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- Carbink @ Mental Herb
- Ability: Sturdy
- EVs: 248 HP / 252 Def / 8 SpD
- Relaxed Nature
- IVs: 0 Spe
- - Trick Room
- - Stealth Rock
- - Explosion
- - Toxic
- Beheeyem @ Life Orb
- Ability: Analytic
- EVs: 248 HP / 252 SpA / 8 SpD
- Quiet Nature
- IVs: 0 Atk / 0 Spe
- - Trick Room
- - Psychic
- - Thunderbolt
- - Shadow Ball
- Crabominable @ Icium Z
- Ability: Hyper Cutter
- EVs: 248 HP / 252 Atk / 8 SpD
- Brave Nature
- IVs: 0 Spe
- - Ice Hammer
- - Close Combat
- - Earthquake
- - Pursuit
- Gourgeist-Super @ Leftovers
- Ability: Frisk
- EVs: 248 HP / 252 Def / 8 SpD
- Relaxed Nature
- IVs: 0 Atk / 0 Spe
- - Trick Room
- - Synthesis
- - Foul Play
- - Will-O-Wisp
- Comfey @ Big Root
- Ability: Triage
- EVs: 248 HP / 8 Def / 252 SpA
- Quiet Nature
- IVs: 0 Atk / 0 Spe
- - Calm Mind
- - Draining Kiss
- - Synthesis
- - Trick Room
- Marowak @ Thick Club
- Ability: Rock Head
- EVs: 248 HP / 252 Atk / 8 SpD
- Brave Nature
- IVs: 0 Spe
- - Earthquake
- - Double-Edge
- - Knock Off
- - Substitute
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