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Schydam

Coast Guard Map

Sep 2nd, 2012
213
0
Never
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Pawn 3.23 KB | None | 0 0
  1. public OnGameModeInit()
  2. {
  3. AddStaticVehicleEx(472,918.70001221,-1934.00000000,0.00000000,180.00000000,3,6,15);
  4. AddStaticVehicleEx(430,899.19921875,-1934.09960938,0.00000000,180.00000000,6,3,15);
  5. AddStaticVehicleEx(472,918.40002441,-1947.69995117,0.00000000,180.00000000,3,6,15);
  6. AddStaticVehicleEx(430,899.19921875,-1949.09960938,0.00000000,180.00000000,6,3,15);
  7. AddStaticVehicleEx(417,867.50000000,-1915.19995117,2.40000010,180.00000000,-1,-1,15);
  8. AddStaticVehicleEx(473,878.29998779,-1925.50000000,0.00000000,89.99951172,3,6,15);
  9. AddStaticVehicleEx(473,891.50000000,-1925.30004883,0.00000000,89.99951172,3,6,15);
  10. CreateObject(6300,926.29980469,-1891.19921875,-6.80000019,0.00000000,0.00000000,0.00000000);
  11. CreateObject(9361,952.40002441,-1926.59997559,3.79999995,0.00000000,0.00000000,135.25000000);
  12. CreateObject(17068,940.00000000,-1940.80004883,1.00000000,0.00000000,0.00000000,0.00000000);
  13. CreateObject(1461,945.00000000,-1924.40002441,2.09999990,0.00000000,0.00000000,177.00000000);
  14. CreateObject(17068,921.00000000,-1940.80004883,1.00000000,0.00000000,0.00000000,0.00000000);
  15. CreateObject(17068,902.40002441,-1940.50000000,1.00000000,0.00000000,0.00000000,0.00000000);
  16. CreateObject(9245,901.69921875,-1911.50000000,13.10000038,0.00000000,0.00000000,90.00000000);
  17. CreateObject(17068,885.00000000,-1922.90002441,1.00000000,0.00000000,0.00000000,90.00000000);
  18. CreateObject(5154,867.29980469,-1914.09960938,-1.89999998,0.00000000,0.00000000,0.00000000);
  19. CreateObject(3934,867.59997559,-1914.80004883,1.29999995,0.00000000,0.00000000,270.00000000);
  20. CreateObject(3666,863.79998779,-1910.59997559,1.79999995,0.00000000,0.00000000,0.00000000);
  21. CreateObject(3666,863.79998779,-1918.80004883,1.79999995,0.00000000,0.00000000,0.00000000);
  22. CreateObject(3666,871.20001221,-1918.80004883,1.79999995,0.00000000,0.00000000,0.00000000);
  23. CreateObject(3666,871.20001221,-1910.59997559,1.79999995,0.00000000,0.00000000,0.00000000);
  24. CreateObject(1280,908.00000000,-1919.19995117,1.70000005,0.00000000,0.00000000,180.00000000);
  25. CreateObject(1280,908.00000000,-1910.09997559,1.70000005,0.00000000,0.00000000,179.99450684);
  26. CreateObject(1280,908.00000000,-1914.40002441,1.70000005,0.00000000,0.00000000,179.99450684);
  27. CreateObject(1473,876.50000000,-1922.90002441,1.60000002,0.00000000,0.00000000,90.25000000);
  28. CreateObject(1473,874.79998779,-1922.90002441,2.40000010,0.00000000,0.00000000,90.00000000);
  29. CreateObject(1473,873.00000000,-1922.90002441,2.40000010,0.00000000,0.00000000,270.00000000);
  30. CreateObject(1473,871.29998779,-1922.90002441,1.60000002,0.00000000,0.00000000,270.00000000);
  31. CreateObject(1231,940.00000000,-1951.40002441,3.90000010,0.00000000,0.00000000,0.00000000);
  32. CreateObject(1231,920.79998779,-1951.40002441,3.90000010,0.00000000,0.00000000,0.00000000);
  33. CreateObject(1231,902.40002441,-1951.09997559,3.90000010,0.00000000,0.00000000,0.00000000);
  34. CreateObject(1231,908.00000000,-1899.59997559,4.00000000,0.00000000,0.00000000,271.50000000);
  35. CreateObject(1231,950.70001221,-1899.30004883,4.00000000,0.00000000,0.00000000,271.49963379);
  36. CreateObject(1231,929.70001221,-1900.19995117,4.00000000,0.00000000,0.00000000,179.49969482);
  37. CreateObject(1231,929.90002441,-1921.30004883,4.00000000,0.00000000,0.00000000,179.49462891);
  38. return 1;
  39. {
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