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- ---Ibuki
- --Easier combos/bnb
- s.lp + s.mp + s.hp + special
- s.lp + s.mp + s.lk + v-trigger
- c.lk + s.lp + special
- c.mp + f.hk
- c.mp + special[f-d-b-punch]
- s.mk + c.hk + hk
- s.mk + c.hk + hk + special[d-f-kick] + throw or other combo
- f.hk (counter) + special[f-d-f-kick]
- s.mk + c.hk + c.hk + special[d-f-kick] | continue
- special[f-d-f-kick] + special[d-f-punch] | can hold punch for kunai after that
- f.mk + s.lp + special[f-d-b-punch]
- s.mp + s.lk + special[f-d-f-h.kick]
- --Jump in and back -> try only light, medium, special[d-f-[EX]punch] or throw
- --Anti-air
- c.hp -> bnb anti-air
- c.hp + special[d-f-l.k] -> AA + gets next to them
- b.mp -> anti-air (kinda shit vs good jumps like balrog)
- b.mp + special[d-f-l.k] + special[f-d-b-punch]
- s.hk -> anti-air if far away
- special[f-d-f-kick] -> versus Cammy divekicks
- --Punish enemy normals
- -Fast punish
- s.lk -> good range and speed, punish enemy normals
- s.lk + special[f-d-b-punch] -> if closer
- s.lk + special[f-d-f-kick] -> if far away
- -Preemptive punish instead of reactionary
- c.mp
- c.mp + special[f-d-b-punch] -> if closer
- c.mp + special[f-d-f-kick] -> if far away
- c.mp + special[d-f-[EX]punch] + special[f-d-b-punch]
- c.mp + special[d-f-[EX]punch] + dash/double dash + special[f-d-b-punch] -> only if far away
- --Anti fireball
- f.hk -> jump over
- special[d-f-[EX]punch] -> punish fireballs
- jump forward + special[d-f-[EX]punch] -> good counter, can follow up
- jump forward + special[d-f-[EX]punch] + special[f-d-b-punch]
- -Last ditch
- df.mk -> slide under
- special[f-d-b-[EX]punch]
- Critical art -> slides under, only if going for the kill, since Ibuki needs meter badly vs fireball users
- --Some combos
- c.lk + clp + special[d-f-[EX]lp+mp] + special[d-f-h.k] + s.hp + s.hk
- s.mk + s.mp + special[d-f-[EX]lp+hp] + special[d-f-h.k] + s.hp + s.hk
- j.hp + s.mk + s.mp + special[d-f-[EX]lp+hp] + special[d-f-l.k] + special[f-d-b-punch]
- j.hp + s.mk + s.mp + special[d-f-[EX]lp+hp] + special[d-f-h.k] + special[d-f-h.p] + special[f-d-b-[EX]punch]
- b.mp + s.lk + special[f-d-f-kick] + special[d-f-punch](hold punch for kunai) + release punch and special[f-d-b-kick](reload)
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