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- ZERO_CHECK.log
- ~~~~~~~~~~~~~~
- Build started 28.08.2013 1:54:57.
- 1>Project "F:\Aquaria_clean-master\cmake-build\ZERO_CHECK.vcxproj" on node 2 (Build target(s)).
- 1>CustomBuild:
- Checking Build System
- CMake does not need to re-run because F:/Aquaria_clean-master/cmake-build/CMakeFiles/generate.stamp is up-to-date.
- CMake does not need to re-run because F:/Aquaria_clean-master/cmake-build/ExternalLibs/ttvfs/CMakeFiles/generate.stamp is up-to-date.
- CMake does not need to re-run because F:/Aquaria_clean-master/cmake-build/ExternalLibs/ttvfs_zip/CMakeFiles/generate.stamp is up-to-date.
- 1>Done Building Project "F:\Aquaria_clean-master\cmake-build\ZERO_CHECK.vcxproj" (Build target(s)).
- Build succeeded.
- ttvfs.log
- ~~~~~~~~~
- Build started 28.08.2013 1:54:58.
- 1>Project "F:\Aquaria_clean-master\cmake-build\ExternalLibs\ttvfs\ttvfs.vcxproj" on node 2 (Build target(s)).
- 1>CustomBuild:
- Building Custom Rule F:/Aquaria_clean-master/ExternalLibs/ttvfs/CMakeLists.txt
- CMake does not need to re-run because F:\Aquaria_clean-master\cmake-build\ExternalLibs\ttvfs\CMakeFiles\generate.stamp is up-to-date.
- ClCompile:
- D:\Microsoft Visual Studio 11.0\VC\bin\CL.exe /c /I"F:/Aquaria_clean-master/BBGE" /I"F:/Aquaria_clean-master/BBGE/GL" /I"F:/Aquaria_clean-master/ExternalLibs/glpng/zlib" /I"F:/Aquaria_clean-master/ExternalLibs/glpng/png" /I"F:/Aquaria_clean-master/Aquaria" /I"F:/Aquaria_clean-master/ExternalLibs/FTGL/include" /I"F:/Aquaria_clean-master/ExternalLibs/freetype2/include" /I"F:/Aquaria_clean-master/ExternalLibs/lua-5.1.4/src" /I"F:/Aquaria_clean-master/ExternalLibs/libogg-1.3.0/include" /I"F:/Aquaria_clean-master/ExternalLibs/libvorbis-1.3.3/include" /I"F:/Aquaria_clean-master/ExternalLibs/SDL12/include" /I"F:/Aquaria_clean-master/ExternalLibs/AL/include" /I"F:/Aquaria_clean-master/ExternalLibs" /I"F:/Aquaria_clean-master/ExternalLibs/ttvfs" /nologo /W3 /WX- /O2 /Ob2 /Oy- /D WIN32 /D _WINDOWS /D NDEBUG /D BBGE_BUILD_ACHIEVEMENTS_INTERNAL=1 /D GL_GLEXT_LEGACY=1 /D HAVE_PUTENV=1 /D TIXML_USE_STL=1 /D BBGE_SKIP_CONFIG_HEADERS=1 /D BBGE_BUILD_SDL=1 /D BBGE_BUILD_FRAMEBUFFER=1 /D BBGE_BUILD_SHADERS=1 /D BBGE_BUILD_OPENGL=1 /D BBGE_BUILD_OPENGL_DYNAMIC=1 /D BBGE_BUILD_FMOD_OPENAL_BRIDGE=1 /D BBGE_BUILD_VFS=1 /D AQUARIA_BUILD_CONSOLE=1 /D AQUARIA_BUILD_SCENEEDITOR=1 /D BBGE_BUILD_WINDOWS=1 /D "CMAKE_INTDIR=\"Release\"" /D _MBCS /Gm- /EHsc /MD /GS /fp:precise /Zc:wchar_t /Zc:forScope /GR /Fo"ttvfs.dir\Release\\" /Fd"F:/Aquaria_clean-master/cmake-build/ExternalLibs/ttvfs/Release/ttvfs.pdb" /Gd /TP /analyze- /errorReport:prompt ..\..\..\ExternalLibs\ttvfs\VFSAtomic.cpp ..\..\..\ExternalLibs\ttvfs\VFSBase.cpp ..\..\..\ExternalLibs\ttvfs\VFSDir.cpp ..\..\..\ExternalLibs\ttvfs\VFSFile.cpp ..\..\..\ExternalLibs\ttvfs\VFSFileFuncs.cpp ..\..\..\ExternalLibs\ttvfs\VFSHelper.cpp ..\..\..\ExternalLibs\ttvfs\VFSLoader.cpp ..\..\..\ExternalLibs\ttvfs\VFSSystemPaths.cpp ..\..\..\ExternalLibs\ttvfs\VFSTools.cpp
- VFSAtomic.cpp
- VFSBase.cpp
- VFSDir.cpp
- VFSFile.cpp
- VFSFileFuncs.cpp
- 1>..\..\..\ExternalLibs\ttvfs\VFSFileFuncs.cpp(23): warning C4996: 'fopen': This function or variable may be unsafe. Consider using fopen_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
- D:\Microsoft Visual Studio 11.0\VC\include\stdio.h(218) : see declaration of 'fopen'
- VFSHelper.cpp
- VFSLoader.cpp
- VFSSystemPaths.cpp
- 1>f:\aquaria_clean-master\externallibs\ttvfs\VFSInternal.h(11): fatal error C1004: unexpected end-of-file found
- VFSTools.cpp
- 1>f:\aquaria_clean-master\externallibs\ttvfs/VFS.h(77): fatal error C1004: unexpected end-of-file found
- Generating Code...
- 1>Done Building Project "F:\Aquaria_clean-master\cmake-build\ExternalLibs\ttvfs\ttvfs.vcxproj" (Build target(s)) -- FAILED.
- Build FAILED.
- ttvfs_zip.log
- ~~~~~~~~~~~~~
- Build started 28.08.2013 1:54:58.
- 1>Project "F:\Aquaria_clean-master\cmake-build\ExternalLibs\ttvfs_zip\ttvfs_zip.vcxproj" on node 3 (Build target(s)).
- 1>CustomBuild:
- Building Custom Rule F:/Aquaria_clean-master/ExternalLibs/ttvfs_zip/CMakeLists.txt
- CMake does not need to re-run because F:\Aquaria_clean-master\cmake-build\ExternalLibs\ttvfs_zip\CMakeFiles\generate.stamp is up-to-date.
- ClCompile:
- D:\Microsoft Visual Studio 11.0\VC\bin\CL.exe /c /I"F:/Aquaria_clean-master/BBGE" /I"F:/Aquaria_clean-master/BBGE/GL" /I"F:/Aquaria_clean-master/ExternalLibs/glpng/zlib" /I"F:/Aquaria_clean-master/ExternalLibs/glpng/png" /I"F:/Aquaria_clean-master/Aquaria" /I"F:/Aquaria_clean-master/ExternalLibs/FTGL/include" /I"F:/Aquaria_clean-master/ExternalLibs/freetype2/include" /I"F:/Aquaria_clean-master/ExternalLibs/lua-5.1.4/src" /I"F:/Aquaria_clean-master/ExternalLibs/libogg-1.3.0/include" /I"F:/Aquaria_clean-master/ExternalLibs/libvorbis-1.3.3/include" /I"F:/Aquaria_clean-master/ExternalLibs/SDL12/include" /I"F:/Aquaria_clean-master/ExternalLibs/AL/include" /I"F:/Aquaria_clean-master/ExternalLibs" /I"F:/Aquaria_clean-master/ExternalLibs/ttvfs" /nologo /W3 /WX- /O2 /Ob2 /Oy- /D WIN32 /D _WINDOWS /D NDEBUG /D BBGE_BUILD_ACHIEVEMENTS_INTERNAL=1 /D GL_GLEXT_LEGACY=1 /D HAVE_PUTENV=1 /D TIXML_USE_STL=1 /D BBGE_SKIP_CONFIG_HEADERS=1 /D BBGE_BUILD_SDL=1 /D BBGE_BUILD_FRAMEBUFFER=1 /D BBGE_BUILD_SHADERS=1 /D BBGE_BUILD_OPENGL=1 /D BBGE_BUILD_OPENGL_DYNAMIC=1 /D BBGE_BUILD_FMOD_OPENAL_BRIDGE=1 /D BBGE_BUILD_VFS=1 /D AQUARIA_BUILD_CONSOLE=1 /D AQUARIA_BUILD_SCENEEDITOR=1 /D BBGE_BUILD_WINDOWS=1 /D "CMAKE_INTDIR=\"Release\"" /D _MBCS /Gm- /EHsc /MD /GS /fp:precise /Zc:wchar_t /Zc:forScope /GR /Fo"ttvfs_zip.dir\Release\\" /Fd"F:/Aquaria_clean-master/cmake-build/ExternalLibs/ttvfs_zip/Release/ttvfs_zip.pdb" /Gd /TP /analyze- /errorReport:prompt ..\..\..\ExternalLibs\ttvfs_zip\VFSDirZip.cpp ..\..\..\ExternalLibs\ttvfs_zip\VFSFileZip.cpp ..\..\..\ExternalLibs\ttvfs_zip\VFSZipArchiveLoader.cpp
- VFSDirZip.cpp
- VFSFileZip.cpp
- VFSZipArchiveLoader.cpp
- Generating Code...
- D:\Microsoft Visual Studio 11.0\VC\bin\CL.exe /c /I"F:/Aquaria_clean-master/BBGE" /I"F:/Aquaria_clean-master/BBGE/GL" /I"F:/Aquaria_clean-master/ExternalLibs/glpng/zlib" /I"F:/Aquaria_clean-master/ExternalLibs/glpng/png" /I"F:/Aquaria_clean-master/Aquaria" /I"F:/Aquaria_clean-master/ExternalLibs/FTGL/include" /I"F:/Aquaria_clean-master/ExternalLibs/freetype2/include" /I"F:/Aquaria_clean-master/ExternalLibs/lua-5.1.4/src" /I"F:/Aquaria_clean-master/ExternalLibs/libogg-1.3.0/include" /I"F:/Aquaria_clean-master/ExternalLibs/libvorbis-1.3.3/include" /I"F:/Aquaria_clean-master/ExternalLibs/SDL12/include" /I"F:/Aquaria_clean-master/ExternalLibs/AL/include" /I"F:/Aquaria_clean-master/ExternalLibs" /I"F:/Aquaria_clean-master/ExternalLibs/ttvfs" /nologo /W3 /WX- /O2 /Ob2 /Oy- /D WIN32 /D _WINDOWS /D NDEBUG /D BBGE_BUILD_ACHIEVEMENTS_INTERNAL=1 /D GL_GLEXT_LEGACY=1 /D HAVE_PUTENV=1 /D TIXML_USE_STL=1 /D BBGE_SKIP_CONFIG_HEADERS=1 /D BBGE_BUILD_SDL=1 /D BBGE_BUILD_FRAMEBUFFER=1 /D BBGE_BUILD_SHADERS=1 /D BBGE_BUILD_OPENGL=1 /D BBGE_BUILD_OPENGL_DYNAMIC=1 /D BBGE_BUILD_FMOD_OPENAL_BRIDGE=1 /D BBGE_BUILD_VFS=1 /D AQUARIA_BUILD_CONSOLE=1 /D AQUARIA_BUILD_SCENEEDITOR=1 /D BBGE_BUILD_WINDOWS=1 /D "CMAKE_INTDIR=\"Release\"" /D _MBCS /Gm- /EHsc /MD /GS /fp:precise /Zc:wchar_t /Zc:forScope /GR /Fo"ttvfs_zip.dir\Release\\" /Fd"F:/Aquaria_clean-master/cmake-build/ExternalLibs/ttvfs_zip/Release/ttvfs_zip.pdb" /Gd /TC /analyze- /errorReport:prompt ..\..\..\ExternalLibs\ttvfs_zip\miniz.c
- miniz.c
- Lib:
- D:\Microsoft Visual Studio 11.0\VC\bin\Lib.exe /OUT:"F:\Aquaria_clean-master\cmake-build\ExternalLibs\ttvfs_zip\Release\ttvfs_zip.lib" /NOLOGO ttvfs_zip.dir\Release\VFSDirZip.obj
- ttvfs_zip.dir\Release\VFSFileZip.obj
- ttvfs_zip.dir\Release\VFSZipArchiveLoader.obj
- ttvfs_zip.dir\Release\miniz.obj
- ttvfs_zip.vcxproj -> F:\Aquaria_clean-master\cmake-build\ExternalLibs\ttvfs_zip\Release\ttvfs_zip.lib
- 1>Done Building Project "F:\Aquaria_clean-master\cmake-build\ExternalLibs\ttvfs_zip\ttvfs_zip.vcxproj" (Build target(s)).
- Build succeeded.
- aquaria.log
- ~~~~~~~~~~~
- Build started 28.08.2013 1:55:05.
- 1>Project "F:\Aquaria_clean-master\cmake-build\aquaria.vcxproj" on node 3 (Build target(s)).
- 1>CustomBuild:
- Building Custom Rule F:/Aquaria_clean-master/CMakeLists.txt
- CMake does not need to re-run because F:\Aquaria_clean-master\cmake-build\CMakeFiles\generate.stamp is up-to-date.
- ClCompile:
- D:\Microsoft Visual Studio 11.0\VC\bin\CL.exe /c /I"F:/Aquaria_clean-master/BBGE" /I"F:/Aquaria_clean-master/BBGE/GL" /I"F:/Aquaria_clean-master/ExternalLibs/glpng/zlib" /I"F:/Aquaria_clean-master/ExternalLibs/glpng/png" /I"F:/Aquaria_clean-master/Aquaria" /I"F:/Aquaria_clean-master/ExternalLibs/FTGL/include" /I"F:/Aquaria_clean-master/ExternalLibs/freetype2/include" /I"F:/Aquaria_clean-master/ExternalLibs/lua-5.1.4/src" /I"F:/Aquaria_clean-master/ExternalLibs/libogg-1.3.0/include" /I"F:/Aquaria_clean-master/ExternalLibs/libvorbis-1.3.3/include" /I"F:/Aquaria_clean-master/ExternalLibs/SDL12/include" /I"F:/Aquaria_clean-master/ExternalLibs/AL/include" /I"F:/Aquaria_clean-master/ExternalLibs" /I"F:/Aquaria_clean-master/ExternalLibs/ttvfs" /nologo /W3 /WX- /O2 /Ob2 /Oy- /D WIN32 /D _WINDOWS /D NDEBUG /D BBGE_BUILD_ACHIEVEMENTS_INTERNAL=1 /D GL_GLEXT_LEGACY=1 /D HAVE_PUTENV=1 /D TIXML_USE_STL=1 /D BBGE_SKIP_CONFIG_HEADERS=1 /D BBGE_BUILD_SDL=1 /D BBGE_BUILD_FRAMEBUFFER=1 /D BBGE_BUILD_SHADERS=1 /D BBGE_BUILD_OPENGL=1 /D BBGE_BUILD_OPENGL_DYNAMIC=1 /D BBGE_BUILD_FMOD_OPENAL_BRIDGE=1 /D BBGE_BUILD_VFS=1 /D AQUARIA_BUILD_CONSOLE=1 /D AQUARIA_BUILD_SCENEEDITOR=1 /D BBGE_BUILD_WINDOWS=1 /D "CMAKE_INTDIR=\"Release\"" /D _MBCS /Gm- /EHsc /MD /GS /fp:precise /Zc:wchar_t /Zc:forScope /GR /Fo"aquaria.dir\Release\\" /Fd"F:/Aquaria_clean-master/cmake-build/Release/aquaria.pdb" /Gd /TP /analyze- /errorReport:prompt ..\Aquaria\AnimationEditor.cpp ..\Aquaria\AquariaComboBox.cpp ..\Aquaria\AquariaMenuItem.cpp ..\Aquaria\AquariaProgressBar.cpp ..\Aquaria\AquariaSaveSlot.cpp ..\Aquaria\AutoMap.cpp ..\Aquaria\Avatar.cpp ..\Aquaria\Beam.cpp ..\Aquaria\BitBlotLogo.cpp ..\Aquaria\CollideEntity.cpp ..\Aquaria\Continuity.cpp ..\Aquaria\Credits.cpp ..\Aquaria\CurrentRender.cpp ..\Aquaria\Demo.cpp ..\Aquaria\DSQ.cpp ..\Aquaria\Element.cpp ..\Aquaria\Emote.cpp ..\Aquaria\Entity.cpp ..\Aquaria\FlockEntity.cpp ..\Aquaria\Game.cpp ..\Aquaria\GameplayVariables.cpp ..\Aquaria\GasCloud.cpp ..\Aquaria\GridRender.cpp ..\Aquaria\Hair.cpp ..\Aquaria\Ingredient.cpp ..\Aquaria\Intro.cpp ..\Aquaria\Logo.cpp ..\Aquaria\Main.cpp ..\Aquaria\ManaBall.cpp ..\Aquaria\MiniMapRender.cpp ..\Aquaria\Mod.cpp ..\Aquaria\ModSelector.cpp ..\Aquaria\ModDownloader.cpp ..\Aquaria\Network.cpp ..\Aquaria\ParticleEditor.cpp ..\Aquaria\Path.cpp ..\Aquaria\PathFinding.cpp ..\Aquaria\PathRender.cpp ..\Aquaria\RecipeMenuEntry.cpp ..\Aquaria\SceneEditor.cpp ..\Aquaria\SchoolFish.cpp ..\Aquaria\ScriptedEntity.cpp ..\Aquaria\ScriptInterface.cpp ..\Aquaria\Segmented.cpp ..\Aquaria\SFXLoops.cpp ..\Aquaria\Shot.cpp ..\Aquaria\Spore.cpp ..\Aquaria\States.cpp ..\Aquaria\StatsAndAchievements.cpp ..\Aquaria\SteamRender.cpp ..\Aquaria\Strand.cpp ..\Aquaria\StringBank.cpp ..\Aquaria\SubtitlePlayer.cpp ..\Aquaria\ToolTip.cpp ..\Aquaria\UserSettings.cpp ..\Aquaria\WaterSurfaceRender.cpp ..\Aquaria\Web.cpp ..\Aquaria\WorldMapRender.cpp ..\Aquaria\WorldMapTiles.cpp ..\BBGE\ActionInput.cpp ..\BBGE\ActionMapper.cpp ..\BBGE\ActionSet.cpp ..\BBGE\AfterEffect.cpp ..\BBGE\Base.cpp ..\BBGE\BitmapFont.cpp ..\BBGE\Collision.cpp ..\BBGE\Core.cpp ..\BBGE\Cube.cpp ..\BBGE\DarkLayer.cpp ..\BBGE\DebugFont.cpp ..\BBGE\Effects.cpp ..\BBGE\Emitter.cpp ..\BBGE\Event.cpp ..\BBGE\Flags.cpp ..\BBGE\FrameBuffer.cpp ..\BBGE\Gradient.cpp ..\BBGE\Joystick.cpp ..\BBGE\LensFlare.cpp ..\BBGE\Localization.cpp ..\BBGE\Math.cpp ..\BBGE\MT.cpp ..\BBGE\ParticleEffect.cpp ..\BBGE\ParticleManager.cpp ..\BBGE\Particles.cpp ..\BBGE\Precacher.cpp ..\BBGE\ProfRender.cpp ..\BBGE\Quad.cpp ..\BBGE\QuadTrail.cpp ..\BBGE\RenderObject.cpp ..\BBGE\RenderObjectLayer.cpp ..\BBGE\RenderRect.cpp ..\BBGE\Resource.cpp ..\BBGE\RoundedRect.cpp ..\BBGE\ScreenTransition.cpp ..\BBGE\ScriptObject.cpp ..\BBGE\Shader.cpp ..\BBGE\SkeletalSprite.cpp ..\BBGE\Slider.cpp ..\BBGE\SoundManager.cpp ..\BBGE\SpawnParticleData.cpp ..\BBGE\StateMachine.cpp ..\BBGE\StateManager.cpp ..\BBGE\Strings.cpp ..\BBGE\Texture.cpp ..\BBGE\TTFFont.cpp ..\BBGE\Vector.cpp ..\BBGE\FmodOpenALBridge.cpp ..\ExternalLibs\DeflateCompressor.cpp ..\ExternalLibs\FileAPI.cpp ..\ExternalLibs\glfont2\glfont2.cpp ..\ExternalLibs\tinyxml.cpp ..\ExternalLibs\tinyxmlerror.cpp ..\ExternalLibs\tinyxmlparser.cpp ..\ExternalLibs\minihttp.cpp
- AnimationEditor.cpp
- 1>..\Aquaria\AnimationEditor.cpp(753): warning C4996: 'sprintf': This function or variable may be unsafe. Consider using sprintf_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
- D:\Microsoft Visual Studio 11.0\VC\include\stdio.h(357) : see declaration of 'sprintf'
- AquariaComboBox.cpp
- AquariaMenuItem.cpp
- AquariaProgressBar.cpp
- AquariaSaveSlot.cpp
- AutoMap.cpp
- Avatar.cpp
- Beam.cpp
- BitBlotLogo.cpp
- CollideEntity.cpp
- Continuity.cpp
- 1>..\Aquaria\Continuity.cpp(877): warning C4996: 'sprintf': This function or variable may be unsafe. Consider using sprintf_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
- D:\Microsoft Visual Studio 11.0\VC\include\stdio.h(357) : see declaration of 'sprintf'
- 1>..\Aquaria\Continuity.cpp(2665): warning C4996: 'fopen': This function or variable may be unsafe. Consider using fopen_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
- D:\Microsoft Visual Studio 11.0\VC\include\stdio.h(218) : see declaration of 'fopen'
- 1>..\Aquaria\Continuity.cpp(3335): error C2872: 'hash' : ambiguous symbol
- could be 'f:\aquaria_clean-master\aquaria\../BBGE/Base.h(267) : unsigned int hash(const std::string &)'
- or 'D:\Microsoft Visual Studio 11.0\VC\include\xstddef(234) : std::hash'
- 1>..\Aquaria\Continuity.cpp(3346): error C2872: 'hash' : ambiguous symbol
- could be 'f:\aquaria_clean-master\aquaria\../BBGE/Base.h(267) : unsigned int hash(const std::string &)'
- or 'D:\Microsoft Visual Studio 11.0\VC\include\xstddef(234) : std::hash'
- 1>..\Aquaria\Continuity.cpp(3357): error C2872: 'hash' : ambiguous symbol
- could be 'f:\aquaria_clean-master\aquaria\../BBGE/Base.h(267) : unsigned int hash(const std::string &)'
- or 'D:\Microsoft Visual Studio 11.0\VC\include\xstddef(234) : std::hash'
- 1>..\Aquaria\Continuity.cpp(3367): error C2872: 'hash' : ambiguous symbol
- could be 'f:\aquaria_clean-master\aquaria\../BBGE/Base.h(267) : unsigned int hash(const std::string &)'
- or 'D:\Microsoft Visual Studio 11.0\VC\include\xstddef(234) : std::hash'
- Credits.cpp
- CurrentRender.cpp
- Demo.cpp
- DSQ.cpp
- 1>..\Aquaria\DSQ.cpp(970): error C3861: 'CreateDirectoryA': identifier not found
- Element.cpp
- Emote.cpp
- Entity.cpp
- FlockEntity.cpp
- Game.cpp
- 1>..\Aquaria\Game.cpp(7540): warning C4996: 'sprintf': This function or variable may be unsafe. Consider using sprintf_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
- D:\Microsoft Visual Studio 11.0\VC\include\stdio.h(357) : see declaration of 'sprintf'
- 1>..\Aquaria\Game.cpp(7554): warning C4996: 'sprintf': This function or variable may be unsafe. Consider using sprintf_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
- D:\Microsoft Visual Studio 11.0\VC\include\stdio.h(357) : see declaration of 'sprintf'
- Generating Code...
- Compiling...
- GameplayVariables.cpp
- GasCloud.cpp
- GridRender.cpp
- Hair.cpp
- Ingredient.cpp
- Intro.cpp
- Logo.cpp
- Main.cpp
- ManaBall.cpp
- MiniMapRender.cpp
- Mod.cpp
- ModSelector.cpp
- ModDownloader.cpp
- 1>..\Aquaria\ModDownloader.cpp(31): error C3861: 'CreateDirectoryA': identifier not found
- Network.cpp
- 1>..\Aquaria\Network.cpp(103): warning C4996: 'fopen': This function or variable may be unsafe. Consider using fopen_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
- D:\Microsoft Visual Studio 11.0\VC\include\stdio.h(218) : see declaration of 'fopen'
- ParticleEditor.cpp
- Path.cpp
- PathFinding.cpp
- PathRender.cpp
- RecipeMenuEntry.cpp
- SceneEditor.cpp
- Generating Code...
- Compiling...
- SchoolFish.cpp
- ScriptedEntity.cpp
- ScriptInterface.cpp
- Segmented.cpp
- SFXLoops.cpp
- Shot.cpp
- Spore.cpp
- States.cpp
- StatsAndAchievements.cpp
- 1>..\Aquaria\StatsAndAchievements.cpp(183): warning C4996: '_snprintf': This function or variable may be unsafe. Consider using _snprintf_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
- D:\Microsoft Visual Studio 11.0\VC\include\stdio.h(349) : see declaration of '_snprintf'
- 1>..\Aquaria\StatsAndAchievements.cpp(190): warning C4996: 'strcpy': This function or variable may be unsafe. Consider using strcpy_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
- D:\Microsoft Visual Studio 11.0\VC\include\string.h(110) : see declaration of 'strcpy'
- 1>..\Aquaria\StatsAndAchievements.cpp(193): warning C4996: '_snprintf': This function or variable may be unsafe. Consider using _snprintf_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
- D:\Microsoft Visual Studio 11.0\VC\include\stdio.h(349) : see declaration of '_snprintf'
- 1>..\Aquaria\StatsAndAchievements.cpp(200): warning C4996: 'strcpy': This function or variable may be unsafe. Consider using strcpy_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
- D:\Microsoft Visual Studio 11.0\VC\include\string.h(110) : see declaration of 'strcpy'
- 1>..\Aquaria\StatsAndAchievements.cpp(214): warning C4996: 'fopen': This function or variable may be unsafe. Consider using fopen_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
- D:\Microsoft Visual Studio 11.0\VC\include\stdio.h(218) : see declaration of 'fopen'
- 1>..\Aquaria\StatsAndAchievements.cpp(861): warning C4996: 'fopen': This function or variable may be unsafe. Consider using fopen_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
- D:\Microsoft Visual Studio 11.0\VC\include\stdio.h(218) : see declaration of 'fopen'
- SteamRender.cpp
- Strand.cpp
- StringBank.cpp
- SubtitlePlayer.cpp
- ToolTip.cpp
- UserSettings.cpp
- WaterSurfaceRender.cpp
- Web.cpp
- WorldMapRender.cpp
- WorldMapTiles.cpp
- ActionInput.cpp
- Generating Code...
- Compiling...
- ActionMapper.cpp
- ActionSet.cpp
- AfterEffect.cpp
- Base.cpp
- 1>..\BBGE\Base.cpp(288): warning C4996: 'fopen': This function or variable may be unsafe. Consider using fopen_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
- D:\Microsoft Visual Studio 11.0\VC\include\stdio.h(218) : see declaration of 'fopen'
- 1>..\BBGE\Base.cpp(674): warning C4996: 'sprintf': This function or variable may be unsafe. Consider using sprintf_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
- D:\Microsoft Visual Studio 11.0\VC\include\stdio.h(357) : see declaration of 'sprintf'
- 1>..\BBGE\Base.cpp(679): error C3861: 'FindFirstFile': identifier not found
- 1>..\BBGE\Base.cpp(708): error C3861: 'FindNextFile': identifier not found
- 1>..\BBGE\Base.cpp(721): error C3861: 'FindClose': identifier not found
- 1>..\BBGE\Base.cpp(740): error C3861: 'FindFirstFile': identifier not found
- 1>..\BBGE\Base.cpp(761): error C3861: 'FindNextFile': identifier not found
- 1>..\BBGE\Base.cpp(774): error C3861: 'FindClose': identifier not found
- BitmapFont.cpp
- Collision.cpp
- Core.cpp
- 1>..\BBGE\Core.cpp(77): error C3861: 'SDL_GetWindowWMInfo': identifier not found
- 1>..\BBGE\Core.cpp(83): error C2039: 'info' : is not a member of 'SDL_SysWMinfo'
- F:/Aquaria_clean-master/ExternalLibs/SDL12/include\SDL_syswm.h(136) : see declaration of 'SDL_SysWMinfo'
- 1>..\BBGE\Core.cpp(83): error C2228: left of '.win' must have class/struct/union
- 1>..\BBGE\Core.cpp(83): error C2228: left of '.window' must have class/struct/union
- Cube.cpp
- DarkLayer.cpp
- DebugFont.cpp
- Effects.cpp
- Emitter.cpp
- Event.cpp
- Flags.cpp
- FrameBuffer.cpp
- Gradient.cpp
- Joystick.cpp
- LensFlare.cpp
- Localization.cpp
- Math.cpp
- Generating Code...
- Compiling...
- MT.cpp
- ParticleEffect.cpp
- ParticleManager.cpp
- Particles.cpp
- Precacher.cpp
- ProfRender.cpp
- Quad.cpp
- QuadTrail.cpp
- RenderObject.cpp
- RenderObjectLayer.cpp
- RenderRect.cpp
- Resource.cpp
- RoundedRect.cpp
- ScreenTransition.cpp
- ScriptObject.cpp
- Shader.cpp
- SkeletalSprite.cpp
- Slider.cpp
- SoundManager.cpp
- 1>..\BBGE\SoundManager.cpp(313): warning C4996: 'sprintf': This function or variable may be unsafe. Consider using sprintf_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
- D:\Microsoft Visual Studio 11.0\VC\include\stdio.h(357) : see declaration of 'sprintf'
- SpawnParticleData.cpp
- Generating Code...
- Compiling...
- StateMachine.cpp
- StateManager.cpp
- Strings.cpp
- Texture.cpp
- TTFFont.cpp
- Vector.cpp
- FmodOpenALBridge.cpp
- 1>..\BBGE\FmodOpenALBridge.cpp(940): warning C4390: ';' : empty controlled statement found; is this the intent?
- 1>..\BBGE\FmodOpenALBridge.cpp(1170): warning C4996: 'strcpy': This function or variable may be unsafe. Consider using strcpy_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
- D:\Microsoft Visual Studio 11.0\VC\include\string.h(110) : see declaration of 'strcpy'
- 1>..\BBGE\FmodOpenALBridge.cpp(1431): warning C4996: 'strcpy': This function or variable may be unsafe. Consider using strcpy_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
- D:\Microsoft Visual Studio 11.0\VC\include\string.h(110) : see declaration of 'strcpy'
- 1>..\BBGE\FmodOpenALBridge.cpp(1434): warning C4996: 'strcat': This function or variable may be unsafe. Consider using strcat_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
- D:\Microsoft Visual Studio 11.0\VC\include\string.h(115) : see declaration of 'strcat'
- 1>..\BBGE\FmodOpenALBridge.cpp(1625): warning C4996: 'sprintf': This function or variable may be unsafe. Consider using sprintf_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
- D:\Microsoft Visual Studio 11.0\VC\include\stdio.h(357) : see declaration of 'sprintf'
- DeflateCompressor.cpp
- FileAPI.cpp
- glfont2.cpp
- tinyxml.cpp
- tinyxmlerror.cpp
- tinyxmlparser.cpp
- minihttp.cpp
- 1>..\ExternalLibs\minihttp.cpp(27): warning C4005: 'EWOULDBLOCK' : macro redefinition
- D:\Microsoft Visual Studio 11.0\VC\include\errno.h(132) : see previous definition of 'EWOULDBLOCK'
- 1>..\ExternalLibs\minihttp.cpp(28): warning C4005: 'ETIMEDOUT' : macro redefinition
- D:\Microsoft Visual Studio 11.0\VC\include\errno.h(130) : see previous definition of 'ETIMEDOUT'
- 1>..\ExternalLibs\minihttp.cpp(29): warning C4005: 'ECONNRESET' : macro redefinition
- D:\Microsoft Visual Studio 11.0\VC\include\errno.h(100) : see previous definition of 'ECONNRESET'
- 1>..\ExternalLibs\minihttp.cpp(30): warning C4005: 'ENOTCONN' : macro redefinition
- D:\Microsoft Visual Studio 11.0\VC\include\errno.h(118) : see previous definition of 'ENOTCONN'
- Generating Code...
- 1>Done Building Project "F:\Aquaria_clean-master\cmake-build\aquaria.vcxproj" (Build target(s)) -- FAILED.
- Build FAILED.
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