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  1. [00:00:00]: Starting Up
  2. [00:00:00]: Version: 159550
  3. [00:00:01]: Current time: Fri Dec 18 20:01:42 2015
  4.  
  5. [00:00:01]: Don't Starve Together: 159550 WIN32_STEAM
  6. NNN Build Date: 2015-12-09_16-46-47
  7. [00:00:01]: Parsing command line
  8. [00:00:01]: Command Line Arguments:
  9. [00:00:01]: Initializing Minidump handler
  10. [00:00:01]: ....Done
  11. [00:00:01]: Initializing Steam
  12. [00:00:01]: Steam AppBuildID: 892530
  13. [00:00:01]: Steam BetaName(Branch): []
  14. [00:00:01]: ....Done
  15. [00:00:01]: Fixing DPI
  16. [00:00:01]: ...Done
  17. [00:00:01]: THREAD - started 'GAClient' (2204)
  18. [00:00:01]: HttpClient2::ClientThread::Main()
  19. [00:00:15]: ProfileIndex:7.50
  20. [00:00:15]: [CONNECT] PendingConnection::Reset(true)
  21. [00:00:15]: Network tick rate: U=15(2), D=0
  22. [00:00:15]: Network tick rate: U=15(2), D=0
  23. [00:00:15]: Authorized application C:\Program Files (x86)\Steam\steamapps\common\Don't Starve Together\bin\dontstarve_steam.exe is enabled in the firewall.
  24. [00:00:15]: WindowsFirewall - Application already authorized
  25. [00:00:15]: loaded ping_cache
  26. [00:00:15]: OnLoadPermissionList: APP:Klei/DoNotStarveTogether/save/blocklist.txt (Failure)
  27. [00:00:15]: OnLoadPermissionList: APP:Klei/DoNotStarveTogether/save/adminlist.txt (Failure)
  28. [00:00:15]: OnLoadUserIdList: APP:Klei/DoNotStarveTogether/save/whitelist.txt (Failure)
  29. [00:00:15]: Offline user name: OU_76561198144084564
  30. [00:00:15]: SteamID: 76561198144084564
  31. [00:00:15]: cGame::InitializeOnMainThread
  32. [00:00:15]: WindowManager::Initialize
  33. [00:00:15]: CreateWindow: Requesting 1366,706 - 5/6/5 - -1/-1/-1 - 0
  34. [00:00:15]: CreateEGLContext: 12 configs found
  35. [00:00:15]: 0: 8/8/8 - 0/ 0/ 0 - 0
  36. [00:00:15]: 1: 8/8/8 - 0/16/ 0 - 0
  37. [00:00:15]: 2: 8/8/8 - 0/24/ 0 - 0
  38. [00:00:15]: 3: 8/8/8 - 0/24/ 8 - 0
  39. [00:00:15]: 4: 5/5/5 - 0/ 0/ 0 - 0
  40. [00:00:15]: 5: 5/5/5 - 0/16/ 0 - 0
  41. [00:00:15]: 6: 5/5/5 - 0/24/ 0 - 0
  42. [00:00:15]: 7: 5/5/5 - 0/24/ 8 - 0
  43. [00:00:15]: 8: 8/8/8 - 8/ 0/ 0 - 0
  44. [00:00:15]: 9: 8/8/8 - 8/16/ 0 - 0
  45. [00:00:15]: 10: 8/8/8 - 8/24/ 0 - 0
  46. [00:00:15]: 11: 8/8/8 - 8/24/ 8 - 0
  47. [00:00:16]: RestoreWindowPosition
  48. [00:00:16]: Saved Client Pos (0 x 22)
  49. [00:00:16]: Adjusted Window Pos (-8 x -8)
  50. [00:00:16]: EnsureWindowOnScreen
  51. [00:00:16]: All good.
  52. [00:00:16]: GLInfo
  53. [00:00:16]: ~~~~~~
  54. [00:00:16]: GL_VENDOR: Google Inc.
  55. [00:00:16]: GL_RENDERER: ANGLE (NVIDIA GeForce GTX 550 Ti)
  56. [00:00:16]: GL_VERSION: OpenGL ES 2.0 (ANGLE 1.0.0.2249)
  57. [00:00:16]: GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 1.0.0.2249)
  58. [00:00:16]: OpenGL extensions (19, 19):
  59. [00:00:16]: GL_ANGLE_depth_texture
  60. [00:00:16]: GL_ANGLE_framebuffer_blit
  61. [00:00:16]: GL_ANGLE_framebuffer_multisample
  62. [00:00:16]: GL_ANGLE_instanced_arrays
  63. [00:00:16]: GL_ANGLE_pack_reverse_row_order
  64. [00:00:16]: GL_ANGLE_texture_compression_dxt3
  65. [00:00:16]: GL_ANGLE_texture_compression_dxt5
  66. [00:00:16]: GL_ANGLE_texture_usage
  67. [00:00:16]: GL_ANGLE_translated_shader_source
  68. [00:00:16]: GL_EXT_read_format_bgra
  69. [00:00:16]: GL_EXT_robustness
  70. [00:00:16]: GL_EXT_texture_compression_dxt1
  71. [00:00:16]: GL_EXT_texture_format_BGRA8888
  72. [00:00:16]: GL_EXT_texture_storage
  73. [00:00:16]: GL_OES_get_program_binary
  74. [00:00:16]: GL_OES_packed_depth_stencil
  75. [00:00:16]: GL_OES_rgb8_rgba8
  76. [00:00:16]: GL_OES_standard_derivatives
  77. [00:00:16]: GL_OES_texture_npot
  78. [00:00:16]: GL_MAX_TEXTURE_SIZE = 16384
  79. [00:00:16]: GL_MAX_TEXTURE_IMAGE_UNITS = 16
  80. [00:00:16]: GL_MAX_RENDERBUFFER_SIZE = 16384
  81. [00:00:16]: GL_MAX_VIEWPORT_DIMS = 16384, 16384
  82. [00:00:16]: GL_MAX_VARYING_VECTORS = 10
  83. [00:00:16]: GL_MAX_VERTEX_ATTRIBS = 16
  84. [00:00:16]: GL_MAX_VERTEX_UNIFORM_VECTORS = 254
  85. [00:00:16]: GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4
  86. [00:00:16]: GL_MAX_FRAGMENT_UNIFORM_VECTORS = 221
  87. [00:00:16]: 4 compressed texture formats
  88. [00:00:16]: texture format 0x83f0
  89. [00:00:16]: texture format 0x83f1
  90. [00:00:16]: texture format 0x83f2
  91. [00:00:16]: texture format 0x83f3
  92. [00:00:16]: THREAD - started 'WindowsInputManager' (2648)
  93. [00:00:17]: Renderer initialize: Okay
  94. [00:00:18]: AnimManager initialize: Okay
  95. [00:00:18]: Buffers initialize: Okay
  96. [00:00:18]: cDontStarveGame::DoGameSpecificInitialize()
  97. [00:00:18]: GameSpecific initialize: Okay
  98. [00:00:18]: cGame::StartPlaying
  99. [00:00:18]: LOADING LUA
  100. [00:00:18]: DoLuaFile scripts/main.lua
  101. [00:00:18]: DoLuaFile loading buffer scripts/main.lua
  102. [00:00:19]: scripts/main.lua(170,1) running main.lua
  103.  
  104. [00:00:19]: loaded modindex
  105. [00:00:19]: ModIndex: Beginning normal load sequence.
  106.  
  107. [00:00:26]: LOADING LUA SUCCESS
  108. [00:00:29]: PlayerDeaths loaded morgue 1003
  109. [00:00:29]: PlayerHistory loaded player_history 555
  110. [00:00:29]: loaded profile
  111. [00:00:29]: bloom_enabled false
  112. [00:00:29]: loaded saveindex
  113. [00:00:29]: OnFilesLoaded()
  114. [00:00:29]: OnUpdatePurchaseStateComplete
  115. [00:00:52]: Load FE
  116. [00:00:53]: Load FE: done
  117. [00:00:53]: SimLuaProxy::QueryServer()
  118. [00:00:53]: ModIndex: Load sequence finished successfully.
  119. [00:00:53]: Reset() returning
  120. [00:00:57]: [200] Account Failed (6): "E_EXPIRED_TOKEN"
  121. [00:00:57]: [Steam] Auth Session Ticket requested...
  122. [00:00:57]: [Steam] Got Auth Session Ticket
  123. [00:00:57]: cSteamAccountCommunication::SendRequest Clobbering current response
  124. [00:00:58]: [200] Account Communication Success (3)
  125. [00:00:58]: SimLuaProxy::QueryServer()
  126. [00:01:00]: QueryStats: { "req":"modrank", "field":"Session.Loads.Mods.list", "fieldop":"unwind", "linkpref":"external", "limit": 20}
  127. [00:01:03]: DownloadPublishedFileV2()
  128. [00:01:04]: OnDownloadPublishedFileResultV2
  129. [00:01:04]: EResult 1, 391046545676762221
  130. [00:01:04]: 245850, 3184183, [mod_publish_data_file.zip], 76561198067527994
  131. [00:01:04]: THREAD - started 'cUnpackModThread' (4336)
  132. [00:01:04]: DelDirectory [../mods/workshop-361202313] 2: FAILED
  133. [00:01:04]: cWorkshopMod::UnzipMod ../mods/workshop-361202313
  134. [00:01:06]: loaded mod_config_data/modconfiguration_workshop-358749986
  135. [00:01:06]: loaded mod_config_data/modconfiguration_workshop-422659100
  136. [00:01:08]: loaded mod_config_data/modconfiguration_workshop-358749986
  137. [00:01:08]: loaded mod_config_data/modconfiguration_workshop-487503466
  138. [00:01:08]: loaded mod_config_data/modconfiguration_workshop-422659100
  139. [00:01:34]: Network tick rate: U=15(2), D=0
  140. [00:01:35]: About to start a server with the following settings:
  141. [00:01:35]: Dedicated: false
  142. [00:01:35]: Online: true
  143. [00:01:35]: Passworded: true
  144. [00:01:35]: ServerPort: 10999
  145. [00:01:35]: SteamAuthPort: 8766
  146. [00:01:35]: SteamMasterServerPort: 27016
  147. [00:01:35]: ClanID: true
  148. [00:01:35]: ClanOnly: false
  149. [00:01:35]: ClanAdmin: false
  150. [00:01:35]: LanOnly: true
  151. [00:01:35]: EnablePunchthrough: false
  152. [00:01:35]: EnableAutosaver: true
  153. [00:01:35]: PVP: false
  154. [00:01:35]: MaxPlayers: 2
  155. [00:01:35]: GameMode: endless
  156. [00:01:35]: OverridenDNS:
  157. [00:01:35]: PauseWhenEmpty: false
  158. [00:01:35]: InternetBroadcasting: true
  159. [00:01:35]: Intent: social
  160. [00:01:35]: [Warning] Could not confirm port 10999 is open in the firewall.
  161. [00:01:35]: Could not load mod_config_data/modconfiguration_Wendigo
  162. [00:01:35]: Online Server Started on port: 10999
  163. [00:01:37]: Could not load mod_config_data/modconfiguration_Wendigo
  164. [00:01:37]: Not applying world gen overrides.
  165. [00:01:37]: Collecting garbage...
  166. [00:01:37]: lua_gc took 0.04 seconds
  167. [00:01:37]: ~ShardLuaProxy()
  168. [00:01:37]: ~NetworkLuaProxy()
  169. [00:01:37]: ~SimLuaProxy()
  170. [00:01:37]: SteamWorkshop::CancelDownloads clearing all unfinished downloads
  171. [00:01:37]: lua_close took 0.06 seconds
  172. [00:01:37]: ReleaseAll
  173. [00:01:37]: ReleaseAll Finished
  174. [00:01:37]: cGame::StartPlaying
  175. [00:01:37]: LOADING LUA
  176. [00:01:37]: DoLuaFile scripts/main.lua
  177. [00:01:37]: DoLuaFile loading buffer scripts/main.lua
  178. [00:01:37]: scripts/main.lua(170,1) running main.lua
  179.  
  180. [00:01:37]: loaded modindex
  181. [00:01:37]: ModIndex: Beginning normal load sequence.
  182.  
  183. [00:01:38]: ModIndex:GetModsToLoad inserting moddir, Wendigo
  184. [00:01:38]: Could not load mod_config_data/modconfiguration_Wendigo
  185. [00:01:38]: Loading mod: Wendigo Version:1.2
  186. [00:01:38]: Mod: Wendigo Loading modworldgenmain.lua
  187. [00:01:38]: Mod: Wendigo Mod had no modworldgenmain.lua. Skipping.
  188. [00:01:38]: Mod: Wendigo Loading modmain.lua
  189. [00:01:38]: LOADING LUA SUCCESS
  190. [00:01:38]: PlayerDeaths loaded morgue 1003
  191. [00:01:38]: PlayerHistory loaded player_history 555
  192. [00:01:38]: loaded profile
  193. [00:01:38]: bloom_enabled false
  194. [00:01:38]: loaded saveindex
  195. [00:01:38]: OnFilesLoaded()
  196. [00:01:38]: OnUpdatePurchaseStateComplete
  197. [00:01:38]: Load Slot: ... generating new world
  198. [00:01:38]: WorldSim::SimThread::SimThread()
  199. [00:01:38]: ABOUT TO INSTALL STACKTRACE
  200. [00:01:38]: DoLuaFile scripts/stacktrace.lua
  201. [00:01:38]: DoLuaFile loading buffer scripts/stacktrace.lua
  202. [00:01:38]: INSTALLED STACKTRACE
  203. [00:01:38]: WorldSim::SimThread::SimThread() complete
  204. [00:01:38]: THREAD - started 'WorldSim' (4584)
  205. [00:01:38]: WorldSim::SimThread::Main()
  206. [00:01:38]: DoLuaFile scripts/worldgen_main.lua
  207. [00:01:38]: ModIndex: Load sequence finished successfully.
  208. [00:01:38]: Reset() returning
  209. [00:01:38]: DoLuaFile loading buffer scripts/worldgen_main.lua
  210. [00:01:38]: DLC enabled : false
  211. [00:01:38]: ModIndex:GetModsToLoad inserting modname, Wendigo
  212. [00:01:38]: Loading mod: Wendigo Version:1.2
  213. [00:01:38]: Mod: Wendigo Loading modworldgenmain.lua
  214. [00:01:38]: Mod: Wendigo Mod had no modworldgenmain.lua. Skipping.
  215. [00:01:38]: scripts/worldgen_main.lua(80,1) running worldgen_main.lua
  216.  
  217. [00:01:38]: scripts/worldgen_main.lua(82,1) SEED = 1450487000
  218. [00:01:38]: scripts/worldgen_main.lua(439,1) Generating world with these parameters:
  219. [00:01:38]: scripts/worldgen_main.lua(440,1) level_type survival
  220. [00:01:38]: scripts/worldgen_main.lua(441,1) current_level 1
  221. [00:01:38]: scripts/worldgen_main.lua(442,1) customizationpresets:
  222. [00:01:38]: scripts/worldgen_main.lua(444,1) worldgen_choices:
  223. [00:01:38]: K: presetdata V table: 1511B3F0
  224. [00:01:38]: K: overrides V table: 1511C408
  225. [00:01:38]: K: location V: forest
  226. [00:01:38]: K: text V: Together Forever
  227. [00:01:38]: K: data V: SURVIVAL_TOGETHER
  228. [00:01:38]: K: desc V: The multiplayer Don't Starve experience.
  229. [00:01:38]: K: tweak V table: 151204E0
  230. [00:01:38]: scripts/worldgen_main.lua(467,1)
  231. #######
  232. #
  233. # Generating SURVIVAL Mode Level
  234. #
  235. #######
  236.  
  237. [00:01:38]: scripts/worldgen_main.lua(475,1) WORLDGEN PRESET: SURVIVAL_TOGETHER
  238. [00:01:38]: scripts/worldgen_main.lua(483,1) WORLDGEN LEVEL ID: 1
  239. [00:01:38]: scripts/worldgen_main.lua(490,1)
  240. #######
  241. #
  242. # Generating Normal Mode Together Forever Level SURVIVAL_TOGETHER
  243. #
  244. #######
  245.  
  246. [00:01:39]: Warzone_1 added to Make a pick
  247. [00:01:39]: Chessy_4 added to Mole Colony Rocks
  248. [00:01:39]: Warzone_3 added to Mole Colony Rocks
  249. [00:01:39]: Maxwell2 added to Mole Colony Deciduous
  250. [00:01:39]: Maxwell1 added to Befriend the pigs
  251. [00:01:39]: scripts/worldgen_main.lua(525,1) *****************************
  252. [00:01:39]: scripts/worldgen_main.lua(526,1) Final Worldgen Choices:
  253. [00:01:39]: K: level_id V: 1
  254. [00:01:39]: K: presetdata V table: 1511B3F0
  255. [00:01:39]: K: overrides V table: 1511C408
  256. [00:01:39]: K: location V: forest
  257. [00:01:39]: K: text V: Together Forever
  258. [00:01:39]: K: data V: SURVIVAL_TOGETHER
  259. [00:01:39]: K: desc V: The multiplayer Don't Starve experience.
  260. [00:01:39]: K: preset V: SURVIVAL_TOGETHER
  261. [00:01:39]: K: finaltweak V table: 151220D8
  262. [00:01:39]: K: tweak V table: 151204E0
  263. [00:01:39]: scripts/worldgen_main.lua(528,1) *****************************
  264. [00:01:39]: Creating story...
  265. [00:01:39]: LinkNodesByKeys
  266. [00:01:39]: Finding valid start task...
  267. [00:01:39]: ...picked Make a pick
  268. [00:01:39]: Has start node Clearing
  269. [00:01:39]: Baking map... 350
  270. [00:01:39]: [WorldSimActual::GenerateVoronoiMap]
  271. [00:01:39]: GenerateVoronoiMap [1]:
  272. [00:01:39]: ...Done.
  273. [00:01:39]: [AddEmptyNodes]
  274. [00:01:39]: GenerateVoronoiMap [100]:
  275. [00:01:47]: ...Done.
  276. [00:01:47]: [Badlands:7:BarePlain] poly.size() == 0
  277. [00:01:47]: [!] edge == NULL
  278. [00:01:47]: [Badlands:BG_30:BGBadlands:blank0] poly.size() == 0
  279. [00:01:47]: [!] edge == NULL
  280. [00:01:47]: [Badlands:BG_23:BGBadlands] poly.size() == 0
  281. [00:01:47]: [!] edge == NULL
  282. [00:01:47]: [WorldSimActual::GenerateVoronoiMap] complete [success]
  283. [00:01:47]: [WorldSimActual::ConvertToTileMap]
  284. [00:01:47]: [ConvertToTileMap]
  285. [00:01:47]: [WorldSimActual::ConvertToTileMap] complete
  286. [00:01:47]: [WorldSimActual::SeparateIslands]
  287. [00:01:47]: [SeparateIslands]
  288. [00:01:47]: [WorldSimActual::SeparateIslands] complete
  289. [00:01:47]: Map Baked!
  290. [00:01:47]: [WorldSimActual::ForceConnectivity]
  291. [00:01:47]: [GenerateLandmasses]
  292. [00:01:47]: [MergeConnectedLandmasses] true
  293. [00:01:47]: [WorldSimActual::ForceConnectivity] complete
  294. [00:01:47]: [GetWormholesExtra] connected 0 unconnected 1
  295. [00:01:47]: [GetWormholesExtra] after: connected 1 unconnected 0
  296. [00:01:47]: [GetWormholesExtra] pushed 0 wormholes
  297. [00:01:47]: [WorldSimActual::DrawRoads]
  298. [00:01:47]: [DrawRoads]
  299. [00:01:47]: [WorldSimActual::DrawRoads] complete
  300. [00:01:47]: Encoding...
  301. [00:01:47]: Encoding... DONE
  302. [00:01:47]: Checking Tags
  303. [00:01:47]: Populating voronoi...
  304. [00:01:50]: Warning! Could not find a spot for Maxwell1 in node Befriend the pigs:BG_94:BGForest
  305. [00:01:50]: Warning! Could not find a spot for WormholeGrass in node Beeeees!:0:FlowerPatch
  306. [00:01:50]: Warning! Could not find a spot for Maxwell2 in node Mole Colony Deciduous:4:DeciduousMole
  307. [00:01:50]: Warning! Could not find a spot for Rotted Base in node Squeltch:8:Marsh
  308. [00:01:50]: disconnected tiles... 0
  309. [00:01:51]: Done forest map gen!
  310. [00:01:51]: scripts/worldgen_main.lua(248,1) Checking map...
  311. [00:01:51]: scripts/worldgen_main.lua(604,1) Generation complete
  312. [00:01:51]: WorldSim::SimThread::Main() complete
  313. [00:01:51]: Serializing world: session/27AF642F9F5DEE28/0000000002
  314. [00:01:52]: Unload FE
  315. [00:01:52]: Unload FE done
  316. [00:01:53]: Mod: Wendigo Registering prefabs
  317. [00:01:53]: Mod: Wendigo Registering prefab file: prefabs/wendigo
  318. [00:01:53]: error calling LoadPrefabFile in mod Wendigo:
  319. [string "scripts/util.lua"]:423: Could not find an asset matching anim/ghost_wendigo_build.zip in any of the search paths.
  320. LUA ERROR stack traceback:
  321. =[C] in function 'assert'
  322. scripts/util.lua(423,1) in function 'resolvefilepath'
  323. scripts/mainfunctions.lua(72,1) in function 'RegisterPrefabs'
  324. scripts/mainfunctions.lua(99,1)
  325. =(tail call) ?
  326. =[C] in function 'xpcall'
  327. scripts/mods.lua(123,1)
  328. scripts/mods.lua(494,1) in function 'RegisterPrefabs'
  329. scripts/gamelogic.lua(207,1) in function 'LoadAssets'
  330. scripts/gamelogic.lua(773,1)
  331. =[C] in function 'SetPersistentString'
  332. scripts/saveindex.lua(68,1) in function 'Save'
  333. scripts/saveindex.lua(207,1)
  334. =[C] in function 'SerializeWorldSession'
  335. scripts/networking.lua(158,1) in function 'SerializeWorldSession'
  336. scripts/saveindex.lua(210,1) in function 'OnGenerateNewWorld'
  337. scripts/gamelogic.lua(784,1) in function 'cb'
  338. scripts/screens/worldgenscreen.lua(169,1) in function 'OnUpdate'
  339. scripts/frontend.lua(587,1) in function 'Update'
  340. scripts/update.lua(94,1)
  341. [00:01:53]: Disabling Wendigo because it had an error.
  342. [00:01:53]: [string "scripts/util.lua"]:423: Could not find an asset matching anim/ghost_wendigo_build.zip in any of the search paths.
  343. LUA ERROR stack traceback:
  344. =[C] in function 'assert'
  345. scripts/util.lua(423,1) in function 'resolvefilepath'
  346. scripts/mainfunctions.lua(72,1) in function 'RegisterPrefabs'
  347. scripts/mainfunctions.lua(99,1)
  348. =(tail call) ?
  349. =[C] in function 'xpcall'
  350. scripts/mods.lua(123,1)
  351. scripts/mods.lua(494,1) in function 'RegisterPrefabs'
  352. scripts/gamelogic.lua(207,1) in function 'LoadAssets'
  353. scripts/gamelogic.lua(773,1)
  354. =[C] in function 'SetPersistentString'
  355. scripts/saveindex.lua(68,1) in function 'Save'
  356. scripts/saveindex.lua(207,1)
  357. =[C] in function 'SerializeWorldSession'
  358. scripts/networking.lua(158,1) in function 'SerializeWorldSession'
  359. scripts/saveindex.lua(210,1) in function 'OnGenerateNewWorld'
  360. scripts/gamelogic.lua(784,1) in function 'cb'
  361. scripts/screens/worldgenscreen.lua(169,1) in function 'OnUpdate'
  362. scripts/frontend.lua(587,1) in function 'Update'
  363. scripts/update.lua(94,1)
  364. [00:01:53]: [string "scripts/util.lua"]:423: Could not find an asset matching anim/ghost_wendigo_build.zip in any of the search paths.
  365. LUA ERROR stack traceback:
  366. =[C] in function 'assert'
  367. scripts/util.lua(423,1) in function 'resolvefilepath'
  368. scripts/mainfunctions.lua(72,1) in function 'RegisterPrefabs'
  369. scripts/mainfunctions.lua(99,1)
  370. =(tail call) ?
  371. =[C] in function 'xpcall'
  372. scripts/mods.lua(123,1)
  373. scripts/mods.lua(494,1) in function 'RegisterPrefabs'
  374. scripts/gamelogic.lua(207,1) in function 'LoadAssets'
  375. scripts/gamelogic.lua(773,1)
  376. =[C] in function 'SetPersistentString'
  377. scripts/saveindex.lua(68,1) in function 'Save'
  378. scripts/saveindex.lua(207,1)
  379. =[C] in function 'SerializeWorldSession'
  380. scripts/networking.lua(158,1) in function 'SerializeWorldSession'
  381. scripts/saveindex.lua(210,1) in function 'OnGenerateNewWorld'
  382. scripts/gamelogic.lua(784,1) in function 'cb'
  383. scripts/screens/worldgenscreen.lua(169,1) in function 'OnUpdate'
  384. scripts/frontend.lua(587,1) in function 'Update'
  385. scripts/update.lua(94,1)
  386. [00:01:53]: Mod: Wendigo Registering default mod prefab
  387. [00:01:54]: LOAD BE
  388. [00:02:01]: LOAD BE: done
  389. [00:02:01]: Begin Session: 27AF642F9F5DEE28
  390. [00:02:01]: saving to server_temp/server_save
  391. [00:02:01]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml )
  392. [00:02:01]: MiniMapComponent::AddAtlas( ../mods/Wendigo/images/map_icons/wendigo.xml )
  393. [00:02:03]: Could not preload undefined prefab 0xddcd0e8d (FROMNUM)
  394. [00:02:03]: Loading Nav Grid
  395. [00:02:08]: Validating ID -1: world: <nil> (auto) available: false receives: -1 status: inactive (disabled by prefab)
  396. [00:02:08]: Validating ID -1: world: <nil> (auto) available: false receives: -1 status: inactive (disabled by prefab)
  397. [00:02:08]: Validating ID -1: world: <nil> (auto) available: false receives: -1 status: inactive (disabled by prefab)
  398. [00:02:08]: Validating ID -1: world: <nil> (auto) available: false receives: -1 status: inactive (disabled by prefab)
  399. [00:02:08]: Validating ID -1: world: <nil> (auto) available: false receives: -1 status: inactive (disabled by prefab)
  400. [00:02:08]: Validating ID -1: world: <nil> (auto) available: false receives: -1 status: inactive (disabled by prefab)
  401. [00:02:08]: Validating ID -1: world: <nil> (auto) available: false receives: -1 status: inactive (disabled by prefab)
  402. [00:02:08]: Validating ID -1: world: <nil> (auto) available: false receives: -1 status: inactive (disabled by prefab)
  403. [00:02:08]: Validating ID -1: world: <nil> (auto) available: false receives: -1 status: inactive (disabled by prefab)
  404. [00:02:11]: Reconstructing topology
  405. [00:02:11]: ...Sorting points
  406. [00:02:11]: ...Sorting edges
  407. [00:02:11]: ...Connecting nodes
  408. [00:02:11]: ...Validating connections
  409. [00:02:11]: ...Housekeeping
  410. [00:02:11]: ...Done!
  411. [00:02:11]: 1 uploads added to server. From server_temp
  412. [00:02:11]: Telling Client our new session identifier: 27AF642F9F5DEE28
  413. [00:02:18]: Force aborting...y of the search paths.
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