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  1. #
  2. # DisguiseCraft Configuration
  3. #
  4.  
  5. # Disguise PVP
  6. # In order for players to be able to attack those who
  7. # are disguised, you must have the ProtocolLib plugin
  8. # installed on your server:
  9. # http://dev.bukkit.org/server-mods/protocollib/
  10. disguisePVP=true
  11. pvpThreads=1
  12.  
  13. # Optional Event Listeners
  14. # Any of the following can be disabled to increase
  15. # efficiency or cater to server-specific needs.
  16. playerHeldItemChange=true
  17. playerArmSwingAnimation=true
  18. playerSneakAnimation=true
  19. disguiseDamageAnimation=true
  20. disguiseDeathAnimation=true
  21. itemPickupAnimation=true
  22. disguiseArmorUpdates=true
  23.  
  24. # Update Notification
  25. # With this set to true, the plugin will check for
  26. # and notify those who have the "disguisecraft.update"
  27. # permission of plugin updates upon joining.
  28. updateNotification=true
  29.  
  30. # Unnatural Slime/MagmaCube Sizes
  31. # Here you can set the size for the extra slime
  32. # subtypes given. You can choose any number between
  33. # -128 and 127, but beware that negative slime
  34. # size values will result in upside-down slimes.
  35. # These slime properties will also apply
  36. # to magma cubes.
  37. bigger=20
  38. massive=50
  39. godzilla=100
  40.  
  41. # Undisguise on Quit
  42. # With this set to true, any disguised player
  43. # who leaves the server will be undisguised.
  44. quitUndisguise=true
  45.  
  46. # Bandwidth Reduction
  47. # To keep disguises perfectly in-sync with
  48. # the wearer, DisguiseCraft uses the entity
  49. # teleportation packet instead of the
  50. # smaller relative motion packets that
  51. # the Vanilla MineCraft server uses.
  52. # Set this to true if you wish to have
  53. # disguise movements handled in the less
  54. # bandwidth-intensive manner.
  55. bandwidthReduction=false
  56.  
  57. # Disguise Movement Update Threading
  58. # Typically, DisguiseCraft uses the PlayerMoveEvent
  59. # in order to track disguises. However, this has
  60. # proven to cause lag on servers with large
  61. # numbers of disguised players. Use this option
  62. # to place updates into separate threads. You can
  63. # also set the frequency (in ticks) that they update
  64. # the player disguise position.
  65. movementUpdateThreading=false
  66. movementUpdateFrequency=4
  67.  
  68. # Disguise NoPickup Default
  69. # With this option set to true, any disguises
  70. # created will have the "nopickup" property
  71. # automatically set.
  72. # This means that disguised players are
  73. # automatically set to not pick up items.
  74. nopickupDefault=false
  75.  
  76. # Disguise Attack Process Interval
  77. # To greatly improve performance, DisguiseCraft
  78. # processes "attacks on disguises" in a separate
  79. # polling thread. This is how often (in ticks)
  80. # that this thread will process attacks.
  81. attackInterval=2
  82.  
  83. # Tab List No-Hide
  84. # If you have ProtocolLib installed on your server,
  85. # you can prevent players from having their name
  86. # removed from the client tab list when they disguise.
  87. noTabHide=false
  88.  
  89. # Respawn Disguise-View Reset Delay
  90. # When a player dies and respawns, the packets for
  91. # disguises around him need to be re-sent in order
  92. # to prevent invisibility. This option is the number
  93. # of ticks to wait after the player has respawned
  94. # before sending him the packets of all the disguises
  95. # around him.
  96. respawnResetDelay=20
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