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windsolo

Untitled

Jun 26th, 2014
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  1. GUNZ 1,0,0,290 launched. build (Apr 21 2014 17:39:03)
  2. Log time (06/25/14 02:33:32)
  3. Linear88's Runnable!
  4. CPU ID = GenuineIntel ( family = 774 , model = 12 , stepping = 3 ) @ 2394 MHz
  5. Display Device = Intel(R) HD Graphics 4600 ( vendor=8086 device=416 subsys=5aa1028 revision=6 )
  6. Display Driver Version = 9.18.0013.1148
  7. Windows = 6.2 Build 9200 , n/a (64-bit) (4194303KB) : Windows 8..
  8. Load XML from memory : system/locale.xml- SUCCESS
  9. Country : (USA), Language : (USA)
  10. Load Config from file : config.xml- SUCCESS
  11. Load XML from memory : system/system.xml- SUCCESS
  12. Load XML from memory : system/strings.xml(0x0009) - SUCCESS
  13. Load XML from memory : system/cserror.xml(0x0009) - SUCCESS
  14. Load XML from memory : system/messages.xml(0x0009) - SUCCESS
  15. Load XML from memory : system/gametypecfg.xml
  16. Dmp ok.
  17. InitializeNotify ok.
  18. WFog Enabled Device.
  19. device created.
  20. Video memory 893.500000
  21. shader initialize successful : 1
  22. main : RGetLenzFlare()->Initialize()
  23. InitialLoading success.
  24. interface Initialize success
  25. ZApplication::OnCreate : begin
  26. 0(Primary Sound Driver): Hardware Mixing Not Supported
  27. 1(Speakers (Realtek High Definition Audio)): Hardware Mixing Not Supported
  28. [[[getMaxChannel32]]]]
  29. found 0 custom music
  30.  
  31. -------------------> Sound Engine Create : 0.641000
  32.  
  33. sound engine create.
  34. Load XML from memory : System/tips.xml(0x0009)- SUCCESS
  35. start log bipmap
  36. end of load bitmaps2
  37. loading pictures : 1.408000
  38. warning : bitmap frame_b.png not found.
  39. warning : bitmap frame_t.png not found.
  40. warning : bitmap stripe.tga not found.
  41. warning : bitmap stripe.tga not found.
  42. warning : bitmap stripe.tga not found.
  43. warning : bitmap stripe.tga not found.
  44. warning : bitmap stripe.tga not found.
  45. warning : bitmap slot_head.tga not found.
  46. warning : bitmap slot_head.tga not found.
  47. warning : bitmap stripe.tga not found.
  48. warning : bitmap stripe.tga not found.
  49. warning : bitmap stripe.tga not found.
  50. warning : bitmap stripe.tga not found.
  51. warning : bitmap icon_gameroom.tga not found.
  52. IDLResource Loading Success!!
  53. IDL resources : 0.162000
  54. start InitInterface option
  55. Number of Display mode : 22
  56. Number of Display mode : 0
  57. end of InitInterface option ok
  58. Init maps : no Current ChannelRule
  59. Screen Effect Manager Create : 0.119000
  60. Screen effect manager create success.
  61. SFX/ef_hp ampulla.elu mesh Plane57 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
  62. SFX/ef_hp ampulla.elu mesh Plane50 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
  63. SFX/ef_hp ampulla.elu mesh Plane51 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
  64. SFX/ef_hp ampulla.elu mesh Plane52 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
  65. SFX/ef_hp ampulla.elu mesh Plane53 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
  66. SFX/ef_hp ampulla.elu mesh Plane54 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
  67. SFX/ef_hp ampulla.elu mesh Plane56 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
  68. SFX/ef_ap ampulla.elu mesh Plane50 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
  69. SFX/ef_ap ampulla.elu mesh Plane51 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
  70. SFX/ef_ap ampulla.elu mesh Plane52 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
  71. SFX/ef_ap ampulla.elu mesh Plane53 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
  72. SFX/ef_ap ampulla.elu mesh Plane54 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
  73. SFX/ef_ap ampulla.elu mesh Plane56 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
  74. SFX/ef_ap ampulla.elu mesh Plane57 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
  75. SFX/ef_haste ampulla.elu mesh Plane50 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
  76. SFX/ef_haste ampulla.elu mesh Plane51 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
  77. SFX/ef_haste ampulla.elu mesh Plane52 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
  78. SFX/ef_haste ampulla.elu mesh Plane53 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
  79. SFX/ef_haste ampulla.elu mesh Plane54 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
  80. SFX/ef_haste ampulla.elu mesh Plane56 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
  81. SFX/ef_haste ampulla.elu mesh Plane57 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
  82. Effect manager create success.
  83. Client create success.
  84. game interface create success.
  85.  
  86. -------------------> GameInterface Create : 1.948000
  87.  
  88. model/man/man-parts_shunter.elu mesh eq_chest_shunter node 34 face 0 point -> physique 3 °³ ÀÌ»ó
  89. model/man/man-parts_dryad.elu mesh eq_chest_dryad node 680 face 0 point -> physique 3 °³ ÀÌ»ó
  90. model/man/man-parts_gveteran.elu mesh eq_chest_gveteran node 6 face 2 point -> physique 3 °³ ÀÌ»ó
  91. model/man/man-parts_mummy.elu mesh eq_chest_mummy node 18 face 0 point -> physique 3 °³ ÀÌ»ó
  92. model/man/man-parts_nanosuit.elu mesh eq_chest_nanosuit node 680 face 0 point -> physique 3 °³ ÀÌ»ó
  93. model/man/man-parts_cloud.elu mesh eq_legs_cloud node 56 face 1 point -> physique 3 °³ ÀÌ»ó
  94. model/woman/woman-parts_police.elu mesh eq_legs_police node 33 face 0 point -> physique 3 °³ ÀÌ»ó
  95. model/woman/woman-parts_police.elu mesh eq_chest_police node 376 face 0 point -> physique 3 °³ ÀÌ»ó
  96. model/woman/woman-parts_blackdragon.elu mesh eq_legs_blackdragon node 301 face 1 point -> physique 3 °³ ÀÌ»ó
  97. model/woman/woman-parts_eskimo.elu mesh eq_chest_eskimo node 80 face 1 point -> physique 3 °³ ÀÌ»ó
  98. model/woman/woman-parts_bloodsuit.elu mesh eq_chest_bloodsuit node 129 face 0 point -> physique 3 °³ ÀÌ»ó
  99. model/woman/woman-parts_gveteran.elu mesh eq_chest_gveteran node 6 face 1 point -> physique 3 °³ ÀÌ»ó
  100. model/woman/woman-parts_maka.elu mesh eq_legs_maka node 2 face 0 point -> physique 3 °³ ÀÌ»ó
  101. Load character.xml success,
  102.  
  103. -------------------> Character Loading : 9.184000
  104.  
  105.  
  106. -------------------> WeaponMesh Loading : 2.535000
  107.  
  108. Load weapon.xml success.
  109.  
  110. -------------------> Worlditem Loading : 0.033000
  111.  
  112. Load zitem info success.
  113. Load zBuff info success.
  114. Init world item manager success.
  115. Init map Descriptor success.
  116. Init channel rule manager success.
  117. Init abuse manager success.
  118. Init chatting filter. success
  119.  
  120. -------------------> ETC .. : 3.346000
  121.  
  122. BspObject open : begin interface/login/login.rs
  123. RBspObject::Open : Open_MaterialList
  124. RBspObject::Open : Open_LightList
  125. BspObject open object list : begin
  126. RBspObject::Open_ObjectList : size 8
  127. RBspObject::Open_ObjectList : end
  128. RBspObject::Open : OpenDescription
  129. RBspObject::OpenRs : file.Open
  130. RBspObject::OpenRs : file.Read(&header)
  131. RBspObject::OpenRs : file.Read(&nMaterial)
  132. RBspObject::OpenRs : Open_Nodes begin
  133. RBspObject::OpenRs : Open_Nodes end
  134. RBspObject::Open : OpenRs
  135. RBspObject::Open : OpenBsp
  136. BspObject load lightmap : file.Read(&header)
  137. BspObject load lightmap nCount = 1
  138. BspObject load lightmap 0
  139. BspObject load lightmap : file.Read(&m_nLightmap) done
  140. BspObject load lightmap : end
  141. RBspObject::Open : done
  142. Load smoke description mesh.
  143. main : OnCreate() done
  144. Server Connected
  145. Login Posted
  146. Login Successful.
  147. Responsed Account Charlist
  148. MLogoutListener !
  149. Cloth VertexBuffer is Released
  150. Server Connected
  151. Login Posted
  152. Login Failed.(ErrCode=10000)
  153. Server Connected
  154. Login Posted
  155. Login Failed.(ErrCode=10000)
  156. Server Connected
  157. Login Posted
  158. Login Successful.
  159. Responsed Account Charlist
  160. Cloth VertexBuffer is Released
  161. model/man/man-parts_gveteran.elu mesh eq_chest_gveteran node 6 face 2 point -> physique 3 °³ ÀÌ»ó
  162. Cloth VertexBuffer is Released
  163. Selected character name : lolzauce (6C 6F 6C 7A 61 75 63 65 ) (len = 8)
  164. StageCreated
  165. Fail to create Bitmap for Initial loading
  166. CastStageBridgePeer call in Zgame::Create
  167. game create begin , type = 3
  168. BspObject open : begin maps/Battle Arena/Battle Arena.rs
  169. RBspObject::Open : Open_MaterialList
  170. RBspObject::Open : Open_LightList
  171. BspObject open object list : begin
  172. RBspObject::Open_ObjectList : size 2
  173. RBspObject::Open_ObjectList : end
  174. RBspObject::Open : OpenDescription
  175. RBspObject::OpenRs : file.Open
  176. RBspObject::OpenRs : file.Read(&header)
  177. RBspObject::OpenRs : file.Read(&nMaterial)
  178. RBspObject::OpenRs : Open_Nodes begin
  179. RBspObject::OpenRs : Open_Nodes end
  180. RBspObject::Open : OpenRs
  181. RBspObject::Open : OpenBsp
  182. BspObject load lightmap : file.Read(&header)
  183. BspObject load lightmap nCount = 1
  184. BspObject load lightmap 0
  185. BspObject load lightmap : file.Read(&m_nLightmap) done
  186. BspObject load lightmap : end
  187. RBspObject::Open : done
  188. game world create success.
  189. Reload all animation end
  190. ---------------------------------setBuffer
  191. game created ( 02:35:12 )
  192. model/woman/woman-parts_maka.elu mesh eq_legs_maka node 2 face 0 point -> physique 3 °³ ÀÌ»ó
  193. Create character : Name=lolzauce Level=43
  194. start InitInterface option
  195. Number of Display mode : 22
  196. Number of Display mode : 0
  197. end of InitInterface option ok
  198. Connect to Agent by UDP
  199. TUNNELING_UDP_ALLOWED
  200. Reset Device
  201. ------------------------ReleaseBuffer
  202. Video memory 893.500000
  203. ---------------------------------setBuffer
  204. shader initialize successful : 1
  205. devices Restored.
  206. MExitListener !
  207. Destroy gunz
  208. Destroy sound engine.
  209. Destroy sound engine. success
  210. Destroy console.
  211. Destroy interface begin
  212. game interface destroy begin.
  213. game destroy begin
  214. Destroy sound engine()
  215. game destroy match destroy
  216. ------------------------ReleaseBuffer
  217. Cloth VertexBuffer is Released
  218. game destroyed ( 02:39:19 )
  219. game interface destroy finished
  220. destroy client.
  221. PeerInfoList Released
  222. clear looks end.
  223. Widget map clear end.
  224. desctroy cursor system end.
  225. clear IDL resource end.
  226. Final interface end.
  227. Destroy game interface done.
  228. clear looks end.
  229. Widget map clear end.
  230. desctroy cursor system end.
  231. Destroy mesh manager.
  232. Destroy weapon mesh manager.
  233. Clear SkillManager.
  234. Clear QuestItemDescMgr.
  235. Clear MatchItemDescMgr.
  236. Clear ChattingFilter.
  237. Clear ChannelRuleMgr.
  238. destroy game application done.
  239. interface finalize.
  240. game input destroy.
  241. game configuration destroy.
  242. Bitmap manager destroy Animation bitmap.
  243. destroy gunz finish.
  244. Rframe_destory::closeDisplay
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