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- wait(1)
- local tool = Instance.new("HopperBin", game.Players.LocalPlayer.Backpack)
- local Player= game.Players.xXSpectroPhobiaXx
- script.Parent = Tool
- function onButton1Down(mouse)
- ButtonDown = true
- if script.Parent.Dm.Value == false then script.Parent.Dm.Value = true
- local player = game.Players.LocalPlayer
- mouse = player:GetMouse()
- local sizeshot = Vector3.new(0,0,0)
- local charge = 0
- local Character = player.Character
- local Pos = mouse.Hit.p
- local Torso = game.Players.LocalPlayer.Character.Torso
- local RightShoulder = Torso['Right Shoulder']
- local LeftShoulder = Torso['Left Shoulder']
- local LeftShoulderC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- local RightShoulderC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- local Animate = Character.Animate
- player.Character.Humanoid.TargetPoint = mouse.hit.p
- local Target = mouse.Target
- if Target == nil then return end
- if Target.Name == "HumanoidRootPart" or Target.Name == "Right Arm" or Target.Name == "Torso" or Target.Name == "Right Leg" or Target.Name == "Head" or Target.Name == "Left Arm" or Target.Name == "Left Leg" then
- Target.Parent.Torso.Anchored = true
- game:GetService("Chat"):Chat(Character.Head, "Oh Stars Far And Wide That Embody The Heavens...", 1)
- wait(2)
- game:GetService("Chat"):Chat(Character.Head, "By Thy Radiance Reveal Thy Form To Me...", 1)
- wait(2)
- game:GetService("Chat"):Chat(Character.Head, "I Implore You Oh Tetrabiblos...", 1)
- wait(2)
- game:GetService("Chat"):Chat(Character.Head, "Ruler Of The Stars", 1)
- wait(2)
- game:GetService("Chat"):Chat(Character.Head, "Let Your Unrestrained Rage Flow...", 1)
- wait(2)
- game:GetService("Chat"):Chat(Character.Head, "With The Eighty Eight Heavenly Bodies..", 1)
- wait(3.3)
- game:GetService("Chat"):Chat(Character.Head, "SHINING!!!", 2)
- end
- script.Parent.Dm.Value = false
- end
- end
- function onButton1Up(mouse)
- ButtonDown = false
- end
- function Selected(mouse)
- mouse.Button1Down:connect(function() onButton1Down(mouse) end)
- mouse.Button1Up:connect(function() onButton1Up(mouse) end)
- end
- script.Parent.Selected:connect(Selected)
- function Deselect()
- ButtonDown = false
- end
- script.Parent.Deselected:connect(Deselect)
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