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- Whoops! Please post this StarDrive forums or in the Bugtracker
- Version: (BlackBox Radical_Elements_RC : 1013C):
- Extra Data Recorded :
- Date = 10/16/2015 12:57:40 PM
- StarDate = 1101.3
- ShipCount = 554
- Planet Count = 276
- Mod = Blackops
- Mod Version = 2.3
- Memory = 221939
- Memory Limit = 300000
- Ship Limit = 1500
- Exception : Error loading "Mod Models\Model\Stations\spacestation01_outer". File not found.
- ExceptionClass : Microsoft.Xna.Framework.Content.ContentLoadException
- Stacktrace:
- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
- at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
- at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
- at Ship_Game.ResourceManager.GetModel(String path) in c:\Users\danny\Documents\blackbox\Ship_Game\ResourceManager.cs:line 0
- at Ship_Game.ShipDesignScreen.ChangeHull(ShipData hull) in c:\Users\danny\Documents\blackbox\Ship_Game\ShipDesignScreen.cs:line 252
- at Ship_Game.ShipDesignScreen.LoadContent() in c:\Users\danny\Documents\blackbox\Ship_Game\ShipDesignScreen.cs:line 6058
- at Ship_Game.ScreenManager.AddScreen(GameScreen screen) in c:\Users\danny\Documents\blackbox\Ship_Game\ScreenManager.cs:line 139
- at Ship_Game.EmpireUIOverlay.HandleInput(InputState input) in c:\Users\danny\Documents\blackbox\Ship_Game\EmpireUIOverlay.cs:line 652
- at Ship_Game.UniverseScreen.HandleInput(InputState input) in c:\Users\danny\Documents\blackbox\Ship_Game\UniverseScreen.cs:line 3080
- at Ship_Game.ScreenManager.Update(GameTime gameTime) in c:\Users\danny\Documents\blackbox\Ship_Game\ScreenManager.cs:line 295
- at Ship_Game.Game1.Update(GameTime gameTime) in c:\Users\danny\Documents\blackbox\Ship_Game\Game1.cs:line 316
- at Microsoft.Xna.Framework.Game.Tick()
- at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
- at Microsoft.Xna.Framework.GameHost.OnIdle()
- at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
- at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
- at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
- at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
- at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
- at System.Windows.Forms.Application.Run(Form mainForm)
- at Microsoft.Xna.Framework.WindowsGameHost.Run()
- at Microsoft.Xna.Framework.Game.Run()
- at Ship_Game.Program.Main(String[] args) in c:\Users\danny\Documents\blackbox\Ship_Game\Program.cs:line 63
- Inner Exception: Could not find a part of the path 'D:\SteamLibrary\steamapps\common\StarDrive\Content\Mod Models\Model\Stations\spacestation01_outer.xnb'.
- Inner Exception Stacktrace:
- at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
- at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
- at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
- at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
- User Comment:
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