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TheInsidiousOne

second batch of a class

Jul 14th, 2015
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  1. A Class - Killer Instinct
  2. [Level 4/DARK/Warrior/Effect/1700/400]
  3. If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). Once per turn, you can either: Target 1 "A Class" monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. When the equipped monster destroys an opponent's monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to half the ATK of the destroyed monster in the Graveyard. If the equipped monster would be destroyed, destroy this card instead. You can only gain this effect once per turn.
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  5. A Class - Long Range Tactical Ambush
  6. [Level 4/WATER/Warrior/Effect/1300/0]
  7. This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent by a direct attack: Equip 1 "A Class" monster from your Deck to this card, except "A Class - Long Range Tactical Ambush". Once per turn, you can either: Target 1 "A Class" monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. The equipped monster gains 400 ATK, also it can make up to 2 attacks during each Battle Phase. If the equipped monster would be destroyed, destroy this card instead. You can only gain this effect once per turn.
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  9. A Class - Missile Militia
  10. [Level 4/FIRE/Warrior/Effect/1600/1400]
  11. When this card is unequipped from an "A Class" monster you control: You can target 1 Spell/Trap Card your opponent controls; destroy it. Once per turn, you can either: Target 1 "A Class" monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. The equipped monster gains 500 ATK, and it cannot be destroyed by card effects. If the equipped monster would be destroyed, destroy this card instead. You can only gain this effect once per turn.
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  13. A Class - Night Strike
  14. [Level 4/DARK/Warrior/Effect/1600/900]
  15. If this card, in your Monster Zone, is destroyed by battle and sent to the Graveyard: You can target 1 other "A Class" monster you control; equip this card to that target. Once per turn, you can either: Target 1 "A Class" monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. The equipped monster gains 900 ATK. If the equipped monster destroys an opponent's monster by battle: You can look your opponent's hand, then send 1 card from their hand to the Graveyard. If the equipped monster would be destroyed, destroy this card instead. You can only gain this effect once per turn.
  16.  
  17. A Class - Overt Operative
  18. [Level 4/LIGHT/Warrior/Effect/1400/1900]
  19. If this card is added from your Deck to your hand by a card effect: You can Special Summon this card. Once per turn, you can either: Target 1 "A Class" monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. The equipped monster gains 800 ATK. When a Spell/Trap Card, or monster effect, is activated: You can have the equipped monster lose 500 ATK; negate the activation, and if you do, destroy that card. If the equipped monster would be destroyed, destroy this card instead. You can only gain this effect once per turn.
  20.  
  21. A Class - Powered Dragon Drone
  22. [Level 4/FIRE/Machine/Effect/1700/800]
  23. When an opponent's monster declares a direct attack: You can Special Summon this card from your hand, then end the Battle Phase, and if you do, equip 1 Warrior-Type "A Class" monster from your hand or Graveyard to this card. Once per turn, you can either: Target 1 "A Class" monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. If the equipped monster battles a Special Summoned monster, the equipped monster's ATK becomes double its original ATK, during damage calculation only. If the equipped monster would be destroyed, destroy this card instead. You can only gain this effect once per turn.
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  25. A Class - Quick Shot
  26. [Level 4/WIND/Warrior/Effect/1700/1100]
  27. If this card, in your Monster Zone, is destroyed by battle and sent to the Graveyard: You can add 1 Machine-Type "A Class" monster from your Deck to your hand. Once per turn, you can either: Target 1 "A Class" monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. If the equipped monster destroys an opponent's monster by battle: You can target 1 face-up monster or 1 Set Spell/Trap Card your opponent controls; return it to the hand. If the equipped monster would be destroyed, destroy this card instead. You can only gain this effect once per turn.
  28.  
  29. A Class - Repair Unit
  30. [Level 4/FIRE/Warrior/Effect/1800/0]
  31. If this card, in your Monster Zone, is destroyed by battle and sent to the Graveyard: You can Special Summon 1 "A Class" monster from your Deck, except "A Class - Repair Unit". Once per turn, you can either: Target 1 "A Class" monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. The equipped monster gains 700 ATK. Negate the effects of the monsters destroyed by battle with the equipped monster. If the equipped monster would be destroyed, destroy this card instead. You can only gain this effect once per turn.
  32.  
  33. A Class - Silent Sniper
  34. [Level 4/LIGHT/Warrior/Effect/1700/400]
  35. If this card is targeted for an attack: You can negate the attack, and if you do, equip 1 "A Class" monster from your Deck to this card, except "A Class - Silent Sniper". This effect can only be used once while this card is face-up on the field. Once per turn, you can either: Target 1 "A Class" monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. If the equipped monster destroys an opponent's monster by battle: You can target 1 face-up monster or 1 Set Spell/Trap Card your opponent controls; destroy it, and if you do, draw 1 card. If the equipped monster would be destroyed, destroy this card instead. You can only gain this effect once per turn.
  36.  
  37. A Class - Tactical Corps
  38. [Level 4/WIND/Warrior/Effect/1800/300]
  39. Once per turn: You can target 1 other "A Class" monster in your Monster Zone and 1 "A Class" card in your Spell & Trap Zone; Tribute this card, then Special Summon the second target, and if you do, equip the first target to the second target. Once per turn, you can either: Target 1 "A Class" monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. The equipped monster gains 1200 ATK. If the equipped monster destroys an opponent's monster by battle: You can send this card to the Graveyard; draw 1 card. If the equipped monster would be destroyed, destroy this card instead. You can only gain this effect once per turn.
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