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- - FIXED: Most incorrect iron sight issues!!! I hope...
- - FIXED: All missing textures!!! I hope...
- - FIXED: Low/Medium texture glitches (All affected guns had their textures missing mipmaps)
- - FIXED: All incorrect projectile nodes!!! I hope...
- - FIXED: P226 shooting two bullets
- - FIXED: M14 missing charging handle
- - FIXED: Steyr Aug A3 lack of physics
- - FIXED: Remington Hunting Rifle's inverted polygons
- - FIXED: Remington Hunting Rifle's IS, slightly lowered
- - FIXED: Steyr Aug Scoped magazine location issue
- - FIXED: Fabarm Professional, redid the mesh so it animates as closely as the engine allows
- - FIXED: Benelli M1014, redid the mesh so it animates as closely as the engine allows
- - FIXED: AK74, AKM-S, AKS bolt animations - they animate as they should now
- - FIXED: Path for AMM-F base mesh, was linked to the regular AWM mesh
- - FIXED: AWM scopes no longer glow/incredibly shiny
- - FIXED: Separated the lever from the body of the Striker mesh for animation purposes
- - FIXED: Shuriken now works like it should. Without the whole 'crash the game' thing going on.
- - FIXED: Rebuilt the rear sights on the gauss rifle to replace the missing polygons
- - FIXED: Extended the sights on the mesh of the J72 for iron sighting
- - FIXED: Implemented the new extended sights from the J72 on the J74 for easier iron sighting as it had no sights at all
- - FIXED: Incorrect Reload animation on Thompson M1A1 variants
- - FIXED: Lack of mesh for angled foregrip + no stock variant of Thompson M1A1
- - FIXED: Missing crossbow projectile that disappeared due to a game/GECK bug
- - FIXED: P90's charging handle is separated and animated correctly
- - FIXED: M92SE Professional's silencer replaced so as to not obstruct with the sights
- - FIXED: And many, many more issues...
- - CHANGED: SR-25 mesh design to a better, less prototype version
- - CHANGED: Animations and firing rates of: M14, M14 SOPMOD, M82, M76, SR-25, SVD, and PSG1
- - CHANGED: Steyr Aug A3 now comes with a foregrip
- - CHANGED: FN M714, HKMP83/S are projectile weapons with new energy based projectiles that still require energy weapon skill
- - CHANGED: P90c foregrip to a better one
- - CHANGED: OC14 foregrip to a better one
- - CHANGED: Gun cabinets removed from ESM, now in a separate optional ESP for cheating/testing
- - CHANGED: FOMOD installation script
- - CHANGED: All AR and SMGs now use AutoProjectile to improve crash prevention
- - CHANGED: AutoProjectile muzzleflash toned down as a result
- - CHANGED: Improved Uzi texture
- - CHANGED: Improved Fabarm Professional texture
- - CHANGED: Mesh for the AK-74 magazine
- - CHANGED: Removed the stock from the regular Striker mesh to fix iron sighting interference, added a stock mod to it by unfolding the original one
- - CHANGED: Deleted the regular AKM variant
- - CHANGED: New MAC11 mesh/texture to replace the old airsoft looking one
- - CHANGED: Improved the Pancor's textures... a bit
- - CHANGED: Improved AA12 texture
- - CHANGED: Modified original arrow recipes to not consume whetstones any more - though they are still required
- - CHANGED: Replaced HK 416 with a better mesh/texture; Scoped, Silenced, LAM modifications added to it
- - CHANGED: Any weapon not placed in the leveled lists are now renamed to Fallout style unique names and are accessible via the optional cabinet esp
- - REMOVED: Springfield XD
- - REMOVED: Non-sighted P90 variants as mesh lacks iron sights
- - ADDED: J72 and J74 energy weapons with new energy projectiles
- - ADDED: P220, Compensator, Extended
- - ADDED: OTs-33, Extended, Silenced
- - ADDED: Acoustic Guitar melee weapon
- - ADDED: Mauser C96
- - ADDED: Automag III
- - ADDED: AKS, Scoped, Silenced
- - ADDED: Schmidt-Rubin M1911 LR, Scoped
- - ADDED: Stechkin APS, Extended, Silenced
- - ADDED: Shiv
- - ADDED: J2 Combat Knife
- - ADDED: Blackhawk Tatang Knife
- - ADDED: Winchester Model 101, Side Saddle
- - ADDED: M92SE Pistol Whip melee weapon, M92FS pistol whip melee weapon
- - ADDED: Beretta Rx4 Storm
- - ADDED: New Desert Eagle, Compensator, LAM, Extended Mag
- - ADDED: Bushmaster ACR, 2 variants, ANPEQ, ACOG, CMAG, Long Barrel, Eotech, Silenced
- - ADDED: Foregrip variants of existing weapons: Vltor, M4A1, LR300, FN SCAR
- - ADDED: Compensators: S&W M29, Desert Eagle Engraved, SR25
- - ADDED: Top Tier SOPMOD variants of foregrip weapons
- - ADDED: Vector TDI, Scoped, Silenced, Extended Mag
- - ADDED: Thompson Center Arms Contender, thanks to Internet Friend for an awesome gun (and my favorite too!)
- - ADDED: DSR-1, Silenced
- - ADDED: Makarov, Extended, Silenced
- - ADDED: Mosin-Nagant, Scoped
- - ADDED: Benelli M1014 CQC Variant, Compensator, Stock, Heatshield
- - ADDED: Benelli M1014 GL Variant
- - ADDED: Saiga 12, Holotech
- - ADDED: Remington 700, Silenced, Extended
- - ADDED: COP 357 Derringer
- - ADDED: StG44
- - ADDED: PKM
- - ADDED: Peppergun Scattershot
- - ADDED: Raptors, Scoped
- - ADDED: M110, Camo, Bipod, Silenced
- - ADDED: Autocannon
- - ADDED: Rusty katana
- - ADDED: High detailed katana
- - ADDED: R85, Silenced, LAM
- - ADDED: A secret to discover...
- - ADDED: Scorpion Dagger
- - ADDED: Chakram
- - ADDED: Flambe 450
- - ADDED: Recipes to make the chakram, shuriken, throwing knives, and broken bottles
- - ADDED: THOR
- - ADDED: Throwing knife
- - ADDED: Beretta M92FS TGCE, Extended Clip
- - ADDED: Lawn Dart throwing weapon
- - ADDED: Mateba Model 6 Unica
- - ADDED: Bren Gun, Extended Clip
- - ADDED: Laser Katana, Dual, Plasma, Tesla
- - ADDED: "Nasty Grandpa"
- - ADDED: Murderlizer, Scoped
- - ADDED: Boberg XR9
- - ADDED: Bul Cherokee
- - ADDED: Femaru 37
- - ADDED: Sureshot M8 "Rabid Weasel"
- - ADDED: Spitter
- - ADDED: Glock 35, Silenced, LAM, Extended
- - ADDED: De Lisle Carbine
- - ADDED: M24, Silenced
- - ADDED: FN FNC, Silenced, Scoped
- - ADDED: Infinity Arms Custom, Long Slide, Silenced, Extended
- - ADDED: IMI Galil ARM
- - ADDED: SA80
- - ADDED: Avenger XR-2
- - ADDED: FG 42
- - ADDED: Mossberg 590 CQC
- - ADDED: AK-48 Prototype, Stock, Extended
- - ADDED: Chechen AK-47
- - ADDED: AN-94, Scoped
- - ADDED: Colt 6520, Silenced, LAM, Extended
- - ADDED: Browning HP MK III, Compensator, Extended
- - ADDED: FN Browning M1935, Silenced, Extended
- - ADDED: Infinity Arms Accelerator
- - ADDED: HK L30 Laser Gatling
- - ADDED: M72 Gauss Rifle, Cooled, Scoped, Second Accelerator
- - ADDED: Glock 86, Extended
- - ADDED: MEC Gauss Minigun
- - ADDED: Flamer Pistol
- - ADDED: YK42b
- - ADDED: Colt CQBR Mod 0, Scoped, Silenced
- - ADDED: Verdict C77P
- - ADDED: FAMAS F3 Prototype, scoped, Silenced, LAM
- - ADDED: Fort-12, Silenced
- - ADDED: HK 417, Scoped, Silenced
- - ADDED: Gator Quad Barrel Shotgun
- - ADDED: KBI Jericho, Compensator, LAM, Extended
- - ADDED: Modular Rifle - Caseless, Scoped, Silenced
- - ADDED: Ruger Mk. II
- - ADDED: Anics Skif A3000, Silenced, Extended, LAM
- - ADDED: Smith & Wesson Model 909, Silenced
- - ADDED: Colt 9mm NATO
- - ADDED: Tranquilizer bolts for the crossbow with recipe; humanoids are lootable, animals are not
- - ADDED: Psycho bolts for the crossbow with recipe
- CURRENTLY IGNORED KNOWN ISSUES TO FIX IN THE FUTURE
- ---------------------------------------------------
- M1014CQC - Shell animation not working
- M1014 - Shells slightly clip gun upon reload, cover not animating
- M590CQC - Shell animation not working, cover not animating
- Taurus Raging Bull - Cylinder pops out when firing
- Smith & Wesson .357 - Cylinder pops out when firing (Regular and black versions)
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