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Goku DBZ 20+ Skills MOBFILE

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Jun 18th, 2016
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  1. ###### GOKU IN MYTHICMOBS ######
  2. Goku:
  3. Mobtype: ZOMBIE
  4. Display: '&7Goku'
  5. Health: 1000
  6. Damage: 6
  7. Disguise:
  8. Type: player
  9. Skin: 'Elstevo'
  10. Player: Goku
  11. Damage: 4
  12. Faction: Boss
  13. Equipment:
  14. - leather_helmet:4
  15. Skills:
  16. ##### Stancing, very sensitive, do not adjust unless tick rate is becoming an issue ######
  17. - skill{s=ReturnToNormal} ~onTimer:40
  18. - skill{s=Over10DistanceStance} ~onTimer:40
  19. ##################
  20.  
  21. - skill{s=GoSuperSaiyan} ~onDeath
  22. - skill{s=GenerousSensuBean} ~onDamaged @PlayersInRadius{r=20} =90%
  23.  
  24. - skill{s=MonologueBeginGoku} ~onEnterCombat @Target
  25. - skill{s=MonologueGokuHalfHealth} ~onDamaged @Target =50%
  26. - skill{s=MonologueGoku10PercentHealth} ~onDamaged @Target =10%
  27.  
  28. - skill{s=BackStep} ~onTimer:150 @Target
  29.  
  30. ### Fixes Skin bug when teleporting away from mob (Such as Dying) Then returning ###
  31. - skill{s=FixGokuSkin} @Self ~onTimer:200
  32.  
  33. - skill{s=GokuSkills} ~onTimer:300 @Target
  34. - skill{s=GokuRapidEnergyAttack} @Target ~onTimer:150
  35. # - skill{s=SpiritBomb} ~onTimer:400
  36. # - skill{s=InstantTransmission} ~onTimer:300
  37. # - skill{s=AirborneCombo} ~onTimer:300
  38. Drops:
  39. - money 150-250 1
  40. Options:
  41. AlwaysShowName: true
  42. Despawn: true
  43. SSJGoku:
  44. Mobtype: ZOMBIE
  45. Display: '&7SS Goku'
  46. Health: 1500
  47. Damage: 8
  48. Disguise:
  49. Type: player
  50. Skin: 'SSJGoku'
  51. Player: SS Goku
  52. Damage: 4
  53. Faction: Boss
  54. Equipment:
  55. - leather_helmet:4
  56. Skills:
  57. ##### Stancing, very sensitive, do not adjust unless tick rate is becoming an issue ######
  58. - skill{s=ReturnToNormal} ~onTimer:40
  59. - skill{s=Over10DistanceStance} ~onTimer:40
  60. ##################
  61. - skill{s=Regenerate} @Self ~onTimer:80
  62. ### Fixes Skin bug when teleporting away from mob (Such as Dying) Then returning ###
  63. - skill{s=FixSSJGokuSkin} @Self ~onTimer:200
  64.  
  65. - skill{s=GoSuperSaiyan2} ~onDeath
  66.  
  67. - skill{s=MonologueBeginSSJGoku} ~onEnterCombat
  68. - skill{s=MonologueSSJGokuHalfHealth} ~onDamaged 1 =50%
  69. - skill{s=MonologueSSJGoku10PercentHealth} ~onDamaged 1 =10%
  70.  
  71. - skill{s=SSJGokuSkills} @target ~onTimer:140
  72. - skill{s=SSJGokuRapidEnergyAttack} @Target ~onTimer:140
  73. # - skill{s=EnergyAttack} @target ~onTimer:100
  74. # - skill{s=Kamehameha} @target ~onTimer:250
  75. # - skill{s=SpiritBombParticles} ~onTimer:400
  76. # - skill{s=InstantTransmission} ~onTimer:300
  77. # - skill{s=AirborneCombo} ~onTimer:300
  78. Drops:
  79. - money 150-250 1
  80. Options:
  81. AlwaysShowName: true
  82. Despawn: true
  83. MovementSpeed: 0.3
  84. SSJ2Goku:
  85. Mobtype: ZOMBIE
  86. Display: '&7Super Saiyan Goku'
  87. Health: 2000
  88. Damage: 10
  89. Disguise:
  90. Type: player
  91. Skin: 'SSJ2Goku'
  92. Player: SS2 Goku
  93. Damage: 4
  94. Faction: Boss
  95. Equipment:
  96. - leather_helmet:4
  97. Skills:
  98. ##### Stancing, very sensitive, do not adjust unless tick rate is becoming an issue ######
  99. - skill{s=ReturnToNormal} @self ~onTimer:40
  100. - skill{s=Over10DistanceStance} @self ~onTimer:40
  101. ##################
  102.  
  103. - skill{s=MonologueSSJ2BeginGoku} ~onEnterCombat
  104. - skill{s=MonologueSSJ2GokuHalfHealth} ~onDamaged 1 =50%
  105. - skill{s=MonologueSSJ2Goku10PercentHealth} ~onDamaged 1 =10%
  106.  
  107. - skill{s=Regenerate} @Self ~onTimer:80
  108.  
  109. ### Fixes Skin bug when teleporting away from mob (Such as Dying) Then returning ###
  110. - skill{s=FixSSJ2GokuSkin} @Self ~onTimer:200
  111.  
  112. - skill{s=SSJ2GokuSkills} @target ~onTimer:150
  113. - skill{s=SSJ2GokuRapidEnergyAttack} @target ~onTimer:120
  114. # - skill{s=DestructoDiskChargeUp} @Self ~onTimer:640
  115. # - skill{s=EnergyAttack} @target ~onTimer:100
  116. # - skill{s=SuperKamehameha} @target ~onTimer:250
  117. # - skill{s=SpiritBombParticles} ~onTimer:400
  118. # - skill{s=InstantTransmission} ~onTimer:300
  119. # - skill{s=AirborneCombo} ~onTimer:300
  120. Drops:
  121. - money 150-250 1
  122. Options:
  123. AlwaysShowName: true
  124. Despawn: true
  125. MovementSpeed: 0.4
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