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- scene1.add( new THREE.AmbientLight( 0xeef0ff ) );
- scene2.add( new THREE.AmbientLight( 0xeef0ff ) );
- var light1 = new THREE.DirectionalLight( 0xffffff, 2 );
- light1.position.set( 1, 1, 1 );
- scene1.add( light1 );
- var light2 = new THREE.DirectionalLight( 0xffffff, 2 );
- light2.position.set( 1, 1, 1 );
- scene2.add( light2 );
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