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- [00:00:00]: Starting Up
- [00:00:00]: Version: 159550
- [00:00:01]: Current time: Fri Dec 18 20:01:42 2015
- [00:00:01]: Don't Starve Together: 159550 WIN32_STEAM
- NNN Build Date: 2015-12-09_16-46-47
- [00:00:01]: Parsing command line
- [00:00:01]: Command Line Arguments:
- [00:00:01]: Initializing Minidump handler
- [00:00:01]: ....Done
- [00:00:01]: Initializing Steam
- [00:00:01]: Steam AppBuildID: 892530
- [00:00:01]: Steam BetaName(Branch): []
- [00:00:01]: ....Done
- [00:00:01]: Fixing DPI
- [00:00:01]: ...Done
- [00:00:01]: THREAD - started 'GAClient' (2204)
- [00:00:01]: HttpClient2::ClientThread::Main()
- [00:00:15]: ProfileIndex:7.50
- [00:00:15]: [CONNECT] PendingConnection::Reset(true)
- [00:00:15]: Network tick rate: U=15(2), D=0
- [00:00:15]: Network tick rate: U=15(2), D=0
- [00:00:15]: Authorized application C:\Program Files (x86)\Steam\steamapps\common\Don't Starve Together\bin\dontstarve_steam.exe is enabled in the firewall.
- [00:00:15]: WindowsFirewall - Application already authorized
- [00:00:15]: loaded ping_cache
- [00:00:15]: OnLoadPermissionList: APP:Klei/DoNotStarveTogether/save/blocklist.txt (Failure)
- [00:00:15]: OnLoadPermissionList: APP:Klei/DoNotStarveTogether/save/adminlist.txt (Failure)
- [00:00:15]: OnLoadUserIdList: APP:Klei/DoNotStarveTogether/save/whitelist.txt (Failure)
- [00:00:15]: Offline user name: OU_76561198144084564
- [00:00:15]: SteamID: 76561198144084564
- [00:00:15]: cGame::InitializeOnMainThread
- [00:00:15]: WindowManager::Initialize
- [00:00:15]: CreateWindow: Requesting 1366,706 - 5/6/5 - -1/-1/-1 - 0
- [00:00:15]: CreateEGLContext: 12 configs found
- [00:00:15]: 0: 8/8/8 - 0/ 0/ 0 - 0
- [00:00:15]: 1: 8/8/8 - 0/16/ 0 - 0
- [00:00:15]: 2: 8/8/8 - 0/24/ 0 - 0
- [00:00:15]: 3: 8/8/8 - 0/24/ 8 - 0
- [00:00:15]: 4: 5/5/5 - 0/ 0/ 0 - 0
- [00:00:15]: 5: 5/5/5 - 0/16/ 0 - 0
- [00:00:15]: 6: 5/5/5 - 0/24/ 0 - 0
- [00:00:15]: 7: 5/5/5 - 0/24/ 8 - 0
- [00:00:15]: 8: 8/8/8 - 8/ 0/ 0 - 0
- [00:00:15]: 9: 8/8/8 - 8/16/ 0 - 0
- [00:00:15]: 10: 8/8/8 - 8/24/ 0 - 0
- [00:00:15]: 11: 8/8/8 - 8/24/ 8 - 0
- [00:00:16]: RestoreWindowPosition
- [00:00:16]: Saved Client Pos (0 x 22)
- [00:00:16]: Adjusted Window Pos (-8 x -8)
- [00:00:16]: EnsureWindowOnScreen
- [00:00:16]: All good.
- [00:00:16]: GLInfo
- [00:00:16]: ~~~~~~
- [00:00:16]: GL_VENDOR: Google Inc.
- [00:00:16]: GL_RENDERER: ANGLE (NVIDIA GeForce GTX 550 Ti)
- [00:00:16]: GL_VERSION: OpenGL ES 2.0 (ANGLE 1.0.0.2249)
- [00:00:16]: GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 1.0.0.2249)
- [00:00:16]: OpenGL extensions (19, 19):
- [00:00:16]: GL_ANGLE_depth_texture
- [00:00:16]: GL_ANGLE_framebuffer_blit
- [00:00:16]: GL_ANGLE_framebuffer_multisample
- [00:00:16]: GL_ANGLE_instanced_arrays
- [00:00:16]: GL_ANGLE_pack_reverse_row_order
- [00:00:16]: GL_ANGLE_texture_compression_dxt3
- [00:00:16]: GL_ANGLE_texture_compression_dxt5
- [00:00:16]: GL_ANGLE_texture_usage
- [00:00:16]: GL_ANGLE_translated_shader_source
- [00:00:16]: GL_EXT_read_format_bgra
- [00:00:16]: GL_EXT_robustness
- [00:00:16]: GL_EXT_texture_compression_dxt1
- [00:00:16]: GL_EXT_texture_format_BGRA8888
- [00:00:16]: GL_EXT_texture_storage
- [00:00:16]: GL_OES_get_program_binary
- [00:00:16]: GL_OES_packed_depth_stencil
- [00:00:16]: GL_OES_rgb8_rgba8
- [00:00:16]: GL_OES_standard_derivatives
- [00:00:16]: GL_OES_texture_npot
- [00:00:16]: GL_MAX_TEXTURE_SIZE = 16384
- [00:00:16]: GL_MAX_TEXTURE_IMAGE_UNITS = 16
- [00:00:16]: GL_MAX_RENDERBUFFER_SIZE = 16384
- [00:00:16]: GL_MAX_VIEWPORT_DIMS = 16384, 16384
- [00:00:16]: GL_MAX_VARYING_VECTORS = 10
- [00:00:16]: GL_MAX_VERTEX_ATTRIBS = 16
- [00:00:16]: GL_MAX_VERTEX_UNIFORM_VECTORS = 254
- [00:00:16]: GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4
- [00:00:16]: GL_MAX_FRAGMENT_UNIFORM_VECTORS = 221
- [00:00:16]: 4 compressed texture formats
- [00:00:16]: texture format 0x83f0
- [00:00:16]: texture format 0x83f1
- [00:00:16]: texture format 0x83f2
- [00:00:16]: texture format 0x83f3
- [00:00:16]: THREAD - started 'WindowsInputManager' (2648)
- [00:00:17]: Renderer initialize: Okay
- [00:00:18]: AnimManager initialize: Okay
- [00:00:18]: Buffers initialize: Okay
- [00:00:18]: cDontStarveGame::DoGameSpecificInitialize()
- [00:00:18]: GameSpecific initialize: Okay
- [00:00:18]: cGame::StartPlaying
- [00:00:18]: LOADING LUA
- [00:00:18]: DoLuaFile scripts/main.lua
- [00:00:18]: DoLuaFile loading buffer scripts/main.lua
- [00:00:19]: scripts/main.lua(170,1) running main.lua
- [00:00:19]: loaded modindex
- [00:00:19]: ModIndex: Beginning normal load sequence.
- [00:00:26]: LOADING LUA SUCCESS
- [00:00:29]: PlayerDeaths loaded morgue 1003
- [00:00:29]: PlayerHistory loaded player_history 555
- [00:00:29]: loaded profile
- [00:00:29]: bloom_enabled false
- [00:00:29]: loaded saveindex
- [00:00:29]: OnFilesLoaded()
- [00:00:29]: OnUpdatePurchaseStateComplete
- [00:00:52]: Load FE
- [00:00:53]: Load FE: done
- [00:00:53]: SimLuaProxy::QueryServer()
- [00:00:53]: ModIndex: Load sequence finished successfully.
- [00:00:53]: Reset() returning
- [00:00:57]: [200] Account Failed (6): "E_EXPIRED_TOKEN"
- [00:00:57]: [Steam] Auth Session Ticket requested...
- [00:00:57]: [Steam] Got Auth Session Ticket
- [00:00:57]: cSteamAccountCommunication::SendRequest Clobbering current response
- [00:00:58]: [200] Account Communication Success (3)
- [00:00:58]: SimLuaProxy::QueryServer()
- [00:01:00]: QueryStats: { "req":"modrank", "field":"Session.Loads.Mods.list", "fieldop":"unwind", "linkpref":"external", "limit": 20}
- [00:01:03]: DownloadPublishedFileV2()
- [00:01:04]: OnDownloadPublishedFileResultV2
- [00:01:04]: EResult 1, 391046545676762221
- [00:01:04]: 245850, 3184183, [mod_publish_data_file.zip], 76561198067527994
- [00:01:04]: THREAD - started 'cUnpackModThread' (4336)
- [00:01:04]: DelDirectory [../mods/workshop-361202313] 2: FAILED
- [00:01:04]: cWorkshopMod::UnzipMod ../mods/workshop-361202313
- [00:01:06]: loaded mod_config_data/modconfiguration_workshop-358749986
- [00:01:06]: loaded mod_config_data/modconfiguration_workshop-422659100
- [00:01:08]: loaded mod_config_data/modconfiguration_workshop-358749986
- [00:01:08]: loaded mod_config_data/modconfiguration_workshop-487503466
- [00:01:08]: loaded mod_config_data/modconfiguration_workshop-422659100
- [00:01:34]: Network tick rate: U=15(2), D=0
- [00:01:35]: About to start a server with the following settings:
- [00:01:35]: Dedicated: false
- [00:01:35]: Online: true
- [00:01:35]: Passworded: true
- [00:01:35]: ServerPort: 10999
- [00:01:35]: SteamAuthPort: 8766
- [00:01:35]: SteamMasterServerPort: 27016
- [00:01:35]: ClanID: true
- [00:01:35]: ClanOnly: false
- [00:01:35]: ClanAdmin: false
- [00:01:35]: LanOnly: true
- [00:01:35]: EnablePunchthrough: false
- [00:01:35]: EnableAutosaver: true
- [00:01:35]: PVP: false
- [00:01:35]: MaxPlayers: 2
- [00:01:35]: GameMode: endless
- [00:01:35]: OverridenDNS:
- [00:01:35]: PauseWhenEmpty: false
- [00:01:35]: InternetBroadcasting: true
- [00:01:35]: Intent: social
- [00:01:35]: [Warning] Could not confirm port 10999 is open in the firewall.
- [00:01:35]: Could not load mod_config_data/modconfiguration_Wendigo
- [00:01:35]: Online Server Started on port: 10999
- [00:01:37]: Could not load mod_config_data/modconfiguration_Wendigo
- [00:01:37]: Not applying world gen overrides.
- [00:01:37]: Collecting garbage...
- [00:01:37]: lua_gc took 0.04 seconds
- [00:01:37]: ~ShardLuaProxy()
- [00:01:37]: ~NetworkLuaProxy()
- [00:01:37]: ~SimLuaProxy()
- [00:01:37]: SteamWorkshop::CancelDownloads clearing all unfinished downloads
- [00:01:37]: lua_close took 0.06 seconds
- [00:01:37]: ReleaseAll
- [00:01:37]: ReleaseAll Finished
- [00:01:37]: cGame::StartPlaying
- [00:01:37]: LOADING LUA
- [00:01:37]: DoLuaFile scripts/main.lua
- [00:01:37]: DoLuaFile loading buffer scripts/main.lua
- [00:01:37]: scripts/main.lua(170,1) running main.lua
- [00:01:37]: loaded modindex
- [00:01:37]: ModIndex: Beginning normal load sequence.
- [00:01:38]: ModIndex:GetModsToLoad inserting moddir, Wendigo
- [00:01:38]: Could not load mod_config_data/modconfiguration_Wendigo
- [00:01:38]: Loading mod: Wendigo Version:1.2
- [00:01:38]: Mod: Wendigo Loading modworldgenmain.lua
- [00:01:38]: Mod: Wendigo Mod had no modworldgenmain.lua. Skipping.
- [00:01:38]: Mod: Wendigo Loading modmain.lua
- [00:01:38]: LOADING LUA SUCCESS
- [00:01:38]: PlayerDeaths loaded morgue 1003
- [00:01:38]: PlayerHistory loaded player_history 555
- [00:01:38]: loaded profile
- [00:01:38]: bloom_enabled false
- [00:01:38]: loaded saveindex
- [00:01:38]: OnFilesLoaded()
- [00:01:38]: OnUpdatePurchaseStateComplete
- [00:01:38]: Load Slot: ... generating new world
- [00:01:38]: WorldSim::SimThread::SimThread()
- [00:01:38]: ABOUT TO INSTALL STACKTRACE
- [00:01:38]: DoLuaFile scripts/stacktrace.lua
- [00:01:38]: DoLuaFile loading buffer scripts/stacktrace.lua
- [00:01:38]: INSTALLED STACKTRACE
- [00:01:38]: WorldSim::SimThread::SimThread() complete
- [00:01:38]: THREAD - started 'WorldSim' (4584)
- [00:01:38]: WorldSim::SimThread::Main()
- [00:01:38]: DoLuaFile scripts/worldgen_main.lua
- [00:01:38]: ModIndex: Load sequence finished successfully.
- [00:01:38]: Reset() returning
- [00:01:38]: DoLuaFile loading buffer scripts/worldgen_main.lua
- [00:01:38]: DLC enabled : false
- [00:01:38]: ModIndex:GetModsToLoad inserting modname, Wendigo
- [00:01:38]: Loading mod: Wendigo Version:1.2
- [00:01:38]: Mod: Wendigo Loading modworldgenmain.lua
- [00:01:38]: Mod: Wendigo Mod had no modworldgenmain.lua. Skipping.
- [00:01:38]: scripts/worldgen_main.lua(80,1) running worldgen_main.lua
- [00:01:38]: scripts/worldgen_main.lua(82,1) SEED = 1450487000
- [00:01:38]: scripts/worldgen_main.lua(439,1) Generating world with these parameters:
- [00:01:38]: scripts/worldgen_main.lua(440,1) level_type survival
- [00:01:38]: scripts/worldgen_main.lua(441,1) current_level 1
- [00:01:38]: scripts/worldgen_main.lua(442,1) customizationpresets:
- [00:01:38]: scripts/worldgen_main.lua(444,1) worldgen_choices:
- [00:01:38]: K: presetdata V table: 1511B3F0
- [00:01:38]: K: overrides V table: 1511C408
- [00:01:38]: K: location V: forest
- [00:01:38]: K: text V: Together Forever
- [00:01:38]: K: data V: SURVIVAL_TOGETHER
- [00:01:38]: K: desc V: The multiplayer Don't Starve experience.
- [00:01:38]: K: tweak V table: 151204E0
- [00:01:38]: scripts/worldgen_main.lua(467,1)
- #######
- #
- # Generating SURVIVAL Mode Level
- #
- #######
- [00:01:38]: scripts/worldgen_main.lua(475,1) WORLDGEN PRESET: SURVIVAL_TOGETHER
- [00:01:38]: scripts/worldgen_main.lua(483,1) WORLDGEN LEVEL ID: 1
- [00:01:38]: scripts/worldgen_main.lua(490,1)
- #######
- #
- # Generating Normal Mode Together Forever Level SURVIVAL_TOGETHER
- #
- #######
- [00:01:39]: Warzone_1 added to Make a pick
- [00:01:39]: Chessy_4 added to Mole Colony Rocks
- [00:01:39]: Warzone_3 added to Mole Colony Rocks
- [00:01:39]: Maxwell2 added to Mole Colony Deciduous
- [00:01:39]: Maxwell1 added to Befriend the pigs
- [00:01:39]: scripts/worldgen_main.lua(525,1) *****************************
- [00:01:39]: scripts/worldgen_main.lua(526,1) Final Worldgen Choices:
- [00:01:39]: K: level_id V: 1
- [00:01:39]: K: presetdata V table: 1511B3F0
- [00:01:39]: K: overrides V table: 1511C408
- [00:01:39]: K: location V: forest
- [00:01:39]: K: text V: Together Forever
- [00:01:39]: K: data V: SURVIVAL_TOGETHER
- [00:01:39]: K: desc V: The multiplayer Don't Starve experience.
- [00:01:39]: K: preset V: SURVIVAL_TOGETHER
- [00:01:39]: K: finaltweak V table: 151220D8
- [00:01:39]: K: tweak V table: 151204E0
- [00:01:39]: scripts/worldgen_main.lua(528,1) *****************************
- [00:01:39]: Creating story...
- [00:01:39]: LinkNodesByKeys
- [00:01:39]: Finding valid start task...
- [00:01:39]: ...picked Make a pick
- [00:01:39]: Has start node Clearing
- [00:01:39]: Baking map... 350
- [00:01:39]: [WorldSimActual::GenerateVoronoiMap]
- [00:01:39]: GenerateVoronoiMap [1]:
- [00:01:39]: ...Done.
- [00:01:39]: [AddEmptyNodes]
- [00:01:39]: GenerateVoronoiMap [100]:
- [00:01:47]: ...Done.
- [00:01:47]: [Badlands:7:BarePlain] poly.size() == 0
- [00:01:47]: [!] edge == NULL
- [00:01:47]: [Badlands:BG_30:BGBadlands:blank0] poly.size() == 0
- [00:01:47]: [!] edge == NULL
- [00:01:47]: [Badlands:BG_23:BGBadlands] poly.size() == 0
- [00:01:47]: [!] edge == NULL
- [00:01:47]: [WorldSimActual::GenerateVoronoiMap] complete [success]
- [00:01:47]: [WorldSimActual::ConvertToTileMap]
- [00:01:47]: [ConvertToTileMap]
- [00:01:47]: [WorldSimActual::ConvertToTileMap] complete
- [00:01:47]: [WorldSimActual::SeparateIslands]
- [00:01:47]: [SeparateIslands]
- [00:01:47]: [WorldSimActual::SeparateIslands] complete
- [00:01:47]: Map Baked!
- [00:01:47]: [WorldSimActual::ForceConnectivity]
- [00:01:47]: [GenerateLandmasses]
- [00:01:47]: [MergeConnectedLandmasses] true
- [00:01:47]: [WorldSimActual::ForceConnectivity] complete
- [00:01:47]: [GetWormholesExtra] connected 0 unconnected 1
- [00:01:47]: [GetWormholesExtra] after: connected 1 unconnected 0
- [00:01:47]: [GetWormholesExtra] pushed 0 wormholes
- [00:01:47]: [WorldSimActual::DrawRoads]
- [00:01:47]: [DrawRoads]
- [00:01:47]: [WorldSimActual::DrawRoads] complete
- [00:01:47]: Encoding...
- [00:01:47]: Encoding... DONE
- [00:01:47]: Checking Tags
- [00:01:47]: Populating voronoi...
- [00:01:50]: Warning! Could not find a spot for Maxwell1 in node Befriend the pigs:BG_94:BGForest
- [00:01:50]: Warning! Could not find a spot for WormholeGrass in node Beeeees!:0:FlowerPatch
- [00:01:50]: Warning! Could not find a spot for Maxwell2 in node Mole Colony Deciduous:4:DeciduousMole
- [00:01:50]: Warning! Could not find a spot for Rotted Base in node Squeltch:8:Marsh
- [00:01:50]: disconnected tiles... 0
- [00:01:51]: Done forest map gen!
- [00:01:51]: scripts/worldgen_main.lua(248,1) Checking map...
- [00:01:51]: scripts/worldgen_main.lua(604,1) Generation complete
- [00:01:51]: WorldSim::SimThread::Main() complete
- [00:01:51]: Serializing world: session/27AF642F9F5DEE28/0000000002
- [00:01:52]: Unload FE
- [00:01:52]: Unload FE done
- [00:01:53]: Mod: Wendigo Registering prefabs
- [00:01:53]: Mod: Wendigo Registering prefab file: prefabs/wendigo
- [00:01:53]: error calling LoadPrefabFile in mod Wendigo:
- [string "scripts/util.lua"]:423: Could not find an asset matching anim/ghost_wendigo_build.zip in any of the search paths.
- LUA ERROR stack traceback:
- =[C] in function 'assert'
- scripts/util.lua(423,1) in function 'resolvefilepath'
- scripts/mainfunctions.lua(72,1) in function 'RegisterPrefabs'
- scripts/mainfunctions.lua(99,1)
- =(tail call) ?
- =[C] in function 'xpcall'
- scripts/mods.lua(123,1)
- scripts/mods.lua(494,1) in function 'RegisterPrefabs'
- scripts/gamelogic.lua(207,1) in function 'LoadAssets'
- scripts/gamelogic.lua(773,1)
- =[C] in function 'SetPersistentString'
- scripts/saveindex.lua(68,1) in function 'Save'
- scripts/saveindex.lua(207,1)
- =[C] in function 'SerializeWorldSession'
- scripts/networking.lua(158,1) in function 'SerializeWorldSession'
- scripts/saveindex.lua(210,1) in function 'OnGenerateNewWorld'
- scripts/gamelogic.lua(784,1) in function 'cb'
- scripts/screens/worldgenscreen.lua(169,1) in function 'OnUpdate'
- scripts/frontend.lua(587,1) in function 'Update'
- scripts/update.lua(94,1)
- [00:01:53]: Disabling Wendigo because it had an error.
- [00:01:53]: [string "scripts/util.lua"]:423: Could not find an asset matching anim/ghost_wendigo_build.zip in any of the search paths.
- LUA ERROR stack traceback:
- =[C] in function 'assert'
- scripts/util.lua(423,1) in function 'resolvefilepath'
- scripts/mainfunctions.lua(72,1) in function 'RegisterPrefabs'
- scripts/mainfunctions.lua(99,1)
- =(tail call) ?
- =[C] in function 'xpcall'
- scripts/mods.lua(123,1)
- scripts/mods.lua(494,1) in function 'RegisterPrefabs'
- scripts/gamelogic.lua(207,1) in function 'LoadAssets'
- scripts/gamelogic.lua(773,1)
- =[C] in function 'SetPersistentString'
- scripts/saveindex.lua(68,1) in function 'Save'
- scripts/saveindex.lua(207,1)
- =[C] in function 'SerializeWorldSession'
- scripts/networking.lua(158,1) in function 'SerializeWorldSession'
- scripts/saveindex.lua(210,1) in function 'OnGenerateNewWorld'
- scripts/gamelogic.lua(784,1) in function 'cb'
- scripts/screens/worldgenscreen.lua(169,1) in function 'OnUpdate'
- scripts/frontend.lua(587,1) in function 'Update'
- scripts/update.lua(94,1)
- [00:01:53]: [string "scripts/util.lua"]:423: Could not find an asset matching anim/ghost_wendigo_build.zip in any of the search paths.
- LUA ERROR stack traceback:
- =[C] in function 'assert'
- scripts/util.lua(423,1) in function 'resolvefilepath'
- scripts/mainfunctions.lua(72,1) in function 'RegisterPrefabs'
- scripts/mainfunctions.lua(99,1)
- =(tail call) ?
- =[C] in function 'xpcall'
- scripts/mods.lua(123,1)
- scripts/mods.lua(494,1) in function 'RegisterPrefabs'
- scripts/gamelogic.lua(207,1) in function 'LoadAssets'
- scripts/gamelogic.lua(773,1)
- =[C] in function 'SetPersistentString'
- scripts/saveindex.lua(68,1) in function 'Save'
- scripts/saveindex.lua(207,1)
- =[C] in function 'SerializeWorldSession'
- scripts/networking.lua(158,1) in function 'SerializeWorldSession'
- scripts/saveindex.lua(210,1) in function 'OnGenerateNewWorld'
- scripts/gamelogic.lua(784,1) in function 'cb'
- scripts/screens/worldgenscreen.lua(169,1) in function 'OnUpdate'
- scripts/frontend.lua(587,1) in function 'Update'
- scripts/update.lua(94,1)
- [00:01:53]: Mod: Wendigo Registering default mod prefab
- [00:01:54]: LOAD BE
- [00:02:01]: LOAD BE: done
- [00:02:01]: Begin Session: 27AF642F9F5DEE28
- [00:02:01]: saving to server_temp/server_save
- [00:02:01]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml )
- [00:02:01]: MiniMapComponent::AddAtlas( ../mods/Wendigo/images/map_icons/wendigo.xml )
- [00:02:03]: Could not preload undefined prefab 0xddcd0e8d (FROMNUM)
- [00:02:03]: Loading Nav Grid
- [00:02:08]: Validating ID -1: world: <nil> (auto) available: false receives: -1 status: inactive (disabled by prefab)
- [00:02:08]: Validating ID -1: world: <nil> (auto) available: false receives: -1 status: inactive (disabled by prefab)
- [00:02:08]: Validating ID -1: world: <nil> (auto) available: false receives: -1 status: inactive (disabled by prefab)
- [00:02:08]: Validating ID -1: world: <nil> (auto) available: false receives: -1 status: inactive (disabled by prefab)
- [00:02:08]: Validating ID -1: world: <nil> (auto) available: false receives: -1 status: inactive (disabled by prefab)
- [00:02:08]: Validating ID -1: world: <nil> (auto) available: false receives: -1 status: inactive (disabled by prefab)
- [00:02:08]: Validating ID -1: world: <nil> (auto) available: false receives: -1 status: inactive (disabled by prefab)
- [00:02:08]: Validating ID -1: world: <nil> (auto) available: false receives: -1 status: inactive (disabled by prefab)
- [00:02:08]: Validating ID -1: world: <nil> (auto) available: false receives: -1 status: inactive (disabled by prefab)
- [00:02:11]: Reconstructing topology
- [00:02:11]: ...Sorting points
- [00:02:11]: ...Sorting edges
- [00:02:11]: ...Connecting nodes
- [00:02:11]: ...Validating connections
- [00:02:11]: ...Housekeeping
- [00:02:11]: ...Done!
- [00:02:11]: 1 uploads added to server. From server_temp
- [00:02:11]: Telling Client our new session identifier: 27AF642F9F5DEE28
- [00:02:18]: Force aborting...y of the search paths.
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