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Oct 25th, 2016
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  1. # basic configuration
  2. backend = "glx";
  3. vsync = "opengl-swc";
  4.  
  5. glx-copy-from-front = true;
  6. glx-swap-method = 2;
  7. xrender-sync = true;
  8. xrender-sync-fence = true;
  9.  
  10. # transparancy settings for i3
  11. opacity-rule = [
  12. "0:_NET_WM_STATE@:32a *= '_NET_WM_STATE_HIDDEN'"
  13. ];
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