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  1. Using configuration source: "C:/Users/dev/Documents/My Games/Spring\springsettings.cfg"
  2. ============== <User Config> ==============
  3. 3DTrees = 0
  4. AdvMapShading = 0
  5. AdvUnitShading = 0
  6. BumpWaterBlurReflection = 1
  7. BumpWaterDepthBits = 16
  8. BumpWaterShoreWaves = 0
  9. BumpWaterTexSizeReflection = 128
  10. CamMode = 1
  11. CamTimeExponent = 4.0
  12. CamTimeFactor = 1.0
  13. DualScreenMiniMapOnLeft = 1
  14. EdgeMoveDynamic = 0
  15. EdgeMoveWidth = 0.003
  16. FPSFOV = 90
  17. FSAALevel = 2
  18. Fullscreen = 0
  19. GrassDetail = 0
  20. GroundDecals = 0
  21. GroundDetail = 256
  22. GroundScarAlphaFade = 1
  23. HangTimeout = 0
  24. HardwareCursor = 1
  25. InitialNetworkTimeout = 0
  26. InputTextGeo = 0.26 0.73 0.02 0.028
  27. LODScale = 1.000
  28. LODScaleReflection = 1.000
  29. LODScaleRefraction = 1.000
  30. LODScaleShadow = 1.000
  31. LastSelectedMap = Tropical
  32. LastSelectedMod = Zero-K $VERSION
  33. LoadingMT = 0
  34. LuaShaders = 0
  35. MaxDynamicMapLights = 0
  36. MaxDynamicModelLights = 0
  37. MaxParticles = 2000
  38. MaxSounds = 16
  39. MaximumTransmissionUnit = 0
  40. MiddleClickScrollSpeed = -0.005
  41. MouseDragScrollThreshold = 0
  42. OverheadScrollSpeed = 50
  43. ReconnectTimeout = 0
  44. RotateLogFiles = 1
  45. ScreenshotCounter = 5
  46. ScrollWheelSpeed = -25
  47. ShadowMapSize = 1024
  48. Shadows = 0
  49. ShowClock = 0
  50. ShowFPS = 1
  51. ShowPlayerInfo = 0
  52. SmoothLines = 1
  53. TreeRadius = 1000
  54. UnitIconDist = 151
  55. UnitLodDist = 9999
  56. UsePBO = 0
  57. Water = 0
  58. WindowPosX = 0
  59. WindowPosY = 0
  60. XResolution = 1920
  61. YResolution = 1080
  62. snd_airAbsorption = 0
  63. snd_volmaster = 2
  64. ============== </User Config> ==============
  65. Available log sections: Sound, VFS, Texture, FarTextureHandler, Net, DynWater, SkyBox, Model, ArchiveScanner, Shader, Piece, GameServer, DecalsDrawerGL4, Path, LuaSocket, Font, OBJParser, RoamMeshDrawer, AutohostInterface, CregSerializer, KeyBindings, BumpWater, CSMFGroundTextures, ModelRenderContainer, GroundMoveType
  66. Enabled log sections: Sound(Notice)
  67. Enable or disable log sections using the LogSections configuration key
  68. or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  69. Use "none" to disable the default log sections.
  70. LogOutput initialized.
  71. Spring 103.0.1-570-gcf3f016 develop
  72. Build Environment: boost-105500, GNU libstdc++ version 20130531
  73. Compiler Version: gcc-4.8.1
  74. Operating System: Microsoft Windows
  75. Microsoft Windows 7 Ultimate Edition, 64-bit Service Pack 1 (build 7601)
  76. Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz; 32751MB RAM, 32749MB pagefile
  77. Word Size: 32-bit (emulated)
  78. CPU Clock: std::chrono::high_resolution_clock
  79. Physical CPU Cores: 4
  80. Logical CPU Cores: 8
  81. [good_fpu_init] CPU SSE mask: 127, flags:
  82. SSE 1.0: 1, SSE 2.0: 1
  83. SSE 3.0: 1, SSSE 3.0: 1
  84. SSE 4.1: 1, SSE 4.2: 1
  85. SSE 4.0A: 0, SSE 5.0A: 0
  86. using streflop SSE FP-math mode, CPU supports SSE instructions
  87. [GL::PrintAvailableResolutions]
  88. display: 1, bounds: {x=0, y=0, w=1920, h=1080}, FS modes:
  89. [ 1] 1920x1080x24bpp@60Hz
  90. [ 2] 1920x1080x24bpp@59Hz
  91. [ 3] 1920x1080x24bpp@50Hz
  92. [ 4] 1920x1080x16bpp@60Hz
  93. [ 5] 1920x1080x16bpp@59Hz
  94. [ 6] 1920x1080x16bpp@50Hz
  95. [ 7] 1680x1050x24bpp@60Hz
  96. [ 8] 1680x1050x24bpp@59Hz
  97. [ 9] 1680x1050x16bpp@60Hz
  98. [10] 1680x1050x16bpp@59Hz
  99. [11] 1600x1024x24bpp@60Hz
  100. [12] 1600x1024x24bpp@59Hz
  101. [13] 1600x1024x16bpp@60Hz
  102. [14] 1600x1024x16bpp@59Hz
  103. [15] 1600x900x24bpp@60Hz
  104. [16] 1600x900x24bpp@59Hz
  105. [17] 1600x900x16bpp@60Hz
  106. [18] 1600x900x16bpp@59Hz
  107. [19] 1440x900x24bpp@75Hz
  108. [20] 1440x900x24bpp@60Hz
  109. [21] 1440x900x16bpp@75Hz
  110. [22] 1440x900x16bpp@60Hz
  111. [35] 1280x800x24bpp@60Hz
  112. [36] 1280x800x16bpp@60Hz
  113. [39] 1280x720x24bpp@60Hz
  114. [40] 1280x720x24bpp@59Hz
  115. [41] 1280x720x24bpp@50Hz
  116. [42] 1280x720x16bpp@60Hz
  117. [43] 1280x720x16bpp@59Hz
  118. [44] 1280x720x16bpp@50Hz
  119. [47] 1152x720x24bpp@60Hz
  120. [48] 1152x720x16bpp@60Hz
  121. [GL::LoadExtensions]
  122. SDL version: linked 2.0.4; compiled 2.0.4
  123. GL version: 3.3.0
  124. GL vendor: NVIDIA Corporation
  125. GL renderer: GeForce 8500 GT/PCIe/SSE2
  126. GLSL version: 3.30 NVIDIA via Cg compiler
  127. GLEW version: 1.5.8
  128. Video RAM: total 512MB, available 387MB
  129. SwapInterval: 1
  130. [GR::PostInit]
  131. ARB support: 1, GLSL support: 1, ATI hacks: 0
  132. FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
  133. primitive-restart support: 1, clip-control support: 0
  134. max. FBO samples: 16, max. texture size: 8192, compress MIP-map textures: 0
  135. max. smooth point-size: 190, max. vec4 varyings/attributes: 15/16
  136. max. draw-buffers: 8, max. recommended indices/vertices: 1048576/1048576
  137. max. buffer-bindings: 36, max. block-size: 64kB
  138. VSync disabled
  139. [InitOpenGL] video mode set to 1854x1058:24bit @60Hz (windowed)
  140. [WatchDog::Install] disabled
  141. [WatchDog::RegisterThread] registering controls for thread [main]
  142. Using read-write data directory: C:/Users/dev/Documents/My Games/Spring\
  143. Using read-only data directory: C:\Users\dev\Documents\My Games\Spring\engine\103.0.1-570-gcf3f016 develop\
  144. Scanning: C:\Users\dev\Documents\My Games\Spring\engine\103.0.1-570-gcf3f016 develop\base
  145. Scanning: C:/Users/dev/Documents/My Games/Spring\maps
  146. Scanning: C:/Users/dev/Documents/My Games/Spring\games
  147. Scanning: C:/Users/dev/Documents/My Games/Spring\packages
  148. [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 31ms
  149. [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4
  150. [ThreadPool::SetThreadCount][2] workers=2
  151. [Threading] Main thread CPU affinity mask set: 252
  152. [f=-000001] [Sound] [Sound::InitThread] OpenAL info:
  153. [f=-000001] [Sound] Available Devices:
  154. [f=-000001] [Sound] Динамики (Realtek High Definition Audio)
  155. [f=-000001] [Sound] Realtek Digital Output (Realtek High Definition Audio)
  156. [f=-000001] [Sound] Realtek Digital Output(Optical) (Realtek High Definition Audio)
  157. [f=-000001] [Sound] Динамики (Realtek High Definition Audio)
  158. [f=-000001] [Sound] Device: OpenAL Soft
  159. [f=-000001] [Sound] Vendor: OpenAL Community
  160. [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0
  161. [f=-000001] [Sound] Renderer: OpenAL Soft
  162. [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
  163. [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
  164. [f=-000001] [Sound] Max Sounds: 16
  165. [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963)
  166. [f=-000001] [Sound] Error: Initializing EFX failed!
  167. [f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=16
  168. [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
  169. [f=-000001] [Sound] [Sound::UpdateThread][2]
  170. [f=-000001] Joysticks found: 0
  171. [f=-000001] [StartScript] Loading StartScript from: C:/Users/dev/Documents/My Games/Spring/weblobby/script.spring
  172. [f=-000001] [PreGame] connecting to: 37.59.49.101:8458
  173. [f=-000001] Connecting to 37.59.49.101:8458 using name Firepluk
  174. [f=-000001] [InitOpenGL] video mode set to 1854x1058:24bit @60Hz (windowed)
  175. [f=-000001] [AddGameSetupArchivesToVFS] using map: TitanDuel
  176. [f=-000001] [AddGameSetupArchivesToVFS] using game: Zero-K v1.5.2.7 (archive: 51389acd217447a87c5f6b1e6897bc44.sdp)
  177. [f=-000001] Warning: Incompatible map-checksum: Checksum of TitanDuel (checksum 0xc0e74d43) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
  178. [f=-000001] Warning: Incompatible game-checksum: Checksum of 51389acd217447a87c5f6b1e6897bc44.sdp (checksum 0xff4d0fc7) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
  179. [f=-000001] Recording demo to: C:\Users\dev\Documents\My Games\Spring\demos\20170204_162655_TitanDuel_103.0.1-570-gcf3f016 develop.sdfz
  180. [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 110ms
  181. [f=-000001] [PreGame::UpdateClientNet] received user number 9 (team 5, allyteam 1), creating load-screen
  182. [f=-000001] [LuaIntro] Searching for new Widgets
  183. [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
  184. [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
  185. [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
  186. [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
  187. [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
  188. [f=-000001] [LuaIntro] Found new widget "SpringLogo"
  189. [f=-000001] [LuaIntro] Found new widget "LoadTexture"
  190. [f=-000001] [LuaIntro] Found new widget "LoadProgress"
  191. [f=-000001] [LuaIntro] Found new widget "Main"
  192. [f=-000001] [LuaIntro] Found new widget "Music"
  193. [f=-000001] [LuaIntro] Found new widget "WM Stuff"
  194. [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
  195. [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua>
  196. [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
  197. [f=-000001] [LuaIntro] Loading widget: Main <main.lua>
  198. [f=-000001] [LuaIntro] Loading widget: Music <music.lua>
  199. [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
  200. [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
  201. [f=-000001] LoadingScreen: single-threaded
  202. [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
  203. [f=-000001] [Game::LoadGame][1] threaded=0
  204. [f=-000001] Parsing Map Information
  205. [f=-000001] Loading SMF
  206. [f=-000001] Loading Map (40 MB)
  207. [f=-000001] Loading Radar Icons
  208. [f=-000001] Loading GameData Definitions
  209. [f=-000001] Loading UnitDefs_posts
  210. [f=-000001] Loacing FeatureDefs_posts
  211. [f=-000001] Loading WeaponDefs_posts
  212. [f=-000001] Loading ArmorDefs_posts
  213. [f=-000001] [defs.lua] loading all *Defs tables: 352ms
  214. [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 441ms
  215. [f=-000001] Loading Sound Definitions
  216. [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
  217. [f=-000001] [Sound] parsed 317 sounds from gamedata/sounds.lua
  218. [f=-000001] [Sound] Error: Unable to open audio file: IncomingChat
  219. [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
  220. [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 11ms
  221. [f=-000001] [Game::LoadGame][2]
  222. [f=-000001] Creating Smooth Height Mesh
  223. [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 21ms
  224. [f=-000001] Creating QuadField & CEGs
  225. [f=-000001] [CDamageArrayHandler] number of ArmorDefs: 5
  226. [f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
  227. [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
  228. [f=-000001] Creating Unit Textures
  229. [f=-000001] Creating Sky
  230. [f=-000001] [Game::LoadGame][3]
  231. [f=-000001] Loading Weapon Definitions
  232. [f=-000001] Loading Unit Definitions
  233. [f=-000001] Loading Feature Definitions
  234. [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "dead2"
  235. [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
  236. [f=-000001] Initializing Map Features
  237. [f=-000001] Creating ShadowHandler
  238. [f=-000001] Creating GroundDrawer
  239. [f=-000001] Loading Map Tiles
  240. [f=-000001] Loading Square Textures
  241. [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
  242. [f=-000001] Switching to ROAM Mesh Rendering
  243. [f=-000001] Creating TreeDrawer
  244. [f=-000001] Loaded DecalsDrawer: off
  245. [f=-000001] Creating ProjectileDrawer & UnitDrawer
  246. [f=-000001] Creating Projectile Textures
  247. [f=-000001] Warning: [CCEG::Load] table for CEG "custom:gravityless_flamer" invalid (parse errors?)
  248. [f=-000001] Warning: [CCEG::Load] yellowdisarmtrail: Unknown tag CExploSpikeProjectile::ttl
  249. [f=-000001] Creating Water
  250. [f=-000001] [Game::LoadGame][4]
  251. [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 73ms
  252. [f=-000001] [Sound] Error: Unable to open audio file: MultiSelect
  253. [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
  254. [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 10ms
  255. [f=-000001] [Sound] Error: Unable to open audio file: FailedCommand
  256. [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
  257. [f=-000001] InfoTexture: legacy
  258. [f=-000001] Loading LuaRules
  259. [f=-000001] Synced LuaRules: starting loading
  260. [f=-000001] Total: 324 quads
  261. [f=-000001] Total: 324 quads
  262. [f=-000001] Total: 324 quads
  263. [f=-000001] Total: 324 quads
  264. [f=-000001] Total: 324 quads
  265. [f=-000001] Total: 324 quads
  266. [f=-000001] Total: 324 quads
  267. [f=-000001] Total: 324 quads
  268. [f=-000001] Total: 324 quads
  269. [f=-000001] Total: 324 quads
  270. [f=-000001] Total: 324 quads
  271. [f=-000001] Total: 324 quads
  272. [f=-000001] Total: 324 quads
  273. [f=-000001] Total: 324 quads
  274. [f=-000001] Total: 324 quads
  275. [f=-000001] Total: 324 quads
  276. [f=-000001] Total: 324 quads
  277. [f=-000001] Startboxes public_seed, 1673292
  278. [f=-000001] Setting morph for custom comms for player: 1
  279. [f=-000001] Setting morph for custom comms for player: 2
  280. [f=-000001] Setting morph for custom comms for player: 3
  281. [f=-000001] Setting morph for custom comms for player: 0
  282. [f=-000001] Setting morph for custom comms for player: 5
  283. [f=-000001] Setting morph for custom comms for player: 9
  284. [f=-000001] [Planet Wars Structures] Warning: Planetwars warning: Planetwars data entry in modoption is empty or in invalid format
  285. [f=-000001] Initializing gadget
  286. [f=-000001] Synced LuaRules: finished loading
  287. [f=-000001] Unsynced LuaRules: starting loading
  288. [f=-000001] Unsynced LuaRules: finished loading
  289. [f=-000001] Loading LuaGaia
  290. [f=-000001] Loading LuaUI
  291. [f=-000001] LuaUI Entry Point: "luaui.lua"
  292. [f=-000001] LuaUI Access Lock: enabled
  293. [f=-000001] LuaSocket Enabled: yes
  294. [f=-000001] Using LUAUI_DIRNAME = LuaUI/
  295. [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
  296. [f=-000001] LuaUI: bound F11 to the widget selector
  297. [f=-000001] LuaUI: bound CTRL+F11 to tweak mode
  298. [f=-000001] Hardware is incompatible with Xray shader requirements
  299. [f=-000001] Hardware is incompatible with Xray shader requirements
  300. [f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua>
  301. [f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua>
  302. [f=-000001] Loaded API widget: i18n <api_i18n.lua>
  303. [f=-000001] Loaded API widget: Startbox API <api_startboxes.lua>
  304. [f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua>
  305. [f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua>
  306. [f=-000001] Loaded API widget: Chili Framework <api_chili.lua>
  307. [f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua>
  308. [f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua>
  309. [f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua>
  310. [f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua>
  311. [f=-000001] Hardware mouse-cursor is enabled!
  312. [f=-000001] Set "shadows" config-parameter to 0
  313. [f=-000001] Set "shadows" config-parameter to 0
  314. [f=-000001] GroundDetail is now 256
  315. [f=-000001] Loaded DecalsDrawer: off
  316. [f=-000001] Ground-decals rendering is disabled!
  317. [f=-000001] Set maximum particles to: 2000
  318. [f=-000001] Set UnitLodDist to 9999
  319. [f=-000001] Set UnitIconDist to 151
  320. [f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua>
  321. [f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua>
  322. [f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua>
  323. [f=-000001] Loaded widget: Custom Cursor Sets <gui_customcursorsets.lua>
  324. [f=-000001] Mexspot Fetcher fetching
  325. [f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua>
  326. [f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua>
  327. [f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua>
  328. [f=-000001] Loaded widget: Specific Unit Reclaimer <unit_unit_reclaimer.lua>
  329. [f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua>
  330. [f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua>
  331. [f=-000001] Loaded widget: HealthBars <unit_healthbars.lua>
  332. [f=-000001] Loaded widget: Noises <snd_noises.lua>
  333. [f=-000001] Loaded widget: Unit Icons <unit_icons.lua>
  334. [f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua>
  335. [f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua>
  336. [f=-000001] Loaded widget: BuildETA <gui_build_eta.lua>
  337. [f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua>
  338. [f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua>
  339. [f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua>
  340. [f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua>
  341. [f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua>
  342. [f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua>
  343. [f=-000001] Loaded widget: Autoquit <autoquit.lua>
  344. [f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua>
  345. [f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua>
  346. [f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua>
  347. [f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua>
  348. [f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua>
  349. [f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua>
  350. [f=-000001] Loaded widget: Chili Selections & CursorTip <gui_chili_selections_and_cursortip.lua>
  351. [f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua>
  352. [f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua>
  353. [f=-000001] Loaded widget: Darkening <gui_darkening.lua>
  354. [f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua>
  355. [f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua>
  356. [f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua>
  357. [f=-000001] Loaded widget: Draw Mouse Build <api_draw_mouse_build.lua>
  358. [f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua>
  359. [f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua>
  360. [f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua>
  361. [f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua>
  362. [f=-000001] Loaded widget: In-game Ignore <ignore.lua>
  363. [f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua>
  364. [f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua>
  365. [f=-000001] Loaded widget: MetalFeatures <gui_metal_features.lua>
  366. [f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua>
  367. [f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua>
  368. [f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua>
  369. [f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua>
  370. [f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua>
  371. [f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua>
  372. [f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua>
  373. [f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua>
  374. [f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua>
  375. [f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua>
  376. [f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua>
  377. [f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua>
  378. [f=-000001] Loaded widget: MinimapEvents <minimap_events.lua>
  379. [f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua>
  380. [f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua>
  381. [f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua>
  382. [f=-000001] Loaded widget: Auto Group <unit_auto_group.lua>
  383. [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua>
  384. [f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
  385. [f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua>
  386. [f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua>
  387. [f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua>
  388. [f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua>
  389. [f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua>
  390. [f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua>
  391. [f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua>
  392. [f=-000001] Loaded widget: Frame Gap Logger <dbg_frame_gap_logger.lua>
  393. [f=-000001] <Replay control buttons> Live mode. Widget removed.
  394. [f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua>
  395. [f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua>
  396. [f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua>
  397. [f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua>
  398. [f=-000001] Loaded widget: Unit Start State <unit_start_state.lua>
  399. [f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua>
  400. [f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua>
  401. [f=-000001] Loaded widget: UnitShapes <unit_shapes.lua>
  402. [f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua>
  403. [f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua>
  404. [f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua>
  405. [f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua>
  406. [f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua>
  407. [f=-000001] Loaded widget: Selection Send <api_selectionsend.lua>
  408. [f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua>
  409. [f=-000001] Loaded widget: State Icons <unit_state_icons.lua>
  410. [f=-000001] Loaded widget: Building Starter <unit_building_starter.lua>
  411. [f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua>
  412. [f=-000001] Loaded widget: Offender AI <offender_troll.lua>
  413. [f=-000001] Loaded widget: Troll Com AI <com_ai.lua>
  414. [f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua>
  415. [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua>
  416. [f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua>
  417. [f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua>
  418. [f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua>
  419. [f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua>
  420. [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua>
  421. [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua>
  422. [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua>
  423. [f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua>
  424. [f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua>
  425. [f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua>
  426. [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua>
  427. [f=-000001] [Share menu] Unbinding sharedialog hotkey. Key is bound to: h
  428. [f=-000001] Loaded widget: Chili Share menu v1.21 <gui_chili_share.lua>
  429. [f=-000001] [tre]PAK 1558 0
  430. [f=-000001] [V]Aneque 1595 0
  431. [f=-000001] Chesti 1770 0
  432. [f=-000001] Loaded widget: Priority Sharing v2 <metal_share.lua>
  433. [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua>
  434. [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua>
  435. [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua>
  436. [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua>
  437. [f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua>
  438. [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua>
  439. [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua>
  440. [f=-000001] Removed 'GC at >100MB': disabled.
  441. [f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua>
  442. [f=-000001] LuaUI v0.3
  443. [f=-000001] [Game::LoadGame][5]
  444. [f=-000001] [LoadFinalize] finalizing PFS
  445. [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=186074432
  446. [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535
  447. [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=3858341393
  448. [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=666
  449. [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=16
  450. [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=82
  451. [f=-000001] [Path] [PathEstimator::ReadFile] hash=2525657828
  452. [f=-000001] Reading Estimate PathCosts [16]
  453. [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=186074432
  454. [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535
  455. [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=3858341393
  456. [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=666
  457. [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=32
  458. [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=82
  459. [f=-000001] [Path] [PathEstimator::ReadFile] hash=2525657844
  460. [f=-000001] Reading Estimate PathCosts [32]
  461. [f=-000001] [LoadFinalize] finalized PFS (182ms, checksum 3365474d)
  462. [f=-000001] Set water rendering mode to 0 (basic)
  463. [f=-000001] Mex Placement Initialised with 32 spots.
  464. [f=-000001] [cawidgets.lua] Error: Error in DrawWorld(): [string "LuaUI/Widgets/unit_ghostsite.lua"]:40: attempt to call field 'CreateShader' (a nil value)
  465. [f=-000001] [cawidgets.lua] Error: Removed widget: Ghost Site
  466. [f=-000001] GameID: add6955893fa16bb0c757b87fcda2bf2
  467. [f=-000001] Connection attempt from TechAUmNu
  468. [f=-000001] -> Version: 103.0.1-570-gcf3f016 develop
  469. [f=-000001] Epicmenu: Switching to Total Annihilation camera mode
  470. [f=-000001] -> Connection established (given id 3)
  471. [f=-000001] Connection attempt from psaniac
  472. [f=-000001] -> Version: 103.0.1-570-gcf3f016 develop
  473. [f=-000001] -> Connection established (given id 10)
  474. [f=-000001] Connection attempt from BigMac
  475. [f=-000001] -> Version: 103.0.1-570-gcf3f016 develop
  476. [f=-000001] -> Connection established (given id 7)
  477. [f=-000001] Connection attempt from mm19
  478. [f=-000001] -> Version: 103.0.1-570-gcf3f016 develop
  479. [f=-000001] -> Connection established (given id 5)
  480. [f=-000001] Connection attempt from 4hundred
  481. [f=-000001] -> Version: 103.0.1-570-gcf3f016 develop
  482. [f=-000001] -> Connection established (given id 2)
  483. [f=-000001] Connection attempt from [tre]PAK
  484. [f=-000001] -> Version: 103.0.1-570-gcf3f016 develop
  485. [f=-000001] -> Connection established (given id 0)
  486. [f=-000001] Connection attempt from anonymise737
  487. [f=-000001] -> Version: 103.0.1-570-gcf3f016 develop
  488. [f=-000001] -> Connection established (given id 1)
  489. [f=-000001] Connection attempt from Firepluk
  490. [f=-000001] -> Version: 103.0.1-570-gcf3f016 develop
  491. [f=-000001] -> Connection established (given id 9)
  492. [f=-000001] Connection attempt from [V]Aneque
  493. [f=-000001] -> Version: 103.0.1-570-gcf3f016 develop
  494. [f=-000001] -> Connection established (given id 4)
  495. [f=-000001] <[tre]PAK> not he mom shared
  496. [f=-000001] <[tre]PAK> Allies: I choose: Engineer!
  497. [f=-000001] <anonymise737> Allies: I choose: Commander 1!
  498. [f=-000001] <Firepluk> Allies: I choose: Big Red Crustation!
  499. [f=-000001] <Firepluk> develobsters OP
  500. [f=-000001] <anonymise737> yeah
  501. [f=-000001] <Firepluk> they must have develobbed something
  502. [f=-000001] <anonymise737> more stable than ever
  503. [f=-000001] <Firepluk> makes spring crash for ,e
  504. [f=-000001] <anonymise737> because lob lob
  505. [f=-000001] <Firepluk> total morons
  506. [f=-000001] not adding smart AI 25463
  507. [f=-000001] not adding smart AI 24362
  508. [f=-000001] not adding smart AI 11439
  509. [f=0000007] Error: Spring 103.0.1-570-gcf3f016 develop has crashed.
  510. [f=0000007] Error: DLL information:
  511. [f=0000007] Error: 0x00400000 spring
  512. [f=0000007] Error: 0x77560000 ntdll
  513. [f=0000007] Error: 0x76c70000 kernel32
  514. [f=0000007] Error: 0x76b20000 KERNELBASE
  515. [f=0000007] Error: 0x76440000 ADVAPI32
  516. [f=0000007] Error: 0x76db0000 msvcrt
  517. [f=0000007] Error: 0x74eb0000 sechost
  518. [f=0000007] Error: 0x762c0000 RPCRT4
  519. [f=0000007] Error: 0x74e50000 SspiCli
  520. [f=0000007] Error: 0x74e40000 CRYPTBASE
  521. [f=0000007] Error: 0x54b30000 GLU32
  522. [f=0000007] Error: 0x54b60000 OPENGL32
  523. [f=0000007] Error: 0x76ba0000 GDI32
  524. [f=0000007] Error: 0x768c0000 USER32
  525. [f=0000007] Error: 0x75410000 LPK
  526. [f=0000007] Error: 0x770c0000 USP10
  527. [f=0000007] Error: 0x61df0000 DDRAW
  528. [f=0000007] Error: 0x726b0000 DCIMAN32
  529. [f=0000007] Error: 0x76120000 SETUPAPI
  530. [f=0000007] Error: 0x76b70000 CFGMGR32
  531. [f=0000007] Error: 0x75430000 OLEAUT32
  532. [f=0000007] Error: 0x769c0000 ole32
  533. [f=0000007] Error: 0x74f30000 DEVOBJ
  534. [f=0000007] Error: 0x71da0000 dwmapi
  535. [f=0000007] Error: 0x76c30000 IMAGEHLP
  536. [f=0000007] Error: 0x754d0000 SHELL32
  537. [f=0000007] Error: 0x764f0000 SHLWAPI
  538. [f=0000007] Error: 0x76550000 WS2_32
  539. [f=0000007] Error: 0x74f20000 NSI
  540. [f=0000007] Error: 0x10000000 DevIL
  541. [f=0000007] Error: 0x665e0000 MSVCP80
  542. [f=0000007] Error: 0x66540000 MSVCR80
  543. [f=0000007] Error: 0x6b800000 OpenAL32
  544. [f=0000007] Error: 0x71e10000 WINMM
  545. [f=0000007] Error: 0x70780000 vorbisfile
  546. [f=0000007] Error: 0x68140000 ogg
  547. [f=0000007] Error: 0x64cc0000 vorbis
  548. [f=0000007] Error: 0x62e80000 zlib1
  549. [f=0000007] Error: 0x70e40000 libfreetype-6
  550. [f=0000007] Error: 0x65180000 libfontconfig-1
  551. [f=0000007] Error: 0x68f40000 libexpat-1
  552. [f=0000007] Error: 0x62aa0000 glew32
  553. [f=0000007] Error: 0x6c740000 SDL2
  554. [f=0000007] Error: 0x765b0000 IMM32
  555. [f=0000007] Error: 0x750b0000 MSCTF
  556. [f=0000007] Error: 0x74d20000 VERSION
  557. [f=0000007] Error: 0x66930000 nvapi
  558. [f=0000007] Error: 0x75420000 profapi
  559. [f=0000007] Error: 0x71e50000 uxtheme
  560. [f=0000007] Error: 0x53520000 nvoglv32
  561. [f=0000007] Error: 0x76d80000 WINTRUST
  562. [f=0000007] Error: 0x76610000 CRYPT32
  563. [f=0000007] Error: 0x76590000 MSASN1
  564. [f=0000007] Error: 0x74c90000 ntmarta
  565. [f=0000007] Error: 0x74ed0000 WLDAP32
  566. [f=0000007] Error: 0x767a0000 CLBCatQ
  567. [f=0000007] Error: 0x74790000 shfolder
  568. [f=0000007] Error: 0x71d10000 MMDevApi
  569. [f=0000007] Error: 0x719d0000 PROPSYS
  570. [f=0000007] Error: 0x72da0000 dsound
  571. [f=0000007] Error: 0x723b0000 POWRPROF
  572. [f=0000007] Error: 0x72150000 AUDIOSES
  573. [f=0000007] Error: 0x70ef0000 dinput8
  574. [f=0000007] Error: 0x74960000 HID
  575. [f=0000007] Error: 0x07d90000 XInput1_3
  576. [f=0000007] Error: 0x72570000 mswsock
  577. [f=0000007] Error: 0x723a0000 wship6
  578. [f=0000007] Error: 0x72560000 wshtcpip
  579. [f=0000007] Error: 0x70be0000 dbghelp
  580. [f=0000007] Error: Exception: Access violation (0xc0000005)
  581. [f=0000007] Error: Exception Address: 0x00498584
  582. [f=0000007] Error: Stacktrace for Spring 103.0.1-570-gcf3f016 develop:
  583. [f=0000007] Error: (0) C:\Users\dev\Documents\My Games\Spring\engine\103.0.1-570-gcf3f016 develop\spring.exe [0x00498584]
  584. [f=0000007] Error: (1) C:\Users\dev\Documents\My Games\Spring\engine\103.0.1-570-gcf3f016 develop\spring.exe [0x00498C8F]
  585. [f=0000007] Error: (2) C:\Users\dev\Documents\My Games\Spring\engine\103.0.1-570-gcf3f016 develop\spring.exe [0x004296FA]
  586. [f=0000007] Error: (3) C:\Users\dev\Documents\My Games\Spring\engine\103.0.1-570-gcf3f016 develop\spring.exe [0x0042E615]
  587. [f=0000007] Error: (4) C:\Users\dev\Documents\My Games\Spring\engine\103.0.1-570-gcf3f016 develop\spring.exe [0x0084DDC0]
  588. [f=0000007] Error: (5) C:\Users\dev\Documents\My Games\Spring\engine\103.0.1-570-gcf3f016 develop\spring.exe [0x0083612F]
  589. [f=0000007] Error: (6) C:\Users\dev\Documents\My Games\Spring\engine\103.0.1-570-gcf3f016 develop\spring.exe [0x00E55AB4]
  590. [f=0000007] Error: (7) C:\Users\dev\Documents\My Games\Spring\engine\103.0.1-570-gcf3f016 develop\spring.exe [0x00401402]
  591. [f=0000007] Error: (8) C:\Windows\syswow64\kernel32.dll [0x0001336A]
  592. [f=0000007] Error: (9) C:\Windows\SysWOW64\ntdll.dll [0x00039902]
  593. [f=0000007] Error: (10) C:\Windows\SysWOW64\ntdll.dll [0x000398D5]
  594. [f=0000007] Error: [ErrorMessageBox][1] msg="Spring has crashed:
  595. Access violation.
  596.  
  597. A stacktrace has been written to:
  598. C:\Users\dev\Documents\My Games\Spring\infolog.txt" IsMainThread()=1 fromMain=0
  599. [f=0000007] Error: [ErrorMessageBox][2]
  600. [f=0000007] [SpringApp::ShutDown][1]
  601. [f=0000007] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4
  602. [f=0000007] [async=0] threads=3 tasks=298 {sum,avg}{exec,wait}time={{-0.000, 0.000}, {0.000, 0.000}}ms
  603. [f=0000007] thread=1 tasks=234 (-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000%) {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -0.000, -2.000}, {0.000, 0.000, 0.000, 0.000}}ms
  604. [f=0000007] thread=2 tasks=64 (-0.000%) {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, 0.000, -2.000}, {0.000, 0.000, 0.000, 0.000}}ms
  605. [f=0000007] [async=1] threads=3 tasks=268 {sum,avg}{exec,wait}time={{0.000, -0.000}, {-26815622266001888063797685793725840510143539742731526384694815903918721952040238100457795164754536085422113870226460040253363802652204734641022602110304256.000, -0.000}}ms
  606. [f=0000007] thread=1 tasks=134 (0.000%) {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 2.000, -26815622294736309019040383169516437782211487452312925514498949668513217015262775300213535628425114182978560276524999992227771000502161021200553101880197120.000}, {0.000, 0.000, -0.000, -0.000}}ms
  607. [f=0000007] thread=2 tasks=134 (0.000%) {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -0.000, 0.000}, {-2.000, 0.000, -0.000, -0.000}}ms
  608. [f=0000007] [ThreadPool::SetThreadCount][2] workers=0
  609. [f=0000007] [SpringApp::ShutDown][2]
  610. [f=0000007] [Game::KillLua][1] luaGaia=00000000
  611. [f=0000007] [Game::KillLua][2] luaRules=0f87fe68
  612. [f=0000007] Start gadgetHandler:Shutdown
  613. [f=0000007] Shutdown - UnitMorph
  614. [f=0000007] Shutdown - LupsNanoSpray
  615. [f=0000007] Shutdown - Modular Comm Info
  616. [f=0000007] Shutdown - Puppy Handler
  617. [f=0000007] Shutdown - StartSetup
  618. [f=0000007] Shutdown - Terrain Texture Handler
  619. [f=0000007] Shutdown - UnitCloakShield
  620. [f=0000007] End gadgetHandler:Shutdown
  621. [f=0000007] Start gadgetHandler:Shutdown
  622. [f=0000007] Shutdown - UnitMorph
  623. [f=0000007] Shutdown - Modular Comm Info
  624. [f=0000007] Shutdown - Shockwaves
  625. [f=0000007] Shutdown - UnitCloakShield
  626. [f=0000007] Shutdown - Lups Cloak FX
  627. [f=0000007] Shutdown - Lups
  628. [f=0000007] End gadgetHandler:Shutdown
  629. [f=0000007] [Game::KillLua][3] luaUI=0fb5b2b8
  630. [f=0000007] Start widgetHandler:Shutdown
  631. [f=0000007] Shutdown - SaveOrderList Complete
  632. [f=0000007] Shutdown - SaveConfigData Complete
  633. [f=0000007] Shutdown Widget - Chili Highlight
  634. [f=0000007] Shutdown Widget - Custom Markers
  635. [f=0000007] Shutdown Widget - EPIC Menu
  636. [f=0000007] Shutdown Widget - Chili Minimap
  637. [f=0000007] Shutdown Widget - Chili Widget Selector
  638. [f=0000007] Shutdown Widget - Local Team Colors
  639. [f=0000007] Shutdown Widget - Save Game Menu
  640. [f=0000007] Shutdown Widget - HealthBars
  641. [f=0000007] Shutdown Widget - Noises
  642. [f=0000007] Shutdown Widget - Unit Icons
  643. [f=0000007] Shutdown Widget - BuildETA
  644. [f=0000007] Shutdown Widget - Modular Comm Info
  645. [f=0000007] Shutdown Widget - Chili Economy Panel Default
  646. [f=0000007] Shutdown Widget - Chili EndGame Window
  647. [f=0000007] Shutdown Widget - Chili Nuke Warning
  648. [f=0000007] Shutdown Widget - Chili Selections & CursorTip
  649. [f=0000007] Shutdown Widget - Chili Spectator Panels
  650. [f=0000007] Shutdown Widget - Context Menu
  651. [f=0000007] Shutdown Widget - Darkening
  652. [f=0000007] Shutdown Widget - Highlight Geos
  653. [f=0000007] Shutdown Widget - Local Widgets Config
  654. [f=0000007] Shutdown Widget - Mex Placement Handler
  655. [f=0000007] Shutdown Widget - Missile Silo Range
  656. [f=0000007] Shutdown Widget - Morph Finished notification
  657. [f=0000007] Shutdown Widget - Point Tracker
  658. [f=0000007] Shutdown Widget - Showeco and Grid Drawer
  659. [f=0000007] Shutdown Widget - MinimapEvents
  660. [f=0000007] Shutdown Widget - Startup Info and Selector
  661. [f=0000007] Shutdown Widget - Transport AI
  662. [f=0000007] Shutdown Widget - Attack Warning
  663. [f=0000007] Shutdown Widget - Attack AoE
  664. [f=0000007] Shutdown Widget - UnitShapes
  665. [f=0000007] Shutdown Widget - Map Edge Extension
  666. [f=0000007] Shutdown Widget - Selection Send
  667. [f=0000007] Shutdown Widget - Newton Firezone
  668. [f=0000007] Shutdown Widget - Receive Units Indicator
  669. [f=0000007] Shutdown Widget - Chili Crude Player List
  670. [f=0000007] Shutdown Widget - Chili Pro Console
  671. [f=0000007] Shutdown Widget - Chili Framework
  672. [f=0000007] Shutdown Widget - Chili Core Selector
  673. [f=0000007] Shutdown Widget - Pause Screen
  674. [f=0000007] Shutdown Widget - Lasso Terraform GUI
  675. [f=0000007] Shutdown Widget - Layout Handler
  676. [f=0000007] Shutdown Widget - Persistent Build Height
  677. [f=0000007] Shutdown Widget - Text To Speech Control
  678. [f=0000007] End widgetHandler:Shutdown
  679. [f=0000007] [Game::KillLua][4]
  680. [f=0000007] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
  681. [f=0000007] [Sound] [Sound::UpdateThread][3] efx=032f0958
  682. [f=0000007] [Sound] [Sound::UpdateThread][4]
  683. [f=0000007] [Game::~CGame][1]
  684. [f=0000007] [Game::KillLua][1] luaGaia=00000000
  685. [f=0000007] [Game::KillLua][2] luaRules=00000000
  686. [f=0000007] [Game::KillLua][3] luaUI=00000000
  687. [f=0000007] [Game::KillLua][4]
  688. [f=0000007] [Game::KillMisc][1]
  689. [f=0000007] [Game::KillMisc][2]
  690. [f=0000007] [Game::KillRendering][1]
  691. [f=0000007] [Game::KillInterface][1]
  692. [f=0000007] [Game::KillInterface][2]
  693. [f=0000007] [Game::KillSimulation][1]
  694. [f=0000007] [Game::KillSimulation][2]
  695. [f=0000007] [CCollisionHandler] dis-/continuous tests: 0/319
  696. [f=0000007] [Game::KillSimulation][3]
  697. [f=0000007] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
  698. [f=0000007] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
  699. [f=0000007] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
  700. [f=0000007] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
  701. [f=0000007] Statistics for RectangleOptimizer: 0%
  702. [f=0000007] Statistics for RectangleOptimizer: 0%
  703. [f=0000007] LosHandler stats: total instances=8; shared=0%; from cache=12%
  704. [f=0000007] [Game::KillSimulation][4]
  705. [f=0000007] [Game::~CGame][2]
  706. [f=0000007] [Game::~CGame][3]
  707. [f=0000007] [SpringApp::ShutDown][3]
  708. [f=0000007] Statistics for UDP connection:
  709. Received: 27446 bytes in 740 packets (37.089188 bytes/package)
  710. Sent: 6302 bytes in 456 packets (13.820175 bytes/package)
  711. Relative protocol overhead: 0.000000 up, 0.161772 down
  712. 0 incoming chunks dropped, 0 outgoing chunks resent
  713.  
  714. [f=0000007] Writing demo: C:\Users\dev\Documents\My Games\Spring\demos\20170204_162655_TitanDuel_103.0.1-570-gcf3f016 develop.sdfz
  715. [f=0000007] [SpringApp::ShutDown][4]
  716. [f=0000007] [SpringApp::ShutDown][5]
  717. [f=0000007] [SpringApp::ShutDown][6]
  718. [f=0000007] [SpringApp::ShutDown][7]
  719. [LuaSocket] Dumping luasocket rules:
  720. [LuaSocket] TCP_CONNECT ALLOW * -1
  721. [LuaSocket] TCP_LISTEN ALLOW * -1
  722. [LuaSocket] UDP_CONNECT DENY 37.59.49.101 8458
  723. [LuaSocket] UDP_LISTEN ALLOW * -1
  724. [SpringApp::ShutDown][8]
  725. [WatchDog::DeregisterThread] deregistering controls for thread [main]
  726. [WatchDog::Uninstall][1] hangDetectorThread=00000000
  727. [SpringApp::ShutDown][9]
  728. Error: [ErrorMessageBox][3]
  729. Error: [ErrorMessageBox][4]
  730. Fatal: Spring: Unhandled exception
  731. Spring has crashed:
  732. Access violation.
  733.  
  734. A stacktrace has been written to:
  735. C:\Users\dev\Documents\My Games\Spring\infolog.txt
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