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Nov 3rd, 2013
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  1. solids_shader
  2. -------------
  3. 0:0(0): error: no matching function for call to `texelFetch(sampler2D, ivec2, int)'
  4. 0:22(63): error: type mismatch
  5. 0:30(29): error: operands of `==' must have the same type
  6. 0:30(50): error: Could not implicitly convert operands to relational operator
  7. 0:30(50): error: RHS of `&&' must be scalar boolean
  8. 0:36(29): error: operands of `==' must have the same type
  9. 0:36(50): error: Could not implicitly convert operands to relational operator
  10. 0:36(50): error: RHS of `&&' must be scalar boolean
  11. 0:53(28): error: operands of `==' must have the same type
  12. 0:53(49): error: Could not implicitly convert operands to relational operator
  13. 0:53(49): error: RHS of `&&' must be scalar boolean
  14. liquids_shader
  15. --------------
  16. 0:31(26): error: operands of `==' must have the same type
  17. 0:40(82): error: Could not implicitly convert operands to arithmetic operator
  18. 0:0(0): error: no matching function for call to `sin(error)'
  19. 0:0(0): error: candidates are: float sin(float)
  20. 0:0(0): error: float sin(float)
  21. 0:0(0): error: vec2 sin(vec2)
  22. 0:0(0): error: vec3 sin(vec3)
  23. 0:0(0): error: vec4 sin(vec4)
  24. 0:40(102): error: Operands to arithmetic operators must be numeric
  25. 0:40(121): error: Operands to arithmetic operators must be numeric
  26. 0:40(121): error: Operands to arithmetic operators must be numeric
  27. 0:40(121): error: Operands to arithmetic operators must be numeric
  28. 0:40(121): error: type mismatch
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