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- ###### GOKU IN MYTHICMOBS ######
- Goku:
- Mobtype: ZOMBIE
- Display: '&7Goku'
- Health: 1000
- Damage: 6
- Disguise:
- Type: player
- Skin: 'Elstevo'
- Player: Goku
- Damage: 4
- Faction: Boss
- Equipment:
- - leather_helmet:4
- Skills:
- ##### Stancing, very sensitive, do not adjust unless tick rate is becoming an issue ######
- - skill{s=ReturnToNormal} ~onTimer:40
- - skill{s=Over10DistanceStance} ~onTimer:40
- ##################
- - skill{s=GoSuperSaiyan} ~onDeath
- - skill{s=GenerousSensuBean} ~onDamaged @PlayersInRadius{r=20} =90%
- - skill{s=MonologueBeginGoku} ~onEnterCombat @Target
- - skill{s=MonologueGokuHalfHealth} ~onDamaged @Target =50%
- - skill{s=MonologueGoku10PercentHealth} ~onDamaged @Target =10%
- - skill{s=BackStep} ~onTimer:150 @Target
- ### Fixes Skin bug when teleporting away from mob (Such as Dying) Then returning ###
- - skill{s=FixGokuSkin} @Self ~onTimer:200
- - skill{s=GokuSkills} ~onTimer:300 @Target
- - skill{s=GokuRapidEnergyAttack} @Target ~onTimer:150
- # - skill{s=SpiritBomb} ~onTimer:400
- # - skill{s=InstantTransmission} ~onTimer:300
- # - skill{s=AirborneCombo} ~onTimer:300
- Drops:
- - money 150-250 1
- Options:
- AlwaysShowName: true
- Despawn: true
- SSJGoku:
- Mobtype: ZOMBIE
- Display: '&7SS Goku'
- Health: 1500
- Damage: 8
- Disguise:
- Type: player
- Skin: 'SSJGoku'
- Player: SS Goku
- Damage: 4
- Faction: Boss
- Equipment:
- - leather_helmet:4
- Skills:
- ##### Stancing, very sensitive, do not adjust unless tick rate is becoming an issue ######
- - skill{s=ReturnToNormal} ~onTimer:40
- - skill{s=Over10DistanceStance} ~onTimer:40
- ##################
- - skill{s=Regenerate} @Self ~onTimer:80
- ### Fixes Skin bug when teleporting away from mob (Such as Dying) Then returning ###
- - skill{s=FixSSJGokuSkin} @Self ~onTimer:200
- - skill{s=GoSuperSaiyan2} ~onDeath
- - skill{s=MonologueBeginSSJGoku} ~onEnterCombat
- - skill{s=MonologueSSJGokuHalfHealth} ~onDamaged 1 =50%
- - skill{s=MonologueSSJGoku10PercentHealth} ~onDamaged 1 =10%
- - skill{s=SSJGokuSkills} @target ~onTimer:140
- - skill{s=SSJGokuRapidEnergyAttack} @Target ~onTimer:140
- # - skill{s=EnergyAttack} @target ~onTimer:100
- # - skill{s=Kamehameha} @target ~onTimer:250
- # - skill{s=SpiritBombParticles} ~onTimer:400
- # - skill{s=InstantTransmission} ~onTimer:300
- # - skill{s=AirborneCombo} ~onTimer:300
- Drops:
- - money 150-250 1
- Options:
- AlwaysShowName: true
- Despawn: true
- MovementSpeed: 0.3
- SSJ2Goku:
- Mobtype: ZOMBIE
- Display: '&7Super Saiyan Goku'
- Health: 2000
- Damage: 10
- Disguise:
- Type: player
- Skin: 'SSJ2Goku'
- Player: SS2 Goku
- Damage: 4
- Faction: Boss
- Equipment:
- - leather_helmet:4
- Skills:
- ##### Stancing, very sensitive, do not adjust unless tick rate is becoming an issue ######
- - skill{s=ReturnToNormal} @self ~onTimer:40
- - skill{s=Over10DistanceStance} @self ~onTimer:40
- ##################
- - skill{s=MonologueSSJ2BeginGoku} ~onEnterCombat
- - skill{s=MonologueSSJ2GokuHalfHealth} ~onDamaged 1 =50%
- - skill{s=MonologueSSJ2Goku10PercentHealth} ~onDamaged 1 =10%
- - skill{s=Regenerate} @Self ~onTimer:80
- ### Fixes Skin bug when teleporting away from mob (Such as Dying) Then returning ###
- - skill{s=FixSSJ2GokuSkin} @Self ~onTimer:200
- - skill{s=SSJ2GokuSkills} @target ~onTimer:150
- - skill{s=SSJ2GokuRapidEnergyAttack} @target ~onTimer:120
- # - skill{s=DestructoDiskChargeUp} @Self ~onTimer:640
- # - skill{s=EnergyAttack} @target ~onTimer:100
- # - skill{s=SuperKamehameha} @target ~onTimer:250
- # - skill{s=SpiritBombParticles} ~onTimer:400
- # - skill{s=InstantTransmission} ~onTimer:300
- # - skill{s=AirborneCombo} ~onTimer:300
- Drops:
- - money 150-250 1
- Options:
- AlwaysShowName: true
- Despawn: true
- MovementSpeed: 0.4
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