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  1. [18388.574] Main : Error: lua/OwnerMixin.lua:54: assertion failed!
  2. [Server] Script Error #1: lua/OwnerMixin.lua:54: assertion failed!
  3. Call stack:
  4. #1: assert [C]:-1
  5. #2: SetOwner lua/OwnerMixin.lua:54
  6. self = Order-1837 {orderIndex=0, orderLocation=cdata, orderOrientation=3.2352113723755, orderParam=-1, orderType=22, ownerId=1303 }
  7. newOwner = MAC-2941 {alive=false, animationGraphIndex=3, armor=0, collisionRep=0, constructing=false, currentOrderId=-1, flinchIntensity=0.97891169786453, gameEffectsFlags=0, health=0, healthIgnored=false, hotGroupNumber=0, inCombat=true, isCorroded=true, lastTakenDamageAmount=21, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2145.9152832031, lastTargetId=-1, locationId=13, maxArmor=50, maxHealth=300, modelIndex=7, moving=true, nanoShielded=false, parasited=false, physicsGroup=4, physicsGroupFilterMask=0, physicsType=4, playIdleSound=false, selectionMask=0, sighted=false, syncHealth=false, teamNumber=1, techId=90, timeLastHealed=0, timeWebEnds=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, visibleClient=true, vortexed=false, webbed=false, welding=false }
  8. #3: CopyOrdersTo lua/OrdersMixin.lua:99
  9. self = RoboticsFactory-1303 {alive=true, animationBlend=0, animationGraphIndex=10, animationGraphNode=8, animationSequence2=11, animationSequence=9, animationSpeed2=1, animationSpeed=1, animationStart2=2142.4020996094, animationStart=2142.501953125, armor=0, buildFraction=1, collisionRep=0, constructionComplete=true, currentOrderId=3318, flinchIntensity=0.82657146453857, gameEffectsFlags=0, health=1021.5354614258, healthIgnored=false, hotGroupNumber=7, inCombat=true, isCorroded=true, isGhostStructure=false, lastTakenDamageAmount=21, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2145.9152832031, lastTargetId=-1, layer1AnimationBlend=0.10000000149012, layer1AnimationGraphNode=13, layer1AnimationSequence2=-1, layer1AnimationSequence=4, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=2145.9152832031, locationId=13, maxArmor=600, maxHealth=2800, modelIndex=15, nanoShielded=false, open=false, parasited=false, physicsGroup=2, physicsGroupFilterMask=0, physicsType=4, powerSurge=false, powered=true, recycled=false, researchProgress=0, researchingId=1, selectionMask=0, sighted=true, syncHealth=false, teamNumber=1, techId=104, timeLastHealed=2041.6539306641, underConstruction=false, visibleClient=true, vortexed=false }
  10. dest = MAC-2941 {alive=false, animationGraphIndex=3, armor=0, collisionRep=0, constructing=false, currentOrderId=-1, flinchIntensity=0.97891169786453, gameEffectsFlags=0, health=0, healthIgnored=false, hotGroupNumber=0, inCombat=true, isCorroded=true, lastTakenDamageAmount=21, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2145.9152832031, lastTargetId=-1, locationId=13, maxArmor=50, maxHealth=300, modelIndex=7, moving=true, nanoShielded=false, parasited=false, physicsGroup=4, physicsGroupFilterMask=0, physicsType=4, playIdleSound=false, selectionMask=0, sighted=false, syncHealth=false, teamNumber=1, techId=90, timeLastHealed=0, timeWebEnds=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, visibleClient=true, vortexed=false, webbed=false, welding=false }
  11. (for generator) = function
  12. (for state) = {1=3318 }
  13. (for control) = 1
  14. index = 1
  15. orderId = 3318
  16. orderCopy = Order-1837 {orderIndex=0, orderLocation=cdata, orderOrientation=3.2352113723755, orderParam=-1, orderType=22, ownerId=1303 }
  17. #4: ProcessRallyOrder lua/OrdersMixin.lua:357
  18. self = MAC-2941 {alive=false, animationGraphIndex=3, armor=0, collisionRep=0, constructing=false, currentOrderId=-1, flinchIntensity=0.97891169786453, gameEffectsFlags=0, health=0, healthIgnored=false, hotGroupNumber=0, inCombat=true, isCorroded=true, lastTakenDamageAmount=21, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2145.9152832031, lastTargetId=-1, locationId=13, maxArmor=50, maxHealth=300, modelIndex=7, moving=true, nanoShielded=false, parasited=false, physicsGroup=4, physicsGroupFilterMask=0, physicsType=4, playIdleSound=false, selectionMask=0, sighted=false, syncHealth=false, teamNumber=1, techId=90, timeLastHealed=0, timeWebEnds=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, visibleClient=true, vortexed=false, webbed=false, welding=false }
  19. originatingEntity = RoboticsFactory-1303 {alive=true, animationBlend=0, animationGraphIndex=10, animationGraphNode=8, animationSequence2=11, animationSequence=9, animationSpeed2=1, animationSpeed=1, animationStart2=2142.4020996094, animationStart=2142.501953125, armor=0, buildFraction=1, collisionRep=0, constructionComplete=true, currentOrderId=3318, flinchIntensity=0.82657146453857, gameEffectsFlags=0, health=1021.5354614258, healthIgnored=false, hotGroupNumber=7, inCombat=true, isCorroded=true, isGhostStructure=false, lastTakenDamageAmount=21, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2145.9152832031, lastTargetId=-1, layer1AnimationBlend=0.10000000149012, layer1AnimationGraphNode=13, layer1AnimationSequence2=-1, layer1AnimationSequence=4, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=2145.9152832031, locationId=13, maxArmor=600, maxHealth=2800, modelIndex=15, nanoShielded=false, open=false, parasited=false, physicsGroup=2, physicsGroupFilterMask=0, physicsType=4, powerSurge=false, powered=true, recycled=false, researchProgress=0, researchingId=1, selectionMask=0, sighted=true, syncHealth=false, teamNumber=1, techId=104, timeLastHealed=2041.6539306641, underConstruction=false, visibleClient=true, vortexed=false }
  20. #5: CompleteRollout lua/RoboticsFactory.lua:376
  21. self = RoboticsFactory-1303 {alive=true, animationBlend=0, animationGraphIndex=10, animationGraphNode=8, animationSequence2=11, animationSequence=9, animationSpeed2=1, animationSpeed=1, animationStart2=2142.4020996094, animationStart=2142.501953125, armor=0, buildFraction=1, collisionRep=0, constructionComplete=true, currentOrderId=3318, flinchIntensity=0.82657146453857, gameEffectsFlags=0, health=1021.5354614258, healthIgnored=false, hotGroupNumber=7, inCombat=true, isCorroded=true, isGhostStructure=false, lastTakenDamageAmount=21, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2145.9152832031, lastTargetId=-1, layer1AnimationBlend=0.10000000149012, layer1AnimationGraphNode=13, layer1AnimationSequence2=-1, layer1AnimationSequence=4, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=2145.9152832031, locationId=13, maxArmor=600, maxHealth=2800, modelIndex=15, nanoShielded=false, open=false, parasited=false, physicsGroup=2, physicsGroupFilterMask=0, physicsType=4, powerSurge=false, powered=true, recycled=false, researchProgress=0, researchingId=1, selectionMask=0, sighted=true, syncHealth=false, teamNumber=1, techId=104, timeLastHealed=2041.6539306641, underConstruction=false, visibleClient=true, vortexed=false }
  22. entity = MAC-2941 {alive=false, animationGraphIndex=3, armor=0, collisionRep=0, constructing=false, currentOrderId=-1, flinchIntensity=0.97891169786453, gameEffectsFlags=0, health=0, healthIgnored=false, hotGroupNumber=0, inCombat=true, isCorroded=true, lastTakenDamageAmount=21, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2145.9152832031, lastTargetId=-1, locationId=13, maxArmor=50, maxHealth=300, modelIndex=7, moving=true, nanoShielded=false, parasited=false, physicsGroup=4, physicsGroupFilterMask=0, physicsType=4, playIdleSound=false, selectionMask=0, sighted=false, syncHealth=false, teamNumber=1, techId=90, timeLastHealed=0, timeWebEnds=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, visibleClient=true, vortexed=false, webbed=false, welding=false }
  23. #6: f9 lua/RolloutMixin.lua:33
  24. self = MAC-2941 {alive=false, animationGraphIndex=3, armor=0, collisionRep=0, constructing=false, currentOrderId=-1, flinchIntensity=0.97891169786453, gameEffectsFlags=0, health=0, healthIgnored=false, hotGroupNumber=0, inCombat=true, isCorroded=true, lastTakenDamageAmount=21, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2145.9152832031, lastTargetId=-1, locationId=13, maxArmor=50, maxHealth=300, modelIndex=7, moving=true, nanoShielded=false, parasited=false, physicsGroup=4, physicsGroupFilterMask=0, physicsType=4, playIdleSound=false, selectionMask=0, sighted=false, syncHealth=false, teamNumber=1, techId=90, timeLastHealed=0, timeWebEnds=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, visibleClient=true, vortexed=false, webbed=false, welding=false }
  25. attacker = Gorge-633 {abilityEnergyOnChange=2.4072265625, activeWeaponId=1771, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.10000000149012, animationGraphIndex=59, animationGraphNode=0, animationSequence2=1, animationSequence=0, animationSpeed2=1, animationSpeed=1, animationStart2=2137.0461425781, animationStart=2137.5229492188, armor=100, baseYaw=0.84816992282867, bellyYaw=-0, bodyYaw=-0.021476030349731, bodyYawRun=0, cameraDistance=0, canUseTunnel=true, celeritySpeedScalar=0, clientIndex=39, cloakRate=3, cloakingDesired=false, collisionRep=0, communicationStatus=1, countingDown=false, creationTime=2070.4526367188, crouching=false, darkVisionSpectatorOn=false, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, detected=true, dragsUmbra=false, electrified=false, enableTunnelEntranceCheck=false, energizeLevel=0, enzymed=false, flinchIntensity=0, followingTransition=false, fov=95, frozen=false, fullPrecisionOrigin=cdata, fullyCloaked=false, gameEffectsFlags=0, gameStarted=true, giveDamageTime=2145.9152832031, hallucinatedClientIndex=0, hasAdrenalineUpgrade=true, hasBellySlide=false, hatched=false, health=176, healthIgnored=false, hotGroupNumber=0, inCombat=false, infestationSpeedScalar=0, infestationSpeedUpgrade=false, isCatalysted=false, isHallucination=false, isMoveBlocked=false, isOnEntity=false, isOnFire=false, isUsing=false, jumpHandled=false, jumping=false, lastTakenDamageAmount=15, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2125.1755371094, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=11, layer1AnimationSequence2=10, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=2143.9604492188, layer1AnimationStart=2144.8249511719, locationId=13, maxArmor=100, maxHealth=176, mode=1, modeTime=-1, modelIndex=105, moveButtonPressed=false, moveTransition=false, movementModiferState=false, mucousShield=false, numBabblers=0, onGround=true, oneHive=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playIdleSound=false, playerLevel=17, playerSkill=889, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=2, resetMouse=0, resources=37, runningBodyYaw=1.8265769481659, secondaryAttackLastFrame=false, selectionMask=0, shieldRemaining=0, sighted=false, silenceLevel=0, sliding=false, slowAmount=0, standingBodyYaw=1.8051009178162, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, startedSliding=false, stepAmount=1.7322599887848e-007, stepStartTime=2137.4050292969, storedHyperMutationCost=0, storedHyperMutationTime=0, stormCloudSpeed=false, syncHealth=false, teamNumber=2, teamResources=36, techId=204, threeHives=true, timeAbilityEnergyChanged=2144.8249511719, timeGroundAllowed=0, timeGroundTouched=2121.1623535156, timeLastHealed=2126.0278320313, timeLastMenu=0, timeOfCrouchChange=353.42587280273, timeOfLastJump=2120.2104492188, timeOfLastPhase=0, timeOfLastUse=671.20904541016, timeOfLastWeaponSwitch=2105.5622558594, timeSlideEnd=2128.4001464844, timeUntilPlayerCollisionsIgnored=0, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, twoHives=true, upgrade1=368, upgrade2=370, upgrade3=376, upgrade4=1, upgrade5=1, upgrade6=1, variant=1, velocity=cdata, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=744, viewPitch=5.8647856712341, viewRoll=0, viewYaw=1.8265769481659, visibleClient=false, weaponsWeight=0 }
  26. doer = DotMarker-1631 {locationId=13, targetId=-1, teamNumber=2, techId=1 }
  27. point = cdata
  28. direction = cdata
  29. #7: OnKill [string "MAC_OnKill11"]:24
  30. self = MAC-2941 {alive=false, animationGraphIndex=3, armor=0, collisionRep=0, constructing=false, currentOrderId=-1, flinchIntensity=0.97891169786453, gameEffectsFlags=0, health=0, healthIgnored=false, hotGroupNumber=0, inCombat=true, isCorroded=true, lastTakenDamageAmount=21, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2145.9152832031, lastTargetId=-1, locationId=13, maxArmor=50, maxHealth=300, modelIndex=7, moving=true, nanoShielded=false, parasited=false, physicsGroup=4, physicsGroupFilterMask=0, physicsType=4, playIdleSound=false, selectionMask=0, sighted=false, syncHealth=false, teamNumber=1, techId=90, timeLastHealed=0, timeWebEnds=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, visibleClient=true, vortexed=false, webbed=false, welding=false }
  31. arg1 = Gorge-633 {abilityEnergyOnChange=2.4072265625, activeWeaponId=1771, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.10000000149012, animationGraphIndex=59, animationGraphNode=0, animationSequence2=1, animationSequence=0, animationSpeed2=1, animationSpeed=1, animationStart2=2137.0461425781, animationStart=2137.5229492188, armor=100, baseYaw=0.84816992282867, bellyYaw=-0, bodyYaw=-0.021476030349731, bodyYawRun=0, cameraDistance=0, canUseTunnel=true, celeritySpeedScalar=0, clientIndex=39, cloakRate=3, cloakingDesired=false, collisionRep=0, communicationStatus=1, countingDown=false, creationTime=2070.4526367188, crouching=false, darkVisionSpectatorOn=false, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, detected=true, dragsUmbra=false, electrified=false, enableTunnelEntranceCheck=false, energizeLevel=0, enzymed=false, flinchIntensity=0, followingTransition=false, fov=95, frozen=false, fullPrecisionOrigin=cdata, fullyCloaked=false, gameEffectsFlags=0, gameStarted=true, giveDamageTime=2145.9152832031, hallucinatedClientIndex=0, hasAdrenalineUpgrade=true, hasBellySlide=false, hatched=false, health=176, healthIgnored=false, hotGroupNumber=0, inCombat=false, infestationSpeedScalar=0, infestationSpeedUpgrade=false, isCatalysted=false, isHallucination=false, isMoveBlocked=false, isOnEntity=false, isOnFire=false, isUsing=false, jumpHandled=false, jumping=false, lastTakenDamageAmount=15, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2125.1755371094, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=11, layer1AnimationSequence2=10, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=2143.9604492188, layer1AnimationStart=2144.8249511719, locationId=13, maxArmor=100, maxHealth=176, mode=1, modeTime=-1, modelIndex=105, moveButtonPressed=false, moveTransition=false, movementModiferState=false, mucousShield=false, numBabblers=0, onGround=true, oneHive=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playIdleSound=false, playerLevel=17, playerSkill=889, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=2, resetMouse=0, resources=37, runningBodyYaw=1.8265769481659, secondaryAttackLastFrame=false, selectionMask=0, shieldRemaining=0, sighted=false, silenceLevel=0, sliding=false, slowAmount=0, standingBodyYaw=1.8051009178162, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, startedSliding=false, stepAmount=1.7322599887848e-007, stepStartTime=2137.4050292969, storedHyperMutationCost=0, storedHyperMutationTime=0, stormCloudSpeed=false, syncHealth=false, teamNumber=2, teamResources=36, techId=204, threeHives=true, timeAbilityEnergyChanged=2144.8249511719, timeGroundAllowed=0, timeGroundTouched=2121.1623535156, timeLastHealed=2126.0278320313, timeLastMenu=0, timeOfCrouchChange=353.42587280273, timeOfLastJump=2120.2104492188, timeOfLastPhase=0, timeOfLastUse=671.20904541016, timeOfLastWeaponSwitch=2105.5622558594, timeSlideEnd=2128.4001464844, timeUntilPlayerCollisionsIgnored=0, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, twoHives=true, upgrade1=368, upgrade2=370, upgrade3=376, upgrade4=1, upgrade5=1, upgrade6=1, variant=1, velocity=cdata, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=744, viewPitch=5.8647856712341, viewRoll=0, viewYaw=1.8265769481659, visibleClient=false, weaponsWeight=0 }
  32. arg2 = DotMarker-1631 {locationId=13, targetId=-1, teamNumber=2, techId=1 }
  33. arg3 = cdata
  34. arg4 = cdata
  35. arg5 = nil
  36. ret1 = nil
  37. #8: Kill lua/LiveMixin.lua:519
  38. self = MAC-2941 {alive=false, animationGraphIndex=3, armor=0, collisionRep=0, constructing=false, currentOrderId=-1, flinchIntensity=0.97891169786453, gameEffectsFlags=0, health=0, healthIgnored=false, hotGroupNumber=0, inCombat=true, isCorroded=true, lastTakenDamageAmount=21, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2145.9152832031, lastTargetId=-1, locationId=13, maxArmor=50, maxHealth=300, modelIndex=7, moving=true, nanoShielded=false, parasited=false, physicsGroup=4, physicsGroupFilterMask=0, physicsType=4, playIdleSound=false, selectionMask=0, sighted=false, syncHealth=false, teamNumber=1, techId=90, timeLastHealed=0, timeWebEnds=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, visibleClient=true, vortexed=false, webbed=false, welding=false }
  39. attacker = Gorge-633 {abilityEnergyOnChange=2.4072265625, activeWeaponId=1771, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.10000000149012, animationGraphIndex=59, animationGraphNode=0, animationSequence2=1, animationSequence=0, animationSpeed2=1, animationSpeed=1, animationStart2=2137.0461425781, animationStart=2137.5229492188, armor=100, baseYaw=0.84816992282867, bellyYaw=-0, bodyYaw=-0.021476030349731, bodyYawRun=0, cameraDistance=0, canUseTunnel=true, celeritySpeedScalar=0, clientIndex=39, cloakRate=3, cloakingDesired=false, collisionRep=0, communicationStatus=1, countingDown=false, creationTime=2070.4526367188, crouching=false, darkVisionSpectatorOn=false, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, detected=true, dragsUmbra=false, electrified=false, enableTunnelEntranceCheck=false, energizeLevel=0, enzymed=false, flinchIntensity=0, followingTransition=false, fov=95, frozen=false, fullPrecisionOrigin=cdata, fullyCloaked=false, gameEffectsFlags=0, gameStarted=true, giveDamageTime=2145.9152832031, hallucinatedClientIndex=0, hasAdrenalineUpgrade=true, hasBellySlide=false, hatched=false, health=176, healthIgnored=false, hotGroupNumber=0, inCombat=false, infestationSpeedScalar=0, infestationSpeedUpgrade=false, isCatalysted=false, isHallucination=false, isMoveBlocked=false, isOnEntity=false, isOnFire=false, isUsing=false, jumpHandled=false, jumping=false, lastTakenDamageAmount=15, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2125.1755371094, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=11, layer1AnimationSequence2=10, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=2143.9604492188, layer1AnimationStart=2144.8249511719, locationId=13, maxArmor=100, maxHealth=176, mode=1, modeTime=-1, modelIndex=105, moveButtonPressed=false, moveTransition=false, movementModiferState=false, mucousShield=false, numBabblers=0, onGround=true, oneHive=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playIdleSound=false, playerLevel=17, playerSkill=889, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=2, resetMouse=0, resources=37, runningBodyYaw=1.8265769481659, secondaryAttackLastFrame=false, selectionMask=0, shieldRemaining=0, sighted=false, silenceLevel=0, sliding=false, slowAmount=0, standingBodyYaw=1.8051009178162, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, startedSliding=false, stepAmount=1.7322599887848e-007, stepStartTime=2137.4050292969, storedHyperMutationCost=0, storedHyperMutationTime=0, stormCloudSpeed=false, syncHealth=false, teamNumber=2, teamResources=36, techId=204, threeHives=true, timeAbilityEnergyChanged=2144.8249511719, timeGroundAllowed=0, timeGroundTouched=2121.1623535156, timeLastHealed=2126.0278320313, timeLastMenu=0, timeOfCrouchChange=353.42587280273, timeOfLastJump=2120.2104492188, timeOfLastPhase=0, timeOfLastUse=671.20904541016, timeOfLastWeaponSwitch=2105.5622558594, timeSlideEnd=2128.4001464844, timeUntilPlayerCollisionsIgnored=0, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, twoHives=true, upgrade1=368, upgrade2=370, upgrade3=376, upgrade4=1, upgrade5=1, upgrade6=1, variant=1, velocity=cdata, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=744, viewPitch=5.8647856712341, viewRoll=0, viewYaw=1.8265769481659, visibleClient=false, weaponsWeight=0 }
  40. doer = DotMarker-1631 {locationId=13, targetId=-1, teamNumber=2, techId=1 }
  41. point = cdata
  42. direction = cdata
  43. #9: TakeDamage lua/LiveMixin.lua:375
  44. self = MAC-2941 {alive=false, animationGraphIndex=3, armor=0, collisionRep=0, constructing=false, currentOrderId=-1, flinchIntensity=0.97891169786453, gameEffectsFlags=0, health=0, healthIgnored=false, hotGroupNumber=0, inCombat=true, isCorroded=true, lastTakenDamageAmount=21, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2145.9152832031, lastTargetId=-1, locationId=13, maxArmor=50, maxHealth=300, modelIndex=7, moving=true, nanoShielded=false, parasited=false, physicsGroup=4, physicsGroupFilterMask=0, physicsType=4, playIdleSound=false, selectionMask=0, sighted=false, syncHealth=false, teamNumber=1, techId=90, timeLastHealed=0, timeWebEnds=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, visibleClient=true, vortexed=false, webbed=false, welding=false }
  45. damage = 21.433288254046
  46. attacker = Gorge-633 {abilityEnergyOnChange=2.4072265625, activeWeaponId=1771, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.10000000149012, animationGraphIndex=59, animationGraphNode=0, animationSequence2=1, animationSequence=0, animationSpeed2=1, animationSpeed=1, animationStart2=2137.0461425781, animationStart=2137.5229492188, armor=100, baseYaw=0.84816992282867, bellyYaw=-0, bodyYaw=-0.021476030349731, bodyYawRun=0, cameraDistance=0, canUseTunnel=true, celeritySpeedScalar=0, clientIndex=39, cloakRate=3, cloakingDesired=false, collisionRep=0, communicationStatus=1, countingDown=false, creationTime=2070.4526367188, crouching=false, darkVisionSpectatorOn=false, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, detected=true, dragsUmbra=false, electrified=false, enableTunnelEntranceCheck=false, energizeLevel=0, enzymed=false, flinchIntensity=0, followingTransition=false, fov=95, frozen=false, fullPrecisionOrigin=cdata, fullyCloaked=false, gameEffectsFlags=0, gameStarted=true, giveDamageTime=2145.9152832031, hallucinatedClientIndex=0, hasAdrenalineUpgrade=true, hasBellySlide=false, hatched=false, health=176, healthIgnored=false, hotGroupNumber=0, inCombat=false, infestationSpeedScalar=0, infestationSpeedUpgrade=false, isCatalysted=false, isHallucination=false, isMoveBlocked=false, isOnEntity=false, isOnFire=false, isUsing=false, jumpHandled=false, jumping=false, lastTakenDamageAmount=15, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2125.1755371094, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=11, layer1AnimationSequence2=10, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=2143.9604492188, layer1AnimationStart=2144.8249511719, locationId=13, maxArmor=100, maxHealth=176, mode=1, modeTime=-1, modelIndex=105, moveButtonPressed=false, moveTransition=false, movementModiferState=false, mucousShield=false, numBabblers=0, onGround=true, oneHive=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playIdleSound=false, playerLevel=17, playerSkill=889, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=2, resetMouse=0, resources=37, runningBodyYaw=1.8265769481659, secondaryAttackLastFrame=false, selectionMask=0, shieldRemaining=0, sighted=false, silenceLevel=0, sliding=false, slowAmount=0, standingBodyYaw=1.8051009178162, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, startedSliding=false, stepAmount=1.7322599887848e-007, stepStartTime=2137.4050292969, storedHyperMutationCost=0, storedHyperMutationTime=0, stormCloudSpeed=false, syncHealth=false, teamNumber=2, teamResources=36, techId=204, threeHives=true, timeAbilityEnergyChanged=2144.8249511719, timeGroundAllowed=0, timeGroundTouched=2121.1623535156, timeLastHealed=2126.0278320313, timeLastMenu=0, timeOfCrouchChange=353.42587280273, timeOfLastJump=2120.2104492188, timeOfLastPhase=0, timeOfLastUse=671.20904541016, timeOfLastWeaponSwitch=2105.5622558594, timeSlideEnd=2128.4001464844, timeUntilPlayerCollisionsIgnored=0, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, twoHives=true, upgrade1=368, upgrade2=370, upgrade3=376, upgrade4=1, upgrade5=1, upgrade6=1, variant=1, velocity=cdata, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=744, viewPitch=5.8647856712341, viewRoll=0, viewYaw=1.8265769481659, visibleClient=false, weaponsWeight=0 }
  47. doer = DotMarker-1631 {locationId=13, targetId=-1, teamNumber=2, techId=1 }
  48. point = cdata
  49. direction = cdata
  50. armorUsed = 0
  51. healthUsed = 21.433288254046
  52. damageType = 15
  53. preventAlert = nil
  54. killedFromDamage = false
  55. oldHealth = 14.591750144958
  56. oldArmor = 0
  57. killedFromHealth = true
  58. killedFromArmor = false
  59. #10: DoDamage lua/DamageMixin.lua:88
  60. self = DotMarker-1631 {locationId=13, targetId=-1, teamNumber=2, techId=1 }
  61. damage = 21.433288254046
  62. target = MAC-2941 {alive=false, animationGraphIndex=3, armor=0, collisionRep=0, constructing=false, currentOrderId=-1, flinchIntensity=0.97891169786453, gameEffectsFlags=0, health=0, healthIgnored=false, hotGroupNumber=0, inCombat=true, isCorroded=true, lastTakenDamageAmount=21, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2145.9152832031, lastTargetId=-1, locationId=13, maxArmor=50, maxHealth=300, modelIndex=7, moving=true, nanoShielded=false, parasited=false, physicsGroup=4, physicsGroupFilterMask=0, physicsType=4, playIdleSound=false, selectionMask=0, sighted=false, syncHealth=false, teamNumber=1, techId=90, timeLastHealed=0, timeWebEnds=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, visibleClient=true, vortexed=false, webbed=false, welding=false }
  63. point = cdata
  64. direction = cdata
  65. surface = "none"
  66. altMode = nil
  67. showtracer = nil
  68. killedFromDamage = false
  69. doer = DotMarker-1631 {locationId=13, targetId=-1, teamNumber=2, techId=1 }
  70. attacker = Gorge-633 {abilityEnergyOnChange=2.4072265625, activeWeaponId=1771, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.10000000149012, animationGraphIndex=59, animationGraphNode=0, animationSequence2=1, animationSequence=0, animationSpeed2=1, animationSpeed=1, animationStart2=2137.0461425781, animationStart=2137.5229492188, armor=100, baseYaw=0.84816992282867, bellyYaw=-0, bodyYaw=-0.021476030349731, bodyYawRun=0, cameraDistance=0, canUseTunnel=true, celeritySpeedScalar=0, clientIndex=39, cloakRate=3, cloakingDesired=false, collisionRep=0, communicationStatus=1, countingDown=false, creationTime=2070.4526367188, crouching=false, darkVisionSpectatorOn=false, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, detected=true, dragsUmbra=false, electrified=false, enableTunnelEntranceCheck=false, energizeLevel=0, enzymed=false, flinchIntensity=0, followingTransition=false, fov=95, frozen=false, fullPrecisionOrigin=cdata, fullyCloaked=false, gameEffectsFlags=0, gameStarted=true, giveDamageTime=2145.9152832031, hallucinatedClientIndex=0, hasAdrenalineUpgrade=true, hasBellySlide=false, hatched=false, health=176, healthIgnored=false, hotGroupNumber=0, inCombat=false, infestationSpeedScalar=0, infestationSpeedUpgrade=false, isCatalysted=false, isHallucination=false, isMoveBlocked=false, isOnEntity=false, isOnFire=false, isUsing=false, jumpHandled=false, jumping=false, lastTakenDamageAmount=15, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2125.1755371094, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=11, layer1AnimationSequence2=10, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=2143.9604492188, layer1AnimationStart=2144.8249511719, locationId=13, maxArmor=100, maxHealth=176, mode=1, modeTime=-1, modelIndex=105, moveButtonPressed=false, moveTransition=false, movementModiferState=false, mucousShield=false, numBabblers=0, onGround=true, oneHive=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playIdleSound=false, playerLevel=17, playerSkill=889, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=2, resetMouse=0, resources=37, runningBodyYaw=1.8265769481659, secondaryAttackLastFrame=false, selectionMask=0, shieldRemaining=0, sighted=false, silenceLevel=0, sliding=false, slowAmount=0, standingBodyYaw=1.8051009178162, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, startedSliding=false, stepAmount=1.7322599887848e-007, stepStartTime=2137.4050292969, storedHyperMutationCost=0, storedHyperMutationTime=0, stormCloudSpeed=false, syncHealth=false, teamNumber=2, teamResources=36, techId=204, threeHives=true, timeAbilityEnergyChanged=2144.8249511719, timeGroundAllowed=0, timeGroundTouched=2121.1623535156, timeLastHealed=2126.0278320313, timeLastMenu=0, timeOfCrouchChange=353.42587280273, timeOfLastJump=2120.2104492188, timeOfLastPhase=0, timeOfLastUse=671.20904541016, timeOfLastWeaponSwitch=2105.5622558594, timeSlideEnd=2128.4001464844, timeUntilPlayerCollisionsIgnored=0, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, twoHives=true, upgrade1=368, upgrade2=370, upgrade3=376, upgrade4=1, upgrade5=1, upgrade6=1, variant=1, velocity=cdata, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=744, viewPitch=5.8647856712341, viewRoll=0, viewYaw=1.8265769481659, visibleClient=false, weaponsWeight=0 }
  71. weapon = nil
  72. parentVortexed = false
  73. damageType = 15
  74. armorUsed = 0
  75. healthUsed = 21.433288254046
  76. damageDone = 0
  77. #11: ApplyDamage lua/Weapons/DotMarker.lua:259
  78. self = DotMarker-1631 {locationId=13, targetId=-1, teamNumber=2, techId=1 }
  79. targetList = {1= {damage=37.3601345136, id=3789, impactPoint=cdata }, 2= {damage=42.439804513185, id=4022, impactPoint=cdata }, 3= {damage=54.555241467294, id=1303, impactPoint=cdata }, 4= {damage=51.747646338806, id=3951, impactPoint=cdata }, 5= {damage=53.583220635114, id=2941, impactPoint=cdata }, 6= {damage=41.960427994526, id=126, impactPoint=cdata } }
  80. (for generator) = function
  81. (for state) = {1= {damage=37.3601345136, id=3789, impactPoint=cdata }, 2= {damage=42.439804513185, id=4022, impactPoint=cdata }, 3= {damage=54.555241467294, id=1303, impactPoint=cdata }, 4= {damage=51.747646338806, id=3951, impactPoint=cdata }, 5= {damage=53.583220635114, id=2941, impactPoint=cdata }, 6= {damage=41.960427994526, id=126, impactPoint=cdata } }
  82. (for control) = 5
  83. index = 5
  84. targetEntry = {damage=53.583220635114, id=2941, impactPoint=cdata }
  85. entity = MAC-2941 {alive=false, animationGraphIndex=3, armor=0, collisionRep=0, constructing=false, currentOrderId=-1, flinchIntensity=0.97891169786453, gameEffectsFlags=0, health=0, healthIgnored=false, hotGroupNumber=0, inCombat=true, isCorroded=true, lastTakenDamageAmount=21, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2145.9152832031, lastTargetId=-1, locationId=13, maxArmor=50, maxHealth=300, modelIndex=7, moving=true, nanoShielded=false, parasited=false, physicsGroup=4, physicsGroupFilterMask=0, physicsType=4, playIdleSound=false, selectionMask=0, sighted=false, syncHealth=false, teamNumber=1, techId=90, timeLastHealed=0, timeWebEnds=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, visibleClient=true, vortexed=false, webbed=false, welding=false }
  86. worldImpactPoint = cdata
  87. #12: f1 lua/Weapons/DotMarker.lua:339
  88. self = DotMarker-1631 {locationId=13, targetId=-1, teamNumber=2, techId=1 }
  89. deltaTime = 0.05272077396512
  90. targetList = {1= {damage=37.3601345136, id=3789, impactPoint=cdata }, 2= {damage=42.439804513185, id=4022, impactPoint=cdata }, 3= {damage=54.555241467294, id=1303, impactPoint=cdata }, 4= {damage=51.747646338806, id=3951, impactPoint=cdata }, 5= {damage=53.583220635114, id=2941, impactPoint=cdata }, 6= {damage=41.960427994526, id=126, impactPoint=cdata } }
  91. #13: [string "DotMarker_OnUpdate3"]:15
  92. self = DotMarker-1631 {locationId=13, targetId=-1, teamNumber=2, techId=1 }
  93. arg1 = 0.05272077396512
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