Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- #include <a_samp>
- #include <zcmd>
- #include <sscanf>
- new Object;
- CMD:createobject(playerid, params[])
- {
- if(IsPlayerAdmin(playerid))
- {
- new Model;
- if(sscanf(params,"i", Model)) return SendClientMessage(playerid,-1,"{FF0000}USAGE: {15FF00}/CreateObject [ObjectID]");
- new Float:X;
- new Float:Y;
- new Float:Z;
- GetPlayerPos(playerid, X, Y, Z);
- Object = CreateObject(Model, X, Y, Z, 0, 0, 0, 100.0);
- EditObject(playerid,Object);
- }
- else
- {
- SendClientMessage(playerid, -1, "{FF0000}* {15FF00}ERROR: {FFCC33}Only RCON can use this command !");
- }
- return 1;
- }
- public OnPlayerEditObject(playerid, playerobject, objectid, response, Float:fX, Float:fY, Float:fZ, Float:fRotX, Float:fRotY, Float:fRotZ)
- {
- new Float:oldX, Float:oldY, Float:oldZ,
- Float:oldRotX, Float:oldRotY, Float:oldRotZ;
- GetObjectPos(Object, oldX, oldY, oldZ);
- GetObjectRot(Object, oldRotX, oldRotY, oldRotZ);
- if(!playerobject)
- {
- if(!IsValidObject(Object)) return;
- MoveObject(Object, fX, fY, fZ, 10.0, fRotX, fRotY, fRotZ);
- }
- }
Advertisement
Add Comment
Please, Sign In to add comment