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- --=-====!!!FUCK YOU=--=-=-==-GETTING THIS SHIT TO WORK BY anon-=--=-=-------------------
- 1. DOWNLOAD KURENAI FROM https://www.mediafire.com/folder/kcui5jbizsnad/TSA or someplace else ;^)
- 2. USE INCLUDED 1.51 PATCH ON IT YOU DIRTY NIGGER
- 3. DOWNLOAD HAYATE FROM ABOVE LINK
- 4. USE INCLUDED 1.51 PATCH ON IT TOO YOU FAGGOT
- 5. DOWNLOAD MATSURI PATCH AND USE THAT SHIT TOO
- 6. TWIST IT, PULL IT, BOP IT
- 7. RUN KURENAI AGAIN, IT SHOULD NOW LAUNCH AS MATSURI.
- 8. ENJOY HAVING FUN
- ------------------------How to: Touhou Sky Arena Networking---------------------------------------------------------------
- On the main menu, the 3rd option from the top will point you to the Networking section.
- Select IP Connect. The Japanese on the left is for hosting, and the Japanese on the right
- is for joining. There is also a line above the bottom kanji, which will connect you to the
- host of the IP you put in, (no ports neccesary), is a line that you type in a name for
- yourself.
- When hosting, it will take you into a chatroom-type screen. Anyone who joins by typing the
- IP of the person who is the host will also join this chatroom. Again, no ports needed.
- When all of the players have assembled, the host presses enter, and selects the top
- option, followed by the left option. This will take all people who have assembled to the
- character selection screen. Everything progresses normally from there.
- -Written by bp3500
- ------------------how 2 read moon runes in menu------written by pizzaman--------===--=-=-=
- =========
- Main Menu
- =========
- アーケード: Arcade
- 対戦: Versus
- ネットワーク: Network
- サバイバル: Survival
- チュートリアル: Tutorial
- トレーニング: Training
- プレイ記録: Records
- リプレイ: Replay
- オプション: Options
- ゲームを終了する: Quit
- =====================
- Options ( from main menu )
- =====================
- パッド振動: Gamepad vibration: ON/OFF ( XBOX360 controller only? )
- 画面振動: Screen shaking: ON/OFF
- カメラ位置切り替え: Camera position: 右 / Right 左 / Left
- ボイス: Voices: ON/OFF
- BGM音量: BGM volume
- SE音量: SE volume
- ボイス音量: Voice volume
- マップタイプ: Map Type: 固定 / Fixed 回転 / Free
- ガード方向補正: Guard Direction Correction: ON/OFF
- アーケード難易度: Arcade Mode difficulty: Easy / Normal / Hard / Lunatic
- 初期設定に戻す: Set all options back to Default
- ==============================
- Battle Options ( after character select )
- ==============================
- ステージ: Stage Select
- BGM: BGM Select
- 対戦ルール: Battle Type
- バトルロイヤル: Battle Royale ( last one standing ) or First to (1-5) Kills
- ポイントバトル: Point Battle ( last one standing? ) or First to (1-5) Points
- ポイント数: Points 1 / 2 / 3 / 4 / 5
- 対戦時間: Time Limit: 100 / 200 / 300 / 400 / 500 / 600 / [ Infinite ]
- CPU Level: 凡人:V Easy 強者:Easy 達人:Normal 修羅:Hard 鬼神: Lunatic
- 味方攻撃: Ally damage ( Friendly Fire? ) : ON/OFF
- ダメージ半減: Half damage ( Damage is reduced by half )
- 異なるBGMでの対戦: Allow unique BGM: 許可 / Allow 許可しない / Disallow
- 初期設定に戻す: Set all options back to Default
- ==========
- Pause menu
- ==========
- メニューを閉じる: Return to game
- リトライ: Restart match
- 対戦設定に戻る: Return to character select
- タイトルに戻る: Return to title
- =========================
- Pause menu: ( Training mode )
- =========================
- メニューを閉じる: Return to game
- リトライ: Restart match
- CPU動作設定: CPU action setting
- 立ち: Idle
- 回避: Take evasive action
- 1HIT以降ガード: Guard after 1HIT
- ショット: Basic shot
- 接近攻撃: Basic movement + Melee Attack
- スペルカード: Spell Card
- Level 1 / 2 /3 / 4 / 5 ( CPU control )
- ダメージ値: Damage data display ON/OFF
- ダメージ / Damege
- 総ダメージ / Total Damege
- ダウンリミット / Down Limit
- 対戦設定に戻る: Return to character select
- [[[[[[[[[ Dialog ]]]]]]]]]]
- ===================
- グラフィック: ( Graphic )
- ===================
- スクリーンサイズ: Screen Size
- HDR: ( なし / None )
- 軌跡品質: Change melee effect Level ( 低 / Low ~ 最高 / Highest )
- フルスクリーン: Full-screen mode
- ムービー表示: Show the movie
- ==============
- ゲーム: ( Game )
- ==============
- same as options, with some exceptions.
- 撮影機能: Photo "射命丸文" Enable only when using
- 撮影サイズ: Screenshot size
- ロックオンタイプ: Lock-on type
- 距離優先: Take precedence in the distance?
- キャラ正面優先: Character
- カメラ正面優先: Camera
- ===================
- ネットワーク ( Network )
- ===================
- 共通設定
- キーレスポンス / BGMを再生する
- ロビーサーバー設定 / UPnPを使用する
- IP指定設定 接続 / 許可 / 拒否 / 追加 / 削除
- =====
- BGM
- =====
- テンション / 参考 / チェック
- =====================
- キーコンフィグ ( Key Config )
- =====================
- キーボード / Keyboard コントローラー / Controller
- スライド / 決定: Slide / Apply
- ガード / キャンセル: Guard / Cancel
- 射撃: Shot
- 接近攻撃: Melee attack
- 上昇: Moves upward
- 下降: Moves downward
- ロック変更: Changed lock-on
- トリガー: Trigger
- カメラ正面: Facing the front of camera
- 命令変更: Change the instruction
- メニュー / スタート: Menu / Start
- デフォルト設定に戻す: Return to default settings
- 保存: Save 終了: Exit
- =====================
- ラジオチャット ( Radio Caht )
- =====================
- メッセージ / 送信先 / 全体
- =====================
- Network ( from main menu )
- =====================
- 接続設定 ホスト / クライアント
- 接続先IP / リストから選択
- プレイヤーID
- 決定
- =====================
- FLY NETWORK SYSTEM
- =====================
- ログイン: Login
- 新規登録: New registration / IDを登録していない方はこちら
- 登録: Sign up
- =-==-=-==--=-=spirit orbs translated by anon--=--=-==--=--=-=
- -----------------------------------------------------------------------------------------------
- Spirit Orb | Name | Effect | How to get
- ----------------|-------|-----------------------------------------------|----------------------
- |Attack |New multipliers by Tension for attack power: |
- | | - LOW.T: 75.5% |
- | | - NORMAL: 100% |
- | | - HIGH.T: 125.5% |
- | | - CLIMAX: 138.5% |
- |-------|-----------------------------------------------|----------------------
- |Force | - Basic attack power 120% |
- | | - Initial stamina 80% |
- |-------|-----------------------------------------------|----------------------
- |Brave | - Basic attack power 130% |Arcade Flandre clear
- | | - Initial stamina 65% |
- |-------|-----------------------------------------------|----------------------
- |Break |Melee attack: |Arcade Suika clear
- | | - Guard lets spirit cut? |
- | | - Attack power 80% |
- |-------|-----------------------------------------------|----------------------
- |Chain | - Melee attack: |
- | | + Number of hits is always 7 times |
- | | + Reload time 300% |
- | | - Guard is disabled |
- | | - Spirit Spark: |
- | | + Stamina consumption 120% |
- |-------|-----------------------------------------------|----------------------
- |String |Increase spell damage? |Clear 8F without
- | |Increase spell reload 100% |using CT spell
- |-------|-----------------------------------------------|----------------------
- |Urgent |Decrease spell reload 20% |Clear 5A without
- | |Decrease damage 20% |using HT spell
- |-------|-----------------------------------------------|----------------------
- Offense Orb |Judge | - Climax Spell: |
- | | + Guard is disabled against Bind bullet |
- | | - Rigid time 200% |
- |-------|-----------------------------------------------|----------------------
- |Chase |Increase spell tracking |Clear 7E within
- | |Increase spell reload 100% |200 seconds
- |-------|-----------------------------------------------|----------------------
- |Sudden |Slide can enter immediately? |Clear 9J by
- | |Increase melee reload 100% |a spin-down?
- |-------|-----------------------------------------------|----------------------
- |Fake |Spell: |Arcade Kogasa clear
- | | - Guard Cancel during casting is enabled |
- | | - Reload time 130% |
- |-------|-----------------------------------------------|----------------------
- |Star |High Tension Spell: |Arcade Utsuho clear
- | | - Invincible during the spell |
- | | - Reload time 200% |
- |-------|-----------------------------------------------|----------------------
- |Bonds? |Increase Double Attack Damage 50%? |Clear 8E without
- | |Decrease Effect Time 20%? |using W-ATTACK?
- |-------|-----------------------------------------------|----------------------
- |Drag |Normal/Charged Shot: |
- | | - Number of bullets 200% |
- | | - Charging time 300% |
- |-------|-----------------------------------------------|----------------------
- |Receive| - If being targeted by two or more people: |Arcade Alice clear
- | | + Attack power 120% |
- | | - Double Attack is disabled |
- ----------------|-------|-----------------------------------------------|----------------------
- |Wind |New multipliers by Tension for movement speed: |
- | | - LOW.T: ? |
- | | - NORMAL: 100% |
- | | - HIGH.T:? |
- | | - CLIMAX:? |
- |-------|-----------------------------------------------|----------------------
- |Revolve| - Basic movement speed 120% |
- | | - Damage taken 120% |
- |-------|-----------------------------------------------|----------------------
- |Swift | - Basic movement speed 130% |Arcade Aya clear
- | | - Damage taken 130% |
- |-------|-----------------------------------------------|----------------------
- |Haze |Increase speed 50% |Clear Survival
- | |Increase damage taken 50% |round 8?
- |-------|-----------------------------------------------|----------------------
- |Clever |Decrease orbs consumption 20% for dashes |Clear 7D with
- | |Decrease dashes' invinvible frame 30% |Sanae/Aya?
- |-------|-----------------------------------------------|----------------------
- |Sweep |Slide/Double Slide: |Arcade Sanae clear
- | | - Invincible time 150% |
- | | - Spirit consumption 120% |
- |-------|-----------------------------------------------|----------------------
- |Blink |Boost Dash: |
- | | - Shorter boosting time |
- | | - spirit consumption (for boosting) 120% |
- |-------|-----------------------------------------------|----------------------
- Speed Orb |Fly |Boost Dash: |Arcade Cirno clear
- | | - Spirit consumption (during dashing) reduced |
- | | - Longer boosting time |
- |-------|-----------------------------------------------|----------------------
- |Provoke|If being targeted by two or more people: |
- | | - Movement speed 120% |
- | | - Damage taken 120% |
- |-------|-----------------------------------------------|----------------------
- |Calm |If being targeted by two or more people: |Arcade Suwako Clear
- | | - Movement speed 130% |
- | | - Damage taken 130% |
- |-------|-----------------------------------------------|----------------------
- |Oroshi?|Increase movement 50% if targeted by 2+ |Clear Survival
- | |Increase damage taken 50% same condition |round 16?
- |-------|-----------------------------------------------|----------------------
- |Dredge |If targeted by 2+: |Clear 9E without
- | |-Decrease orbs consumption 25% for dashes |a spin-down?
- | |-Decrease dashes' invinvible frame 20% |
- |-------|-----------------------------------------------|----------------------
- |Mystic |Mirage Slide: |Arcade Udongein clear
- | | - Rush distance 150% |
- | | - Spirit consumption +1 |
- |-------|-----------------------------------------------|----------------------
- |Shadow |Decrease Mirage Slide distance 50% |Clear 9A with
- | |Decrease orbs consumption for Mirage by 2 |20%+ HP left
- |-------|-----------------------------------------------|----------------------
- |False |Guard Cancel during Mirage Slide is enabled |Arcade Sakuya clear
- | |(spirit consumption per cancel = 1) |
- ----------------|-------|-----------------------------------------------|----------------------
- |Whole |Guard: |
- | | - All directions |
- | | - Reload time 500% |
- |-------|-----------------------------------------------|----------------------
- |Firm |Guard: |Arcade Youmu clear
- | | - Duration 150% |
- | | - Reload time 300% |
- |-------|-----------------------------------------------|----------------------
- |Avoid | - Triple Slide is enabled |
- | | - Guard: reload time 200% |
- | | - Slide/Double Slide: spirit consumption 120% |
- |-------|-----------------------------------------------|----------------------
- |Extend |Guard: |Arcade Koishi clear
- | | - Just Guard moment 200% |
- | | - Reload time 200% |
- |-------|-----------------------------------------------|----------------------
- |Hard |Decrease damage taken 15% |Clear 9C within
- | |Increase orbs consumption for dashes by 1 |300 seconds
- | |Decrease Spirit Spark recovery 25% |
- |-------|-----------------------------------------------|----------------------
- |Birth |Revival (in Point Battle): |Arcade Mokou clear
- | | - Time to be revived 80% |
- | | - Number of bullets becomes 0 after revived |
- |-------|-----------------------------------------------|----------------------
- |Emit |Increase Spirit Spark recovery 20% |Clear 9F within
- | |Increase HP consumption from a Spark 20% |200 seconds
- | |Increase orbs consumption by 1 |
- |-------|-----------------------------------------------|----------------------
- Defense Orb |Splash |Spirit Spark: |Arcade Reimu clear
- | | - Stamina consumption 80% |
- | | - Spirit consumption +1 |
- |-------|-----------------------------------------------|----------------------
- |Remove |Spirit Spark: |
- | | - Invincible time 200% |
- | | - Stamina consumption 120% |
- | | - Spirit consumption +1 |
- |-------|-----------------------------------------------|----------------------
- |Release|Got something to do with the Spirit Spark? |Clear 7B with
- | |Decrease invincible frame 20% |a CT spell
- | |Increase incapacitated time 20@ |
- |-------|-----------------------------------------------|----------------------
- |Scatter|Increase Down Limit 20% |Clear 7C with
- | |Decrease Spirit Spark recovery 25% |a CF spell
- |-------|-----------------------------------------------|----------------------
- |Hidden | - Hide your info (except HP) from others |Arcade Nue clear
- | | - Spirit Spark's stamina consumption 120% |
- | | + Stamina consumption 120% |
- |-------|-----------------------------------------------|----------------------
- |Feel |Auto avoid bullets with slides |Clear 5D without
- | |Increase Ride orbs consumption by 1 |guarding
- |-------|-----------------------------------------------|----------------------
- |Tough | - If being targeted by two or more people: |Arcade Tenshi clear
- | | + Knockbacks distance reduced |
- | | - Basic attack power 85% |
- |-------|-----------------------------------------------|----------------------
- |Rise | - If being targeted by two or more people: |
- | | + Faster spirit recovery |
- | | - Basic attack power 85% |
- -----------------------------------------------------------------------------------------------
- [Reimu] Attack Wind *Splash
- - New multipliers by Tension for attack power and movement speed
- - Spirit Spark: stamina consumption 80%
- [Marisa] Force Revolve Remove
- - Basic attack power 120%
- - Initial stamina 80%
- - Basic movement speed 120%
- - Damage taken 120%
- - Spirit Spark: invincible time 200%, stamina consumption 120%, spirit consumption +1
- [Cirno] Attack *Fly Avoid
- - New multipliers by Tension for attack power
- - Boost Dash: spirit consumption during dashing reduced, longer boosting time
- - Triple Slide is enabled
- - Guard: reload time 200%
- - Slide/Double Slide: spirit consumption 120%
- [Sakuya] Force *False Remove
- - Basic attack power 120%
- - Initial stamina 80%
- - Guard Cancel during Mirage Slide is enabled
- - Spirit Spark: invincible time 200%, stamina consumption 120%, spirit consumption +1
- [Youmu] Force Blink *Firm
- - Basic attack power 120%
- - Initial stamina 80%
- - Boost Dash: shorter boosting time, spirit consumption for boosting 120%
- - Guard: duration 150%, reload time 300%
- [Alice] *Receive Provoke Rise
- - If being targeted by two or more people:
- + Attack power 120%
- + Movement speed 120%
- + Damage taken 120%
- + Faster spirit recovery
- - Double Attack is disabled
- - Basic attack power 85%
- [Suwako] Chain *Calm Rise
- - Melee attack: number of hits is always 7 times, reload time 300%
- - Guard is disabled
- - Spirit Spark: stamina consumption 120%
- - If being targeted by two or more people:
- + Movement speed 130%
- + Damage taken 130%
- + Faster spirit recovery
- - Basic attack power 85%
- [Utsuho] *Star Blink Remove
- - High Tension Spell: invincible during the spell, reload time 200%
- - Boost Dash: shorter boosting time, spirit consumption for boosting 120%
- - Spirit Spark: invincible time 200%, stamina consumption 120%, spirit consumption +1
- [Flandre] *Brave Blink Avoid
- - Basic attack power 130%
- - Initial stamina 65%
- - Boost Dash: shorter boosting time, spirit consumption for boosting 120%
- - Triple Slide is enabled
- - Guard: reload time 200%
- - Slide/Double Slide: spirit consumption 120%
- [Suika] *Break Wind Whole
- - Melee attack: guard lets spirit cut, attack power 80%
- - New multipliers by Tension for movement speed
- - Guard: all directions, reload time 500%
- [Udongein] Force *Mystic Rise
- - Basic attack power 105% (Force 120%, Rise 85%)
- - Initial stamina 80%
- - Mirage Slide: rush distance 150%, spirit consumption +1
- - If being targeted by two or more people, faster spirit recovery
- [Mokou] Drag Provoke *Birth
- - Normal/Charged Shot: number of bullets 200%, charging time 300%
- - If being targeted by two or more people:
- + Movement speed 120%
- + Damage taken 120%
- - Revival (in Point Battle): time to be revived 80%, number of bullets becomes 0 after revived
- [Aya] Force *Swift Avoid
- - Basic attack power 120%
- - Initial stamina 80%
- - Basic movement speed 130%
- - Damage taken 130%
- - Triple Slide is enabled
- - Guard: reload time 200%
- - Slide/Double Slide: spirit consumption 120%
- [Sanae] Judge *Sweep Rise
- - Climax Spell: guard is disabled against Bind bullet
- - Rigid time 200%
- - Slide/Double Slide: invincible time 150%, spirit consumptio 120%
- - If being targeted by two or more people, faster spirit recovery
- - Basic attack power 85%
- [Koishi] Attack Revolve *Extend
- - New multipliers by Tension for attack power
- - Basic movement speed 120%
- - Damage taken 120%
- - Guard: Just Guard moment 200%, reload time 200%
- [Tenshi] Chain Provoke *Tough
- - Melee attack: number of hits is always 7 times, reload time 300%
- - Guard is disabled
- - Spirit Spark: stamina consumption 120%
- - If being targeted by two or more people:
- + Movement speed 120%
- + Damage taken 120%
- + Knockbacks distance reduced
- - Basic attack power 85%
- [Kogasa] *Fake Wind Remove
- - Spell: Guard Cancel during casting is enabled, reload time is 130%
- - New multipliers by Tension for movement speed
- - Spirit Spark: invincible time 200%, stamina consumption 120%, spirit consumption +1
- [Nue] Attack Wind *Hidden
- - New multipliers by Tension for attack power and movement speed
- - Hide your info (except HP) from others
- - Spirit Spark: stamina consumption 120%
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