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- diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp
- index 93d4796..6a62fc2 100644
- --- a/src/server/game/Entities/Creature/Creature.cpp
- +++ b/src/server/game/Entities/Creature/Creature.cpp
- @@ -881,6 +881,7 @@ bool Creature::isCanTrainingOf(Player* player, bool msg) const
- switch (GetCreatureTemplate()->trainer_class)
- {
- case CLASS_DRUID: player->PlayerTalkClass->SendGossipMenu(4913, GetGUID()); break;
- + case CLASS_DEMONHUNTER: player->PlayerTalkClass->SendGossipMenu(324913, GetGUID()); break; // CLASS TRAINER
- case CLASS_HUNTER: player->PlayerTalkClass->SendGossipMenu(10090, GetGUID()); break;
- case CLASS_MAGE: player->PlayerTalkClass->SendGossipMenu(328, GetGUID()); break;
- case CLASS_PALADIN:player->PlayerTalkClass->SendGossipMenu(1635, GetGUID()); break;
- warning: LF will be replaced by CRLF in src/server/game/Entities/Creature/Creature.cpp.
- The file will have its original line endings in your working directory.
- diff --git a/src/server/game/Entities/Item/ItemPrototype.h b/src/server/game/Entities/Item/ItemPrototype.h
- index f689237..55a02a0 100644
- --- a/src/server/game/Entities/Item/ItemPrototype.h
- +++ b/src/server/game/Entities/Item/ItemPrototype.h
- @@ -506,6 +506,7 @@ enum ItemSubclassGlyph
- ITEM_SUBCLASS_GLYPH_SHAMAN = 7,
- ITEM_SUBCLASS_GLYPH_MAGE = 8,
- ITEM_SUBCLASS_GLYPH_WARLOCK = 9,
- + ITEM_SUBCLASS_GLYPH_DEMONHUNTER = 10,
- ITEM_SUBCLASS_GLYPH_DRUID = 11
- };
- warning: LF will be replaced by CRLF in src/server/game/Entities/Item/ItemPrototype.h.
- The file will have its original line endings in your working directory.
- diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
- index 073fadd..438d2a7 100644
- --- a/src/server/game/Entities/Player/Player.cpp
- +++ b/src/server/game/Entities/Player/Player.cpp
- @@ -5761,7 +5761,7 @@ void Player::GetDodgeFromAgility(float &diminishing, float &nondiminishing)
- 0.021080f, // Shaman
- 0.036587f, // Mage
- 0.024211f, // Warlock
- - 0.0f, // ??
- + 0.05f, // DEMONHUNTER
- 0.056097f // Druid
- };
- // Crit/agility to dodge/agility coefficient multipliers; 3.2.0 increased required agility by 15%
- @@ -5776,7 +5776,7 @@ void Player::GetDodgeFromAgility(float &diminishing, float &nondiminishing)
- 1.60f/1.15f, // Shaman
- 1.00f/1.15f, // Mage
- 0.97f/1.15f, // Warlock (?)
- - 0.0f, // ??
- + 2.00f/1.15f, // DEMONHUNTER
- 2.00f/1.15f // Druid
- };
- @@ -11957,7 +11957,7 @@ InventoryResult Player::CanRollForItemInLFG(ItemTemplate const* proto, WorldObje
- return EQUIP_ERR_CANT_DO_RIGHT_NOW;
- }
- - if (_class == CLASS_ROGUE || _class == CLASS_DRUID)
- + if (_class == CLASS_ROGUE || _class == CLASS_DRUID || _class == CLASS_DEMONHUNTER)
- if (proto->SubClass != ITEM_SUBCLASS_ARMOR_LEATHER)
- return EQUIP_ERR_CANT_DO_RIGHT_NOW;
- warning: LF will be replaced by CRLF in src/server/game/Entities/Player/Player.cpp.
- The file will have its original line endings in your working directory.
- diff --git a/src/server/game/Entities/Unit/StatSystem.cpp b/src/server/game/Entities/Unit/StatSystem.cpp
- index 5cf0550..4777abd 100644
- --- a/src/server/game/Entities/Unit/StatSystem.cpp
- +++ b/src/server/game/Entities/Unit/StatSystem.cpp
- @@ -306,6 +306,9 @@ void Player::UpdateAttackPowerAndDamage(bool ranged)
- case CLASS_WARRIOR:
- val2 = level + GetStat(STAT_AGILITY) - 10.0f;
- break;
- + case CLASS_DEMONHUNTER:
- + val2 = level * 1.5f + GetStat(STAT_AGILITY) - 10.0f;
- + break;
- case CLASS_DRUID:
- switch (GetShapeshiftForm())
- {
- @@ -339,6 +342,9 @@ void Player::UpdateAttackPowerAndDamage(bool ranged)
- case CLASS_HUNTER:
- val2 = level * 2.0f + GetStat(STAT_STRENGTH) + GetStat(STAT_AGILITY) - 20.0f;
- break;
- + case CLASS_DEMONHUNTER:
- + val2 = level * 1.5f + GetStat(STAT_STRENGTH) + GetStat(STAT_AGILITY) - 20.0f;
- + break;
- case CLASS_SHAMAN:
- val2 = level * 2.0f + GetStat(STAT_STRENGTH) + GetStat(STAT_AGILITY) - 20.0f;
- break;
- @@ -634,7 +640,7 @@ const float m_diminishing_k[MAX_CLASSES] =
- 0.9880f, // Shaman
- 0.9830f, // Mage
- 0.9830f, // Warlock
- - 0.0f, // ??
- + 0.9730f, // DEMONHUNTER
- 0.9720f // Druid
- };
- @@ -651,7 +657,7 @@ float Player::GetMissPercentageFromDefence() const
- 16.00f, // Shaman //?
- 16.00f, // Mage //?
- 16.00f, // Warlock //?
- - 0.0f, // ??
- + 16.00f, // DEMONHUNTER
- 16.00f // Druid //?
- };
- @@ -678,7 +684,7 @@ void Player::UpdateParryPercentage()
- 145.560408f, // Shaman
- 0.0f, // Mage
- 0.0f, // Warlock
- - 0.0f, // ??
- + 0.0f, // Demonhunter
- 0.0f // Druid
- };
- @@ -715,7 +721,7 @@ void Player::UpdateDodgePercentage()
- 145.560408f, // Shaman
- 150.375940f, // Mage
- 150.375940f, // Warlock
- - 0.0f, // ??
- + 150.0f, // Demonhunter
- 116.890707f // Druid
- };
- warning: LF will be replaced by CRLF in src/server/game/Entities/Unit/StatSystem.cpp.
- The file will have its original line endings in your working directory.
- diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp
- index 3025779..ff5dff3 100644
- --- a/src/server/game/Globals/ObjectMgr.cpp
- +++ b/src/server/game/Globals/ObjectMgr.cpp
- @@ -3588,6 +3588,13 @@ void ObjectMgr::BuildPlayerLevelInfo(uint8 race, uint8 _class, uint8 level, Play
- info->stats[STAT_INTELLECT] += (lvl > 33 ? 2: (lvl > 2 ? 1: 0));
- info->stats[STAT_SPIRIT] += (lvl > 38 ? 2: (lvl > 3 ? 1: 0));
- break;
- + case CLASS_DEMONHUNTER:
- + info->stats[STAT_STRENGTH] += (lvl > 34 ? 1: (lvl > 6 && (lvl%2) ? 1: 0));
- + info->stats[STAT_STAMINA] += (lvl > 4 ? 1: 0);
- + info->stats[STAT_AGILITY] += (lvl > 7 && !(lvl%2) ? 1: 0);
- + info->stats[STAT_INTELLECT] += (lvl > 5 ? 1: 0);
- + info->stats[STAT_SPIRIT] += (lvl > 4 ? 1: 0);
- + break;
- case CLASS_DRUID:
- info->stats[STAT_STRENGTH] += (lvl > 38 ? 2: (lvl > 6 && (lvl%2) ? 1: 0));
- info->stats[STAT_STAMINA] += (lvl > 32 ? 2: (lvl > 4 ? 1: 0));
- warning: LF will be replaced by CRLF in src/server/game/Globals/ObjectMgr.cpp.
- The file will have its original line endings in your working directory.
- diff --git a/src/server/game/Miscellaneous/SharedDefines.h b/src/server/game/Miscellaneous/SharedDefines.h
- index 19dfb9d..9d6922a 100644
- --- a/src/server/game/Miscellaneous/SharedDefines.h
- +++ b/src/server/game/Miscellaneous/SharedDefines.h
- @@ -105,7 +105,7 @@ enum Classes
- CLASS_SHAMAN = 7,
- CLASS_MAGE = 8,
- CLASS_WARLOCK = 9,
- - //CLASS_UNK = 10,
- + CLASS_DEMONHUNTER = 10,
- CLASS_DRUID = 11
- };
- @@ -116,7 +116,7 @@ enum Classes
- ((1<<(CLASS_WARRIOR-1))|(1<<(CLASS_PALADIN-1))|(1<<(CLASS_HUNTER-1))| \
- (1<<(CLASS_ROGUE-1)) |(1<<(CLASS_PRIEST-1)) |(1<<(CLASS_SHAMAN-1))| \
- (1<<(CLASS_MAGE-1)) |(1<<(CLASS_WARLOCK-1))|(1<<(CLASS_DRUID-1)) | \
- - (1<<(CLASS_DEATH_KNIGHT-1)))
- + (1<<(CLASS_DEMONHUNTER-1)) |(1<<(CLASS_DEATH_KNIGHT-1)))
- // valid classes for creature_template.unit_class
- enum UnitClass
- @@ -2700,7 +2700,8 @@ enum QuestSort
- QUEST_SORT_JEWELCRAFTING = 373,
- QUEST_SORT_NOBLEGARDEN = 374,
- QUEST_SORT_PILGRIMS_BOUNTY = 375,
- - QUEST_SORT_LOVE_IS_IN_THE_AIR = 376
- + QUEST_SORT_LOVE_IS_IN_THE_AIR = 376,
- + QUEST_SORT_DEMONHUNTER = 400
- };
- inline uint8 ClassByQuestSort(int32 QuestSort)
- @@ -2716,6 +2717,7 @@ inline uint8 ClassByQuestSort(int32 QuestSort)
- case QUEST_SORT_HUNTER: return CLASS_HUNTER;
- case QUEST_SORT_PRIEST: return CLASS_PRIEST;
- case QUEST_SORT_DRUID: return CLASS_DRUID;
- + case QUEST_SORT_DEMONHUNTER: return CLASS_DEMONHUNTER;
- case QUEST_SORT_DEATH_KNIGHT: return CLASS_DEATH_KNIGHT;
- }
- return 0;
- @@ -3357,7 +3359,7 @@ enum SpellFamilyNames
- SPELLFAMILY_SHAMAN = 11,
- SPELLFAMILY_UNK2 = 12, // 2 spells (silence resistance)
- SPELLFAMILY_POTION = 13,
- - // 14 - unused
- + SPELLFAMILY_DEMONHUNTER = 14, // 14 - unused // DEMONHUNTER
- SPELLFAMILY_DEATHKNIGHT = 15,
- // 16 - unused
- SPELLFAMILY_PET = 17
- warning: LF will be replaced by CRLF in src/server/game/Miscellaneous/SharedDefines.h.
- The file will have its original line endings in your working directory.
- diff --git a/src/server/game/Scripting/ScriptLoader.cpp b/src/server/game/Scripting/ScriptLoader.cpp
- index 3e30e95..5709504 100644
- --- a/src/server/game/Scripting/ScriptLoader.cpp
- +++ b/src/server/game/Scripting/ScriptLoader.cpp
- @@ -27,6 +27,7 @@ void AddSC_example_commandscript();
- // spells
- void AddSC_deathknight_spell_scripts();
- void AddSC_druid_spell_scripts();
- +void AddSC_demonhunter_spell_scripts();
- void AddSC_generic_spell_scripts();
- void AddSC_hunter_spell_scripts();
- void AddSC_mage_spell_scripts();
- @@ -656,6 +657,7 @@ void AddSpellScripts()
- {
- AddSC_deathknight_spell_scripts();
- AddSC_druid_spell_scripts();
- + AddSC_demonhunter_spell_scripts();
- AddSC_generic_spell_scripts();
- AddSC_hunter_spell_scripts();
- AddSC_mage_spell_scripts();
- warning: LF will be replaced by CRLF in src/server/game/Scripting/ScriptLoader.cpp.
- The file will have its original line endings in your working directory.
- diff --git a/src/server/scripts/Spells/CMakeLists.txt b/src/server/scripts/Spells/CMakeLists.txt
- index 077b4cc..9b2bee3 100644
- --- a/src/server/scripts/Spells/CMakeLists.txt
- +++ b/src/server/scripts/Spells/CMakeLists.txt
- @@ -14,6 +14,7 @@ set(scripts_STAT_SRCS
- Spells/spell_hunter.cpp
- Spells/spell_rogue.cpp
- Spells/spell_druid.cpp
- + Spells/spell_demonhunter.cpp
- Spells/spell_dk.cpp
- Spells/spell_quest.cpp
- Spells/spell_warrior.cpp
- warning: LF will be replaced by CRLF in src/server/scripts/Spells/CMakeLists.txt.
- The file will have its original line endings in your working directory.
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