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DayZ NE Airfield Camp by t.hundero.us

Jul 22nd, 2013
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  1. // NE Airfield Military Camp by t.hundero.us
  2.  
  3. // Installing This Modification
  4. // 1. Save this code as "necamp.sqf"
  5. // 2. Place the .sqf file inside your mission.pbo file
  6. // 3. Open "init.sqf" and add the following line to the very end -
  7. // [] execVM "necamp.sqf";
  8.  
  9. if (isServer) then {
  10.  
  11. _vehicle_0 = objNull;
  12. if (true) then
  13. {
  14. _this = createVehicle ["US_WarfareBContructionSite_Base_EP1", [12012.212, 12702.035], [], 0, "CAN_COLLIDE"];
  15. _vehicle_0 = _this;
  16. _this setDir 26.154211;
  17. _this setPos [12012.212, 12702.035];
  18. };
  19.  
  20. _vehicle_1 = objNull;
  21. if (true) then
  22. {
  23. _this = createVehicle ["AmmoCrates_NoInteractive_Large", [12089.065, 12652.161, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
  24. _vehicle_1 = _this;
  25. _this setPos [12089.065, 12652.161, 4.5776367e-005];
  26. };
  27.  
  28. _vehicle_2 = objNull;
  29. if (true) then
  30. {
  31. _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [12089.398, 12653.985, -7.6293945e-005], [], 0, "CAN_COLLIDE"];
  32. _vehicle_2 = _this;
  33. _this setDir -53.872581;
  34. _this setPos [12089.398, 12653.985, -7.6293945e-005];
  35. };
  36.  
  37. _vehicle_3 = objNull;
  38. if (true) then
  39. {
  40. _this = createVehicle ["Land_CamoNet_EAST", [12089, 12650.426, -0.00012207031], [], 0, "CAN_COLLIDE"];
  41. _vehicle_3 = _this;
  42. _this setDir 106.56143;
  43. _this setPos [12089, 12650.426, -0.00012207031];
  44. };
  45.  
  46. _vehicle_4 = objNull;
  47. if (true) then
  48. {
  49. _this = createVehicle ["Land_CamoNetB_EAST", [12019.382, 12679.734, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  50. _vehicle_4 = _this;
  51. _this setDir -55.920654;
  52. _this setPos [12019.382, 12679.734, -1.5258789e-005];
  53. };
  54.  
  55. _vehicle_5 = objNull;
  56. if (true) then
  57. {
  58. _this = createVehicle ["Misc_Cargo1B_military", [12017.079, 12700.334, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  59. _vehicle_5 = _this;
  60. _this setDir 19.750807;
  61. _this setPos [12017.079, 12700.334, -1.5258789e-005];
  62. };
  63.  
  64. _vehicle_6 = objNull;
  65. if (true) then
  66. {
  67. _this = createVehicle ["Misc_cargo_cont_small", [12020.427, 12676.867, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  68. _vehicle_6 = _this;
  69. _this setDir 249.93091;
  70. _this setPos [12020.427, 12676.867, -1.5258789e-005];
  71. };
  72.  
  73. _vehicle_7 = objNull;
  74. if (true) then
  75. {
  76. _this = createVehicle ["MASH", [12066.161, 12656.576, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  77. _vehicle_7 = _this;
  78. _this setDir 19.273684;
  79. _this setPos [12066.161, 12656.576, -9.1552734e-005];
  80. };
  81.  
  82. _vehicle_8 = objNull;
  83. if (true) then
  84. {
  85. _this = createVehicle ["PowGen_Big_EP1", [12098.973, 12666.906, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  86. _vehicle_8 = _this;
  87. _this setDir -7.4678459;
  88. _this setPos [12098.973, 12666.906, -1.5258789e-005];
  89. };
  90.  
  91. _vehicle_9 = objNull;
  92. if (true) then
  93. {
  94. _this = createVehicle ["CampEast", [12040.633, 12678.384, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
  95. _vehicle_9 = _this;
  96. _this setDir -68.620232;
  97. _this setPos [12040.633, 12678.384, -4.5776367e-005];
  98. };
  99.  
  100. _vehicle_10 = objNull;
  101. if (true) then
  102. {
  103. _this = createVehicle ["CampEast", [12036.58, 12667.239, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  104. _vehicle_10 = _this;
  105. _this setDir -69.179428;
  106. _this setPos [12036.58, 12667.239, -3.0517578e-005];
  107. };
  108.  
  109. _vehicle_11 = objNull;
  110. if (true) then
  111. {
  112. _this = createVehicle ["CampEast", [12054.9, 12660.685, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  113. _vehicle_11 = _this;
  114. _this setDir 109.72045;
  115. _this setPos [12054.9, 12660.685, -1.5258789e-005];
  116. };
  117.  
  118. _vehicle_12 = objNull;
  119. if (true) then
  120. {
  121. _this = createVehicle ["CampEast", [12058.72, 12671.986, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
  122. _vehicle_12 = _this;
  123. _this setDir 110.10094;
  124. _this setPos [12058.72, 12671.986, -4.5776367e-005];
  125. };
  126.  
  127. _vehicle_16 = objNull;
  128. if (true) then
  129. {
  130. _this = createVehicle ["Land_Antenna", [12103.145, 12664.065], [], 0, "CAN_COLLIDE"];
  131. _vehicle_16 = _this;
  132. _this setPos [12103.145, 12664.065];
  133. };
  134.  
  135. _vehicle_17 = objNull;
  136. if (true) then
  137. {
  138. _this = createVehicle ["Barrel5", [12096.146, 12669.363, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  139. _vehicle_17 = _this;
  140. _this setDir 182.55235;
  141. _this setPos [12096.146, 12669.363, 3.0517578e-005];
  142. };
  143.  
  144. _vehicle_18 = objNull;
  145. if (true) then
  146. {
  147. _this = createVehicle ["Barrel5", [12095.984, 12668.319, 7.6293945e-005], [], 0, "CAN_COLLIDE"];
  148. _vehicle_18 = _this;
  149. _this setDir 80.653389;
  150. _this setPos [12095.984, 12668.319, 7.6293945e-005];
  151. };
  152.  
  153. _vehicle_19 = objNull;
  154. if (true) then
  155. {
  156. _this = createVehicle ["MASH", [12072.947, 12654.265, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  157. _vehicle_19 = _this;
  158. _this setDir 18.193274;
  159. _this setPos [12072.947, 12654.265, -1.5258789e-005];
  160. };
  161.  
  162. _vehicle_20 = objNull;
  163. if (true) then
  164. {
  165. _this = createVehicle ["Misc_cargo_cont_tiny", [12086.664, 12647.318, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  166. _vehicle_20 = _this;
  167. _this setDir 214.1142;
  168. _this setPos [12086.664, 12647.318, -1.5258789e-005];
  169. };
  170.  
  171. _vehicle_21 = objNull;
  172. if (true) then
  173. {
  174. _this = createVehicle ["FoldTable", [12024.823, 12681.604, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  175. _vehicle_21 = _this;
  176. _this setDir 105.41257;
  177. _this setPos [12024.823, 12681.604, 1.5258789e-005];
  178. };
  179.  
  180. _vehicle_22 = objNull;
  181. if (true) then
  182. {
  183. _this = createVehicle ["FoldChair", [12022.66, 12682.408], [], 0, "CAN_COLLIDE"];
  184. _vehicle_22 = _this;
  185. _this setDir -41.223644;
  186. _this setPos [12022.66, 12682.408];
  187. };
  188.  
  189. _vehicle_23 = objNull;
  190. if (true) then
  191. {
  192. _this = createVehicle ["Land_Crates_EP1", [12025.056, 12683.34, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  193. _vehicle_23 = _this;
  194. _this setPos [12025.056, 12683.34, -1.5258789e-005];
  195. };
  196.  
  197. _vehicle_24 = objNull;
  198. if (true) then
  199. {
  200. _this = createVehicle ["Sign_Checkpoint", [12024.707, 12679.841, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  201. _vehicle_24 = _this;
  202. _this setDir 86.312393;
  203. _this setPos [12024.707, 12679.841, -3.0517578e-005];
  204. };
  205.  
  206. _vehicle_34 = objNull;
  207. if (true) then
  208. {
  209. _this = createVehicle ["Suitcase", [12055.349, 12632.204], [], 0, "CAN_COLLIDE"];
  210. _vehicle_34 = _this;
  211. _this setPos [12055.349, 12632.204];
  212. };
  213.  
  214. _vehicle_36 = objNull;
  215. if (true) then
  216. {
  217. _this = createVehicle ["USMC_WarfareBFieldhHospital", [12079.237, 12672.125, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
  218. _vehicle_36 = _this;
  219. _this setDir -71.348488;
  220. _this setPos [12079.237, 12672.125, -4.5776367e-005];
  221. };
  222.  
  223. _vehicle_40 = objNull;
  224. if (true) then
  225. {
  226. _this = createVehicle ["Land_Toilet", [12065.208, 12683.073], [], 0, "CAN_COLLIDE"];
  227. _vehicle_40 = _this;
  228. _this setDir 20.699389;
  229. _this setPos [12065.208, 12683.073];
  230. };
  231.  
  232. _vehicle_41 = objNull;
  233. if (true) then
  234. {
  235. _this = createVehicle ["Land_Toilet", [12067.521, 12682.354, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  236. _vehicle_41 = _this;
  237. _this setDir 22.36478;
  238. _this setPos [12067.521, 12682.354, -3.0517578e-005];
  239. };
  240.  
  241. _vehicle_42 = objNull;
  242. if (true) then
  243. {
  244. _this = createVehicle ["Land_Toilet", [12063.232, 12683.86, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  245. _vehicle_42 = _this;
  246. _this setDir 24.516426;
  247. _this setPos [12063.232, 12683.86, -6.1035156e-005];
  248. };
  249.  
  250. _vehicle_43 = objNull;
  251. if (true) then
  252. {
  253. _this = createVehicle ["Land_CncBlock_Stripes", [12061.536, 12685.09, -7.6293945e-005], [], 0, "CAN_COLLIDE"];
  254. _vehicle_43 = _this;
  255. _this setDir -64.267242;
  256. _this setPos [12061.536, 12685.09, -7.6293945e-005];
  257. };
  258.  
  259. _vehicle_44 = objNull;
  260. if (true) then
  261. {
  262. _this = createVehicle ["Land_CncBlock_D", [12058.547, 12684.494, 7.6293945e-005], [], 0, "CAN_COLLIDE"];
  263. _vehicle_44 = _this;
  264. _this setDir 380.03699;
  265. _this setPos [12058.547, 12684.494, 7.6293945e-005];
  266. };
  267.  
  268. _vehicle_45 = objNull;
  269. if (true) then
  270. {
  271. _this = createVehicle ["Camp_EP1", [12097.983, 12659.155, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  272. _vehicle_45 = _this;
  273. _this setDir -72.059647;
  274. _this setPos [12097.983, 12659.155, -3.0517578e-005];
  275. };
  276.  
  277. _vehicle_46 = objNull;
  278. if (true) then
  279. {
  280. _this = createVehicle ["AmmoCrate_NoInteractive_", [12074.639, 12666.712, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  281. _vehicle_46 = _this;
  282. _this setDir 125.90913;
  283. _this setPos [12074.639, 12666.712, 1.5258789e-005];
  284. };
  285.  
  286. _vehicle_47 = objNull;
  287. if (true) then
  288. {
  289. _this = createVehicle ["Barrel1", [12075.219, 12657.217, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  290. _vehicle_47 = _this;
  291. _this setPos [12075.219, 12657.217, -1.5258789e-005];
  292. };
  293.  
  294. _vehicle_49 = objNull;
  295. if (true) then
  296. {
  297. _this = createVehicle ["Land_Misc_Garb_Heap_EP1", [11991.129, 12673.759, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  298. _vehicle_49 = _this;
  299. _this setPos [11991.129, 12673.759, 3.0517578e-005];
  300. };
  301.  
  302. _vehicle_50 = objNull;
  303. if (true) then
  304. {
  305. _this = createVehicle ["Land_CncBlock_D", [11989.877, 12669.979], [], 0, "CAN_COLLIDE"];
  306. _vehicle_50 = _this;
  307. _this setDir 55.316391;
  308. _this setPos [11989.877, 12669.979];
  309. };
  310.  
  311. _vehicle_51 = objNull;
  312. if (true) then
  313. {
  314. _this = createVehicle ["Land_Misc_Cargo2E_EP1", [12065.116, 12689.605, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
  315. _vehicle_51 = _this;
  316. _this setDir -77.999542;
  317. _this setPos [12065.116, 12689.605, -4.5776367e-005];
  318. };
  319.  
  320. _vehicle_52 = objNull;
  321. if (true) then
  322. {
  323. _this = createVehicle ["US_WarfareBContructionSite1_Base_EP1", [12042.644, 12698.686, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
  324. _vehicle_52 = _this;
  325. _this setDir -165.43417;
  326. _this setPos [12042.644, 12698.686, -4.5776367e-005];
  327. };
  328.  
  329. _vehicle_53 = objNull;
  330. if (true) then
  331. {
  332. _this = createVehicle ["US_WarfareBContructionSite_Base_EP1", [12071.685, 12687.056, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
  333. _vehicle_53 = _this;
  334. _this setDir -65.762817;
  335. _this setPos [12071.685, 12687.056, -4.5776367e-005];
  336. };
  337.  
  338. _vehicle_54 = objNull;
  339. if (true) then
  340. {
  341. _this = createVehicle ["Misc_Cargo1Bo_military", [12037.47, 12702.407], [], 0, "CAN_COLLIDE"];
  342. _vehicle_54 = _this;
  343. _this setPos [12037.47, 12702.407];
  344. };
  345.  
  346. _vehicle_61 = objNull;
  347. if (true) then
  348. {
  349. _this = createVehicle ["Notice_board_EP1", [12057.489, 12630.631, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
  350. _vehicle_61 = _this;
  351. _this setDir 169.99197;
  352. _this setPos [12057.489, 12630.631, 4.5776367e-005];
  353. };
  354.  
  355. _vehicle_63 = objNull;
  356. if (true) then
  357. {
  358. _this = createVehicle ["FoldChair", [12058.05, 12638.766, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  359. _vehicle_63 = _this;
  360. _this setPos [12058.05, 12638.766, -1.5258789e-005];
  361. };
  362.  
  363. _vehicle_64 = objNull;
  364. if (true) then
  365. {
  366. _this = createVehicle ["FoldChair", [12056.225, 12637.339], [], 0, "CAN_COLLIDE"];
  367. _vehicle_64 = _this;
  368. _this setDir -2.0316877;
  369. _this setPos [12056.225, 12637.339];
  370. };
  371.  
  372. _vehicle_65 = objNull;
  373. if (true) then
  374. {
  375. _this = createVehicle ["FoldChair", [12056.369, 12634.562, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  376. _vehicle_65 = _this;
  377. _this setDir -38.206127;
  378. _this setPos [12056.369, 12634.562, -1.5258789e-005];
  379. };
  380.  
  381. _vehicle_66 = objNull;
  382. if (true) then
  383. {
  384. _this = createVehicle ["FoldChair", [12057.821, 12635.813, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  385. _vehicle_66 = _this;
  386. _this setDir 10.937011;
  387. _this setPos [12057.821, 12635.813, 1.5258789e-005];
  388. };
  389.  
  390. _vehicle_67 = objNull;
  391. if (true) then
  392. {
  393. _this = createVehicle ["FoldChair", [12056.48, 12639.81, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  394. _vehicle_67 = _this;
  395. _this setDir 37.910099;
  396. _this setPos [12056.48, 12639.81, 3.0517578e-005];
  397. };
  398.  
  399. _vehicle_68 = objNull;
  400. if (true) then
  401. {
  402. _this = createVehicle ["FoldTable", [12054.456, 12631.711, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  403. _vehicle_68 = _this;
  404. _this setDir 16.33835;
  405. _this setPos [12054.456, 12631.711, -6.1035156e-005];
  406. };
  407.  
  408. _vehicle_69 = objNull;
  409. if (true) then
  410. {
  411. _this = createVehicle ["FoldTable", [12050.692, 12635.532, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  412. _vehicle_69 = _this;
  413. _this setDir -70.69368;
  414. _this setPos [12050.692, 12635.532, 3.0517578e-005];
  415. };
  416.  
  417. _vehicle_70 = objNull;
  418. if (true) then
  419. {
  420. _this = createVehicle ["WoodChair", [12049.876, 12666.698, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  421. _vehicle_70 = _this;
  422. _this setDir -29.116951;
  423. _this setPos [12049.876, 12666.698, 1.5258789e-005];
  424. };
  425.  
  426. _vehicle_71 = objNull;
  427. if (true) then
  428. {
  429. _this = createVehicle ["SmallTable", [12049.535, 12665.617, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  430. _vehicle_71 = _this;
  431. _this setDir 24.837084;
  432. _this setPos [12049.535, 12665.617, 3.0517578e-005];
  433. };
  434.  
  435. _vehicle_72 = objNull;
  436. if (true) then
  437. {
  438. _this = createVehicle ["Barrels", [12059.921, 12686.013, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  439. _vehicle_72 = _this;
  440. _this setDir 1.4070174;
  441. _this setPos [12059.921, 12686.013, -3.0517578e-005];
  442. };
  443.  
  444. _vehicle_73 = objNull;
  445. if (true) then
  446. {
  447. _this = createVehicle ["Land_bags_stack_EP1", [12019.378, 12698.208, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  448. _vehicle_73 = _this;
  449. _this setDir 138.5748;
  450. _this setPos [12019.378, 12698.208, 1.5258789e-005];
  451. };
  452.  
  453. _vehicle_74 = objNull;
  454. if (true) then
  455. {
  456. _this = createVehicle ["Loudspeakers_EP1", [12053.941, 12656.053, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  457. _vehicle_74 = _this;
  458. _this setPos [12053.941, 12656.053, 1.5258789e-005];
  459. };
  460.  
  461. _vehicle_80 = objNull;
  462. if (true) then
  463. {
  464. _this = createVehicle ["Barrel1", [12058.03, 12686.328, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  465. _vehicle_80 = _this;
  466. _this setPos [12058.03, 12686.328, -3.0517578e-005];
  467. };
  468.  
  469. _vehicle_84 = objNull;
  470. if (true) then
  471. {
  472. _this = createVehicle ["TK_GUE_WarfareBVehicleServicePoint_EP1", [12050.618, 12689.802], [], 0, "CAN_COLLIDE"];
  473. _vehicle_84 = _this;
  474. _this setDir 197.40753;
  475. _this setPos [12050.618, 12689.802];
  476. };
  477.  
  478. _vehicle_85 = objNull;
  479. if (true) then
  480. {
  481. _this = createVehicle ["Paleta2", [12097.252, 12670.478, -0.00010681152], [], 0, "CAN_COLLIDE"];
  482. _vehicle_85 = _this;
  483. _this setDir -47.454025;
  484. _this setPos [12097.252, 12670.478, -0.00010681152];
  485. };
  486.  
  487. _vehicle_86 = objNull;
  488. if (true) then
  489. {
  490. _this = createVehicle ["AmmoCrates_NoInteractive_Small", [12087.6, 12653.468, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  491. _vehicle_86 = _this;
  492. _this setPos [12087.6, 12653.468, 1.5258789e-005];
  493. };
  494.  
  495. _vehicle_87 = objNull;
  496. if (true) then
  497. {
  498. _this = createVehicle ["Land_fortified_nest_small", [12086.483, 12555.646, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  499. _vehicle_87 = _this;
  500. _this setDir -12.875128;
  501. _this setPos [12086.483, 12555.646, 6.1035156e-005];
  502. };
  503.  
  504. _vehicle_88 = objNull;
  505. if (true) then
  506. {
  507. _this = createVehicle ["Land_fort_bagfence_long", [12091.178, 12555.813, -7.6293945e-005], [], 0, "CAN_COLLIDE"];
  508. _vehicle_88 = _this;
  509. _this setDir -11.770027;
  510. _this setPos [12091.178, 12555.813, -7.6293945e-005];
  511. };
  512.  
  513. _vehicle_89 = objNull;
  514. if (true) then
  515. {
  516. _this = createVehicle ["Land_fort_bagfence_long", [12083.402, 12554.49, -7.6293945e-005], [], 0, "CAN_COLLIDE"];
  517. _vehicle_89 = _this;
  518. _this setDir -10.63287;
  519. _this setPos [12083.402, 12554.49, -7.6293945e-005];
  520. };
  521.  
  522. _vehicle_90 = objNull;
  523. if (true) then
  524. {
  525. _this = createVehicle ["Land_fort_bagfence_corner", [12080.136, 12554.648, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
  526. _vehicle_90 = _this;
  527. _this setDir -8.1724463;
  528. _this setPos [12080.136, 12554.648, -4.5776367e-005];
  529. };
  530.  
  531. _vehicle_91 = objNull;
  532. if (true) then
  533. {
  534. _this = createVehicle ["Land_fort_bagfence_corner", [11986.376, 12533.838, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
  535. _vehicle_91 = _this;
  536. _this setDir 75.92968;
  537. _this setPos [11986.376, 12533.838, 4.5776367e-005];
  538. };
  539.  
  540. _vehicle_92 = objNull;
  541. if (true) then
  542. {
  543. _this = createVehicle ["Land_fortified_nest_small", [11987.42, 12530.523, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  544. _vehicle_92 = _this;
  545. _this setDir 76.664238;
  546. _this setPos [11987.42, 12530.523, 1.5258789e-005];
  547. };
  548.  
  549. _vehicle_93 = objNull;
  550. if (true) then
  551. {
  552. _this = createVehicle ["Land_fort_bagfence_long", [11987.76, 12527.142], [], 0, "CAN_COLLIDE"];
  553. _vehicle_93 = _this;
  554. _this setDir 71.89473;
  555. _this setPos [11987.76, 12527.142];
  556. };
  557.  
  558. _vehicle_94 = objNull;
  559. if (true) then
  560. {
  561. _this = createVehicle ["Land_fort_bagfence_long", [11989.053, 12524.496, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  562. _vehicle_94 = _this;
  563. _this setDir 54.500572;
  564. _this setPos [11989.053, 12524.496, 6.1035156e-005];
  565. };
  566.  
  567. _vehicle_95 = objNull;
  568. if (true) then
  569. {
  570. _this = createVehicle ["AmmoCrates_NoInteractive_Large", [11989.645, 12528.221], [], 0, "CAN_COLLIDE"];
  571. _vehicle_95 = _this;
  572. _this setDir 13.998145;
  573. _this setPos [11989.645, 12528.221];
  574. };
  575.  
  576. _vehicle_96 = objNull;
  577. if (true) then
  578. {
  579. _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [12081.581, 12555.928, -0.00010681152], [], 0, "CAN_COLLIDE"];
  580. _vehicle_96 = _this;
  581. _this setDir 8.1626053;
  582. _this setPos [12081.581, 12555.928, -0.00010681152];
  583. };
  584.  
  585. _vehicle_97 = objNull;
  586. if (true) then
  587. {
  588. _this = createVehicle ["AmmoCrate_NoInteractive_", [12083.071, 12556.101, 0.00010681152], [], 0, "CAN_COLLIDE"];
  589. _vehicle_97 = _this;
  590. _this setDir -26.009325;
  591. _this setPos [12083.071, 12556.101, 0.00010681152];
  592. };
  593.  
  594. _vehicle_98 = objNull;
  595. if (true) then
  596. {
  597. _this = createVehicle ["Land_CncBlock_Stripes", [12104.807, 12653.311, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  598. _vehicle_98 = _this;
  599. _this setDir -0.93830192;
  600. _this setPos [12104.807, 12653.311, -1.5258789e-005];
  601. };
  602.  
  603. _vehicle_99 = objNull;
  604. if (true) then
  605. {
  606. _this = createVehicle ["Barrel4", [12106.846, 12666.894], [], 0, "CAN_COLLIDE"];
  607. _vehicle_99 = _this;
  608. _this setPos [12106.846, 12666.894];
  609. };
  610.  
  611. _vehicle_100 = objNull;
  612. if (true) then
  613. {
  614. _this = createVehicle ["Land_CncBlock_D", [12105.366, 12654.756, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  615. _vehicle_100 = _this;
  616. _this setDir -11.951507;
  617. _this setPos [12105.366, 12654.756, -3.0517578e-005];
  618. };
  619.  
  620. _vehicle_102 = objNull;
  621. if (true) then
  622. {
  623. _this = createVehicle ["Misc_concrete_High", [12059.637, 12691.035], [], 0, "CAN_COLLIDE"];
  624. _vehicle_102 = _this;
  625. _this setDir -174.34058;
  626. _this setPos [12059.637, 12691.035];
  627. };
  628.  
  629. _vehicle_105 = objNull;
  630. if (true) then
  631. {
  632. _this = createVehicle ["Misc_palletsfoiled_heap", [12109.088, 12662.078], [], 0, "CAN_COLLIDE"];
  633. _vehicle_105 = _this;
  634. _this setDir 17.133743;
  635. _this setPos [12109.088, 12662.078];
  636. };
  637.  
  638. _vehicle_110 = objNull;
  639. if (true) then
  640. {
  641. _this = createVehicle ["Land_transport_crates_EP1", [12104.66, 12667.159, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  642. _vehicle_110 = _this;
  643. _this setPos [12104.66, 12667.159, 1.5258789e-005];
  644. };
  645.  
  646. _vehicle_111 = objNull;
  647. if (true) then
  648. {
  649. _this = createVehicle ["Land_transport_crates_EP1", [12050.36, 12684.045], [], 0, "CAN_COLLIDE"];
  650. _vehicle_111 = _this;
  651. _this setPos [12050.36, 12684.045];
  652. };
  653.  
  654. _vehicle_112 = objNull;
  655. if (true) then
  656. {
  657. _this = createVehicle ["Fort_Crate_wood", [12054.786, 12654.306], [], 0, "CAN_COLLIDE"];
  658. _vehicle_112 = _this;
  659. _this setPos [12054.786, 12654.306];
  660. };
  661.  
  662. _vehicle_114 = objNull;
  663. if (true) then
  664. {
  665. _this = createVehicle ["Land_tires_EP1", [12022.361, 12674.603, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  666. _vehicle_114 = _this;
  667. _this setPos [12022.361, 12674.603, 3.0517578e-005];
  668. };
  669.  
  670. _vehicle_116 = objNull;
  671. if (true) then
  672. {
  673. _this = createVehicle ["Fort_Crate_wood", [12047.938, 12684.255], [], 0, "CAN_COLLIDE"];
  674. _vehicle_116 = _this;
  675. _this setDir -30.784639;
  676. _this setPos [12047.938, 12684.255];
  677. };
  678.  
  679. _vehicle_119 = objNull;
  680. if (true) then
  681. {
  682. _this = createVehicle ["Land_Pneu", [12021.911, 12698.834, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  683. _vehicle_119 = _this;
  684. _this setPos [12021.911, 12698.834, -3.0517578e-005];
  685. };
  686.  
  687. _vehicle_125 = objNull;
  688. if (true) then
  689. {
  690. _this = createVehicle ["Land_bags_stack_EP1", [12047.853, 12666.441, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  691. _vehicle_125 = _this;
  692. _this setDir -50.071819;
  693. _this setPos [12047.853, 12666.441, -1.5258789e-005];
  694. };
  695. };
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