddStaticVehicle(484,1222.1888,-2558.4746,0.7306,80.7616,-1,-1); // boat-marquis
  459.     AddStaticVehicle(452,1221.3737,-2563.4878,0.7306,80.7616,-1,-1); // boat-speeder
  460.     AddStaticVehicle(452,1220.7273,-2567.4622,0.7306,80.7616,-1,-1); // boat-speeder
  461.     AddStaticVehicle(430,1220.0809,-2571.4363,0.7306,80.7616,-1,-1); // boat-predator
  462.     AddStaticVehicle(430,1219.1405,-2577.2190,0.7306,80.7616,-1,-1); // boat-predator
  463.     AddStaticVehicle(430,1218.3761,-2581.9197,0.7306,80.7616,-1,-1); // boat-predator
  464.     AddStaticVehicle(430,1217.5026,-2587.2915,0.7306,80.7616,-1,-1); // boat-predator
  465.     AddStaticVehicle(447,1243.9099,-2595.8901,0.7307,80.7616,-1,-1); // seasparrow
  466.     AddStaticVehicle(447,1241.8647,-2608.4651,0.7306,80.7616,-1,-1); // seasparrow
  467.     AddStaticVehicle(447,1239.7522,-2621.4539,0.7306,80.7616,-1,-1); // seasparrow
  468.     AddStaticVehicle(447,1238.1340,-2631.4045,0.7307,80.7616,-1,-1); // seasparrow
  469.     AddStaticVehicle(406,1652.6987,-2132.8289,15.0791,89.2084,1,1); // Dumper
  470.     AddStaticVehicle(406,1652.7439,-2139.3203,15.0792,88.8492,1,1); // Dumper
  471.     AddStaticVehicle(406,1652.7041,-2146.0100,15.0649,87.8163,1,1); // Dumper
  472.     AddStaticVehicle(504,1641.6467,-2109.6035,13.3472,176.7387,12,9); // Bloddring
  473.     AddStaticVehicle(504,1637.9945,-2111.1062,13.3471,172.5170,57,38); // Bloodring
  474.     AddStaticVehicle(486,1654.0540,-2126.8076,13.7738,85.6899,1,1); // Bagr - nevím jméno
  475.  
  476.     return 1;
  477. }
  478. public OnPlayerCommandText(playerid, cmdtext[])
  479. {
  480. new string[MAX_STRING];
  481. if(strcmp(cmdtext, "/help", true) == 0) {
  482.         SendClientMessage(playerid, COLOR_GREEN,"F&L Movie mod Help");
  483.         SendClientMessage(playerid, COLOR_YELLOW,"Tento mod je určený pro vytváření videí,");
  484.         SendClientMessage(playerid, COLOR_YELLOW,"and got alot of commands you can use.");
  485.         SendClientMessage(playerid, COLOR_YELLOW,"Use /commands and /commands2 to get a list's of commands.");
  486.         SendClientMessage(playerid, COLOR_YELLOW,"Use /teleports to get a list of teleport-list's.");
  487.         SendClientMessage(playerid, COLOR_YELLOW,"Use /pimps to get a list of tranfenders.");
  488.         return 1;
  489.     }
  490.    
  491. if(strcmp(cmdtext, "/oprava", true) == 0){
  492.         if(!IsPlayerInAnyVehicle(playerid)) return GameTextForPlayer(playerid, "~w~Nejsi ve vozidle!", 2000,5);
  493.         new repair;
  494.         repair = GetPlayerVehicleID(playerid);
  495.         SetVehicleHealth(repair, 1000);
  496.         GameTextForPlayer(playerid, "~w~Vozidlo opraveno!", 2000,5);
  497.         return 1;
  498.     }
  499.  
  500. if(strcmp(cmdtext,"/health",true) == 0){
  501.         GameTextForPlayer(playerid, "~w~Zdraví doplněno!", 4000,5);
  502.         SetPlayerHealth(playerid,100);
  503.         return 1;
  504.      }
  505.      
  506. if(strcmp(cmdtext,"/armour",true) == 0){
  507.         GameTextForPlayer(playerid, "~w~Vesta přidána!", 4000,5);
  508.         SetPlayerArmour(playerid,100);
  509.         return 1;
  510.     }
  511.    
  512. if(strcmp(cmdtext, "/commands", true) == 0) {
  513.         SendClientMessage(playerid, COLOR_GREEN,"Commands");
  514.         SendClientMessage(playerid, COLOR_ORANGE,"Use /commands2 to get another list of commands.");
  515.         SendClientMessage(playerid, COLOR_YELLOW,"Use /pimps to get a list of tranfenders.");
  516.         SendClientMessage(playerid, COLOR_YELLOW,"Use /teleports to get a list of teleport-list's.");
  517.         SendClientMessage(playerid, COLOR_YELLOW,"Use /weapons to get a list of weapon-commands.");
  518.         SendClientMessage(playerid, COLOR_YELLOW,"Use /wtime1, /wtime2, /wtime3 ect. (Max /wtime23) to change time.");
  519.         SendClientMessage(playerid, COLOR_YELLOW,"Use /flip to set your car on wheels if you tip over.");
  520.         SendClientMessage(playerid, COLOR_YELLOW,"Use /vid to get the vehicle number.");
  521.         SendClientMessage(playerid, COLOR_YELLOW,"Use /credits to view who created this mod.");
  522.         return 1;
  523.     }
  524. if(strcmp(cmdtext, "/commands2", true) == 0) {
  525.         SendClientMessage(playerid, COLOR_GREEN,"Commands2");
  526.         SendClientMessage(playerid, COLOR_YELLOW,"Use /remove to disarm yourself");
  527.         SendClientMessage(playerid, COLOR_YELLOW,"Use /skins to get a list of skin categories.");
  528.         SendClientMessage(playerid, COLOR_YELLOW,"Use /spawn to save your corently posision as spawnposision.");
  529.         SendClientMessage(playerid, COLOR_YELLOW,"Use /unspawn to set your spawnposision as normal.");
  530.         SendClientMessage(playerid, COLOR_YELLOW,"Use /colors to get a list of colors (namecolor and blip-color(on minimap)).");
  531.         SendClientMessage(playerid, COLOR_YELLOW,"Use /1, /2, /3 ect. (MAX /18) to change player interior, default is /0");
  532.         SendClientMessage(playerid, COLOR_YELLOW,"Use /lock and /unlock to lock or unlock you vehicle.");
  533.         return 1;
  534.     }
  535. if(strcmp(cmdtext, "/credits", true) == 0 && IsPlayerConnected(playerid)) {
  536.         SendClientMessage(playerid, COLOR_GREEN,"Credits:");
  537.         SendClientMessage(playerid, COLOR_LIGHTBLUE,"This mod is created by: [MOB]Tape");
  538.         SendClientMessage(playerid, COLOR_LIGHTBLUE,"Email/MSN: [email protected]");
  539.         SendClientMessage(playerid, COLOR_LIGHTBLUE,"Name: Thomas Alexander Pedersen");
  540.         return 1;
  541.     }
  542. if(strcmp(cmdtext, "/teleports", true) == 0) {
  543.         SendClientMessage(playerid, COLOR_YELLOW,"Use /tele-1, /tele-2 and /tele-3 to get some list's of normal teleports.");
  544.         SendClientMessage(playerid, COLOR_YELLOW,"Use /city-1 and /city-2 to get some list's of teleports to small cityes.");
  545.         SendClientMessage(playerid, COLOR_YELLOW,"Use /parkinglots to get a list of parkinglots.");
  546.         SendClientMessage(playerid, COLOR_YELLOW,"Use /ships to get a list of ships.");
  547.         SendClientMessage(playerid, COLOR_YELLOW,"Use /airports to get a list of airports.");
  548.         SendClientMessage(playerid, COLOR_YELLOW,"Use /bridges to get a list of bridges.");
  549.         SendClientMessage(playerid, COLOR_YELLOW,"Use /stadiums to get a list of stadiums.");
  550.         SendClientMessage(playerid, COLOR_YELLOW,"Use /trainstations to get a list of trainstations.");
  551.         SendClientMessage(playerid, COLOR_YELLOW,"Use /sea to get a list of sea-teleports");
  552.         SendClientMessage(playerid, COLOR_YELLOW,"Use /back to get back to start.");
  553.         return 1;
  554.     }
  555. if(strcmp(cmdtext, "/pimps", true) == 0) {
  556.         SendClientMessage(playerid, COLOR_GREEN,"Pimps");
  557.         SendClientMessage(playerid, COLOR_ORANGE,"/sf1 (Teleports you to San Fierro pimp 1)");
  558.         SendClientMessage(playerid, COLOR_ORANGE,"/sf2 (Teleports you to San Fierro pimp 2)");
  559.         SendClientMessage(playerid, COLOR_ORANGE,"/ls1 (Teleports you to Los Santos pimp 1)");
  560.         SendClientMessage(playerid, COLOR_ORANGE,"/ls2 (Teleports you to Los Santos pimp 2)");
  561.         SendClientMessage(playerid, COLOR_ORANGE,"/lv1 (Teleports you to Las Venturas pimp 1)");
  562.         return 1;
  563.     }
  564. if(strcmp(cmdtext, "/weapons", true) == 0) {
  565.         SendClientMessage(playerid, COLOR_GREEN,"Weapons");
  566.         SendClientMessage(playerid, COLOR_ORANGE,"Class 1: /knife, /baseballbat, /flowers");
  567.         SendClientMessage(playerid, COLOR_ORANGE,"Class 2: /pistol, /silenced /dildo");
  568.         SendClientMessage(playerid, COLOR_ORANGE,"Class 3: /mp5 /tec9, /uzi");
  569.         SendClientMessage(playerid, COLOR_ORANGE,"Class 4: /m4, /ak47, /combat ");
  570.         SendClientMessage(playerid, COLOR_ORANGE,"Class 5: /sawnoff /flamethrower, /katana ");
  571.         return 1;
  572.     }
  573. if(strcmp(cmdtext, "/colors", true) == 0) {
  574.         SendClientMessage(playerid, COLOR_ORANGE,"Available Colors:");
  575.         SendClientMessage(playerid, COLOR_YELLOW,"/grey /green /blue /red /yellow /lblue /orange /black /white");
  576.         SendClientMessage(playerid, COLOR_YELLOW,"Use /trans to get invisible on the map.");
  577.         return 1;
  578.     }
  579. if(strcmp(cmdtext, "/tele-1", true) == 0) {
  580.         SendClientMessage(playerid, COLOR_YELLOW,"/tele1 teleports you to the military in sf.");
  581.         SendClientMessage(playerid, COLOR_YELLOW,"/tele2 teleports you to wang exports in sf.");
  582.         SendClientMessage(playerid, COLOR_YELLOW,"/tele3 teleports you to the bike school in sf.");
  583.         SendClientMessage(playerid, COLOR_YELLOW,"/tele4 teleports you to the mountain.");
  584.         SendClientMessage(playerid, COLOR_YELLOW,"/tele5 teleports you to growstreet.");
  585.         SendClientMessage(playerid, COLOR_YELLOW,"/tele6 teleports you to the dock in ls.");
  586.         SendClientMessage(playerid, COLOR_YELLOW,"/tele7 teleports you to the quarry.");
  587.         SendClientMessage(playerid, COLOR_YELLOW,"/tele8 teleports you to the watercanal in ls.");
  588.         return 1;
  589.     }
  590. if(strcmp(cmdtext, "/tele-2", true) == 0) {
  591.         SendClientMessage(playerid, COLOR_YELLOW,"/tele9 teleports you to a park.");
  592.         SendClientMessage(playerid, COLOR_YELLOW,"/tele10 teleports you to a shoppingcenter in ls.");
  593.         SendClientMessage(playerid, COLOR_YELLOW,"/tele11 teleports you to big smokes.");
  594.         SendClientMessage(playerid, COLOR_YELLOW,"/tele12 teleports you to the dam.");
  595.         SendClientMessage(playerid, COLOR_YELLOW,"/tele13 teleports you to lv policestation.");
  596.         SendClientMessage(playerid, COLOR_YELLOW,"/tele14 teleports you to the tivoli.");
  597.         SendClientMessage(playerid, COLOR_YELLOW,"/tele15 teleports you to a camping-park.");
  598.         SendClientMessage(playerid, COLOR_YELLOW,"/tele16 teleports you to the moviestudie in ls.");
  599.         return 1;
  600.     }
  601. if(strcmp(cmdtext, "/tele-3", true) == 0) {
  602.         SendClientMessage(playerid, COLOR_YELLOW,"/tele17 teleports you to area 51.");
  603.         SendClientMessage(playerid, COLOR_YELLOW,"/tele18 teleports you to the four dragons casino.");
  604.         SendClientMessage(playerid, COLOR_YELLOW,"/tele19 teleports you to caligula's casino.");
  605.         SendClientMessage(playerid, COLOR_YELLOW,"/tele20 teleports you to a high building in sf.");
  606.         SendClientMessage(playerid, COLOR_YELLOW,"/tele21 teleports you to a high building in ls (STAR).");
  607.         return 1;
  608.     }
  609. if(strcmp(cmdtext, "/city-1", true) == 0) {
  610.         SendClientMessage(playerid, COLOR_YELLOW,"/city1 teleports you to Red Contry.");
  611.         SendClientMessage(playerid, COLOR_YELLOW,"/city2 teleports you to Angel Pine.");
  612.         SendClientMessage(playerid, COLOR_YELLOW,"/city3 teleports you to Bayside.");
  613.         SendClientMessage(playerid, COLOR_YELLOW,"/city4 teleports you to El Quebrados.");
  614.         SendClientMessage(playerid, COLOR_YELLOW,"/city5 teleports you to Los Barrancas.");
  615.         SendClientMessage(playerid, COLOR_YELLOW,"/city6 teleports you to Fort Carson.");
  616.         SendClientMessage(playerid, COLOR_YELLOW,"/city7 teleports you to Las Payasadas.");
  617.         SendClientMessage(playerid, COLOR_YELLOW,"/city8 teleports you to Blueberry.");
  618.         return 1;
  619.     }
  620. if(strcmp(cmdtext, "/city-2", true) == 0) {
  621.         SendClientMessage(playerid, COLOR_YELLOW,"/city9 teleports you to Montgomery.");
  622.         SendClientMessage(playerid, COLOR_YELLOW,"/city10 teleports you to Palomino Creek.");
  623.         return 1;
  624.     }
  625. if(strcmp(cmdtext, "/parkinglots", true) == 0) {
  626.         SendClientMessage(playerid, COLOR_YELLOW,"/parkinglot1 teleports you to a parkinglot in ls.");
  627.         SendClientMessage(playerid, COLOR_YELLOW,"/parkinglot2 teleports you to a parkinglot in ls.");
  628.         SendClientMessage(playerid, COLOR_YELLOW,"/parkinglot3 teleports you to a parkinglot in ls.");
  629.         SendClientMessage(playerid, COLOR_YELLOW,"/parkinglot4 teleports you to a parkinglot in ls.");
  630.         SendClientMessage(playerid, COLOR_YELLOW,"/parkinglot5 teleports you to a parkinglot in sf.");
  631.         return 1;
  632.     }
  633. if(strcmp(cmdtext, "/ships", true) == 0) {
  634.         SendClientMessage(playerid, COLOR_YELLOW,"/ship1 teleports you to the military-ship.");
  635.         SendClientMessage(playerid, COLOR_YELLOW,"/ship2 teleports you to a container-ship.");
  636.         SendClientMessage(playerid, COLOR_YELLOW,"/ship3 teleports you to a container-ship.");
  637.         SendClientMessage(playerid, COLOR_YELLOW,"/ship4 teleports you to a container-ship.");
  638.         return 1;
  639.     }
  640. if(strcmp(cmdtext, "/airports", true) == 0) {
  641.         SendClientMessage(playerid, COLOR_YELLOW,"/airport1 teleports you to ls airport.");
  642.         SendClientMessage(playerid, COLOR_YELLOW,"/airport2 teleports you to lv airport.");
  643.         SendClientMessage(playerid, COLOR_YELLOW,"/airport3 teleports you to sf airport.");
  644.         SendClientMessage(playerid, COLOR_YELLOW,"/airport4 teleports you to the old airport.");
  645.         return 1;
  646.     }
  647. if(strcmp(cmdtext, "/bridges", true) == 0) {
  648.         SendClientMessage(playerid, COLOR_YELLOW,"/bridge1 teleports you to one of the bridges in sf.");
  649.         SendClientMessage(playerid, COLOR_YELLOW,"/bridge2 teleports you to one of the bridges in sf.");
  650.         SendClientMessage(playerid, COLOR_YELLOW,"/bridge3 teleports you to one of the bridges in sf (TRAIN).");
  651.         return 1;
  652.     }
  653. if(strcmp(cmdtext, "/stadiums", true) == 0) {
  654.         SendClientMessage(playerid, COLOR_YELLOW,"/stadium1 teleports you to the stadium in ls.");
  655.         SendClientMessage(playerid, COLOR_YELLOW,"/stadium1 teleports you to the stadium in sf.");
  656.         SendClientMessage(playerid, COLOR_YELLOW,"/stadium1 teleports you to the stadium in lv.");
  657.         return 1;
  658.     }
  659. if(strcmp(cmdtext, "/trainstations", true) == 0) {
  660.         SendClientMessage(playerid, COLOR_YELLOW,"/train1 teleports you to ls trainstation (underground).");
  661.         SendClientMessage(playerid, COLOR_YELLOW,"/train2 teleports you to sf trainstation.");
  662.         return 1;
  663.     }
  664. if(strcmp(cmdtext, "/sea", true) == 0) {
  665.         SendClientMessage(playerid, COLOR_YELLOW,"/sea1 teleports you to ls watercanal");
  666.         SendClientMessage(playerid, COLOR_YELLOW,"/sea2 teleports you to ls dock");
  667.         SendClientMessage(playerid, COLOR_YELLOW,"/sea3 teleports you to lv dock");
  668.         SendClientMessage(playerid, COLOR_YELLOW,"/sea4 teleports you to bone contry dock");
  669.         SendClientMessage(playerid, COLOR_YELLOW,"/sea5 teleports you to sf dock");
  670.         SendClientMessage(playerid, COLOR_YELLOW,"/sea6 teleports you to the dam");
  671.         SendClientMessage(playerid, COLOR_YELLOW,"/sea7 teleports you to mountain");
  672.         SendClientMessage(playerid, COLOR_YELLOW,"/sea8 teleports you to sf airport");
  673.         return 1;
  674.     }
  675. //---------------------------------------------------------------------------------------------SKIN-COMMANDS
  676. if(strcmp(cmdtext, "/skins", true) == 0) {
  677.         SendClientMessage(playerid, COLOR_YELLOW,"/cop /fun /gang /bitch /karate /fat /boxer /rich /poor /elvis");
  678.         SendClientMessage(playerid, COLOR_YELLOW,"/special /contry /agent /beach /pilot /medic /fire /lady");
  679.         return 1;
  680.     }
  681. if(strcmp(cmdtext, "/gang", true) == 0) {
  682.         SendClientMessage(playerid, COLOR_YELLOW,"/grove (Grove Street Families) /ballas (The Ballas) /vagos (Los Santos Vagos)");
  683.         SendClientMessage(playerid, COLOR_YELLOW,"/varrios (Varrios Los Aztecas) /nang (Da Nang Boys) /rifa (San Fierro Rifa)");
  684.         return 1;
  685.     }
  686. if(strcmp(cmdtext, "/cop", true) == 0) {
  687.         SendClientMessage(playerid, COLOR_YELLOW,"/cop1 /cop2 /cop3 /cop4  /cop5 (biker) /cop6 (In-black) /cop7 (FBI)");
  688.         SendClientMessage(playerid, COLOR_YELLOW,"/cop8 (military) /cop9 (Girl-Cop)");
  689.         return 1;
  690.     }
  691. if(strcmp(cmdtext, "/fun", true) == 0) {
  692.         SendClientMessage(playerid, COLOR_YELLOW,"/fun1 (clown) /fun2 (chicken) /fun3 (burger)");
  693.         return 1;
  694.     }
  695. if(strcmp(cmdtext, "/grove", true) == 0) {
  696.         SendClientMessage(playerid, COLOR_YELLOW,"/grove1 /grove2 /grove3");
  697.         return 1;
  698.         }
  699. if(strcmp(cmdtext, "/ballas", true) == 0) {
  700.         SendClientMessage(playerid, COLOR_YELLOW,"/ballas1 /ballas2 /ballas3");
  701.         return 1;
  702.         }
  703. if(strcmp(cmdtext, "/vagos", true) == 0) {
  704.         SendClientMessage(playerid, COLOR_YELLOW,"/vagos1 /vagos2 /vagos3");
  705.         return 1;
  706.         }
  707. if(strcmp(cmdtext, "/varrios", true) == 0) {
  708.         SendClientMessage(playerid, COLOR_YELLOW,"/varrios1 /varrios2 /varrios3");
  709.         return 1;
  710.         }
  711. if(strcmp(cmdtext, "/nang", true) == 0) {
  712.         SendClientMessage(playerid, COLOR_YELLOW,"/nang1 /nang2 /nang3");
  713.         return 1;
  714.         }
  715. if(strcmp(cmdtext, "/rifa", true) == 0) {
  716.         SendClientMessage(playerid, COLOR_YELLOW,"/rifa1 /rifa2 /rifa3");
  717.         return 1;
  718.         }
  719.  
  720. if(strcmp(cmdtext, "/bitch", true) == 0) {
  721.         SendClientMessage(playerid, COLOR_YELLOW,"/bitch1 /bitch2 /bitch3 /bitch4 /bitch5 /bitch6 /bitch7 /bitch8 /bitch9 /bitch10");
  722.         return 1;
  723.     }
  724. if(strcmp(cmdtext, "/karate", true) == 0) {
  725.         SendClientMessage(playerid, COLOR_YELLOW,"/karate1 /karate2");
  726.         return 1;
  727.     }
  728. if(strcmp(cmdtext, "/boxer", true) == 0) {
  729.         SendClientMessage(playerid, COLOR_YELLOW,"/boxer1 /boxer2");
  730.         return 1;
  731.     }
  732. if(strcmp(cmdtext, "/rich", true) == 0) {
  733.         SendClientMessage(playerid, COLOR_YELLOW,"/rich1 /rich2");
  734.         return 1;
  735.     }
  736. if(strcmp(cmdtext, "/poor", true) == 0) {
  737.         SendClientMessage(playerid, COLOR_YELLOW,"/poor1 /poor2 /poor3 /poor4 /poor5 /poor6 /poor7 /poor8 ");
  738.         return 1;
  739.     }
  740. if(strcmp(cmdtext, "/special", true) == 0) {
  741.         SendClientMessage(playerid, COLOR_YELLOW,"/speciall /special2 /special3 /special4 (worker) /special5 (ammoman)");
  742.         return 1;
  743.     }
  744. if(strcmp(cmdtext, "/contry", true) == 0) {
  745.         SendClientMessage(playerid, COLOR_YELLOW,"/contry1 /contry2 /contry3 /contry4 /contry5 /contry6");
  746.         return 1;
  747.     }
  748. if(strcmp(cmdtext, "/agent", true) == 0) {
  749.         SendClientMessage(playerid, COLOR_YELLOW,"/agent1 /agent2 /agent3 /agent4");
  750.         return 1;
  751.     }
  752. if(strcmp(cmdtext, "/elvis", true) == 0) {
  753.         SendClientMessage(playerid, COLOR_YELLOW,"/elvis1 /elvis2 /elvis3");
  754.         return 1;
  755.     }
  756. if(strcmp(cmdtext, "/beatch", true) == 0) {
  757.         SendClientMessage(playerid, COLOR_YELLOW,"/beatch1 /beatch2");
  758.         return 1;
  759.     }
  760. if(strcmp(cmdtext, "/pilot", true) == 0) {
  761.         SendClientMessage(playerid, COLOR_YELLOW,"/pilot1 /pilot2 /pilot3");
  762.         return 1;
  763.     }
  764. if(strcmp(cmdtext, "/medic", true) == 0) {
  765.         SendClientMessage(playerid, COLOR_YELLOW,"/medic1 /medic2 /medic3");
  766.         return 1;
  767.     }
  768. if(strcmp(cmdtext, "/fire", true) == 0) {
  769.         SendClientMessage(playerid, COLOR_YELLOW,"/fire1 /fire2 /fire3");
  770.         return 1;
  771.     }
  772. if(strcmp(cmdtext, "/fat", true) == 0) {
  773.         SendClientMessage(playerid, COLOR_YELLOW,"/fat1 /fat2 /fat3 /fat4");
  774.         return 1;
  775.     }
  776. if(strcmp(cmdtext, "/lady", true) == 0) {
  777.         SendClientMessage(playerid, COLOR_YELLOW,"/lady1 /lady2 /lady3 /lady4 /lady5");
  778.         return 1;
  779.     }
  780. //---------------------------------------------------------------------------------------------SKIN-COMMANDS
  781. //--------------------------------------------/cop
  782. if(strcmp(cmdtext, "/cop1", true) == 0) {
  783. SetPlayerSkin(playerid,280);
  784. return 1;
  785.     }
  786. if(strcmp(cmdtext, "/cop2", true) == 0) {
  787. SetPlayerSkin(playerid,281);
  788. return 1;
  789.     }
  790. if(strcmp(cmdtext, "/cop3", true) == 0) {
  791. SetPlayerSkin(playerid,282);
  792. return 1;
  793.     }
  794. if(strcmp(cmdtext, "/cop4", true) == 0) {
  795. SetPlayerSkin(playerid,283);
  796. return 1;
  797.     }
  798. if(strcmp(cmdtext, "/cop5", true) == 0) {
  799. SetPlayerSkin(playerid,284);
  800. return 1;
  801.     }
  802. if(strcmp(cmdtext, "/cop6", true) == 0) {
  803. SetPlayerSkin(playerid,285);
  804. return 1;
  805.     }
  806. if(strcmp(cmdtext, "/cop7", true) == 0) {
  807. SetPlayerSkin(playerid,286);
  808. return 1;
  809.     }
  810. if(strcmp(cmdtext, "/cop8", true) == 0) {
  811. SetPlayerSkin(playerid,287);
  812. return 1;
  813.     }
  814. if(strcmp(cmdtext, "/cop9", true) == 0) {
  815. SetPlayerSkin(playerid,246);
  816. return 1;
  817.     }
  818. //--------------------------------------------/fun
  819. if(strcmp(cmdtext, "/fun1", true) == 0) {
  820. SetPlayerSkin(playerid,264);
  821. return 1;
  822.     }
  823. if(strcmp(cmdtext, "/fun2", true) == 0) {
  824. SetPlayerSkin(playerid,167);
  825. return 1;
  826.     }
  827. if(strcmp(cmdtext, "/fun3", true) == 0) {
  828. SetPlayerSkin(playerid,205);
  829. return 1;
  830.     }
  831. //--------------------------------------------/grove
  832. if(strcmp(cmdtext, "/grove1", true) == 0) {
  833. SetPlayerSkin(playerid,105);
  834. return 1;
  835.         }
  836. if(strcmp(cmdtext, "/grove2", true) == 0) {
  837. SetPlayerSkin(playerid,106);
  838. return 1;
  839.         }
  840. if(strcmp(cmdtext, "/grove3", true) == 0) {
  841. SetPlayerSkin(playerid,107);
  842. return 1;
  843.         }
  844. //--------------------------------------------/ballas
  845. if(strcmp(cmdtext, "/ballas1", true) == 0) {
  846. SetPlayerSkin(playerid,102);
  847. return 1;
  848.         }
  849. if(strcmp(cmdtext, "/ballas2", true) == 0) {
  850. SetPlayerSkin(playerid,103);
  851. return 1;
  852.         }
  853. if(strcmp(cmdtext, "/ballas3", true) == 0) {
  854. SetPlayerSkin(playerid,104);
  855. return 1;
  856.         }
  857. //--------------------------------------------/vagos
  858. if(strcmp(cmdtext, "/vagos1", true) == 0) {
  859. SetPlayerSkin(playerid,108);
  860. return 1;
  861.         }
  862. if(strcmp(cmdtext, "/vagos2", true) == 0) {
  863. SetPlayerSkin(playerid,109);
  864. return 1;
  865.         }
  866. if(strcmp(cmdtext, "/vagos3", true) == 0) {
  867. SetPlayerSkin(playerid,110);
  868. return 1;
  869.         }
  870. //--------------------------------------------/varrios
  871. if(strcmp(cmdtext, "/varrios1", true) == 0) {
  872. SetPlayerSkin(playerid,173);
  873. return 1;
  874.         }
  875. if(strcmp(cmdtext, "/varrios2", true) == 0) {
  876. SetPlayerSkin(playerid,174);
  877. return 1;
  878.         }
  879. if(strcmp(cmdtext, "/varrios3", true) == 0) {
  880. SetPlayerSkin(playerid,175);
  881. return 1;
  882.         }
  883. //--------------------------------------------/nang
  884. if(strcmp(cmdtext, "/nang1", true) == 0) {
  885. SetPlayerSkin(playerid,121);
  886. return 1;
  887.         }
  888. if(strcmp(cmdtext, "/nang2", true) == 0) {
  889. SetPlayerSkin(playerid,122);
  890. return 1;
  891.         }
  892. if(strcmp(cmdtext, "/nang3", true) == 0) {
  893. SetPlayerSkin(playerid,123);
  894. return 1;
  895.         }
  896. //--------------------------------------------/rifa
  897. if(strcmp(cmdtext, "/rifa1", true) == 0) {
  898. SetPlayerSkin(playerid,114);
  899. return 1;
  900.         }
  901. if(strcmp(cmdtext, "/rifa2", true) == 0) {
  902. SetPlayerSkin(playerid,115);
  903. return 1;
  904.         }
  905. if(strcmp(cmdtext, "/rifa3", true) == 0) {
  906. SetPlayerSkin(playerid,116);
  907. return 1;
  908.         }
  909. //--------------------------------------------/bitch
  910. if(strcmp(cmdtext, "/bitch1", true) == 0) {
  911. SetPlayerSkin(playerid,1);
  912. return 1;
  913.         }
  914. if(strcmp(cmdtext, "/bitch2", true) == 0) {
  915. SetPlayerSkin(playerid,85);
  916. return 1;
  917.         }
  918. if(strcmp(cmdtext, "/bitch3", true) == 0) {
  919. SetPlayerSkin(playerid,178);
  920. return 1;
  921.         }
  922. if(strcmp(cmdtext, "/bitch4", true) == 0) {
  923. SetPlayerSkin(playerid,87);
  924. return 1;
  925.         }
  926. if(strcmp(cmdtext, "/bitch5", true) == 0) {
  927. SetPlayerSkin(playerid,157);
  928. return 1;
  929.         }
  930. if(strcmp(cmdtext, "/bitch6", true) == 0) {
  931. SetPlayerSkin(playerid,75);
  932. return 1;
  933.         }
  934. if(strcmp(cmdtext, "/bitch7", true) == 0) {
  935. SetPlayerSkin(playerid,256);
  936. return 1;
  937.         }
  938. if(strcmp(cmdtext, "/bitch8", true) == 0) {
  939. SetPlayerSkin(playerid,257);
  940. return 1;
  941.         }
  942. if(strcmp(cmdtext, "/bitch9", true) == 0) {
  943. SetPlayerSkin(playerid,63);
  944. return 1;
  945.         }
  946. if(strcmp(cmdtext, "/bitch10", true) == 0) {
  947. SetPlayerSkin(playerid,64);
  948. return 1;
  949.         }
  950. //--------------------------------------------/karate
  951. if(strcmp(cmdtext, "/karate1", true) == 0) {
  952. SetPlayerSkin(playerid,203);
  953. return 1;
  954.         }
  955. if(strcmp(cmdtext, "/karate2", true) == 0) {
  956. SetPlayerSkin(playerid,204);
  957. return 1;
  958.         }
  959. //--------------------------------------------/boxer
  960. if(strcmp(cmdtext, "/boxer1", true) == 0) {
  961. SetPlayerSkin(playerid,80);
  962. return 1;
  963.         }
  964. if(strcmp(cmdtext, "/boxer2", true) == 0) {
  965. SetPlayerSkin(playerid,81);
  966. return 1;
  967.         }
  968. //--------------------------------------------/rich
  969. if(strcmp(cmdtext, "/rich1", true) == 0) {
  970. SetPlayerSkin(playerid,249);
  971. return 1;
  972.         }
  973. if(strcmp(cmdtext, "/rich2", true) == 0) {
  974. SetPlayerSkin(playerid,296);
  975. return 1;
  976.         }
  977. //--------------------------------------------/poor
  978. if(strcmp(cmdtext, "/poor1", true) == 0) {
  979. SetPlayerSkin(playerid,212);
  980. return 1;
  981.         }
  982. if(strcmp(cmdtext, "/poor2", true) == 0) {
  983. SetPlayerSkin(playerid,78);
  984. return 1;
  985.         }
  986. if(strcmp(cmdtext, "/poor3", true) == 0) {
  987. SetPlayerSkin(playerid,79);
  988. return 1;
  989.         }
  990. if(strcmp(cmdtext, "/poor4", true) == 0) {
  991. SetPlayerSkin(playerid,230);
  992. return 1;
  993.         }
  994. if(strcmp(cmdtext, "/poor5", true) == 0) {
  995. SetPlayerSkin(playerid,239);
  996. return 1;
  997.         }
  998. if(strcmp(cmdtext, "/poor6", true) == 0) {
  999. SetPlayerSkin(playerid,213);
  1000. return 1;
  1001.         }
  1002. if(strcmp(cmdtext, "/poor7", true) == 0) {
  1003. SetPlayerSkin(playerid,137);
  1004. return 1;
  1005.         }
  1006. //--------------------------------------------/elvis
  1007. if(strcmp(cmdtext, "/elvis1", true) == 0) {
  1008. SetPlayerSkin(playerid,82);
  1009. return 1;
  1010.         }
  1011. if(strcmp(cmdtext, "/elvis2", true) == 0) {
  1012. SetPlayerSkin(playerid,83);
  1013. return 1;
  1014.         }
  1015. if(strcmp(cmdtext, "/elvis3", true) == 0) {
  1016. SetPlayerSkin(playerid,84);
  1017. return 1;
  1018.         }
  1019. //--------------------------------------------/special
  1020. if(strcmp(cmdtext, "/special1", true) == 0) {
  1021. SetPlayerSkin(playerid,145);
  1022. return 1;
  1023.         }
  1024. if(strcmp(cmdtext, "/special2", true) == 0) {
  1025. SetPlayerSkin(playerid,146);
  1026. return 1;
  1027.         }
  1028. if(strcmp(cmdtext, "/special3", true) == 0) {
  1029. SetPlayerSkin(playerid,152);
  1030. return 1;
  1031.         }
  1032. if(strcmp(cmdtext, "/special4", true) == 0) {
  1033. SetPlayerSkin(playerid,260);
  1034. return 1;
  1035.         }
  1036. if(strcmp(cmdtext, "/special5", true) == 0) {
  1037. SetPlayerSkin(playerid,179);
  1038. return 1;
  1039.         }
  1040. //--------------------------------------------/contry
  1041. if(strcmp(cmdtext, "/contry1", true) == 0) {
  1042. SetPlayerSkin(playerid,157);
  1043. return 1;
  1044.         }
  1045. if(strcmp(cmdtext, "/contry2", true) == 0) {
  1046. SetPlayerSkin(playerid,158);
  1047. return 1;
  1048.         }
  1049. if(strcmp(cmdtext, "/contry3", true) == 0) {
  1050. SetPlayerSkin(playerid,159);
  1051. return 1;
  1052.         }
  1053. if(strcmp(cmdtext, "/contry4", true) == 0) {
  1054. SetPlayerSkin(playerid,160);
  1055. return 1;
  1056.         }
  1057. if(strcmp(cmdtext, "/contry5", true) == 0) {
  1058. SetPlayerSkin(playerid,161);
  1059. return 1;
  1060.         }
  1061. if(strcmp(cmdtext, "/contry6", true) == 0) {
  1062. SetPlayerSkin(playerid,162);
  1063. return 1;
  1064.         }
  1065. //--------------------------------------------/agent
  1066. if(strcmp(cmdtext, "/agent1", true) == 0) {
  1067. SetPlayerSkin(playerid,163);
  1068. return 1;
  1069.         }
  1070. if(strcmp(cmdtext, "/agent2", true) == 0) {
  1071. SetPlayerSkin(playerid,164);
  1072. return 1;
  1073.         }
  1074. if(strcmp(cmdtext, "/agent3", true) == 0) {
  1075. SetPlayerSkin(playerid,165);
  1076. return 1;
  1077.         }
  1078. if(strcmp(cmdtext, "/agent4", true) == 0) {
  1079. SetPlayerSkin(playerid,166);
  1080. return 1;
  1081.         }
  1082. //--------------------------------------------/beach
  1083. if(strcmp(cmdtext, "/beach1", true) == 0) {
  1084. SetPlayerSkin(playerid,97);
  1085. return 1;
  1086.         }
  1087. if(strcmp(cmdtext, "/beach2", true) == 0) {
  1088. SetPlayerSkin(playerid,154);
  1089. return 1;
  1090.         }
  1091. //--------------------------------------------/pilot
  1092. if(strcmp(cmdtext, "/pilot1", true) == 0) {
  1093. SetPlayerSkin(playerid,255);
  1094. return 1;
  1095.         }
  1096. if(strcmp(cmdtext, "/pilot2", true) == 0) {
  1097. SetPlayerSkin(playerid,61);
  1098. return 1;
  1099.         }
  1100. if(strcmp(cmdtext, "/pilot3", true) == 0) {
  1101. SetPlayerSkin(playerid,253);
  1102. return 1;
  1103.         }
  1104. //--------------------------------------------/midic
  1105. if(strcmp(cmdtext, "/medic1", true) == 0) {
  1106. SetPlayerSkin(playerid,274);
  1107. return 1;
  1108.         }
  1109. if(strcmp(cmdtext, "/medic2", true) == 0) {
  1110. SetPlayerSkin(playerid,275);
  1111. return 1;
  1112.         }
  1113. if(strcmp(cmdtext, "/medic2", true) == 0) {
  1114. SetPlayerSkin(playerid,276);
  1115. return 1;
  1116.         }
  1117. //--------------------------------------------/fire
  1118. if(strcmp(cmdtext, "/fire1", true) == 0) {
  1119. SetPlayerSkin(playerid,277);
  1120. return 1;
  1121.         }
  1122. if(strcmp(cmdtext, "/fire2", true) == 0) {
  1123. SetPlayerSkin(playerid,278);
  1124. return 1;
  1125.         }
  1126. if(strcmp(cmdtext, "/fire3", true) == 0) {
  1127. SetPlayerSkin(playerid,279);
  1128. return 1;
  1129.         }
  1130. //--------------------------------------------/lady
  1131. if(strcmp(cmdtext, "/lady1", true) == 0) {
  1132. SetPlayerSkin(playerid,92);
  1133. return 1;
  1134.         }
  1135. if(strcmp(cmdtext, "/lady2", true) == 0) {
  1136. SetPlayerSkin(playerid,93);
  1137. return 1;
  1138.         }
  1139. if(strcmp(cmdtext, "/lady3", true) == 0) {
  1140. SetPlayerSkin(playerid,138);
  1141. return 1;
  1142.         }
  1143. if(strcmp(cmdtext, "/lady4", true) == 0) {
  1144. SetPlayerSkin(playerid,139);
  1145. return 1;
  1146.         }
  1147. if(strcmp(cmdtext, "/lady5", true) == 0) {
  1148. SetPlayerSkin(playerid,140);
  1149. return 1;
  1150.         }
  1151. //--------------------------------------------/fat
  1152. if(strcmp(cmdtext, "/fat1", true) == 0) {
  1153. SetPlayerSkin(playerid,258);
  1154. return 1;
  1155.         }
  1156. if(strcmp(cmdtext, "/fat2", true) == 0) {
  1157. SetPlayerSkin(playerid,259);
  1158. return 1;
  1159.         }
  1160. if(strcmp(cmdtext, "/fat3", true) == 0) {
  1161. SetPlayerSkin(playerid,241);
  1162. return 1;
  1163.         }
  1164. if(strcmp(cmdtext, "/fat4", true) == 0) {
  1165. SetPlayerSkin(playerid,242);
  1166. return 1;
  1167.         }
  1168. //---------------------------------------------------------------------------------------------MISC-COMMANDS
  1169. if(strcmp(cmdtext, "/spawn", true) == 0) {
  1170. new Float:x;
  1171. new Float:y;
  1172. new Float:z;
  1173. GetPlayerPos(playerid,x,y,z);
  1174. SetSpawnInfo(playerid,1,285,x,y,z,0.0,0,0,24,300,0,0);
  1175. GameTextForPlayer(playerid,"Spawn posision saved.",2000,5);
  1176. return 1;
  1177.     }
  1178. if(strcmp(cmdtext, "/unspawn", true) == 0) {
  1179. SetSpawnInfo(playerid,1,285,1376.0348,-2233.1184,14.5700,0.0,0,0,24,300,0,0);
  1180. GameTextForPlayer(playerid,"Spawn posision deleted.",2000,5);
  1181. return 1;
  1182.     }
  1183.  
  1184. if (strcmp(cmdtext, "/flip", true)==0)
  1185. {
  1186.   new VehicleID, Float:X, Float:Y, Float:Z;
  1187.   GetPlayerPos(playerid, X, Y, Z);
  1188.   VehicleID = GetPlayerVehicleID(playerid);
  1189.   SetVehiclePos(VehicleID, X, Y, Z);
  1190.   SetVehicleZAngle(VehicleID, 0);
  1191.   return 1;
  1192. }
  1193. if (strcmp(cmdtext, "/remove", true)==0)
  1194. {
  1195. ResetPlayerWeapons(playerid);
  1196. return 1;
  1197. }
  1198. if (strcmp(cmdtext, "/vid", true)==0)
  1199. {
  1200.     new vid;
  1201.     vid = GetPlayerVehicleID(playerid);
  1202.     format(string, sizeof(string), "Vehicle ID: %d",vid);
  1203.     SendClientMessage(playerid,COLOR_GREEN,string);
  1204.     return 1;
  1205. }
  1206. if (strcmp(cmdtext, "/lock", true)==0)
  1207.         {
  1208.         if(IsPlayerInAnyVehicle(playerid))
  1209.             {
  1210.             new State=GetPlayerState(playerid);
  1211.             if(State!=PLAYER_STATE_DRIVER)
  1212.                 {
  1213.                 SendClientMessage(playerid,0xFFFF00AA,"You can only lock the doors as the driver.");
  1214.                 return 1;
  1215.                 }
  1216.             new i;
  1217.             for(i=0;i<MAX_PLAYERS;i++)
  1218.                 {
  1219.                     if(i != playerid)
  1220.                     {
  1221.                         SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid),i, 0, 1);
  1222.                     }
  1223.                 }
  1224.             SendClientMessage(playerid, 0xFFFF00AA, "Vehicle locked!");
  1225.             new Float:pX, Float:pY, Float:pZ;
  1226.             GetPlayerPos(playerid,pX,pY,pZ);
  1227.             PlayerPlaySound(playerid,1056,pX,pY,pZ);
  1228.             }
  1229.             else
  1230.             {
  1231.             SendClientMessage(playerid, 0xFFFF00AA, "You're not in a vehicle!");
  1232.             }
  1233.         return 1;
  1234.         }
  1235.  
  1236. if (strcmp(cmdtext, "/unlock", true)==0)
  1237.     {
  1238.     if(IsPlayerInAnyVehicle(playerid))
  1239.         {
  1240.         new State=GetPlayerState(playerid);
  1241.         if(State!=PLAYER_STATE_DRIVER)
  1242.             {
  1243.             SendClientMessage(playerid,0xFFFF00AA,"You can only unlock the doors as the driver.");
  1244.             return 1;
  1245.             }
  1246.         new i;
  1247.         for(i=0;i<MAX_PLAYERS;i++)
  1248.             {
  1249.             SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid),i, 0, 0);
  1250.             }
  1251.         SendClientMessage(playerid, 0xFFFF00AA, "Vehicle unlocked!");
  1252.         new Float:pX, Float:pY, Float:pZ;
  1253.         GetPlayerPos(playerid,pX,pY,pZ);
  1254.         PlayerPlaySound(playerid,1057,pX,pY,pZ);
  1255.         }
  1256.         else
  1257.         {
  1258.         SendClientMessage(playerid, 0xFFFF00AA, "You're not in a vehicle!");
  1259.         }
  1260.     return 1;
  1261.     }
  1262.     //-----------------------------------------------------------------------------------------TRANSFENDER-TELEPORTS
  1263. if(strcmp(cmdtext, "/sf1", true) == 0) {
  1264. if(IsPlayerInAnyVehicle(playerid)) {
  1265. new Float:a;
  1266. new Float:b;
  1267. new Float:c;
  1268. new VehicleID;
  1269. GetPlayerPos(playerid, a, b, c);
  1270. VehicleID = GetPlayerVehicleID(playerid);
  1271. SetVehiclePos(VehicleID,-2006.1509,228.1003,28.1947);
  1272. SetPlayerInterior(playerid,0);
  1273. }
  1274. else{
  1275. SetPlayerInterior(playerid,0);
  1276. SetPlayerPos(playerid,-2006.1509,228.1003,28.1947);
  1277. }
  1278. return 1;
  1279. }
  1280. if(strcmp(cmdtext, "/sf2", true) == 0) {
  1281. if(IsPlayerInAnyVehicle(playerid)) {
  1282. new Float:a;
  1283. new Float:b;
  1284. new Float:c;
  1285. new VehicleID;
  1286. GetPlayerPos(playerid, a, b, c);
  1287. VehicleID = GetPlayerVehicleID(playerid);
  1288. SetVehiclePos(VehicleID,-2703.1340,217.4770,4.1797);
  1289. SetPlayerInterior(playerid,0);
  1290. }
  1291. else{
  1292. SetPlayerInterior(playerid,0);
  1293. SetPlayerPos(playerid,-2703.1340,217.4770,4.1797);
  1294. }
  1295. return 1;
  1296. }
  1297. if(strcmp(cmdtext, "/ls1", true) == 0) {
  1298. if(IsPlayerInAnyVehicle(playerid)) {
  1299. new Float:a;
  1300. new Float:b;
  1301. new Float:c;
  1302. new VehicleID;
  1303. GetPlayerPos(playerid, a, b, c);
  1304. VehicleID = GetPlayerVehicleID(playerid);
  1305. SetVehiclePos(VehicleID,2656.7410,-2004.2413,13.3828);
  1306. SetPlayerInterior(playerid,0);
  1307. }
  1308. else{
  1309. SetPlayerInterior(playerid,0);
  1310. SetPlayerPos(playerid,2656.7410,-2004.2413,13.3828);
  1311. }
  1312. return 1;
  1313. }
  1314. if(strcmp(cmdtext, "/ls2", true) == 0) {
  1315. if(IsPlayerInAnyVehicle(playerid)) {
  1316. new Float:a;
  1317. new Float:b;
  1318. new Float:c;
  1319. new VehicleID;
  1320. GetPlayerPos(playerid, a, b, c);
  1321. VehicleID = GetPlayerVehicleID(playerid);
  1322. SetVehiclePos(VehicleID,1060.1434,-1039.7543,31.9436);
  1323. SetPlayerInterior(playerid,0);
  1324. }
  1325. else{
  1326. SetPlayerInterior(playerid,0);
  1327. SetPlayerPos(playerid,1060.1434,-1039.7543,31.9436);
  1328. }
  1329. return 1;
  1330. }
  1331. if(strcmp(cmdtext, "/lv1", true) == 0) {
  1332. if(IsPlayerInAnyVehicle(playerid)) {
  1333. new Float:a;
  1334. new Float:b;
  1335. new Float:c;
  1336. new VehicleID;
  1337. GetPlayerPos(playerid, a, b, c);
  1338. VehicleID = GetPlayerVehicleID(playerid);
  1339. SetVehiclePos(VehicleID,2402.5559,1033.0907,10.8130);
  1340. SetPlayerInterior(playerid,0);
  1341. }
  1342. else{
  1343. SetPlayerInterior(playerid,0);
  1344. SetPlayerPos(playerid,2402.5559,1033.0907,10.8130);
  1345. }
  1346. return 1;
  1347. }
  1348.     //-----------------------------------------------------------------------------------------TELEPORTS
  1349. if(strcmp(cmdtext, "/back", true) == 0) {
  1350. if(IsPlayerInAnyVehicle(playerid)) {
  1351. new VehicleID;
  1352. VehicleID = GetPlayerVehicleID(playerid);
  1353. SetVehiclePos(VehicleID,-1976.2927,289.1692,35.1719);
  1354. SetPlayerInterior(playerid,0);
  1355. }
  1356. else{
  1357. SetPlayerInterior(playerid,0);
  1358. SetPlayerPos(playerid,-1976.2927,289.1692,35.1719);
  1359. }
  1360. return 1;
  1361. }
  1362.     //--------------------------------------------------------------------------TELE-TELEPORTS
  1363. if(strcmp(cmdtext, "/tele1", true) == 0) {
  1364. if(IsPlayerInAnyVehicle(playerid)) {
  1365. new Float:a;
  1366. new Float:b;
  1367. new Float:c;
  1368. new VehicleID;
  1369. GetPlayerPos(playerid, a, b, c);
  1370. VehicleID = GetPlayerVehicleID(playerid);
  1371. SetVehiclePos(VehicleID,-1540.9540,463.9418,7.1875);
  1372. SetPlayerInterior(playerid,0);
  1373. }
  1374. else{
  1375. SetPlayerInterior(playerid,0);
  1376. SetPlayerPos(playerid,-1540.9540,463.9418,7.1875);
  1377. }
  1378. return 1;
  1379. }
  1380. if(strcmp(cmdtext, "/tele2", true) == 0) {
  1381. if(IsPlayerInAnyVehicle(playerid)) {
  1382. new Float:a;
  1383. new Float:b;
  1384. new Float:c;
  1385. new VehicleID;
  1386. GetPlayerPos(playerid, a, b, c);
  1387. VehicleID = GetPlayerVehicleID(playerid);
  1388. SetVehiclePos(VehicleID,-1984.9027,264.8299,35.1794);
  1389. SetPlayerInterior(playerid,0);
  1390. }
  1391. else{
  1392. SetPlayerInterior(playerid,0);
  1393. SetPlayerPos(playerid,-1984.9027,264.8299,35.1794);
  1394. }
  1395. return 1;
  1396. }
  1397. if(strcmp(cmdtext, "/tele3", true) == 0) {
  1398. if(IsPlayerInAnyVehicle(playerid)) {
  1399. new Float:a;
  1400. new Float:b;
  1401. new Float:c;
  1402. new VehicleID;
  1403. GetPlayerPos(playerid, a, b, c);
  1404. VehicleID = GetPlayerVehicleID(playerid);
  1405. SetVehiclePos(VehicleID,-2043.4966,-132.4037,35.2779);
  1406. SetPlayerInterior(playerid,0);
  1407. }
  1408. else{
  1409. SetPlayerInterior(playerid,0);
  1410. SetPlayerPos(playerid,-2043.4966,-132.4037,35.2779);
  1411. }
  1412. return 1;
  1413. }
  1414. if(strcmp(cmdtext, "/tele4", true) == 0) {
  1415. if(IsPlayerInAnyVehicle(playerid)) {
  1416. new Float:a;
  1417. new Float:b;
  1418. new Float:c;
  1419. new VehicleID;
  1420. GetPlayerPos(playerid, a, b, c);
  1421. VehicleID = GetPlayerVehicleID(playerid);
  1422. SetVehiclePos(VehicleID,-2327.7019,-1631.3575,483.7007);
  1423. SetPlayerInterior(playerid,0);
  1424. }
  1425. else{
  1426. SetPlayerInterior(playerid,0);
  1427. SetPlayerPos(playerid,-2327.7019,-1631.3575,483.7007);
  1428. }
  1429. return 1;
  1430. }
  1431. if(strcmp(cmdtext, "/tele5", true) == 0) {
  1432. if(IsPlayerInAnyVehicle(playerid)) {
  1433. new Float:a;
  1434. new Float:b;
  1435. new Float:c;
  1436. new VehicleID;
  1437. GetPlayerPos(playerid, a, b, c);
  1438. VehicleID = GetPlayerVehicleID(playerid);
  1439. SetVehiclePos(VehicleID,2491.8354,-1668.1565,13.3438);
  1440. SetPlayerInterior(playerid,0);
  1441. }
  1442. else{
  1443. SetPlayerInterior(playerid,0);
  1444. SetPlayerPos(playerid,2491.8354,-1668.1565,13.3438);
  1445. }
  1446. return 1;
  1447. }
  1448. if(strcmp(cmdtext, "/tele6", true) == 0) {
  1449. if(IsPlayerInAnyVehicle(playerid)) {
  1450. new Float:a;
  1451. new Float:b;
  1452. new Float:c;
  1453. new VehicleID;
  1454. GetPlayerPos(playerid, a, b, c);
  1455. VehicleID = GetPlayerVehicleID(playerid);
  1456. SetVehiclePos(VehicleID,2763.6157,-2447.9072,13.5153);
  1457. SetPlayerInterior(playerid,0);
  1458. }
  1459. else{
  1460. SetPlayerInterior(playerid,0);
  1461. SetPlayerPos(playerid,2763.6157,-2447.9072,13.5153);
  1462. }
  1463. return 1;
  1464. }
  1465. if(strcmp(cmdtext, "/tele7", true) == 0) {
  1466. if(IsPlayerInAnyVehicle(playerid)) {
  1467. new Float:a;
  1468. new Float:b;
  1469. new Float:c;
  1470. new VehicleID;
  1471. GetPlayerPos(playerid, a, b, c);
  1472. VehicleID = GetPlayerVehicleID(playerid);
  1473. SetVehiclePos(VehicleID,614.4579,849.3126,-43.0445);
  1474. SetPlayerInterior(playerid,0);
  1475. }
  1476. else{
  1477. SetPlayerInterior(playerid,0);
  1478. SetPlayerPos(playerid,614.4579,849.3126,-43.0445);
  1479. }
  1480. return 1;
  1481. }
  1482. if(strcmp(cmdtext, "/tele8", true) == 0) {
  1483. if(IsPlayerInAnyVehicle(playerid)) {
  1484. new Float:a;
  1485. new Float:b;
  1486. new Float:c;
  1487. new VehicleID;
  1488. GetPlayerPos(playerid, a, b, c);
  1489. VehicleID = GetPlayerVehicleID(playerid);
  1490. SetVehiclePos(VehicleID,1892.7506,-1827.4911,3.9844);
  1491. SetPlayerInterior(playerid,0);
  1492. }
  1493. else{
  1494. SetPlayerInterior(playerid,0);
  1495. SetPlayerPos(playerid,1892.7506,-1827.4911,3.9844);
  1496. }
  1497. return 1;
  1498. }
  1499. if(strcmp(cmdtext, "/tele9", true) == 0) {
  1500. if(IsPlayerInAnyVehicle(playerid)) {
  1501. new Float:a;
  1502. new Float:b;
  1503. new Float:c;
  1504. new VehicleID;
  1505. GetPlayerPos(playerid, a, b, c);
  1506. VehicleID = GetPlayerVehicleID(playerid);
  1507. SetVehiclePos(VehicleID,1970.0704,-1200.2939,25.6321);
  1508. SetPlayerInterior(playerid,0);
  1509. }
  1510. else{
  1511. SetPlayerInterior(playerid,0);
  1512. SetPlayerPos(playerid,1970.0704,-1200.2939,25.6321);
  1513. }
  1514. return 1;
  1515. }
  1516. if(strcmp(cmdtext, "/tele10", true) == 0) {
  1517. if(IsPlayerInAnyVehicle(playerid)) {
  1518. new Float:a;
  1519. new Float:b;
  1520. new Float:c;
  1521. new VehicleID;
  1522. GetPlayerPos(playerid, a, b, c);
  1523. VehicleID = GetPlayerVehicleID(playerid);
  1524. SetVehiclePos(VehicleID,1129.3180,-1442.0913,15.7969);
  1525. SetPlayerInterior(playerid,0);
  1526. }
  1527. else{
  1528. SetPlayerInterior(playerid,0);
  1529. SetPlayerPos(playerid,1129.3180,-1442.0913,15.7969);
  1530. }
  1531. return 1;
  1532. }
  1533. if(strcmp(cmdtext, "/tele11", true) == 0) {
  1534. if(IsPlayerInAnyVehicle(playerid)) {
  1535. new Float:a;
  1536. new Float:b;
  1537. new Float:c;
  1538. new VehicleID;
  1539. GetPlayerPos(playerid, a, b, c);
  1540. VehicleID = GetPlayerVehicleID(playerid);
  1541. SetVehiclePos(VehicleID,1291.2689,-788.1290,96.4609);
  1542. SetPlayerInterior(playerid,0);
  1543. }
  1544. else{
  1545. SetPlayerInterior(playerid,0);
  1546. SetPlayerPos(playerid,1291.2689,-788.1290,96.4609);
  1547. }
  1548. return 1;
  1549. }
  1550. if(strcmp(cmdtext, "/tele12", true) == 0) {
  1551. if(IsPlayerInAnyVehicle(playerid)) {
  1552. new Float:a;
  1553. new Float:b;
  1554. new Float:c;
  1555. new VehicleID;
  1556. GetPlayerPos(playerid, a, b, c);
  1557. VehicleID = GetPlayerVehicleID(playerid);
  1558. SetVehiclePos(VehicleID,-716.0689,2061.3584,60.3828);
  1559. SetPlayerInterior(playerid,0);
  1560. }
  1561. else{
  1562. SetPlayerInterior(playerid,0);
  1563. SetPlayerPos(playerid,-716.0689,2061.3584,60.3828);
  1564. }
  1565. return 1;
  1566. }
  1567. if(strcmp(cmdtext, "/tele13", true) == 0) {
  1568. if(IsPlayerInAnyVehicle(playerid)) {
  1569. new Float:a;
  1570. new Float:b;
  1571. new Float:c;
  1572. new VehicleID;
  1573. GetPlayerPos(playerid, a, b, c);
  1574. VehicleID = GetPlayerVehicleID(playerid);
  1575. SetVehiclePos(VehicleID,2287.3149,2413.2195,10.8810);
  1576. SetPlayerInterior(playerid,0);
  1577. }
  1578. else{
  1579. SetPlayerInterior(playerid,0);
  1580. SetPlayerPos(playerid,2287.3149,2413.2195,10.8810);
  1581. }
  1582. return 1;
  1583. }
  1584. if(strcmp(cmdtext, "/tele14", true) == 0) {
  1585. if(IsPlayerInAnyVehicle(playerid)) {
  1586. new Float:a;
  1587. new Float:b;
  1588. new Float:c;
  1589. new VehicleID;
  1590. GetPlayerPos(playerid, a, b, c);
  1591. VehicleID = GetPlayerVehicleID(playerid);
  1592. SetVehiclePos(VehicleID,369.8532,-2032.2129,7.6719);
  1593. SetPlayerInterior(playerid,0);
  1594. }
  1595. else{
  1596. SetPlayerInterior(playerid,0);
  1597. SetPlayerPos(playerid,369.8532,-2032.2129,7.6719);
  1598. }
  1599. return 1;
  1600. }
  1601. if(strcmp(cmdtext, "/tele15", true) == 0) {
  1602. if(IsPlayerInAnyVehicle(playerid)) {
  1603. new Float:a;
  1604. new Float:b;
  1605. new Float:c;
  1606. new VehicleID;
  1607. GetPlayerPos(playerid, a, b, c);
  1608. VehicleID = GetPlayerVehicleID(playerid);
  1609. SetVehiclePos(VehicleID,-60.5679,-1595.1840,2.6430);
  1610. SetPlayerInterior(playerid,0);
  1611. }
  1612. else{
  1613. SetPlayerInterior(playerid,0);
  1614. SetPlayerPos(playerid,-60.5679,-1595.1840,2.6430);
  1615. }
  1616. return 1;
  1617. }
  1618. if(strcmp(cmdtext, "/tele16", true) == 0) {
  1619. if(IsPlayerInAnyVehicle(playerid)) {
  1620. new Float:a;
  1621. new Float:b;
  1622. new Float:c;
  1623. new VehicleID;
  1624. GetPlayerPos(playerid, a, b, c);
  1625. VehicleID = GetPlayerVehicleID(playerid);
  1626. SetVehiclePos(VehicleID,910.7578,-1221.4493,16.9766);
  1627. SetPlayerInterior(playerid,0);
  1628. }
  1629. else{
  1630. SetPlayerInterior(playerid,0);
  1631. SetPlayerPos(playerid,910.7578,-1221.4493,16.9766);
  1632. }
  1633. return 1;
  1634. }
  1635. if(strcmp(cmdtext, "/tele17", true) == 0) {
  1636. if(IsPlayerInAnyVehicle(playerid)) {
  1637. new Float:a;
  1638. new Float:b;
  1639. new Float:c;
  1640. new VehicleID;
  1641. GetPlayerPos(playerid, a, b, c);
  1642. VehicleID = GetPlayerVehicleID(playerid);
  1643. SetVehiclePos(VehicleID,188.6851,1910.3362,17.6443);
  1644. SetPlayerInterior(playerid,0);
  1645. }
  1646. else{
  1647. SetPlayerInterior(playerid,0);
  1648. SetPlayerPos(playerid,188.6851,1910.3362,17.6443);
  1649. }
  1650. return 1;
  1651. }
  1652. if(strcmp(cmdtext, "/tele18", true) == 0) {
  1653. if(IsPlayerInAnyVehicle(playerid)) {
  1654. new Float:a;
  1655. new Float:b;
  1656. new Float:c;
  1657. new VehicleID;
  1658. GetPlayerPos(playerid, a, b, c);
  1659. VehicleID = GetPlayerVehicleID(playerid);
  1660. SetVehiclePos(VehicleID,2041.5160,1007.4940,10.6719);
  1661. SetPlayerInterior(playerid,0);
  1662. }
  1663. else{
  1664. SetPlayerInterior(playerid,0);
  1665. SetPlayerPos(playerid,2041.5160,1007.4940,10.6719);
  1666. }
  1667. return 1;
  1668. }
  1669. if(strcmp(cmdtext, "/tele19", true) == 0) {
  1670. if(IsPlayerInAnyVehicle(playerid)) {
  1671. new Float:a;
  1672. new Float:b;
  1673. new Float:c;
  1674. new VehicleID;
  1675. GetPlayerPos(playerid, a, b, c);
  1676. VehicleID = GetPlayerVehicleID(playerid);
  1677. SetVehiclePos(VehicleID,2176.6470,1676.7559,10.8203);
  1678. SetPlayerInterior(playerid,0);
  1679. }
  1680. else{
  1681. SetPlayerInterior(playerid,0);
  1682. SetPlayerPos(playerid,2176.6470,1676.7559,10.8203);
  1683. }
  1684. return 1;
  1685. }
  1686. if(strcmp(cmdtext, "/tele20", true) == 0) {
  1687. if(IsPlayerInAnyVehicle(playerid)) {
  1688. new Float:a;
  1689. new Float:b;
  1690. new Float:c;
  1691. new VehicleID;
  1692. GetPlayerPos(playerid, a, b, c);
  1693. VehicleID = GetPlayerVehicleID(playerid);
  1694. SetVehiclePos(VehicleID,-1753.5652,885.9987,295.8750);
  1695. SetPlayerInterior(playerid,0);
  1696. }
  1697. else{
  1698. SetPlayerInterior(playerid,0);
  1699. SetPlayerPos(playerid,-1753.5652,885.9987,295.8750);
  1700. }
  1701. return 1;
  1702. }
  1703. if(strcmp(cmdtext, "/tele21", true) == 0) {
  1704. if(IsPlayerInAnyVehicle(playerid)) {
  1705. new Float:a;
  1706. new Float:b;
  1707. new Float:c;
  1708. new VehicleID;
  1709. GetPlayerPos(playerid, a, b, c);
  1710. VehicleID = GetPlayerVehicleID(playerid);
  1711. SetVehiclePos(VehicleID,1544.8800,-1353.4958,329.4740);
  1712. SetPlayerInterior(playerid,0);
  1713. }
  1714. else{
  1715. SetPlayerInterior(playerid,0);
  1716. SetPlayerPos(playerid,1544.8800,-1353.4958,329.4740);
  1717. }
  1718. return 1;
  1719. }
  1720.  
  1721.     //--------------------------------------------------------------------------CITY-TELEPORTS
  1722.  
  1723. if(strcmp(cmdtext, "/city1", true) == 0) {
  1724. if(IsPlayerInAnyVehicle(playerid)) {
  1725. new Float:a;
  1726. new Float:b;
  1727. new Float:c;
  1728. new VehicleID;
  1729. GetPlayerPos(playerid, a, b, c);
  1730. VehicleID = GetPlayerVehicleID(playerid);
  1731. SetVehiclePos(VehicleID,716.5837,-534.2272,16.1815);
  1732. SetPlayerInterior(playerid,0);
  1733. }
  1734. else{
  1735. SetPlayerInterior(playerid,0);
  1736. SetPlayerPos(playerid,716.5837,-534.2272,16.1815);
  1737. }
  1738. return 1;
  1739. }
  1740. if(strcmp(cmdtext, "/city2", true) == 0) {
  1741. if(IsPlayerInAnyVehicle(playerid)) {
  1742. new Float:a;
  1743. new Float:b;
  1744. new Float:c;
  1745. new VehicleID;
  1746. GetPlayerPos(playerid, a, b, c);
  1747. VehicleID = GetPlayerVehicleID(playerid);
  1748. SetVehiclePos(VehicleID,-2146.8655,-2410.1284,30.4688);
  1749. SetPlayerInterior(playerid,0);
  1750. }
  1751. else{
  1752. SetPlayerInterior(playerid,0);
  1753. SetPlayerPos(playerid,-2146.8655,-2410.1284,30.4688);
  1754. }
  1755. return 1;
  1756. }
  1757. if(strcmp(cmdtext, "/city3", true) == 0) {
  1758. if(IsPlayerInAnyVehicle(playerid)) {
  1759. new Float:a;
  1760. new Float:b;
  1761. new Float:c;
  1762. new VehicleID;
  1763. GetPlayerPos(playerid, a, b, c);
  1764. VehicleID = GetPlayerVehicleID(playerid);
  1765. SetVehiclePos(VehicleID,-2260.9924,2307.6384,4.8202);
  1766. SetPlayerInterior(playerid,0);
  1767. }
  1768. else{
  1769. SetPlayerInterior(playerid,0);
  1770. SetPlayerPos(playerid,-2260.9924,2307.6384,4.8202);
  1771. }
  1772. return 1;
  1773. }
  1774. if(strcmp(cmdtext, "/city4", true) == 0) {
  1775. if(IsPlayerInAnyVehicle(playerid)) {
  1776. new Float:a;
  1777. new Float:b;
  1778. new Float:c;
  1779. new VehicleID;
  1780. GetPlayerPos(playerid, a, b, c);
  1781. VehicleID = GetPlayerVehicleID(playerid);
  1782. SetVehiclePos(VehicleID,-1498.3317,2601.1155,55.6911);
  1783. SetPlayerInterior(playerid,0);
  1784. }
  1785. else{
  1786. SetPlayerInterior(playerid,0);
  1787. SetPlayerPos(playerid,-1498.3317,2601.1155,55.6911);
  1788. }
  1789. return 1;
  1790. }
  1791. if(strcmp(cmdtext, "/city5", true) == 0) {
  1792. if(IsPlayerInAnyVehicle(playerid)) {
  1793. new Float:a;
  1794. new Float:b;
  1795. new Float:c;
  1796. new VehicleID;
  1797. GetPlayerPos(playerid, a, b, c);
  1798. VehicleID = GetPlayerVehicleID(playerid);
  1799. SetVehiclePos(VehicleID,-800.0779,1577.5492,26.9609);
  1800. SetPlayerInterior(playerid,0);
  1801. }
  1802. else{
  1803. SetPlayerInterior(playerid,0);
  1804. SetPlayerPos(playerid,-800.0779,1577.5492,26.9609);
  1805. }
  1806. return 1;
  1807. }
  1808. if(strcmp(cmdtext, "/city6", true) == 0) {
  1809. if(IsPlayerInAnyVehicle(playerid)) {
  1810. new Float:a;
  1811. new Float:b;
  1812. new Float:c;
  1813. new VehicleID;
  1814. GetPlayerPos(playerid, a, b, c);
  1815. VehicleID = GetPlayerVehicleID(playerid);
  1816. SetVehiclePos(VehicleID,-104.5705,1097.9807,19.5938);
  1817. SetPlayerInterior(playerid,0);
  1818. }
  1819. else{
  1820. SetPlayerInterior(playerid,0);
  1821. SetPlayerPos(playerid,-104.5705,1097.9807,19.5938);
  1822. }
  1823. return 1;
  1824. }
  1825. if(strcmp(cmdtext, "/city7", true) == 0) {
  1826. if(IsPlayerInAnyVehicle(playerid)) {
  1827. new Float:a;
  1828. new Float:b;
  1829. new Float:c;
  1830. new VehicleID;
  1831. GetPlayerPos(playerid, a, b, c);
  1832. VehicleID = GetPlayerVehicleID(playerid);
  1833. SetVehiclePos(VehicleID,-256.3529,2700.9072,62.5391);
  1834. SetPlayerInterior(playerid,0);
  1835. }
  1836. else{
  1837. SetPlayerInterior(playerid,0);
  1838. SetPlayerPos(playerid,-256.3529,2700.9072,62.5391);
  1839. }
  1840. return 1;
  1841. }
  1842. if(strcmp(cmdtext, "/city8", true) == 0) {
  1843. if(IsPlayerInAnyVehicle(playerid)) {
  1844. new Float:a;
  1845. new Float:b;
  1846. new Float:c;
  1847. new VehicleID;
  1848. GetPlayerPos(playerid, a, b, c);
  1849. VehicleID = GetPlayerVehicleID(playerid);
  1850. SetVehiclePos(VehicleID,233.7724,-137.2319,1.4297);
  1851. SetPlayerInterior(playerid,0);
  1852. }
  1853. else{
  1854. SetPlayerInterior(playerid,0);
  1855. SetPlayerPos(playerid,233.7724,-137.2319,1.4297);
  1856. }
  1857. return 1;
  1858. }
  1859.  
  1860. if(strcmp(cmdtext, "/city9", true) == 0) {
  1861. if(IsPlayerInAnyVehicle(playerid)) {
  1862. new Float:a;
  1863. new Float:b;
  1864. new Float:c;
  1865. new VehicleID;
  1866. GetPlayerPos(playerid, a, b, c);
  1867. VehicleID = GetPlayerVehicleID(playerid);
  1868. SetVehiclePos(VehicleID,2318.2649,1899.3151,10.6719);
  1869. SetPlayerInterior(playerid,0);
  1870. }
  1871. else{
  1872. SetPlayerInterior(playerid,0);
  1873. SetPlayerPos(playerid,2318.2649,1899.3151,10.6719);
  1874. }
  1875. return 1;
  1876. }
  1877. if(strcmp(cmdtext, "/city10", true) == 0) {
  1878. if(IsPlayerInAnyVehicle(playerid)) {
  1879. new Float:a;
  1880. new Float:b;
  1881. new Float:c;
  1882. new VehicleID;
  1883. GetPlayerPos(playerid, a, b, c);
  1884. VehicleID = GetPlayerVehicleID(playerid);
  1885. SetVehiclePos(VehicleID,2294.2275,41.8093,26.3359);
  1886. SetPlayerInterior(playerid,0);
  1887. }
  1888. else{
  1889. SetPlayerInterior(playerid,0);
  1890. SetPlayerPos(playerid,-2146.8655,-2410.1284,30.4688);
  1891. }
  1892. return 1;
  1893. }
  1894. //--------------------------------------------------------------------------PARKING-TELEPORTS
  1895. if(strcmp(cmdtext, "/parkinglot1", true) == 0) {
  1896. if(IsPlayerInAnyVehicle(playerid)) {
  1897. new Float:a;
  1898. new Float:b;
  1899. new Float:c;
  1900. new VehicleID;
  1901. GetPlayerPos(playerid, a, b, c);
  1902. VehicleID = GetPlayerVehicleID(playerid);
  1903. SetVehiclePos(VehicleID,2060.5173,2458.3171,10.6818);
  1904. SetPlayerInterior(playerid,0);
  1905. }
  1906. else{
  1907. SetPlayerInterior(playerid,0);
  1908. SetPlayerPos(playerid,2060.5173,2458.3171,10.6818);
  1909. }
  1910. return 1;
  1911. }
  1912. if(strcmp(cmdtext, "/parkinglot2", true) == 0) {
  1913. if(IsPlayerInAnyVehicle(playerid)) {
  1914. new Float:a;
  1915. new Float:b;
  1916. new Float:c;
  1917. new VehicleID;
  1918. GetPlayerPos(playerid, a, b, c);
  1919. VehicleID = GetPlayerVehicleID(playerid);
  1920. SetVehiclePos(VehicleID,1927.2258,2215.5293,10.6719);
  1921. SetPlayerInterior(playerid,0);
  1922. }
  1923. else{
  1924. SetPlayerInterior(playerid,0);
  1925. SetPlayerPos(playerid,1927.2258,2215.5293,10.6719);
  1926. }
  1927. return 1;
  1928. }
  1929. if(strcmp(cmdtext, "/parkinglot3", true) == 0) {
  1930. if(IsPlayerInAnyVehicle(playerid)) {
  1931. new Float:a;
  1932. new Float:b;
  1933. new Float:c;
  1934. new VehicleID;
  1935. GetPlayerPos(playerid, a, b, c);
  1936. VehicleID = GetPlayerVehicleID(playerid);
  1937. SetVehiclePos(VehicleID,2305.4292,1375.1725,10.8448);
  1938. SetPlayerInterior(playerid,0);
  1939. }
  1940. else{
  1941. SetPlayerInterior(playerid,0);
  1942. SetPlayerPos(playerid,2305.4292,1375.1725,10.8448);
  1943. }
  1944. return 1;
  1945. }
  1946. if(strcmp(cmdtext, "/parkinglot4", true) == 0) {
  1947. if(IsPlayerInAnyVehicle(playerid)) {
  1948. new Float:a;
  1949. new Float:b;
  1950. new Float:c;
  1951. new VehicleID;
  1952. GetPlayerPos(playerid, a, b, c);
  1953. VehicleID = GetPlayerVehicleID(playerid);
  1954. SetVehiclePos(VehicleID,1318.8854,315.2429,19.4127);
  1955. SetPlayerInterior(playerid,0);
  1956. }
  1957. else{
  1958. SetPlayerInterior(playerid,0);
  1959. SetPlayerPos(playerid,1318.8854,315.2429,19.4127);
  1960. }
  1961. return 1;
  1962. }
  1963. if(strcmp(cmdtext, "/parkinglot5", true) == 0) {
  1964. if(IsPlayerInAnyVehicle(playerid)) {
  1965. new Float:a;
  1966. new Float:b;
  1967. new Float:c;
  1968. new VehicleID;
  1969. GetPlayerPos(playerid, a, b, c);
  1970. VehicleID = GetPlayerVehicleID(playerid);
  1971. SetVehiclePos(VehicleID,-1811.1765,1271.3563,14.8379);
  1972. SetPlayerInterior(playerid,0);
  1973. }
  1974. else{
  1975. SetPlayerInterior(playerid,0);
  1976. SetPlayerPos(playerid,-1811.1765,1271.3563,14.8379);
  1977. }
  1978. return 1;
  1979. }
  1980.     //--------------------------------------------------------------------------SHIP-TELEPORTS
  1981. if(strcmp(cmdtext, "/ship1", true) == 0) {
  1982. if(IsPlayerInAnyVehicle(playerid)) {
  1983. new Float:a;
  1984. new Float:b;
  1985. new Float:c;
  1986. new VehicleID;
  1987. GetPlayerPos(playerid, a, b, c);
  1988. VehicleID = GetPlayerVehicleID(playerid);
  1989. SetVehiclePos(VehicleID,-1341.2367,507.3179,18.2344);
  1990. SetPlayerInterior(playerid,0);
  1991. }
  1992. else{
  1993. SetPlayerInterior(playerid,0);
  1994. SetPlayerPos(playerid,-1341.2367,507.3179,18.2344);
  1995. }
  1996. return 1;
  1997. }
  1998. if(strcmp(cmdtext, "/ship2", true) == 0) {
  1999. if(IsPlayerInAnyVehicle(playerid)) {
  2000. new Float:a;
  2001. new Float:b;
  2002. new Float:c;
  2003. new VehicleID;
  2004. GetPlayerPos(playerid, a, b, c);
  2005. VehicleID = GetPlayerVehicleID(playerid);
  2006. SetVehiclePos(VehicleID,2824.8413,-2431.3943,12.0878);
  2007. SetPlayerInterior(playerid,0);
  2008. }
  2009. else{
  2010. SetPlayerInterior(playerid,0);
  2011. SetPlayerPos(playerid,2824.8413,-2431.3943,12.0878);
  2012. }
  2013. return 1;
  2014. }
  2015. if(strcmp(cmdtext, "/ship3", true) == 0) {
  2016. if(IsPlayerInAnyVehicle(playerid)) {
  2017. new Float:a;
  2018. new Float:b;
  2019. new Float:c;
  2020. new VehicleID;
  2021. GetPlayerPos(playerid, a, b, c);
  2022. VehicleID = GetPlayerVehicleID(playerid);
  2023. SetVehiclePos(VehicleID,-2466.1431,1546.6107,23.6641);
  2024. SetPlayerInterior(playerid,0);
  2025. }
  2026. else{
  2027. SetPlayerInterior(playerid,0);
  2028. SetPlayerPos(playerid,-2466.1431,1546.6107,23.6641);
  2029. }
  2030. return 1;
  2031. }
  2032. if(strcmp(cmdtext, "/ship4", true) == 0) {
  2033. if(IsPlayerInAnyVehicle(playerid)) {
  2034. new Float:a;
  2035. new Float:b;
  2036. new Float:c;
  2037. new VehicleID;
  2038. GetPlayerPos(playerid, a, b, c);
  2039. VehicleID = GetPlayerVehicleID(playerid);
  2040. SetVehiclePos(VehicleID,-1470.8608,1489.0396,8.2501);
  2041. SetPlayerInterior(playerid,0);
  2042. }
  2043. else{
  2044. SetPlayerInterior(playerid,0);
  2045. SetPlayerPos(playerid,-1470.8608,1489.0396,8.2501);
  2046. }
  2047. return 1;
  2048. }
  2049.     //--------------------------------------------------------------------------AIRPORT-TELEPORTS
  2050. if(strcmp(cmdtext, "/airport1", true) == 0) {
  2051. if(IsPlayerInAnyVehicle(playerid)) {
  2052. new Float:a;
  2053. new Float:b;
  2054. new Float:c;
  2055. new VehicleID;
  2056. GetPlayerPos(playerid, a, b, c);
  2057. VehicleID = GetPlayerVehicleID(playerid);
  2058. SetVehiclePos(VehicleID,1505.0350,-2616.3782,13.5469);
  2059. SetPlayerInterior(playerid,0);
  2060. }
  2061. else{
  2062. SetPlayerInterior(playerid,0);
  2063. SetPlayerPos(playerid,1505.0350,-2616.3782,13.5469);
  2064. }
  2065. return 1;
  2066. }
  2067. if(strcmp(cmdtext, "/airport2", true) == 0) {
  2068. if(IsPlayerInAnyVehicle(playerid)) {
  2069. new Float:a;
  2070. new Float:b;
  2071. new Float:c;
  2072. new VehicleID;
  2073. GetPlayerPos(playerid, a, b, c);
  2074. VehicleID = GetPlayerVehicleID(playerid);
  2075. SetVehiclePos(VehicleID,1691.6326,1611.9042,10.8203);
  2076. SetPlayerInterior(playerid,0);
  2077. }
  2078. else{
  2079. SetPlayerInterior(playerid,0);
  2080. SetPlayerPos(playerid,1691.6326,1611.9042,10.8203);
  2081. }
  2082. return 1;
  2083. }
  2084. if(strcmp(cmdtext, "/airport3", true) == 0) {
  2085. if(IsPlayerInAnyVehicle(playerid)) {
  2086. new Float:a;
  2087. new Float:b;
  2088. new Float:c;
  2089. new VehicleID;
  2090. GetPlayerPos(playerid, a, b, c);
  2091. VehicleID = GetPlayerVehicleID(playerid);
  2092. SetVehiclePos(VehicleID,-1358.3328,-235.8711,14.1440);
  2093. SetPlayerInterior(playerid,0);
  2094. }
  2095. else{
  2096. SetPlayerInterior(playerid,0);
  2097. SetPlayerPos(playerid,-1358.3328,-235.8711,14.1440);
  2098. }
  2099. return 1;
  2100. }
  2101. if(strcmp(cmdtext, "/airport4", true) == 0) {
  2102. if(IsPlayerInAnyVehicle(playerid)) {
  2103. new Float:a;
  2104. new Float:b;
  2105. new Float:c;
  2106. new VehicleID;
  2107. GetPlayerPos(playerid, a, b, c);
  2108. VehicleID = GetPlayerVehicleID(playerid);
  2109. SetVehiclePos(VehicleID,417.0450,2501.3586,16.4844);
  2110. SetPlayerInterior(playerid,0);
  2111. }
  2112. else{
  2113. SetPlayerInterior(playerid,0);
  2114. SetPlayerPos(playerid,417.0450,2501.3586,16.4844);
  2115. }
  2116. return 1;
  2117. }
  2118.     //--------------------------------------------------------------------------BRIDGE-TELEPORTS
  2119. if(strcmp(cmdtext, "/bridge1", true) == 0) {
  2120. if(IsPlayerInAnyVehicle(playerid)) {
  2121. new Float:a;
  2122. new Float:b;
  2123. new Float:c;
  2124. new VehicleID;
  2125. GetPlayerPos(playerid, a, b, c);
  2126. VehicleID = GetPlayerVehicleID(playerid);
  2127. SetVehiclePos(VehicleID,-2681.9409,1305.8148,55.4297);
  2128. SetPlayerInterior(playerid,0);
  2129. }
  2130. else{
  2131. SetPlayerInterior(playerid,0);
  2132. SetPlayerPos(playerid,-2681.9409,1305.8148,55.4297);
  2133. }
  2134. return 1;
  2135. }
  2136. if(strcmp(cmdtext, "/bridge2", true) == 0) {
  2137. if(IsPlayerInAnyVehicle(playerid)) {
  2138. new Float:a;
  2139. new Float:b;
  2140. new Float:c;
  2141. new VehicleID;
  2142. GetPlayerPos(playerid, a, b, c);
  2143. VehicleID = GetPlayerVehicleID(playerid);
  2144. SetVehiclePos(VehicleID,-1647.1440,565.1022,39.6656);
  2145. SetPlayerInterior(playerid,0);
  2146. }
  2147. else{
  2148. SetPlayerInterior(playerid,0);
  2149. SetPlayerPos(playerid,-1647.1440,565.1022,39.6656);
  2150. }
  2151. return 1;
  2152. }
  2153. if(strcmp(cmdtext, "/bridge3", true) == 0) {
  2154. if(IsPlayerInAnyVehicle(playerid)) {
  2155. new Float:a;
  2156. new Float:b;
  2157. new Float:c;
  2158. new VehicleID;
  2159. GetPlayerPos(playerid, a, b, c);
  2160. VehicleID = GetPlayerVehicleID(playerid);
  2161. SetVehiclePos(VehicleID,-1573.5327,534.7707,32.8446);
  2162. SetPlayerInterior(playerid,0);
  2163. }
  2164. else{
  2165. SetPlayerInterior(playerid,0);
  2166. SetPlayerPos(playerid,-1573.5327,534.7707,32.8446);
  2167. }
  2168. return 1;
  2169. }
  2170.     //--------------------------------------------------------------------------STADIUM-TELEPORTS
  2171. if(strcmp(cmdtext, "/stadium1", true) == 0) {
  2172. if(IsPlayerInAnyVehicle(playerid)) {
  2173. new Float:a;
  2174. new Float:b;
  2175. new Float:c;
  2176. new VehicleID;
  2177. GetPlayerPos(playerid, a, b, c);
  2178. VehicleID = GetPlayerVehicleID(playerid);
  2179. SetVehiclePos(VehicleID,2673.2363,-1682.4967,9.3831);
  2180. SetPlayerInterior(playerid,0);
  2181. }
  2182. else{
  2183. SetPlayerInterior(playerid,0);
  2184. SetPlayerPos(playerid,2673.2363,-1682.4967,9.3831);
  2185. }
  2186. return 1;
  2187. }
  2188. if(strcmp(cmdtext, "/stadium2", true) == 0) {
  2189. if(IsPlayerInAnyVehicle(playerid)) {
  2190. new Float:a;
  2191. new Float:b;
  2192. new Float:c;
  2193. new VehicleID;
  2194. GetPlayerPos(playerid, a, b, c);
  2195. VehicleID = GetPlayerVehicleID(playerid);
  2196. SetVehiclePos(VehicleID,-2130.8103,-444.2751,35.3359);
  2197. SetPlayerInterior(playerid,0);
  2198. }
  2199. else{
  2200. SetPlayerInterior(playerid,0);
  2201. SetPlayerPos(playerid,-2130.8103,-444.2751,35.3359);
  2202. }
  2203. return 1;
  2204. }
  2205. if(strcmp(cmdtext, "/stadium3", true) == 0) {
  2206. if(IsPlayerInAnyVehicle(playerid)) {
  2207. new Float:a;
  2208. new Float:b;
  2209. new Float:c;
  2210. new VehicleID;
  2211. GetPlayerPos(playerid, a, b, c);
  2212. VehicleID = GetPlayerVehicleID(playerid);
  2213. SetVehiclePos(VehicleID,1099.3812,1606.6039,12.5469);
  2214. SetPlayerInterior(playerid,0);
  2215. }
  2216. else{
  2217. SetPlayerInterior(playerid,0);
  2218. SetPlayerPos(playerid,1099.3812,1606.6039,12.5469);
  2219. }
  2220. return 1;
  2221. }
  2222.     //--------------------------------------------------------------------------TRAIN-TELEPORTS
  2223. if(strcmp(cmdtext, "/train1", true) == 0) {
  2224. if(IsPlayerInAnyVehicle(playerid)) {
  2225. new Float:a;
  2226. new Float:b;
  2227. new Float:c;
  2228. new VehicleID;
  2229. GetPlayerPos(playerid, a, b, c);
  2230. VehicleID = GetPlayerVehicleID(playerid);
  2231. SetVehiclePos(VehicleID,816.9129,-1347.2032,13.5278);
  2232. SetPlayerInterior(playerid,0);
  2233. }
  2234. else{
  2235. SetPlayerInterior(playerid,0);
  2236. SetPlayerPos(playerid,816.9129,-1347.2032,13.5278);
  2237. }
  2238. return 1;
  2239. }
  2240. if(strcmp(cmdtext, "/train2", true) == 0) {
  2241. if(IsPlayerInAnyVehicle(playerid)) {
  2242. new Float:a;
  2243. new Float:b;
  2244. new Float:c;
  2245. new VehicleID;
  2246. GetPlayerPos(playerid, a, b, c);
  2247. VehicleID = GetPlayerVehicleID(playerid);
  2248. SetVehiclePos(VehicleID,-1989.3280,133.2599,27.5391);
  2249. SetPlayerInterior(playerid,0);
  2250. }
  2251. else{
  2252. SetPlayerInterior(playerid,0);
  2253. SetPlayerPos(playerid,-1989.3280,133.2599,27.5391);
  2254. }
  2255. return 1;
  2256. }
  2257. if(strcmp(cmdtext, "/back", true) == 0) {
  2258. if(IsPlayerInAnyVehicle(playerid)) {
  2259. new Float:a;
  2260. new Float:b;
  2261. new Float:c;
  2262. new VehicleID;
  2263. GetPlayerPos(playerid, a, b, c);
  2264. VehicleID = GetPlayerVehicleID(playerid);
  2265. SetVehiclePos(VehicleID,1376.0348,-2233.1184,14.5700);
  2266. SetPlayerInterior(playerid,0);
  2267. }
  2268. else{
  2269. SetPlayerInterior(playerid,0);
  2270. SetPlayerPos(playerid,1376.0348,-2233.1184,14.5700);
  2271. }
  2272. return 1;
  2273. }
  2274.     //--------------------------------------------------------------------------SEA-TELEPORTS
  2275.  
  2276. if(strcmp(cmdtext, "/sea1", true) == 0) {
  2277. if(IsPlayerInAnyVehicle(playerid)) {
  2278. new Float:a;
  2279. new Float:b;
  2280. new Float:c;
  2281. new VehicleID;
  2282. GetPlayerPos(playerid, a, b, c);
  2283. VehicleID = GetPlayerVehicleID(playerid);
  2284. SetVehiclePos(VehicleID,688.8911,-1964.2723,3.6027);
  2285. SetPlayerInterior(playerid,0);
  2286. }
  2287. else{
  2288. SetPlayerInterior(playerid,0);
  2289. SetPlayerPos(playerid,688.8911,-1964.2723,3.6027);
  2290. }
  2291. return 1;
  2292. }
  2293. if(strcmp(cmdtext, "/sea2", true) == 0) {
  2294. if(IsPlayerInAnyVehicle(playerid)) {
  2295. new Float:a;
  2296. new Float:b;
  2297. new Float:c;
  2298. new VehicleID;
  2299. GetPlayerPos(playerid, a, b, c);
  2300. VehicleID = GetPlayerVehicleID(playerid);
  2301. SetVehiclePos(VehicleID,2421.9736,-2318.2021,2.0936);
  2302. SetPlayerInterior(playerid,0);
  2303. }
  2304. else{
  2305. SetPlayerInterior(playerid,0);
  2306. SetPlayerPos(playerid,2421.9736,-2318.2021,2.0936);
  2307. }
  2308. return 1;
  2309. }
  2310. if(strcmp(cmdtext, "/sea3", true) == 0) {
  2311. if(IsPlayerInAnyVehicle(playerid)) {
  2312. new Float:a;
  2313. new Float:b;
  2314. new Float:c;
  2315. new VehicleID;
  2316. GetPlayerPos(playerid, a, b, c);
  2317. VehicleID = GetPlayerVehicleID(playerid);
  2318. SetVehiclePos(VehicleID,2168.6367,478.8972,2.3758);
  2319. SetPlayerInterior(playerid,0);
  2320. }
  2321. else{
  2322. SetPlayerInterior(playerid,0);
  2323. SetPlayerPos(playerid,2168.6367,478.8972,2.3758);
  2324. }
  2325. return 1;
  2326. }
  2327. if(strcmp(cmdtext, "/sea4", true) == 0) {
  2328. if(IsPlayerInAnyVehicle(playerid)) {
  2329. new Float:a;
  2330. new Float:b;
  2331. new Float:c;
  2332. new VehicleID;
  2333. GetPlayerPos(playerid, a, b, c);
  2334. VehicleID = GetPlayerVehicleID(playerid);
  2335. SetVehiclePos(VehicleID,261.5638,2955.2473,2.9122);
  2336. SetPlayerInterior(playerid,0);
  2337. }
  2338. else{
  2339. SetPlayerInterior(playerid,0);
  2340. SetPlayerPos(playerid,261.5638,2955.2473,2.9122);
  2341. }
  2342. return 1;
  2343. }
  2344. if(strcmp(cmdtext, "/sea5", true) == 0) {
  2345. if(IsPlayerInAnyVehicle(playerid)) {
  2346. new Float:a;
  2347. new Float:b;
  2348. new Float:c;
  2349. new VehicleID;
  2350. GetPlayerPos(playerid, a, b, c);
  2351. VehicleID = GetPlayerVehicleID(playerid);
  2352. SetVehiclePos(VehicleID,-1890.7693,1534.7864,3.7009);
  2353. SetPlayerInterior(playerid,0);
  2354. }
  2355. else{
  2356. SetPlayerInterior(playerid,0);
  2357. SetPlayerPos(playerid,-1890.7693,1534.7864,3.7009);
  2358. }
  2359. return 1;
  2360. }
  2361. if(strcmp(cmdtext, "/sea6", true) == 0) {
  2362. if(IsPlayerInAnyVehicle(playerid)) {
  2363. new Float:a;
  2364. new Float:b;
  2365. new Float:c;
  2366. new VehicleID;
  2367. GetPlayerPos(playerid, a, b, c);
  2368. VehicleID = GetPlayerVehicleID(playerid);
  2369. SetVehiclePos(VehicleID,-938.7398,2254.4944,50.0793);
  2370. SetPlayerInterior(playerid,0);
  2371. }
  2372. else{
  2373. SetPlayerInterior(playerid,0);
  2374. SetPlayerPos(playerid,-938.7398,2254.4944,50.0793);
  2375. }
  2376. return 1;
  2377. }
  2378. if(strcmp(cmdtext, "/sea7", true) == 0) {
  2379. if(IsPlayerInAnyVehicle(playerid)) {
  2380. new Float:a;
  2381. new Float:b;
  2382. new Float:c;
  2383. new VehicleID;
  2384. GetPlayerPos(playerid, a, b, c);
  2385. VehicleID = GetPlayerVehicleID(playerid);
  2386. SetVehiclePos(VehicleID,-2971.0669,-1026.1926,3.6790);
  2387. SetPlayerInterior(playerid,0);
  2388. }
  2389. else{
  2390. SetPlayerInterior(playerid,0);
  2391. SetPlayerPos(playerid,-2971.0669,-1026.1926,3.6790);
  2392. }
  2393. return 1;
  2394. }
  2395. if(strcmp(cmdtext, "/sea8", true) == 0) {
  2396. if(IsPlayerInAnyVehicle(playerid)) {
  2397. new Float:a;
  2398. new Float:b;
  2399. new Float:c;
  2400. new VehicleID;
  2401. GetPlayerPos(playerid, a, b, c);
  2402. VehicleID = GetPlayerVehicleID(playerid);
  2403. SetVehiclePos(VehicleID,-1047.4282,-304.7124,2.5207);
  2404. SetPlayerInterior(playerid,0);
  2405. }
  2406. else{
  2407. SetPlayerInterior(playerid,0);
  2408. SetPlayerPos(playerid,-1047.4282,-304.7124,2.5207);
  2409. }
  2410. return 1;
  2411. }
  2412.     //--------------------------------------------------------------------------Interiors
  2413.  
  2414. if (strcmp(cmdtext, "/0", true)==0)
  2415. {
  2416. {
  2417. SetPlayerInterior(playerid,0);
  2418. }
  2419. return 1;
  2420. }
  2421.  
  2422. if (strcmp(cmdtext, "/1", true)==0)
  2423. {
  2424. {
  2425. SetPlayerInterior(playerid,1);
  2426. }
  2427. return 1;
  2428. }
  2429.  
  2430. if (strcmp(cmdtext, "/2", true)==0)
  2431. {
  2432. {
  2433. SetPlayerInterior(playerid,2);
  2434. }
  2435. return 1;
  2436. }
  2437.  
  2438. if (strcmp(cmdtext, "/3", true)==0)
  2439. {
  2440. {
  2441. SetPlayerInterior(playerid,3);
  2442. }
  2443. return 1;
  2444. }
  2445.  
  2446. if (strcmp(cmdtext, "/4", true)==0)
  2447. {
  2448. {
  2449. SetPlayerInterior(playerid,4);
  2450. }
  2451. return 1;
  2452. }
  2453.  
  2454. if (strcmp(cmdtext, "/5", true)==0)
  2455. {
  2456. {
  2457. SetPlayerInterior(playerid,5);
  2458. }
  2459. return 1;
  2460. }
  2461.  
  2462. if (strcmp(cmdtext, "/6", true)==0)
  2463. {
  2464. {
  2465. SetPlayerInterior(playerid,6);
  2466. }
  2467. return 1;
  2468. }
  2469.  
  2470. if (strcmp(cmdtext, "/7", true)==0)
  2471. {
  2472. {
  2473. SetPlayerInterior(playerid,7);
  2474. }
  2475. return 1;
  2476. }
  2477.  
  2478. if (strcmp(cmdtext, "/8", true)==0)
  2479. {
  2480. {
  2481. SetPlayerInterior(playerid,8);
  2482. }
  2483. return 1;
  2484. }
  2485.  
  2486. if (strcmp(cmdtext, "/9", true)==0)
  2487. {
  2488. {
  2489. SetPlayerInterior(playerid,9);
  2490. }
  2491. return 1;
  2492. }
  2493.  
  2494. if (strcmp(cmdtext, "/10", true)==0)
  2495. {
  2496. {
  2497. SetPlayerInterior(playerid,10);
  2498. }
  2499. return 1;
  2500. }
  2501.  
  2502. if (strcmp(cmdtext, "/11", true)==0)
  2503. {
  2504. {
  2505. SetPlayerInterior(playerid,11);
  2506. }
  2507. return 1;
  2508. }
  2509.  
  2510. if (strcmp(cmdtext, "/12", true)==0)
  2511. {
  2512. {
  2513. SetPlayerInterior(playerid,12);
  2514. }
  2515. return 1;
  2516. }
  2517.  
  2518. if (strcmp(cmdtext, "/13", true)==0)
  2519. {
  2520. {
  2521. SetPlayerInterior(playerid,13);
  2522. }
  2523. return 1;
  2524. }
  2525.  
  2526. if (strcmp(cmdtext, "/14", true)==0)
  2527. {
  2528. {
  2529. SetPlayerInterior(playerid,14);
  2530. }
  2531. return 1;
  2532. }
  2533.  
  2534. if (strcmp(cmdtext, "/15", true)==0)
  2535. {
  2536. {
  2537. SetPlayerInterior(playerid,15);
  2538. }
  2539. return 1;
  2540. }
  2541.  
  2542. if (strcmp(cmdtext, "/16", true)==0)
  2543. {
  2544. {
  2545. SetPlayerInterior(playerid,16);
  2546. }
  2547. return 1;
  2548. }
  2549.  
  2550. if (strcmp(cmdtext, "/17", true)==0)
  2551. {
  2552. {
  2553. SetPlayerInterior(playerid,17);
  2554. }
  2555. return 1;
  2556. }
  2557.  
  2558. if (strcmp(cmdtext, "/18", true)==0)
  2559. {
  2560. {
  2561. SetPlayerInterior(playerid,18);
  2562. }
  2563. return 1;
  2564. }
  2565.  
  2566.  
  2567. //-------------------------------------------------------------------------------Time
  2568.  
  2569. if (strcmp(cmdtext, "/wtime0", true)==0)
  2570. {
  2571. {
  2572. SetWorldTime(0);
  2573. }
  2574. return 1;
  2575. }
  2576.  
  2577. if (strcmp(cmdtext, "/wtime1", true)==0)
  2578. {
  2579. {
  2580. SetWorldTime(1);
  2581. }
  2582. return 1;
  2583. }
  2584.  
  2585. if (strcmp(cmdtext, "/wtime2", true)==0)
  2586. {
  2587. {
  2588. SetWorldTime(2);
  2589. }
  2590. return 1;
  2591. }
  2592.  
  2593. if (strcmp(cmdtext, "/wtime3", true)==0)
  2594. {
  2595. {
  2596. SetWorldTime(3);
  2597. }
  2598. return 1;
  2599. }
  2600.  
  2601. if (strcmp(cmdtext, "/wtime4", true)==0)
  2602. {
  2603. {
  2604. SetWorldTime(4);
  2605. }
  2606. return 1;
  2607. }
  2608.  
  2609. if (strcmp(cmdtext, "/wtime5", true)==0)
  2610. {
  2611. {
  2612. SetWorldTime(5);
  2613. }
  2614. return 1;
  2615. }
  2616.  
  2617. if (strcmp(cmdtext, "/wtime6", true)==0)
  2618. {
  2619. {
  2620. SetWorldTime(6);
  2621. }
  2622. return 1;
  2623. }
  2624.  
  2625. if (strcmp(cmdtext, "/wtime7", true)==0)
  2626. {
  2627. {
  2628. SetWorldTime(7);
  2629. }
  2630. return 1;
  2631. }
  2632.  
  2633. if (strcmp(cmdtext, "/wtime8", true)==0)
  2634. {
  2635. {
  2636. SetWorldTime(8);
  2637. }
  2638. return 1;
  2639. }
  2640.  
  2641. if (strcmp(cmdtext, "/wtime9", true)==0)
  2642. {
  2643. {
  2644. SetWorldTime(9);
  2645. }
  2646. return 1;
  2647. }
  2648.  
  2649. if (strcmp(cmdtext, "/wtime10", true)==0)
  2650. {
  2651. {
  2652. SetWorldTime(10);
  2653. }
  2654. return 1;
  2655. }
  2656.  
  2657. if (strcmp(cmdtext, "/wtime11", true)==0)
  2658. {
  2659. {
  2660. SetWorldTime(11);
  2661. }
  2662. return 1;
  2663. }
  2664.  
  2665. if (strcmp(cmdtext, "/wtime12", true)==0)
  2666. {
  2667. {
  2668. SetWorldTime(12);
  2669. }
  2670. return 1;
  2671. }
  2672.  
  2673. if (strcmp(cmdtext, "/wtime13", true)==0)
  2674. {
  2675. {
  2676. SetWorldTime(13);
  2677. }
  2678. return 1;
  2679. }
  2680.  
  2681. if (strcmp(cmdtext, "/wtime14", true)==0)
  2682. {
  2683. {
  2684. SetWorldTime(14);
  2685. }
  2686. return 1;
  2687. }
  2688.  
  2689. if (strcmp(cmdtext, "/wtime15", true)==0)
  2690. {
  2691. {
  2692. SetWorldTime(15);
  2693. }
  2694. return 1;
  2695. }
  2696.  
  2697. if (strcmp(cmdtext, "/wtime16", true)==0)
  2698. {
  2699. {
  2700. SetWorldTime(16);
  2701. }
  2702. return 1;
  2703. }
  2704.  
  2705. if (strcmp(cmdtext, "/wtime17", true)==0)
  2706. {
  2707. {
  2708. SetWorldTime(17);
  2709. }
  2710. return 1;
  2711. }
  2712.  
  2713. if (strcmp(cmdtext, "/wtime18", true)==0)
  2714. {
  2715. {
  2716. SetWorldTime(18);
  2717. }
  2718. return 1;
  2719. }
  2720.  
  2721. if (strcmp(cmdtext, "/wtime19", true)==0)
  2722. {
  2723. {
  2724. SetWorldTime(19);
  2725. }
  2726. return 1;
  2727. }
  2728.  
  2729. if (strcmp(cmdtext, "/wtime20", true)==0)
  2730. {
  2731. {
  2732. SetWorldTime(20);
  2733. }
  2734. return 1;
  2735. }
  2736.  
  2737. if (strcmp(cmdtext, "/wtime21", true)==0)
  2738. {
  2739. {
  2740. SetWorldTime(21);
  2741. }
  2742. return 1;
  2743. }
  2744.  
  2745. if (strcmp(cmdtext, "/wtime22", true)==0)
  2746. {
  2747. {
  2748. SetWorldTime(22);
  2749. }
  2750. return 1;
  2751. }
  2752.  
  2753. if (strcmp(cmdtext, "/wtime23", true)==0)
  2754. {
  2755. {
  2756. SetWorldTime(23);
  2757. }
  2758. return 1;
  2759. }
  2760.  
  2761. //-------------------------------------------------------------------------------------------------Weaponcommands
  2762. //------------------------------------------------------------------------------------Class 1
  2763. if (strcmp(cmdtext, "/knife", true)==0)
  2764. {
  2765. GivePlayerWeapon(playerid,4,1);
  2766. GameTextForPlayer(playerid,"~g~knife",4000,5);
  2767. return 1;
  2768. }
  2769.  
  2770. //--------------------------
  2771.  
  2772. if (strcmp(cmdtext, "/baseballbat", true)==0)
  2773. {
  2774. GivePlayerWeapon(playerid,5,1);
  2775. GameTextForPlayer(playerid,"~g~baseballbat",4000,5);
  2776. return 1;
  2777. }
  2778.  
  2779. //--------------------------
  2780.  
  2781. if (strcmp(cmdtext, "/flowers", true)==0)
  2782. {
  2783. GivePlayerWeapon(playerid,14,1);
  2784. GameTextForPlayer(playerid,"~g~flowers",4000,5);
  2785. return 1;
  2786. }
  2787.  
  2788. //------------------------------------------------------------------------------------------Class 2
  2789.  
  2790. if (strcmp(cmdtext, "/pistol", true)==0)
  2791. {
  2792. GivePlayerWeapon(playerid,22,100000);
  2793. GameTextForPlayer(playerid,"~y~pistol",4000,5);
  2794. return 1;
  2795. }
  2796.  
  2797. //--------------------------
  2798.  
  2799. if (strcmp(cmdtext, "/silenced", true)==0)
  2800. {
  2801. GivePlayerWeapon(playerid,23,100000);
  2802. GameTextForPlayer(playerid,"~y~silenced",4000,5);
  2803. return 1;
  2804. }
  2805.  
  2806. //--------------------------
  2807.  
  2808. if (strcmp(cmdtext, "/dildo", true)==0)
  2809. {
  2810. GivePlayerWeapon(playerid,10,1);
  2811. GameTextForPlayer(playerid,"~y~dildo",4000,5);
  2812. return 1;
  2813. }
  2814.  
  2815. //------------------------------------------------------------------------------------------Class 3
  2816.  
  2817. if (strcmp(cmdtext, "/mp5", true)==0)
  2818. {
  2819. GivePlayerWeapon(playerid,29,100000);
  2820. GameTextForPlayer(playerid,"~r~mp5",4000,5);
  2821. return 1;
  2822. }
  2823.  
  2824. //--------------------------
  2825.  
  2826. if (strcmp(cmdtext, "/tec9", true)==0)
  2827. {
  2828. GivePlayerWeapon(playerid,32,100000);
  2829. GameTextForPlayer(playerid,"~r~tec9",4000,5);
  2830. return 1;
  2831. }
  2832.  
  2833. //--------------------------
  2834.  
  2835. if (strcmp(cmdtext, "/uzi", true)==0)
  2836. {
  2837. GivePlayerWeapon(playerid,28,100000);
  2838. GameTextForPlayer(playerid,"~r~uzi",4000,5);
  2839. return 1;
  2840. }
  2841.  
  2842. //------------------------------------------------------------------------------------------Class 4
  2843.  
  2844. if (strcmp(cmdtext, "/m4", true)==0)
  2845. {
  2846. GivePlayerWeapon(playerid,31,100000);
  2847. GameTextForPlayer(playerid,"~p~m4",4000,5);
  2848. return 1;
  2849. }
  2850.  
  2851. //--------------------------
  2852.  
  2853. if (strcmp(cmdtext, "/ak47", true)==0)
  2854. {
  2855. GivePlayerWeapon(playerid,30,100000);
  2856. GameTextForPlayer(playerid,"~p~ak47",4000,5);
  2857. return 1;
  2858. }
  2859.  
  2860. //--------------------------
  2861.  
  2862. if (strcmp(cmdtext, "/combat", true)==0)
  2863. {
  2864. GivePlayerWeapon(playerid,27,100000);
  2865. GameTextForPlayer(playerid,"~p~combat",4000,5);
  2866. return 1;
  2867. }
  2868.  
  2869. //------------------------------------------------------------------------------------------Class 5
  2870.  
  2871. if (strcmp(cmdtext, "/sawnoff", true)==0)
  2872. {
  2873. GivePlayerWeapon(playerid,26,100000);
  2874. GameTextForPlayer(playerid,"~b~sawnoff",4000,5);
  2875. return 1;
  2876. }
  2877.  
  2878. //--------------------------
  2879.  
  2880. if (strcmp(cmdtext, "/flamethrower", true)==0)
  2881. {
  2882. GivePlayerWeapon(playerid,37,100000);
  2883. GameTextForPlayer(playerid,"~b~flamethrower",4000,5);
  2884. return 1;
  2885. }
  2886.  
  2887. //--------------------------
  2888.  
  2889. if (strcmp(cmdtext, "/katana", true)==0)
  2890. {
  2891. GivePlayerWeapon(playerid,8,1);
  2892. GameTextForPlayer(playerid,"~b~katana",4000,5);
  2893. return 1;
  2894.     }
  2895. //--------------------------------------------------------------------------------------------COLOR-COMMANDS
  2896. if(strcmp(cmdtext, "/grey", true) == 0) {
  2897. SetPlayerColor(playerid, COLOR_GREY);
  2898. return 1;
  2899.     }
  2900. if(strcmp(cmdtext, "/green", true) == 0) {
  2901. SetPlayerColor(playerid, COLOR_GREEN);
  2902. return 1;
  2903.     }
  2904. if(strcmp(cmdtext, "/red", true) == 0) {
  2905. SetPlayerColor(playerid, COLOR_RED);
  2906. return 1;
  2907.     }
  2908. if(strcmp(cmdtext, "/yellow", true) == 0) {
  2909. SetPlayerColor(playerid, COLOR_YELLOW);
  2910. return 1;
  2911.     }
  2912. if(strcmp(cmdtext, "/white", true) == 0) {
  2913. SetPlayerColor(playerid, COLOR_WHITE);
  2914. return 1;
  2915.     }
  2916. if(strcmp(cmdtext, "/blue", true) == 0) {
  2917. SetPlayerColor(playerid, COLOR_BLUE);
  2918. return 1;
  2919.     }
  2920. if(strcmp(cmdtext, "/lblue", true) == 0) {
  2921. SetPlayerColor(playerid, COLOR_LIGHTBLUE);
  2922. return 1;
  2923.     }
  2924. if(strcmp(cmdtext, "/orange", true) == 0) {
  2925. SetPlayerColor(playerid, COLOR_ORANGE);
  2926. return 1;
  2927.     }
  2928. if(strcmp(cmdtext, "/black", true) == 0) {
  2929. SetPlayerColor(playerid, COLOR_BLACK);
  2930. return 1;
  2931.     }
  2932. if(strcmp(cmdtext, "/trans", true) == 0) {
  2933. SetPlayerColor(playerid, COLOR_TRANS);
  2934. return 1;
  2935.     }
  2936. return 0;
  2937. }
  2938. //---------------------------------------------------------
  2939. public OnPlayerConnect(playerid)
  2940.  
  2941. {
  2942.     GameTextForPlayer(playerid,"~w~Vitej na ~r~F~w~&~r~L ~w~Movie serveru",7000,5);
  2943.     SendClientMessage(playerid, COLOR_GREEN, "Doufáme, že natáčení zde bude příjemné, pro seznam příkazů použij /help.");
  2944.     return 1;
  2945. }
  2946.  
  2947. //---------------------------------------------------------
  2948.  
  2949. public OnPlayerRequestClass(playerid, classid)
  2950. {
  2951.     SetupPlayerForClassSelection(playerid);
  2952.     return 1;
  2953. }
  2954.  
  2955. //---------------------------------------------------------
  2956. public OnPlayerDeath(playerid, killerid, reason)
  2957. {
  2958.     new name[MAX_PLAYER_NAME+1];
  2959.     new string[256];
  2960.     GetPlayerName(playerid, name, sizeof(name));
  2961.     format(string, sizeof(string), "*** %s zemřel.", name, reason);
  2962.     SendClientMessageToAll(COLOR_RED, string);
  2963.     return 1;
  2964. }
  2965. //---------------------------------------------------------
  2966. SetupPlayerForClassSelection(playerid)
  2967. {
  2968.     SetPlayerInterior(playerid,0);
  2969.     SetPlayerPos(playerid,1256.1487,-791.2058,92.0313);
  2970.     SetPlayerFacingAngle(playerid, 28.4421);
  2971.     SetPlayerCameraPos(playerid,1254.3755,-787.7794,92.0302);
  2972.     SetPlayerCameraLookAt(playerid,1256.1487,-791.2058,92.0313);
  2973. }
  2974. //---------------------------------------------------------
  2975. public OnPlayerSpawn(playerid)
  2976. {
  2977.     SetPlayerCheckpoint(playerid,1378.6001,-2241.1985,13.5469,4.0);
  2978.     GivePlayerMoney(playerid,100000);
  2979.     return 1;
  2980. }
  2981.  
  2982. //---------------------------------------------------------
  2983. public OnPlayerEnterCheckpoint(playerid)
  2984. {
  2985. SetPlayerHealth(playerid,100);
  2986. return;
  2987.     }
  2988.  
  2989. //---------------------------------------------------------
  2990.  
  2991. public GameModeExitFunc() {
  2992.     GameModeExit();
  2993. }
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