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44th Targian Purebloods

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Oct 26th, 2016
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  1. 44th Targian "Purebloods"
  2. They are the Imperial Guard raised from a planet liberated by the blood angels. It is to them they owe their lineage and existence and as such there are many differences in their imperial creed. They follow the cult of sanguinus and are selected from birth to serve in the imperial guard, training from when they could first hold a lasgun. When they are born they are baptised by the sanguinary priests at their temple, any sign of mutation and they are held under the water. They follow the ritual of pure blood, eschewing all forms of taint such as alcohol and drugs. They are first introduced into the local sanguinary churches choir as children, but when they reach age 16 they are given their purity seal by the sanguinary priests, this allows them to travel to the capital city and undergo the rite of pureblood. This involves the implant of a special chemgland which has strange rejuvenating properties, it is known as the Mark 1 chemgland. They can resist poisons, heal injuries aswell as gland stimm and detox to keep the blood pure. They could resist plagues for a limited time atleast.
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  4. The planet Targon is formed of many tribes unified under legal charter. Most tribes live out in the cold tundra, and prefer to manufacture their own equipment to suppliment the standard equipment of the "Purebloods", resulting in a sparce industry. The capital city is similar to an imperial city but also hosts the site of a blood angels fortress monastery. It is there where advanced training is done, aswell as chem gland training. Due to their training in the tribal tundra lands most purebloods are already well versed fronteers survival, navigation, hunting and fieldcraft. Once they get to the capital they are further trained in line infantry tactics, heavy armour, artillery and patrols to guard the giant rolligon trains that travel over tundra and marsh to bring supplies to the city.
  5. They are known to employ thudd guns for heavy bombardment, aswell as using a locally produced copy of the space marine .998 heavy bolter, which they standardise use instead of an autocannon and regular .775 heavy bolter, it is not as fine a product as the real astarties heavy bolter, but it uses the same ammunition, allowing astarties to easily refill their supply by battlefield pickup.
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  7. They are known for employing chainblades instead of standard bayonetts. This combined with stimm can make them very difficult to defeat in close quarters.
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  9. Their preferred assault weapons are either the sniper or the Voss pattern grenade launcher. These weapons are used by the squads designated sharpshooter who is generally selected for the quality of their eyes including night vision.
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  11. Characteristic: : +3 to any two BS, Ag, Per, +3Str -3Int
  12. Skills: Awareness, Linguistics (Low Gothic), Navigate (Surface (1 reroll)) and Survival (1 reroll), Common lore (Sanguinary cult), (Imperial Creed), Athletics
  13. Talents: Combat sense or quick draw, Rapid Reload
  14. Special Rules:
  15. Independent Operation: Within cohesion within 15m
  16. Distrustful of authority: -20 interact with authority
  17. Survivalists (Tundra, reroll failed survival / navigate tests)
  18. Honour Bound:
  19. Cult of chivalry:
  20. Starting wounds: Normal
  21. Aptitudes: Agility, WP
  22. Favoured Weapons (Basic): Voss Grenade Launcher
  23. Favoured Weapons (Heavy): Counterfeit Astarties .998 Heavy Bolter
  24. Starting Kit: M36 Lasgun, 4 charge packs, (- Chain attachment (1d10+1 ap2 tearing), (Fine tuned: Balanced)) Imperial Flak (Devotional Engravings (Reroll WP test once per game), Redoubtable (+10 to a test once per game)) Purity Seal, 2 Frag, 2 Krak, Chem Gland (Stimm, Panimmune, De-tox)
  25. Counterfeit Astarties .998 Heavy Bolter:
  26. Range 120m, -/-/6, 2d10+2 Pen 5, Clip 60, Full, Tearing, 40kg Very Rare
  27. - Tripod
  28. - Intimidating (+5 to Intimidate test)
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