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- /*
- Login / Register system by Zh3r0, using ZCMD + SSCANF + Y_INI
- Y_INI is the fastet writing system ever.
- ZCMD is the fastet command proccessor.
- SSCANF is the most usefull function ever made.
- [ Credits ]
- Y_Less - Y_Ini, SSCANF
- Zeex - ZCMD
- Dracoblue - Set, strreplace, pName, Encode, INI_Exist
- Zh3r0 - Building up this system using the above functions...
- !!!
- INI_Exist Function is not from Y_Ini, i transformed it from DINI to this.
- Remove the credits, and you are a complete moron. Do it! You will be a moron!
- !!!
- Changelog:
- v1.2 - Added VIP System 3 levels;
- Level 1: /vipgod
- Level 2: /vipgod /vipcargod
- Level 3: /vipgod /vipcargod /vnrg /vinf
- v1.1 - Added Admin system.
- v1.0 - Initial release
- */
- //
- #include < a_samp >
- #include < ZCMD >
- #include < sscanf >
- #include <YSI/y_ini>
- //0.3c Colors
- #define COL_RED "{F81414}"
- #define COL_LIGHTBLUE "{00C0FF}"
- #define COL_LRED "{FFA1A1}"
- #define COL_GREEN "{6EF83C}"
- #define COL_GREY "{C3C3C3}"
- //Dialogs
- #define DIALOG_REG 1995
- #define DIALOG_REG_REQ 1996
- #define DIALOG_LOGIN 1997
- #define DIALOG_LOGIN2 1998
- #define DIALOG_LOG_DONE 1999
- #define DIALOG_LOG 2000
- #define DIALOG_STATS 2001
- #define INFO_BOX 2002
- //You can edit the admin ranks as you wish!
- #define Level0 "Member"
- #define Level1 "Moderator"
- #define Level2 "Administrator"
- #define Level3 "Owner"
- new God[ MAX_PLAYERS ], CGod[ MAX_PLAYERS ], pNrg500[ MAX_PLAYERS ], pInfernus[ MAX_PLAYERS ];
- public OnFilterScriptInit( ) return 1;
- public OnFilterScriptExit( ) return 1;
- forward ParsePlayerPass( playerid, name[ ], value[ ] );
- public ParsePlayerPass( playerid, name[ ], value[ ] )
- {
- if ( !strcmp( name, "PASSWORD" ) )
- {
- SetPVarString( playerid, "pPass", value );
- }
- }
- forward LoadUser( playerid, name[ ], value[ ] );
- public LoadUser( playerid, name[ ], value[ ] )
- {
- if ( !strcmp(name, "REG_DATE" ) ) SetPVarString( playerid, "Date", value );
- if ( !strcmp(name, "MONEYS" ) ) SetPVarInt( playerid, "Moneys", strval( value ) );
- if ( !strcmp(name, "SCORE" ) ) SetPVarInt( playerid, "Score", strval( value ) );
- if ( !strcmp(name, "COINS" ) ) SetPVarInt( playerid, "Coins", strval( value ) );
- if ( !strcmp(name, "LEVEL" ) ) SetPVarInt( playerid, "Level", strval( value ) );
- if ( !strcmp(name, "VIP_LEVEL" ) ) SetPVarInt( playerid, "VIP Level", strval( value ) );
- if ( !strcmp(name, "MY_WEATHER" ) ) SetPVarInt( playerid, "Weather", strval( value ) );
- if ( !strcmp(name, "MY_TIME" ) ) SetPVarInt( playerid, "Time", strval( value ) );
- if ( !strcmp(name, "MY_SKIN" ) ) SetPVarInt( playerid, "Skin", strval( value ) );
- if ( !strcmp(name, "LAST_ON" ) ) SetPVarString( playerid, "On", value );
- if ( !strcmp(name, "KILLS" ) ) SetPVarInt( playerid, "Kills", strval( value ) );
- if ( !strcmp(name, "DEATHS" ) ) SetPVarInt( playerid, "Deaths", strval( value ) );
- if ( !strcmp(name, "MUTED" ) ) SetPVarInt( playerid, "Muted", strval( value ) );
- if ( !strcmp(name, "GOD" ) ) SetPVarInt( playerid, "God", strval( value ) );
- if ( !strcmp(name, "CAR_GOD" ) ) SetPVarInt( playerid, "CGod", strval( value ) );
- }
- CMD:register( playerid, params[ ] )
- {
- #pragma unused params
- if ( GetPVarInt( playerid, "Logged" ) == 1 )
- return SendClientMessage( playerid, -1, ""COL_RED"ERROR:{FFFFFF} You are already registered and logged in.");
- ShowPlayerDialog( playerid, DIALOG_REG, DIALOG_STYLE_INPUT, "{FFFFFF}Registering...", "{FFFFFF}Please write your desired password.", ">>>", "Exit");
- return 1;
- }
- CMD:login( playerid, params[ ] )
- {
- #pragma unused params
- if ( GetPVarInt( playerid, "Logged" ) == 1 )
- return SendClientMessage( playerid, -1, ""COL_RED"ERROR:{FFFFFF} You are already registered and logged in.");
- ShowPlayerDialog( playerid, DIALOG_LOGIN2, DIALOG_STYLE_INPUT, "{FFFFFF}Login", "{FFFFFF}Please write your current password", "Login", "Kick");
- return 1;
- }
- CMD:vnrg(playerid, params[])
- {
- if ( GetPVarInt( playerid, "VIP Level" ) < 3 )
- return SendClientMessage( playerid, -1, "You must be an VIP Level 3 to use this command");
- if( pNrg500[playerid] > 0 )
- {
- if(GetPlayerVehicleID(playerid) != pNrg500[playerid] ) { CallNRG(playerid); }
- else{ SendClientMessage( playerid, -1,"You are already sitting on your personal ~b~~h~NRG-500~w~!"); }
- }else{ CreateNRG(playerid); }
- return 1;
- }
- CMD:vinf(playerid, params[])
- {
- if ( GetPVarInt( playerid, "VIP Level" ) < 3 )
- return SendClientMessage( playerid, -1, "You must be an VIP Level 3 to use this command");
- if( pInfernus[playerid] > 0 )
- {
- if ( GetPlayerVehicleID(playerid) != pInfernus [playerid] ) { CallInfernus(playerid); }
- else { SendClientMessage( playerid, -1, "You are already sitting on your personal ~b~~h~Infernus~w~!"); }
- }else{ CreateInfernus(playerid); }
- return 1;
- }
- CMD:ban( playerid, params[ ] )
- {
- if ( GetPVarInt( playerid, "Level" ) < 3 )
- return SendClientMessage( playerid, -1, "You must be the "COL_LIGHTBLUE""Level3"{FFFFFF} to ban someone.");
- if ( sscanf( params, "uS", params[ 0 ], params[ 1 ] ) )
- return SendClientMessage( playerid, -1, ""COL_LIGHTBLUE"Usage:{FFFFFF} /kick <id> [reason]");
- if ( !IsPlayerConnected( params[ 0 ] ) )
- return SendClientMessage( playerid, -1, ""COL_RED"Player is not connected");
- new String[ 256 ];
- format( String, sizeof String, ""COL_LIGHTBLUE"%s"COL_GREY"( %s | ID: %i){FFFFFF} banned player "COL_LIGHTBLUE"%s"COL_GREY"( %s | ID: %i ) "COL_LIGHTBLUE"Reason: "COL_GREY"%s",
- pName( playerid ),
- GetPlayerLevelName( playerid ),
- playerid,
- pName( params[ 0 ] ),
- GetPlayerLevelName( params[ 0 ] ),
- params[ 0 ],
- params[ 1 ]);
- SendClientMessageToAll( -1, String );
- Ban( params[ 0 ] );
- return 1;
- }
- CMD:kick( playerid, params[ ] )
- {
- if ( GetPVarInt( playerid, "Level" ) < 2 )
- return SendClientMessage( playerid, -1, "You must be an admin level "COL_LIGHTBLUE"2{FFFFFF} or above.");
- if ( sscanf( params, "uS", params[ 0 ], params[ 1 ] ) )
- return SendClientMessage( playerid, -1, ""COL_LIGHTBLUE"Usage:{FFFFFF} /kick <id> [reason]");
- if ( !IsPlayerConnected( params[ 0 ] ) )
- return SendClientMessage( playerid, -1, ""COL_RED"Player is not connected");
- new String[ 256 ];
- format( String, sizeof String, ""COL_LIGHTBLUE"%s"COL_GREY"( %s | ID: %i){FFFFFF} kicked player "COL_LIGHTBLUE"%s"COL_GREY"( %s | ID: %i ) "COL_LIGHTBLUE"Reason: "COL_GREY"%s",
- pName( playerid ),
- GetPlayerLevelName( playerid ),
- playerid,
- pName( params[ 0 ] ),
- GetPlayerLevelName( params[ 0 ] ),
- params[ 0 ],
- params[ 1 ]);
- SendClientMessageToAll( -1, String );
- Kick( params[ 0 ] );
- return 1;
- }
- CMD:myskin( playerid, params[ ] )
- {
- if ( GetPVarInt( playerid, "Logged" ) == 0 )
- return SendClientMessage( playerid, -1, ""COL_RED"ERROR:{FFFFFF} Please "COL_LIGHTBLUE"/login{FFFFFF} to change your skin.");
- if ( sscanf( params, "d", params[ 0 ] ) )
- return SendClientMessage( playerid, -1, ""COL_LIGHTBLUE"Usage:{FFFFFF} /myskin <skin>");
- if ( !IsValidSkin( params[ 0 ] ) )
- return SendClientMessage( playerid, -1, ""COL_RED"ERROR:{FFFFFF} Invalid skin ID.");
- SetPVarInt( playerid, "Skin", params[ 0 ] );
- SetPlayerSkin( playerid, params[ 0 ] );
- new String[ 129 ];
- format( String, sizeof String, "{FFFFFF}You set your time to "COL_LIGHTBLUE"%d{FFFFFF} and it has been saved into your account succesfully!", params[ 0 ] );
- SendClientMessage( playerid, -1, String );
- new PlayerFile[ 13 + MAX_PLAYER_NAME ];
- format( PlayerFile , sizeof PlayerFile, "Accounts/%s.ini", Encode( pName( playerid ) ) );
- new
- INI:PlayerAcc = INI_Open( PlayerFile );
- INI_WriteString( PlayerAcc, "MY_SKIN", params[ 0 ]);
- INI_Close( PlayerAcc );
- return 1;
- }
- CMD:mytime( playerid, params[ ] )
- {
- if ( GetPVarInt( playerid, "Logged" ) == 0 )
- return SendClientMessage( playerid, -1, ""COL_RED"ERROR:{FFFFFF} Please "COL_LIGHTBLUE"/login{FFFFFF} to change your time.");
- if ( sscanf( params, "d", params[ 0 ] ) )
- return SendClientMessage( playerid, -1, ""COL_LIGHTBLUE"Usage:{FFFFFF} /mytime <hour>");
- if ( params[ 0 ] < 0 || params[ 0 ] > 24 )
- return SendClientMessage( playerid, -1, ""COL_RED"ERROR:{FFFFFF} You must have forgot the time or what? Loo at your clock, time is from 1 to 24...");
- SetPVarInt( playerid, "Time", params[ 0 ] );
- SetPlayerTime( playerid, params[ 0 ], 0 );
- new String[ 129 ];
- format( String, sizeof String, "{FFFFFF}You set your time to "COL_LIGHTBLUE"%d{FFFFFF} and it has been saved into your account succesfully!", params[ 0 ] );
- SendClientMessage( playerid, -1, String );
- new PlayerFile[ 13 + MAX_PLAYER_NAME ];
- format( PlayerFile , sizeof PlayerFile, "Accounts/%s.ini", Encode( pName( playerid ) ) );
- new
- INI:PlayerAcc = INI_Open( PlayerFile );
- INI_WriteString( PlayerAcc, "MY_TIME", params[ 0 ]);
- INI_Close( PlayerAcc );
- return 1;
- }
- CMD:myweather( playerid, params[ ] )
- {
- if ( GetPVarInt( playerid, "Logged" ) == 0 )
- return SendClientMessage( playerid, -1, ""COL_RED"ERROR:{FFFFFF} Please "COL_LIGHTBLUE"/login{FFFFFF} to set your weather.");
- if ( sscanf( params, "d", params[ 0 ] ) )
- return SendClientMessage( playerid, -1, ""COL_LIGHTBLUE"Usage:{FFFFFF} /myweather <weather>");
- SetPVarInt( playerid, "Weather", params[ 0 ] );
- SetPlayerWeather( playerid, params[ 0 ] );
- new String[ 129 ];
- format( String, sizeof String, "{FFFFFF}You set your weather to id "COL_LIGHTBLUE"%d{FFFFFF} and it has been saved into your account succesfully!", params[ 0 ] );
- SendClientMessage( playerid, -1, String );
- new PlayerFile[ 13 + MAX_PLAYER_NAME ];
- format( PlayerFile , sizeof PlayerFile, "Accounts/%s.ini", Encode( pName( playerid ) ) );
- new
- INI:PlayerAcc = INI_Open( PlayerFile );
- INI_WriteString( PlayerAcc, "MY_WEATHER", params[ 0 ]);
- INI_Close( PlayerAcc );
- return 1;
- }
- CMD:changepass( playerid, params[ ] )
- {
- if ( !INI_Exist( pName( playerid ) ) )
- return SendClientMessage( playerid, -1, ""COL_RED"ERROR:{FFFFFF} You must be registered to change your pass.Use "COL_LIGHTBLUE"/register{FFFFFF}.");
- if ( GetPVarInt( playerid, "Logged" ) == 0 )
- return SendClientMessage( playerid, -1, ""COL_RED"ERROR:{FFFFFF} Please "COL_LIGHTBLUE"/login{FFFFFF} to change your password.");
- new NewPass[ 21 ], OldPass[ 21 ];
- if ( sscanf( params, "ss", OldPass, NewPass ) )
- return SendClientMessage( playerid, -1, ""COL_LIGHTBLUE"Usage:{FFFFFF} /changepass [OLD] [NEW]");
- new PlayerFile[ 13 + MAX_PLAYER_NAME ];
- format( PlayerFile , sizeof PlayerFile, "Accounts/%s.ini", Encode( pName( playerid ) ) );
- INI_ParseFile( PlayerFile, "ParsePlayerPass", false, true, playerid );
- new Password[ 20 ],
- String[ 129 ]
- ;
- GetPVarString( playerid, "pPass", Password, 20 );
- if ( strcmp( Password, OldPass, false ) != 0 )
- return SendClientMessage( playerid, -1, ""COL_RED"ERROR:{FFFFFF} Old password didn't match the one you inserted!");
- if ( strlen( NewPass ) < 3 || strlen( NewPass ) > 20 )
- return SendClientMessage( playerid, -1, ""COL_RED"ERROR:{FFFFFF} New password may contain Min. 3 Char. and Max. 20 Char.");
- format( String, sizeof String, "You have changed your password to \""COL_LIGHTBLUE"%s{FFFFFF}\" ", NewPass );
- SendClientMessage( playerid, -1, String );
- format( PlayerFile , sizeof PlayerFile, "Accounts/%s.ini", Encode( pName( playerid ) ) );
- new
- INI:PlayerAcc = INI_Open( PlayerFile );
- INI_WriteString( PlayerAcc, "OLD_PASSWORD", OldPass);
- INI_WriteString( PlayerAcc, "PASSWORD", NewPass);
- INI_Close( PlayerAcc );
- return 1;
- }
- CMD:mycmds( playerid, params[ ] )
- {
- new LongString[ 1024 ];
- new Str1[ ] = ""COL_LIGHTBLUE"Available commands you can use{FFFFFF}\n\n\n\
- Use "COL_LIGHTBLUE"/myweather{FFFFFF} to set and save your favorite weather.\n\
- Use "COL_LIGHTBLUE"/mytime{FFFFFF} to set your time and save it.\n\
- Use "COL_LIGHTBLUE"/myskin{FFFFFF} to set your skin and save it, and use it on next login.\n\
- If you are a VIP Member use "COL_LIGHTBLUE"/viphelp{FFFFFF} to see available commands for VIP Members.\n";
- new Str2[ ] = "Use "COL_LIGHTBLUE"/stats{FFFFFF} to view your stats, deats, kills etc!\n\
- Use "COL_LIGHTBLUE"/changepass{FFFFFF} to change your accounts's password.";
- format( LongString, 1024, "%s%s", Str1, Str2 );
- ShowPlayerDialog( playerid, INFO_BOX, DIALOG_STYLE_MSGBOX, "{FFFFFF}My commands", LongString, "Oke", "");
- return 1;
- }
- stock GetPlayerLevelName( playerid )
- {
- new Llevel[ 14 ];
- if ( GetPVarInt( playerid, "Level" ) == 0 ) Llevel = Level0;
- if ( GetPVarInt( playerid, "Level" ) == 1 ) Llevel = Level1;
- if ( GetPVarInt( playerid, "Level" ) == 2 ) Llevel = Level2;
- if ( GetPVarInt( playerid, "Level" ) == 3 ) Llevel = Level3;
- return Llevel;
- }
- CMD:setlevel( playerid, params[ ] )
- {
- if ( GetPVarInt( playerid, "Level" ) < 3 && !IsPlayerAdmin( playerid ) )
- return SendClientMessage( playerid, -1, "You are not allowed to use this command");
- if ( sscanf( params, "ui", params[ 0 ], params[ 1 ] ) )
- return SendClientMessage( playerid, -1, ""COL_LIGHTBLUE"Usage:{FFFFFF} /setlevel <id/name> <level> "),SendClientMessage( playerid, -1, "-Check "COL_LIGHTBLUE"/levelranks{FFFFFF} to view each level's name");
- if ( !IsPlayerConnected( params[ 0 ] ) )
- return SendClientMessage( playerid, -1, ""COL_RED"Player is not connected");
- if ( params[ 1 ] < 0 || params[ 1 ] > 3 )
- return SendClientMessage( playerid, -1, "You must insert from level "COL_LIGHTBLUE"0{FFFFFF} to "COL_LIGHTBLUE"3{FFFFFF}");
- if ( GetPVarInt( playerid, "Level" ) < GetPVarInt( params[ 0 ], "Level" ) )
- return SendClientMessage( playerid, -1, "You are not allowed to use this command on this admin."),SendClientMessage( playerid, -1, "REASON: Player is higher in grade than you.");
- SetPVarInt( params[ 0 ], "Level", params[ 1 ] );
- new String[ 256 ];
- if ( playerid == params[ 0 ] )
- {
- format( String, sizeof String, "You made yourself an admin level "COL_LIGHTBLUE"%d{FFFFFF}["COL_LIGHTBLUE"%s{FFFFFF}]", params[ 1 ], GetPlayerLevelName( playerid ) );
- SendClientMessage( playerid, -1, String );
- }
- else
- {
- format( String, sizeof String, "You made "COL_LIGHTBLUE"%s{FFFFFF} an "COL_LIGHTBLUE"%s{FFFFFF} level "COL_LIGHTBLUE"%d",pName( params[ 0 ] ), GetPlayerLevelName( playerid ), params[ 1 ] );
- SendClientMessage( playerid, -1, String );
- format( String, sizeof String, "%s( %s ) made you an %s",pName( playerid ), GetPlayerLevelName( playerid ),GetPlayerLevelName( params[ 0 ] ) );
- SendClientMessage( params[ 0 ], -1, String );
- }
- return 1;
- }
- CMD:setvip( playerid, params[ ] )
- {
- if ( GetPVarInt( playerid, "Level" ) < 3 )
- return SendClientMessage( playerid, -1, "You are not allowed to use this command!");
- if ( sscanf( params, "ui", params[ 0 ], params[ 1 ] ) )
- return SendClientMessage( playerid, -1, ""COL_LIGHTBLUE"Usage:{FFFFFF} /setvip <id/name> <level> ");
- if ( !IsPlayerConnected( params[ 0 ] ) )
- return SendClientMessage( playerid, -1, ""COL_RED"Player is not connected");
- if ( params[ 1 ] < 0 || params[ 1 ] > 3 )
- return SendClientMessage( playerid, -1, "You must insert from level "COL_LIGHTBLUE"0{FFFFFF} to "COL_LIGHTBLUE"3{FFFFFF}");
- if (GetPVarInt( playerid, "Level" ) < GetPVarInt( params[ 0 ], "Level" ) )
- return SendClientMessage( playerid, -1, "You are not allowed to use this command on this admin."),SendClientMessage( playerid, -1, "REASON: Player is higher in grade than you.");
- SetPVarInt( params[ 0 ], "VIP Level", params[ 1 ] );
- new String[ 256 ];
- if ( playerid == params[ 0 ] )
- {
- format( String, sizeof String, "You made yourself a VIP level "COL_LIGHTBLUE"%d", params[ 1 ]);
- SendClientMessage( playerid, -1, String );
- }
- else
- {
- format( String, sizeof String, "You made "COL_LIGHTBLUE"%s{FFFFFF} a VIP level %d", pName( params[ 0 ] ),params[ 1 ] );
- SendClientMessage( playerid, -1, String );
- format( String, sizeof String, "%s( %s ) made you a VIP Level %d",pName( playerid ), GetPlayerLevelName( playerid ), params[ 1 ] );
- SendClientMessage( params[ 0 ], -1, String );
- }
- return 1;
- }
- CMD:setmoney( playerid,params[])
- {
- if ( GetPVarInt( playerid, "Level" ) < 1 )
- return SendClientMessage( playerid, -1, "You must be an "#Level1" to use this command");
- if ( sscanf( params, "ui", params[ 0 ], params[ 1 ] ) )
- return SendClientMessage( playerid, -1, ""COL_LIGHTBLUE"Usage:{FFFFFF} /setmoney <id/name> <money> ");
- if ( !IsPlayerConnected( params[ 0 ] ) )
- return SendClientMessage( playerid, -1, ""COL_RED"Player is not connected");
- if (GetPVarInt( playerid, "Level" ) < GetPVarInt( params[ 0 ], "Level" ) )
- return SendClientMessage( playerid, -1, "You are not allowed to use this command on this admin."),SendClientMessage( playerid, -1, "REASON: Player is higher in grade than you.");
- ResetPlayerMoney( params[ 0 ] );
- GivePlayerMoney( params[ 0 ], params[ 1 ] );
- new String[ 245 ];
- format( String, sizeof String, "You gave "COL_LIGHTBLUE"%s{FFFFFF} "COL_GREEN"$%d{FFFFFF} moneys.", pName( params[ 0 ] ),params[ 1 ] );
- SendClientMessage( playerid, -1, String );
- format( String, sizeof String, ""COL_LIGHTBLUE"%s( %s ){FFFFFF} set your cash to "COL_GREEN"$%d",pName( playerid ), GetPlayerLevelName( playerid ), params[ 1 ] );
- SendClientMessage( params[ 0 ], -1, String );
- return 1;
- }
- CMD:settime( playerid,params[])
- {
- if ( GetPVarInt( playerid, "Level" ) < 1 )
- return SendClientMessage( playerid, -1, "You must be an "#Level1" to use this command");
- if ( sscanf( params, "ui", params[ 0 ], params[ 1 ] ) || params[ 1 ] < 1 || params[ 1 ] > 24 )
- return SendClientMessage( playerid, -1, ""COL_LIGHTBLUE"Usage:{FFFFFF} /settime <id/name> <hour> ");
- if ( !IsPlayerConnected( params[ 0 ] ) )
- return SendClientMessage( playerid, -1, ""COL_RED"Player is not connected");
- if (GetPVarInt( playerid, "Level" ) < GetPVarInt( params[ 0 ], "Level" ) )
- return SendClientMessage( playerid, -1, "You are not allowed to use this command on this admin."),SendClientMessage( playerid, -1, "REASON: Player is higher in grade than you.");
- SetPlayerTime( params[ 0 ], params[ 1 ], 0 );
- new String[ 245 ];
- format( String, sizeof String, "You set "COL_LIGHTBLUE"%s's{FFFFFF} time to "COL_LIGHTBLUE"%d:00", pName( params[ 0 ] ),params[ 1 ] );
- SendClientMessage( playerid, -1, String );
- format( String, sizeof String, ""COL_LIGHTBLUE"%s( %s ){FFFFFF} set your time to "COL_LIGHTBLUE"%d:00",pName( playerid ), GetPlayerLevelName( playerid ), params[ 1 ] );
- SendClientMessage( params[ 0 ], -1, String );
- return 1;
- }
- CMD:setscore( playerid,params[])
- {
- if ( GetPVarInt( playerid, "Level" ) < 1 )
- return SendClientMessage( playerid, -1, "You must be an "#Level1" to use this command");
- if ( sscanf( params, "ui", params[ 0 ], params[ 1 ] ))
- return SendClientMessage( playerid, -1, ""COL_LIGHTBLUE"Usage:{FFFFFF} /setscore <id/name> <score> ");
- if ( !IsPlayerConnected( params[ 0 ] ) )
- return SendClientMessage( playerid, -1, ""COL_RED"Player is not connected");
- if (GetPVarInt( playerid, "Level" ) < GetPVarInt( params[ 0 ], "Level" ) )
- return SendClientMessage( playerid, -1, "You are not allowed to use this command on this admin."),SendClientMessage( playerid, -1, "REASON: Player is higher in grade than you.");
- SetPlayerScore( playerid, params[ 1 ] );
- new String[ 245 ];
- format( String, sizeof String, "You set "COL_LIGHTBLUE"%s's{FFFFFF} score to "COL_LIGHTBLUE"%d", pName( params[ 0 ] ),params[ 1 ] );
- SendClientMessage( playerid, -1, String );
- format( String, sizeof String, ""COL_LIGHTBLUE"%s( %s ){FFFFFF} set your score to "COL_LIGHTBLUE"%d",pName( playerid ), GetPlayerLevelName( playerid ), params[ 1 ] );
- SendClientMessage( params[ 0 ], -1, String );
- return 1;
- }
- CMD:setcoins( playerid,params[])
- {
- if ( GetPVarInt( playerid, "Level" ) < 1 )
- return SendClientMessage( playerid, -1, "You must be an "#Level1" to use this command");
- if ( sscanf( params, "ui", params[ 0 ], params[ 1 ] ))
- return SendClientMessage( playerid, -1, ""COL_LIGHTBLUE"Usage:{FFFFFF} /setcoins <id/name> <coins> ");
- if ( !IsPlayerConnected( params[ 0 ] ) )
- return SendClientMessage( playerid, -1, ""COL_RED"Player is not connected");
- if (GetPVarInt( playerid, "Level" ) < GetPVarInt( params[ 0 ], "Level" ) )
- return SendClientMessage( playerid, -1, "You are not allowed to use this command on this admin."),SendClientMessage( playerid, -1, "REASON: Player is higher in grade than you.");
- SetPlayerCoins( playerid, params[ 1 ] );
- new String[ 245 ];
- format( String, sizeof String, "You set "COL_LIGHTBLUE"%s's{FFFFFF} coins to "COL_LIGHTBLUE"%d", pName( params[ 0 ] ),params[ 1 ] );
- SendClientMessage( playerid, -1, String );
- format( String, sizeof String, ""COL_LIGHTBLUE"%s( %s ){FFFFFF} set your coins to "COL_LIGHTBLUE"%d",pName( playerid ), GetPlayerLevelName( playerid ), params[ 1 ] );
- SendClientMessage( params[ 0 ], -1, String );
- return 1;
- }
- CMD:setweather( playerid,params[])
- {
- if ( GetPVarInt( playerid, "Level" ) < 1 )
- return SendClientMessage( playerid, -1, "You must be an "#Level1" to use this command");
- if ( sscanf( params, "ui", params[ 0 ], params[ 1 ] ) )
- return SendClientMessage( playerid, -1, ""COL_LIGHTBLUE"Usage:{FFFFFF} /setweather <id/name> <weather> ");
- if ( !IsPlayerConnected( params[ 0 ] ) )
- return SendClientMessage( playerid, -1, ""COL_RED"Player is not connected");
- if (GetPVarInt( playerid, "Level" ) < GetPVarInt( params[ 0 ], "Level" ) )
- return SendClientMessage( playerid, -1, "You are not allowed to use this command on this admin."),SendClientMessage( playerid, -1, "REASON: Player is higher in grade than you.");
- SetPlayerWeather( params[ 0 ], params[ 1 ]);
- new String[ 245 ];
- format( String, sizeof String, "You set "COL_LIGHTBLUE"%s's{FFFFFF} weather to "COL_LIGHTBLUE"%d", pName( params[ 0 ] ),params[ 1 ] );
- SendClientMessage( playerid, -1, String );
- format( String, sizeof String, ""COL_LIGHTBLUE"%s( %s ){FFFFFF} set your weather to "COL_LIGHTBLUE"%d",pName( playerid ), GetPlayerLevelName( playerid ), params[ 1 ] );
- SendClientMessage( params[ 0 ], -1, String );
- return 1;
- }
- CMD:sethealth( playerid,params[])
- {
- if ( GetPVarInt( playerid, "Level" ) < 1 )
- return SendClientMessage( playerid, -1, "You must be an "#Level1" to use this command");
- if ( sscanf( params, "ui", params[ 0 ], params[ 1 ] ) )
- return SendClientMessage( playerid, -1, ""COL_LIGHTBLUE"Usage:{FFFFFF} /sethealth <id/name> <health> ");
- if ( !IsPlayerConnected( params[ 0 ] ) )
- return SendClientMessage( playerid, -1, ""COL_RED"Player is not connected");
- if (GetPVarInt( playerid, "Level" ) < GetPVarInt( params[ 0 ], "Level" ) )
- return SendClientMessage( playerid, -1, "You are not allowed to use this command on this admin."),SendClientMessage( playerid, -1, "REASON: Player is higher in grade than you.");
- SetPlayerHealth( params[ 0 ], params[ 1 ]);
- new String[ 245 ];
- format( String, sizeof String, "You set "COL_LIGHTBLUE"%s's{FFFFFF} health to "COL_LIGHTBLUE"%d", pName( params[ 0 ] ),params[ 1 ] );
- SendClientMessage( playerid, -1, String );
- format( String, sizeof String, ""COL_LIGHTBLUE"%s( %s ){FFFFFF} set your health to "COL_LIGHTBLUE"%d",pName( playerid ), GetPlayerLevelName( playerid ), params[ 1 ] );
- SendClientMessage( params[ 0 ], -1, String );
- return 1;
- }
- CMD:setarmour( playerid,params[])
- {
- if ( GetPVarInt( playerid, "Level" ) < 1 )
- return SendClientMessage( playerid, -1, "You must be an "#Level1" to use this command");
- if ( sscanf( params, "ui", params[ 0 ], params[ 1 ] ) )
- return SendClientMessage( playerid, -1, ""COL_LIGHTBLUE"Usage:{FFFFFF} /setarmour <id/name> <armour> ");
- if ( !IsPlayerConnected( params[ 0 ] ) )
- return SendClientMessage( playerid, -1, ""COL_RED"Player is not connected");
- if (GetPVarInt( playerid, "Level" ) < GetPVarInt( params[ 0 ], "Level" ) )
- return SendClientMessage( playerid, -1, "You are not allowed to use this command on this admin."),SendClientMessage( playerid, -1, "REASON: Player is higher in grade than you.");
- SetPlayerArmour( params[ 0 ], params[ 1 ]);
- new String[ 245 ];
- format( String, sizeof String, "You set "COL_LIGHTBLUE"%s's{FFFFFF} armour to "COL_LIGHTBLUE"%d", pName( params[ 0 ] ), params[ 1 ] );
- SendClientMessage( playerid, -1, String );
- format( String, sizeof String, ""COL_LIGHTBLUE"%s( %s ){FFFFFF} set your armour to "COL_LIGHTBLUE"%d",pName( playerid ), GetPlayerLevelName( playerid ), params[ 1 ] );
- SendClientMessage( params[ 0 ], -1, String );
- return 1;
- }
- CMD:heal( playerid,params[])
- {
- if ( GetPVarInt( playerid, "Level" ) < 1 )
- return SendClientMessage( playerid, -1, "You must be an "#Level1" to use this command");
- if ( sscanf( params, "u", params[ 0 ], params[ 1 ] ) )
- return SendClientMessage( playerid, -1, ""COL_LIGHTBLUE"Usage:{FFFFFF} /heal <id/name>");
- if ( !IsPlayerConnected( params[ 0 ] ) )
- return SendClientMessage( playerid, -1, ""COL_RED"Player is not connected");
- if (GetPVarInt( playerid, "Level" ) < GetPVarInt( params[ 0 ], "Level" ) )
- return SendClientMessage( playerid, -1, "You are not allowed to use this command on this admin."),SendClientMessage( playerid, -1, "REASON: Player is higher in grade than you.");
- SetPlayerHealth( params[ 0 ], 100.0);
- new String[ 245 ];
- format( String, sizeof String, "You healed "COL_LIGHTBLUE"%s", pName( params[ 0 ] ));
- SendClientMessage( playerid, -1, String );
- format( String, sizeof String, ""COL_LIGHTBLUE"%s( %s ){FFFFFF} healed you.",pName( playerid ), GetPlayerLevelName( playerid ));
- SendClientMessage( params[ 0 ], -1, String );
- return 1;
- }
- CMD:akill( playerid,params[])
- {
- if ( GetPVarInt( playerid, "Level" ) < 2 )
- return SendClientMessage( playerid, -1, "You must be an "#Level2" to use this command");
- if ( sscanf( params, "u", params[ 0 ], params[ 1 ] ) )
- return SendClientMessage( playerid, -1, ""COL_LIGHTBLUE"Usage:{FFFFFF} /akill <id/name>");
- if ( !IsPlayerConnected( params[ 0 ] ) )
- return SendClientMessage( playerid, -1, ""COL_RED"Player is not connected");
- if (GetPVarInt( playerid, "Level" ) < GetPVarInt( params[ 0 ], "Level" ) )
- return SendClientMessage( playerid, -1, "You are not allowed to use this command on this admin."),SendClientMessage( playerid, -1, "REASON: Player is higher in grade than you.");
- SetPlayerHealth( params[ 0 ], 0.0);
- new String[ 245 ];
- format( String, sizeof String, "You killed "COL_LIGHTBLUE"%s", pName( params[ 0 ] ));
- SendClientMessage( playerid, -1, String );
- format( String, sizeof String, ""COL_LIGHTBLUE"%s( %s ){FFFFFF} killed you.",pName( playerid ), GetPlayerLevelName( playerid ));
- SendClientMessage( params[ 0 ], -1, String );
- return 1;
- }
- CMD:mute( playerid,params[])
- {
- if ( GetPVarInt( playerid, "Level" ) < 2 )
- return SendClientMessage( playerid, -1, "You must be an "#Level2" to use this command");
- if ( sscanf( params, "u", params[ 0 ], params[ 1 ] ) )
- return SendClientMessage( playerid, -1, ""COL_LIGHTBLUE"Usage:{FFFFFF} /mute <id/name>");
- if ( GetPVarInt( playerid, "Muted" ) == 1 )
- return SendClientMessage( playerid, -1, ""COL_RED"ERROR:{FFFFFF} Player is already muted.");
- if ( !IsPlayerConnected( params[ 0 ] ) )
- return SendClientMessage( playerid, -1, ""COL_RED"Player is not connected");
- if (GetPVarInt( playerid, "Level" ) < GetPVarInt( params[ 0 ], "Level" ) )
- return SendClientMessage( playerid, -1, "You are not allowed to use this command on this admin."),SendClientMessage( playerid, -1, "REASON: Player is higher in grade than you.");
- SetPVarInt( params[ 0 ], "Muted", 1 );
- new String[ 245 ];
- format( String, sizeof String, "You muted "COL_LIGHTBLUE"%s", pName( params[ 0 ] ));
- SendClientMessage( playerid, -1, String );
- format( String, sizeof String, ""COL_LIGHTBLUE"%s( %s ){FFFFFF} muted you.",pName( playerid ), GetPlayerLevelName( playerid ));
- SendClientMessage( params[ 0 ], -1, String );
- return 1;
- }
- CMD:unmute( playerid,params[])
- {
- if ( GetPVarInt( playerid, "Level" ) < 2 )
- return SendClientMessage( playerid, -1, "You must be an "#Level2" to use this command");
- if ( sscanf( params, "u", params[ 0 ], params[ 1 ] ) )
- return SendClientMessage( playerid, -1, ""COL_LIGHTBLUE"Usage:{FFFFFF} /mute <id/name>");
- if ( GetPVarInt( playerid, "Muted" ) == 0 )
- return SendClientMessage( playerid, -1, ""COL_RED"ERROR:{FFFFFF} Player is already un-muted.");
- if ( !IsPlayerConnected( params[ 0 ] ) )
- return SendClientMessage( playerid, -1, ""COL_RED"Player is not connected");
- if (GetPVarInt( playerid, "Level" ) < GetPVarInt( params[ 0 ], "Level" ) )
- return SendClientMessage( playerid, -1, "You are not allowed to use this command on this admin."),SendClientMessage( playerid, -1, "REASON: Player is higher in grade than you.");
- SetPVarInt( params[ 0 ], "Muted", 0 );
- new String[ 245 ];
- format( String, sizeof String, "You unmuted "COL_LIGHTBLUE"%s", pName( params[ 0 ] ));
- SendClientMessage( playerid, -1, String );
- format( String, sizeof String, ""COL_LIGHTBLUE"%s( %s ){FFFFFF} unmuted you.",pName( playerid ), GetPlayerLevelName( playerid ));
- SendClientMessage( params[ 0 ], -1, String );
- return 1;
- }
- CMD:freeze( playerid,params[])
- {
- if ( GetPVarInt( playerid, "Level" ) < 2 )
- return SendClientMessage( playerid, -1, "You must be an "#Level2" to use this command");
- if ( sscanf( params, "u", params[ 0 ], params[ 1 ] ) )
- return SendClientMessage( playerid, -1, ""COL_LIGHTBLUE"Usage:{FFFFFF} /freeze <id/name>");
- if ( GetPVarInt( playerid, "Freeze" ) == 1 )
- return SendClientMessage( playerid, -1, ""COL_RED"ERROR:{FFFFFF} Player is already frozen.");
- if ( !IsPlayerConnected( params[ 0 ] ) )
- return SendClientMessage( playerid, -1, ""COL_RED"Player is not connected");
- if (GetPVarInt( playerid, "Level" ) < GetPVarInt( params[ 0 ], "Level" ) )
- return SendClientMessage( playerid, -1, "You are not allowed to use this command on this admin."),SendClientMessage( playerid, -1, "REASON: Player is higher in grade than you.");
- SetPVarInt( params[ 0 ], "Freeze", 1 );
- TogglePlayerControllable( playerid, false );
- new String[ 245 ];
- format( String, sizeof String, "You frozen "COL_LIGHTBLUE"%s", pName( params[ 0 ] ));
- SendClientMessage( playerid, -1, String );
- format( String, sizeof String, ""COL_LIGHTBLUE"%s( %s ){FFFFFF} frozen you.",pName( playerid ), GetPlayerLevelName( playerid ));
- SendClientMessage( params[ 0 ], -1, String );
- return 1;
- }
- CMD:unfreeze( playerid,params[])
- {
- if ( GetPVarInt( playerid, "Level" ) < 2 )
- return SendClientMessage( playerid, -1, "You must be an "#Level2" to use this command");
- if ( sscanf( params, "u", params[ 0 ], params[ 1 ] ) )
- return SendClientMessage( playerid, -1, ""COL_LIGHTBLUE"Usage:{FFFFFF} /freeze <id/name>");
- if ( GetPVarInt( playerid, "Freeze" ) == 0 )
- return SendClientMessage( playerid, -1, ""COL_RED"ERROR:{FFFFFF} Player is already unfrozen.");
- if ( !IsPlayerConnected( params[ 0 ] ) )
- return SendClientMessage( playerid, -1, ""COL_RED"Player is not connected");
- if (GetPVarInt( playerid, "Level" ) < GetPVarInt( params[ 0 ], "Level" ) )
- return SendClientMessage( playerid, -1, "You are not allowed to use this command on this admin."),SendClientMessage( playerid, -1, "REASON: Player is higher in grade than you.");
- SetPVarInt( params[ 0 ], "Freeze", 0 );
- TogglePlayerControllable( playerid, true );
- new String[ 245 ];
- format( String, sizeof String, "You unfrozen "COL_LIGHTBLUE"%s", pName( params[ 0 ] ));
- SendClientMessage( playerid, -1, String );
- format( String, sizeof String, ""COL_LIGHTBLUE"%s( %s ){FFFFFF} unfrozen you.",pName( playerid ), GetPlayerLevelName( playerid ));
- SendClientMessage( params[ 0 ], -1, String );
- return 1;
- }
- CMD:spawn( playerid,params[])
- {
- if ( GetPVarInt( playerid, "Level" ) < 2 )
- return SendClientMessage( playerid, -1, "You must be an "#Level2" to use this command");
- if ( sscanf( params, "u", params[ 0 ], params[ 1 ] ) )
- return SendClientMessage( playerid, -1, ""COL_LIGHTBLUE"Usage:{FFFFFF} /spawn <id/name>");
- if ( !IsPlayerConnected( params[ 0 ] ) )
- return SendClientMessage( playerid, -1, ""COL_RED"Player is not connected");
- if (GetPVarInt( playerid, "Level" ) < GetPVarInt( params[ 0 ], "Level" ) )
- return SendClientMessage( playerid, -1, "You are not allowed to use this command on this admin."),SendClientMessage( playerid, -1, "REASON: Player is higher in grade than you.");
- SpawnPlayer( params[ 0 ] );
- new String[ 245 ];
- format( String, sizeof String, "You spawned "COL_LIGHTBLUE"%s", pName( params[ 0 ] ) );
- SendClientMessage( playerid, -1, String );
- format( String, sizeof String, ""COL_LIGHTBLUE"%s( %s ){FFFFFF} spawned you.",pName( playerid ), GetPlayerLevelName( playerid ));
- SendClientMessage( params[ 0 ], -1, String );
- return 1;
- }
- CMD:vipgod( playerid,params[])
- {
- if ( GetPVarInt( playerid, "VIP Level" ) < 1 )
- return SendClientMessage( playerid, -1, "You must be an VIP Level 1 to use this command");
- if ( GetPVarInt( playerid, "God" ) == 0 )
- {
- SetPVarInt( playerid, "God", 1);
- God[ playerid ] = SetTimerEx( "GodTimer", 200, true, "i", playerid );
- SendClientMessage( playerid, -1, ""COL_LIGHTBLUE"God Fature{FFFFFF} is now enabled!");
- }
- else
- {
- SetPVarInt( playerid, "God", 0);
- KillTimer( God[ playerid ] );
- SetPlayerHealth( playerid, 100.0 );
- SendClientMessage( playerid, -1, ""COL_LIGHTBLUE"God Fature{FFFFFF} is now disabled!");
- }
- return 1;
- }
- CMD:vipcargod( playerid,params[])
- {
- if ( GetPVarInt( playerid, "VIP Level" ) < 1 )
- return SendClientMessage( playerid, -1, "You must be an VIP Level 1 to use this command");
- if ( GetPVarInt( playerid, "CGod" ) == 0 )
- {
- SetPVarInt( playerid, "CGod", 1);
- CGod[ playerid ] = SetTimerEx( "CarGodTimer", 200, true, "i", playerid );
- SendClientMessage( playerid, -1, ""COL_LIGHTBLUE"Car God Fature{FFFFFF} is now enabled!");
- }
- else
- {
- SetPVarInt( playerid, "CGod", 0);
- KillTimer( CGod[ playerid ] );
- SetVehicleHealth( GetPlayerVehicleID( playerid ), 1000.0 );
- SendClientMessage( playerid, -1, ""COL_LIGHTBLUE"Car God Fature{FFFFFF} is now disabled!");
- }
- return 1;
- }
- CMD:acmds( playerid, params[ ] )
- {
- if ( GetPVarInt( playerid, "Level" ) < 1 )
- return SendClientMessage( playerid, -1, "You must be an Admin level 1 or above to view the commands");
- new CBox[ 512 ];
- format( CBox, sizeof CBox, "{FFFFFF}Current Admin commands\n\n\n\
- "COL_RED"Level {FFFFFF}1 "COL_RED"- {FFFFFF}( "COL_RED""Level1" {FFFFFF})\n\
- /settime /setweather /sethealth /setarmour /heal /setmoney /setscore\n\n\
- "COL_RED"Level {FFFFFF}2 "COL_RED"- {FFFFFF}( "COL_RED""Level2" {FFFFFF})\n");
- format( CBox, sizeof CBox, "%s/akill /mute /unmute /freeze /unfreeze /kick /spawn\n\n\
- "COL_RED"Level {FFFFFF}3 "COL_RED"- {FFFFFF}( "COL_RED""Level3" {FFFFFF})\n\
- /gmx /ban\n\n\n\
- Please take a look at the Admin Rules -> "COL_RED"/arules", CBox);
- ShowPlayerDialog( playerid, INFO_BOX, DIALOG_STYLE_MSGBOX, "{FFFFFF}Admin Commands", CBox, "Oke", "");
- return 1;
- }
- CMD:viphelp( playerid, params[ ] )
- {
- if ( GetPVarInt( playerid, "Level" ) < 1 )
- return SendClientMessage( playerid, -1, "You must be a VIP Member to use this command");
- ShowPlayerDialog( playerid, INFO_BOX, DIALOG_STYLE_MSGBOX, "{FFFFFF}Admin Commands", "{FFFFFF}Few VIP Commands.\n\n\n\
- "COL_LIGHTBLUE"Level {FFFFFF}1\n\
- /vipgod\n\n\
- "COL_LIGHTBLUE"Level {FFFFFF}2\n\
- /vipgod /vipcargod\n\n\
- "COL_LIGHTBLUE"Level {FFFFFF}3\n\
- /vipgod /vipcargod /vnrg /vinf\n\n\n", "Oke", "");
- return 1;
- }
- CMD:arules( playerid, params[ ] )
- {
- if ( GetPVarInt( playerid, "Level" ) < 1 )
- return SendClientMessage( playerid, -1, "You must be an Admin level 1 or above to view the Admin Rules");
- new CBox[ 700 ];
- format( CBox, sizeof CBox, "{FFFFFF}Current Admin Rules\n\n\n\
- "COL_RED"Level {FFFFFF}1 "COL_RED"- {FFFFFF}( "COL_RED""Level1" {FFFFFF})\n\
- -Your duty is to ensure a player's pleasure to play on the server, set his time\n\
- set his wather, etc.\n\n\
- "COL_RED"Level {FFFFFF}2 "COL_RED"- {FFFFFF}( "COL_RED""Level2" {FFFFFF})\n");
- format( CBox, sizeof CBox, "%s-Your job is to ensure nobody abuses the commands, or insults players\n\
- you must take control over mean players and punish them.\n\n\
- "COL_RED"Level {FFFFFF}3 "COL_RED"- {FFFFFF}( "COL_RED""Level3" {FFFFFF})\n\
- -The "Level3" can do whatever they want, you cannot judge their actions.\n\n\n\
- Please take a look at the Admin Commands -> "COL_RED"/acmds", CBox);
- ShowPlayerDialog( playerid, INFO_BOX, DIALOG_STYLE_MSGBOX, "{FFFFFF}Admin Commands", CBox, "Oke", "");
- return 1;
- }
- CMD:stats( playerid, paramz[ ] )
- {
- if ( GetPVarInt( playerid, "Logged" ) == 0 )
- return SendClientMessage( playerid, -1, ""COL_RED"ERROR:{FFFFFF} To view your stats you must be logged in ");
- new
- iBox[ 1024 ],
- RegDate[ 40 ],
- pLastOn[ 20 + 20 ],
- pLevel = GetPVarInt( playerid, "Level")
- ;
- GetPVarString( playerid, "Date", RegDate, sizeof RegDate );
- GetPVarString( playerid, "On", pLastOn, sizeof pLastOn );
- format( iBox, sizeof iBox, "{FFFFFF}Hello "COL_LIGHTBLUE"%s{FFFFFF}, these are your stats\n\n\
- {FFFFFF}Admin level: "COL_LIGHTBLUE"%s{FFFFFF}["COL_LIGHTBLUE"%d{FFFFFF}]\n\
- {FFFFFF}VIP Level: "COL_LIGHTBLUE"%d\n\
- {FFFFFF}Moneys: "COL_LIGHTBLUE"%d\n\
- {FFFFFF}Score: "COL_LIGHTBLUE"%d\n\
- {FFFFFF}Coins: "COL_LIGHTBLUE"%d\n\
- {FFFFFF}Kills: "COL_LIGHTBLUE"%d\n\
- {FFFFFF}Deaths: "COL_LIGHTBLUE"%d\n\
- {FFFFFF}Registration Date: "COL_LIGHTBLUE"%s\n\
- {FFFFFF}Interior: "COL_LIGHTBLUE"%d\n",
- pName( playerid ),
- GetPlayerLevelName( playerid ),
- pLevel,
- GetPlayerVLevel( playerid ),
- GetPlayerMoney( playerid ),
- GetPlayerScore( playerid ),
- GetPlayerCoins( playerid ),
- GetPVarInt( playerid,"Kills" ),
- GetPVarInt( playerid,"Deaths" ),
- RegDate,
- GetPlayerInterior( playerid ) );
- format( iBox, sizeof iBox, "%s{FFFFFF}Virtual World: "COL_LIGHTBLUE"%d\n\
- {FFFFFF}My Favorite Skin: "COL_LIGHTBLUE"%d\n\
- {FFFFFF}My Time: "COL_LIGHTBLUE"%d\n\
- {FFFFFF}My Weather: "COL_LIGHTBLUE"%d\n\
- {FFFFFF}Last On: "COL_LIGHTBLUE"%s\n\
- {FFFFFF}Car God: "COL_LIGHTBLUE"%s\n\
- {FFFFFF}Player God: "COL_LIGHTBLUE"%s",
- iBox,
- GetPlayerVirtualWorld( playerid ),
- GetMySkin( playerid ),
- GetMyTime( playerid ),
- GetMyWeather( playerid ),
- pLastOn,
- GetPVarInt( playerid, "CGod" ) ? (""COL_GREEN"Yes") : (""COL_RED"No"),
- GetPVarInt( playerid, "God" ) ? (""COL_GREEN"Yes") : (""COL_RED"No"));
- ShowPlayerDialog( playerid, DIALOG_STATS, DIALOG_STYLE_MSGBOX, "{FFFFFF}Your Stats!", iBox, "Ok", "");
- return 1;
- }
- public OnPlayerDeath( playerid, killerid, reason )
- {
- SetPVarInt( killerid, "Kills", GetPVarInt( playerid, "Kills" ) + 1 );
- SetPVarInt( playerid, "Deaths", GetPVarInt( playerid, "Deaths" ) + 1 );
- return 1;
- }
- public OnPlayerText( playerid, text[] )
- {
- if ( GetPVarInt( playerid, "Muted" ) == 1 && !IsPlayerAdmin( playerid ) )
- {
- SendClientMessage( playerid, -1, ""COL_RED"ERROR:{FFFFFF} You are muted, you cannot chat!");
- }
- return 1;
- }
- public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
- {
- switch( dialogid )
- {
- case DIALOG_REG:
- {
- if ( response )
- {
- if ( sscanf( inputtext, "s", inputtext[ 0 ] || strlen( inputtext[ 0 ] ) == 0 ) )
- return ShowPlayerDialog( playerid, DIALOG_REG, DIALOG_STYLE_INPUT, "{FFFFFF}Password", ""COL_RED"Error!\n\
- {FFFFFF}Please write your desired password.\n",
- ">>>", "Exit");
- if ( strlen( inputtext[ 0 ] ) < 3 || strlen( inputtext[ 0 ] ) > 20 )
- return ShowPlayerDialog( playerid, DIALOG_REG, DIALOG_STYLE_INPUT, "{FFFFFF}Password", ""COL_RED"Error!\n\
- {FFFFFF}Please write your desired password.\n\
- "COL_RED"#{FFFFFF}Min. 3 Char. Max. 20 Char.",
- ">>>", "Exit");
- new
- PlayerFile[ 13 + MAX_PLAYER_NAME ],
- pDate[ 8 + 15 ], //HH:MM:SS + DD.MM.YYYY = 18
- pYear,
- pMonth,
- pDay,
- pHour,
- pMinute,
- pSecond,
- pIP[ 20 ],
- InfBox[ 512 ]
- ;
- getdate(pYear, pMonth, pDay ),gettime(pHour, pMinute, pSecond );
- GetPlayerIp( playerid, pIP, 20 );
- format( PlayerFile , sizeof PlayerFile, "Accounts/%s.ini", Encode( pName( playerid ) ) );
- format( pDate, sizeof pDate, "%d:%d:%d %d/%d/%d",pHour, pMinute, pSecond , pDay, pMonth, pYear );
- format( InfBox, sizeof InfBox, "{FFFFFF}You registered your account with success!\n\n\
- "COL_LIGHTBLUE"Account: {FFFFFF}%s\n\
- "COL_LIGHTBLUE"Password: {FFFFFF}%s\n\n\
- You received "COL_GREEN"$5000{FFFFFF} for registering.\n\
- Would you like to login?", pName( playerid ),
- inputtext );
- ShowPlayerDialog( playerid, DIALOG_LOG, DIALOG_STYLE_MSGBOX, "Login", InfBox, "Yes", "No" );
- new
- INI:PlayerAcc = INI_Open( PlayerFile );
- INI_WriteString( PlayerAcc, "NAME", pName( playerid ) );
- INI_WriteString( PlayerAcc, "PASSWORD", inputtext );
- INI_WriteString( PlayerAcc, "REG_DATE", pDate );
- INI_WriteString( PlayerAcc, "LAST_ON", "First connection" );
- INI_WriteInt( PlayerAcc, "MONEYS", 5000 );
- INI_WriteInt( PlayerAcc, "SCORE", 15 );
- INI_WriteInt( PlayerAcc, "COINS", 15 );
- INI_WriteInt( PlayerAcc, "KILLS", 0 );
- INI_WriteInt( PlayerAcc, "DEATHS", 0 );
- INI_WriteInt( PlayerAcc, "VIP_LEVEL", 0 );
- INI_WriteInt( PlayerAcc, "LEVEL", 0 );
- INI_WriteInt( PlayerAcc, "MY_SKIN", 0 );
- INI_WriteInt( PlayerAcc, "MY_TIME", 12 );
- INI_WriteInt( PlayerAcc, "MY_WEATHER", 1 );
- INI_Close( PlayerAcc );
- SetPVarString( playerid, "Date", pDate );
- SetPVarInt( playerid, "Logged", 0 );
- GivePlayerMoney( playerid, 5000 );
- SetPlayerScore( playerid, GetPlayerScore( playerid ) + 15 );
- SetPlayerCoins( playerid, GetPlayerCoins( playerid ) + 15 );
- }
- }
- case DIALOG_REG_REQ:
- {
- if ( response ) cmd_register( playerid, "");
- if ( !response ) return 0;
- }
- case DIALOG_LOGIN: ShowPlayerDialog( playerid, DIALOG_LOGIN2, DIALOG_STYLE_INPUT, "{FFFFFF}Password",
- "{FFFFFF}Please write your current password.",
- "Login", "Kick");
- case DIALOG_LOG:
- {
- if ( response )
- ShowPlayerDialog( playerid, DIALOG_LOGIN2, DIALOG_STYLE_INPUT, "{FFFFFF}Password", "{FFFFFF}Please write your current password.","Login","Kick");
- }
- case DIALOG_LOGIN2:
- {
- if ( !response ) return Kick( playerid );
- if ( response )
- {
- if ( strlen( inputtext ) == 0 )
- return ShowPlayerDialog( playerid, DIALOG_LOGIN2, DIALOG_STYLE_INPUT, "{FFFFFF}Password", ""COL_RED"Error!\n\
- {FFFFFF}Please write your current password.",
- "Login", "Kick");
- new
- PlayerFile[ 13 + MAX_PLAYER_NAME ],
- Password[ 20 + 1 ]
- ;
- format( PlayerFile , sizeof PlayerFile, "Accounts/%s.ini", Encode( pName( playerid ) ) );
- INI_ParseFile( PlayerFile, "ParsePlayerPass", false, true, playerid );
- GetPVarString( playerid, "pPass", Password, sizeof Password );
- if ( !strcmp ( inputtext, Password, false ) )
- {
- new
- sTitle[ 21 + MAX_PLAYER_NAME + 25 ],
- sBoxInfo[ 512 ],
- Pdata[ 8 + 15 ]
- ;
- SetPVarInt( playerid, "Logged", 1 );
- format( PlayerFile , sizeof PlayerFile, "Accounts/%s.ini", Encode( pName( playerid ) ) );
- INI_ParseFile( PlayerFile, "LoadUser", false, true, playerid, true, false );
- GetPVarString( playerid, "Date", Pdata, 8 + 10 );
- if ( GetPVarInt( playerid, "CGod" ) == 1 )
- {
- SetPVarInt( playerid, "CGod", 1);
- CGod[ playerid ] = SetTimerEx( "CarGodTimer", 200, true, "i", playerid );
- }
- if ( GetPVarInt( playerid, "God" ) == 1 )
- {
- SetPVarInt( playerid, "God", 1);
- God[ playerid ] = SetTimerEx( "GodTimer", 200, true, "i", playerid );
- }
- format( sTitle, sizeof sTitle, "{FFFFFF}Welcome back, "COL_LIGHTBLUE"%s{FFFFFF}!", pName( playerid ) );
- if ( GetPVarInt( playerid, "Level" ) == 0 )
- {
- format( sBoxInfo, sizeof sBoxInfo, "{FFFFFF}These are your stats:\n\n\
- {FFFFFF}Rank: "COL_LIGHTBLUE"%s\n\
- {FFFFFF}VIP Level: "COL_LIGHTBLUE"%d\n\
- {FFFFFF}Score: "COL_LIGHTBLUE"%d\n\
- {FFFFFF}Coins: "COL_LIGHTBLUE"%d\n\
- {FFFFFF}Registered on: "COL_LIGHTBLUE"%s\n\n\
- {FFFFFF}To view more stats please type to "COL_LIGHTBLUE"/stats\n\
- {FFFFFF}Type "COL_LIGHTBLUE"/mycmds{FFFFFF} to view your current commands.",
- GetPlayerLevelName( playerid ),
- GetPlayerVLevel( playerid ),
- GetPVarInt( playerid, "Score" ),
- GetPVarInt( playerid, "Coins" ),
- Pdata );
- }
- if ( GetPVarInt( playerid, "Level" ) > 1 )
- {
- format( sBoxInfo, sizeof sBoxInfo, "{FFFFFF}These are your stats:\n\n\
- {FFFFFF}Level: "COL_LIGHTBLUE"%s\n\
- {FFFFFF}VIP Level: "COL_LIGHTBLUE"%d\n\
- {FFFFFF}Score: "COL_LIGHTBLUE"%d\n\
- {FFFFFF}Coins: "COL_LIGHTBLUE"%d\n\
- {FFFFFF}Registered on: "COL_LIGHTBLUE"%s\n\n",
- GetPlayerLevelName( playerid ),
- GetPlayerVLevel( playerid ),
- GetPVarInt( playerid, "Score" ),
- GetPVarInt( playerid, "Coins" ),
- Pdata );
- format( sBoxInfo, sizeof sBoxInfo, "%s{FFFFFF}To view more stats please type to "COL_LIGHTBLUE"/stats\n\
- {FFFFFF}Type "COL_LIGHTBLUE"/mycmds{FFFFFF} to view your current commands.\n\
- "COL_RED"Admin note:{FFFFFF}Use "COL_LIGHTBLUE"/acmds {FFFFFF}and "COL_LIGHTBLUE"/arules {FFFFFF}for commands and Admin rules.",sBoxInfo);
- }
- ShowPlayerDialog(playerid, DIALOG_LOG_DONE, DIALOG_STYLE_MSGBOX, sTitle, sBoxInfo, "Ok", "");
- }
- else ShowPlayerDialog(playerid, DIALOG_LOGIN2, DIALOG_STYLE_INPUT, ""COL_RED"Wrong password...", ""COL_RED"Wrong password!\n{FFFFFF}Please try again.", "Login", "Kick");
- }
- }
- }
- return 1;
- }
- public OnPlayerConnect(playerid)
- {
- if ( !INI_Exist( pName( playerid ) ) )
- ShowPlayerDialog( playerid, DIALOG_REG_REQ, DIALOG_STYLE_MSGBOX, "{FFFFFF}Password", "{FFFFFF}To play you must register an account!", "Ok", "");
- else
- ShowPlayerDialog( playerid, DIALOG_LOGIN, DIALOG_STYLE_MSGBOX, "{FFFFFF}Password", "{FFFFFF}Your name is registered, would you like to login?", "Yes", "No");
- return 1;
- }
- public OnPlayerRequestSpawn( playerid )
- {
- SetTimerEx("LoadFav", 200, false , "i" , playerid );
- return 1;
- }
- forward LoadFav( playerid );
- public LoadFav( playerid )
- {
- GivePlayerMoney ( playerid, GetPVarInt( playerid, "Moneys" ) );
- SetPlayerScore ( playerid, GetPVarInt( playerid, "Score" ) );
- SetPlayerCoins ( playerid, GetPVarInt( playerid, "Coins" ) );
- SetPlayerWeather( playerid, GetPVarInt( playerid, "Weather" ) );
- SetPlayerTime ( playerid, GetPVarInt( playerid, "Time" ), 0 );
- SetPlayerSkin ( playerid, GetPVarInt( playerid, "Skin" ) );
- SendClientMessage( playerid, -1, "Your favorite things have been loaded! Check "COL_LIGHTBLUE"/stats.");
- }
- public OnPlayerDisconnect(playerid, reason)
- {
- if ( GetPVarInt( playerid, "Logged" ) == 1 && INI_Exist( pName( playerid ) ) )
- {
- new
- PlayerFile[ 13 + MAX_PLAYER_NAME + 1],
- tDate[ 40 ],
- Year,
- Month,
- Day,
- Hour,
- Minute,
- Second
- ;
- format( PlayerFile , sizeof PlayerFile, "Accounts/%s.ini", Encode( pName( playerid ) ) );
- getdate( Year,Month,Day );
- gettime( Hour,Minute,Second );
- format( tDate, sizeof tDate, "%d/%d/%d at %d:%d:%d", Day,Month,Year,Hour,Minute,Second);
- new
- INI:PlayerAcc = INI_Open( PlayerFile );
- INI_WriteInt( PlayerAcc, "MONEYS", GetPlayerMoney( playerid ) );
- INI_WriteInt( PlayerAcc, "SCORE", GetPlayerScore( playerid ) );
- INI_WriteInt( PlayerAcc, "COINS", GetPlayerCoins( playerid ) );
- INI_WriteInt( PlayerAcc, "KILLS", GetPVarInt( playerid, "Kills" ) );
- INI_WriteInt( PlayerAcc, "DEATHS", GetPVarInt( playerid, "Deaths" ) );
- INI_WriteInt( PlayerAcc, "LEVEL", GetPVarInt( playerid, "Level" ) );
- INI_WriteInt( PlayerAcc, "VIP_LEVEL", GetPVarInt( playerid, "VIP Level" ) );
- INI_WriteInt( PlayerAcc, "MY_WEATHER", GetPVarInt( playerid, "Weather" ) );
- INI_WriteInt( PlayerAcc, "MY_TIME", GetPVarInt( playerid, "Time" ) );
- INI_WriteInt( PlayerAcc, "MY_SKIN", GetPVarInt( playerid, "Skin" ) );
- INI_WriteInt( PlayerAcc, "MUTED", GetPVarInt( playerid, "Muted" ) );
- INI_WriteInt( PlayerAcc, "GOD", GetPVarInt( playerid, "God" ) );
- INI_WriteInt( PlayerAcc, "CAR_GOD", GetPVarInt( playerid, "CGod" ) );
- INI_WriteString( PlayerAcc, "LAST_ON", tDate );
- INI_Close( PlayerAcc );
- }
- SetPVarInt( playerid, "Logged", 0 );
- return 1;
- }
- //Stocks
- stock GetPlayerVLevel( playerid ) return GetPVarInt( playerid, "VIP Level" );
- stock GetMySkin( playerid ) return GetPVarInt( playerid, "Skin" );
- stock GetMyTime( playerid ) return GetPVarInt( playerid, "Time" );
- stock GetMyWeather( playerid ) return GetPVarInt( playerid, "Weather" );
- stock IsValidSkin(SkinID)
- {
- if ( ( SkinID == 0 ) ||
- ( SkinID == 7 ) ||
- ( SkinID >= 9 && SkinID <= 41 ) ||
- ( SkinID >= 43 && SkinID <= 64 ) ||
- ( SkinID >= 66 && SkinID <= 73 ) ||
- ( SkinID >= 75 && SkinID <= 85 ) ||
- ( SkinID >= 87 && SkinID <= 118 ) ||
- ( SkinID >= 120 && SkinID <= 148 ) ||
- ( SkinID >= 150 && SkinID <= 207 ) ||
- ( SkinID >= 209 && SkinID <= 264 ) ||
- ( SkinID >= 274 && SkinID <= 288 ) ||
- ( SkinID >= 290 && SkinID <= 299 ) )
- return true;
- else return false;
- }
- stock INI_Exist(nickname[])
- {
- new tmp[255];
- format(tmp,sizeof(tmp),"Accounts/%s.ini",Encode( nickname ) );
- return fexist(tmp);
- }
- stock pName( playerid )
- {
- new Name[ MAX_PLAYER_NAME ];
- GetPlayerName( playerid, Name, sizeof( Name ) );
- return Name;
- }
- //DracoBlue
- stock Encode(nickname[])
- {
- new tmp[255];
- set(tmp,nickname);
- tmp=strreplace("_","_00",tmp);
- tmp=strreplace(";","_01",tmp);
- tmp=strreplace("!","_02",tmp);
- tmp=strreplace("/","_03",tmp);
- tmp=strreplace("\\","_04",tmp);
- tmp=strreplace("[","_05",tmp);
- tmp=strreplace("]","_06",tmp);
- tmp=strreplace("?","_07",tmp);
- tmp=strreplace(".","_08",tmp);
- tmp=strreplace("*","_09",tmp);
- tmp=strreplace("<","_10",tmp);
- tmp=strreplace(">","_11",tmp);
- tmp=strreplace("{","_12",tmp);
- tmp=strreplace("}","_13",tmp);
- tmp=strreplace(" ","_14",tmp);
- tmp=strreplace("\"","_15",tmp);
- tmp=strreplace(":","_16",tmp);
- tmp=strreplace("|","_17",tmp);
- tmp=strreplace("=","_18",tmp);
- return tmp;
- }
- stock set(dest[],source[]) {
- new count = strlen(source);
- new i=0;
- for (i=0;i<count;i++) {
- dest[i]=source[i];
- }
- dest[count]=0;
- }
- stock strreplace(trg[],newstr[],src[]) {
- new f=0;
- new s1[255];
- new tmp[255];
- format(s1,sizeof(s1),"%s",src);
- f = strfind(s1,trg);
- tmp[0]=0;
- while (f>=0) {
- strcat(tmp,ret_memcpy(s1, 0, f));
- strcat(tmp,newstr);
- format(s1,sizeof(s1),"%s",ret_memcpy(s1, f+strlen(trg), strlen(s1)-f));
- f = strfind(s1,trg);
- }
- strcat(tmp,s1);
- return tmp;
- }
- ret_memcpy(source[],index=0,numbytes) {
- new tmp[255];
- new i=0;
- tmp[0]=0;
- if (index>=strlen(source)) return tmp;
- if (numbytes+index>=strlen(source)) numbytes=strlen(source)-index;
- if (numbytes<=0) return tmp;
- for (i=index;i<numbytes+index;i++) {
- tmp[i-index]=source[i];
- if (source[i]==0) return tmp;
- }
- tmp[numbytes]=0;
- return tmp;
- }
- forward GodTimer( playerid );
- public GodTimer( playerid )
- {
- if ( GetPVarInt( playerid, "God" ) == 0 ) KillTimer( God[ playerid ] );
- SetPlayerHealth( playerid, 999999999.0 );
- }
- forward CarGodTimer( playerid );
- public CarGodTimer( playerid )
- {
- if ( GetPVarInt( playerid, "CGod" ) == 0 ) KillTimer( CGod[ playerid ] );
- if ( IsPlayerInAnyVehicle( playerid ) == 1 )
- {
- RepairVehicle( GetPlayerVehicleID( playerid ) );
- SetVehicleHealth( GetPlayerVehicleID( playerid ), 9999.0 );
- }
- }
- forward CallInfernus(playerid);
- public CallInfernus(playerid)
- {
- if(IsPlayerInAnyVehicle(playerid)) RemovePlayerFromVehicle(playerid);
- new Float: X, Float: Y, Float: Z, Float: Ang;
- GetPlayerPos(playerid, X, Y, Z);
- GetPlayerFacingAngle(playerid, Ang);
- PutPlayerInVehicle(playerid, pInfernus[playerid], 0);
- SetVehiclePos(pInfernus[playerid], X, Y, Z);
- SetVehicleZAngle(pInfernus[playerid], Ang);
- SetVehicleHealth(pInfernus[playerid], 1000.0);
- LinkVehicleToInterior(pInfernus[playerid], GetPlayerInterior(playerid));
- SendClientMessage( playerid, -1, "-Personal "COL_LIGHTBLUE"Infernus{FFFFFF} called!");
- }
- forward CreateInfernus( playerid );
- public CreateInfernus(playerid)
- {
- if(IsPlayerInAnyVehicle(playerid)) RemovePlayerFromVehicle(playerid);
- new Float: X, Float: Y, Float: Z, Float: Ang;
- GetPlayerPos(playerid, X, Y, Z);
- GetPlayerFacingAngle(playerid, Ang);
- pInfernus[playerid] = CreateVehicle(411, X, Y, Z+3, Ang, 75,3, 5000000);
- PutPlayerInVehicle(playerid, pInfernus[playerid], 0);
- LinkVehicleToInterior(pInfernus[playerid], GetPlayerInterior(playerid));
- printf("Personal Infernus created for %s.", pName(playerid));
- SendClientMessage( playerid, -1, "-Personal "COL_LIGHTBLUE"Infernus{FFFFFF} created!");
- for(new i=0; i < MAX_PLAYERS; i++)
- {
- if (IsPlayerConnected(i) && i != playerid)
- {
- SetVehicleParamsForPlayer(pInfernus[playerid], i, 0, 1);
- }
- }
- }
- forward CallNRG(playerid);
- public CallNRG(playerid)
- {
- if(IsPlayerInAnyVehicle(playerid)) RemovePlayerFromVehicle(playerid);
- new Float: X, Float: Y, Float: Z, Float: Ang;
- GetPlayerPos(playerid, X, Y, Z);
- GetPlayerFacingAngle(playerid, Ang);
- PutPlayerInVehicle(playerid, pNrg500[playerid], 0);
- SetVehiclePos(pNrg500[playerid], X, Y, Z);
- SetVehicleZAngle(pNrg500[playerid], Ang);
- SetVehicleHealth(pNrg500[playerid], 1000.0);
- LinkVehicleToInterior(pNrg500[playerid], GetPlayerInterior(playerid));
- SendClientMessage( playerid, -1, "-Personal "COL_LIGHTBLUE"NRG-500{FFFFFF} called");
- }
- forward CreateNRG(playerid);
- public CreateNRG(playerid)
- {
- if(IsPlayerInAnyVehicle(playerid)) RemovePlayerFromVehicle(playerid);
- new Float: X, Float: Y, Float: Z, Float: Ang;
- GetPlayerPos(playerid, X, Y, Z);
- GetPlayerFacingAngle(playerid, Ang);
- pNrg500[playerid] = CreateVehicle(522, X, Y, Z+3, Ang, 75,3, 5000000);
- PutPlayerInVehicle(playerid, pNrg500[playerid], 0);
- LinkVehicleToInterior(pNrg500[playerid], GetPlayerInterior(playerid));
- printf("Personal NRG created for %s.", pName(playerid));
- SendClientMessage( playerid, -1, "-Personal "COL_LIGHTBLUE"NRG-500{FFFFFF} created!");
- for(new i=0; i < MAX_PLAYERS; i++)
- {
- if (IsPlayerConnected(i) && i != playerid)
- {
- SetVehicleParamsForPlayer(pNrg500[playerid], i, 0, 1);
- }
- }
- }
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