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Black ops Radical Elements latest unstable

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Oct 16th, 2015
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  1. Whoops! Please post this StarDrive forums or in the Bugtracker
  2. Version: (BlackBox Radical_Elements_RC : 1013C):
  3. Extra Data Recorded :
  4. Date = 10/16/2015 12:57:40 PM
  5. StarDate = 1101.3
  6. ShipCount = 554
  7. Planet Count = 276
  8. Mod = Blackops
  9. Mod Version = 2.3
  10. Memory = 221939
  11. Memory Limit = 300000
  12. Ship Limit = 1500
  13.  
  14. Exception : Error loading "Mod Models\Model\Stations\spacestation01_outer". File not found.
  15. ExceptionClass : Microsoft.Xna.Framework.Content.ContentLoadException
  16. Stacktrace:
  17. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  18. at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
  19. at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
  20. at Ship_Game.ResourceManager.GetModel(String path) in c:\Users\danny\Documents\blackbox\Ship_Game\ResourceManager.cs:line 0
  21. at Ship_Game.ShipDesignScreen.ChangeHull(ShipData hull) in c:\Users\danny\Documents\blackbox\Ship_Game\ShipDesignScreen.cs:line 252
  22. at Ship_Game.ShipDesignScreen.LoadContent() in c:\Users\danny\Documents\blackbox\Ship_Game\ShipDesignScreen.cs:line 6058
  23. at Ship_Game.ScreenManager.AddScreen(GameScreen screen) in c:\Users\danny\Documents\blackbox\Ship_Game\ScreenManager.cs:line 139
  24. at Ship_Game.EmpireUIOverlay.HandleInput(InputState input) in c:\Users\danny\Documents\blackbox\Ship_Game\EmpireUIOverlay.cs:line 652
  25. at Ship_Game.UniverseScreen.HandleInput(InputState input) in c:\Users\danny\Documents\blackbox\Ship_Game\UniverseScreen.cs:line 3080
  26. at Ship_Game.ScreenManager.Update(GameTime gameTime) in c:\Users\danny\Documents\blackbox\Ship_Game\ScreenManager.cs:line 295
  27. at Ship_Game.Game1.Update(GameTime gameTime) in c:\Users\danny\Documents\blackbox\Ship_Game\Game1.cs:line 316
  28. at Microsoft.Xna.Framework.Game.Tick()
  29. at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
  30. at Microsoft.Xna.Framework.GameHost.OnIdle()
  31. at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
  32. at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
  33. at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
  34. at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
  35. at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
  36. at System.Windows.Forms.Application.Run(Form mainForm)
  37. at Microsoft.Xna.Framework.WindowsGameHost.Run()
  38. at Microsoft.Xna.Framework.Game.Run()
  39. at Ship_Game.Program.Main(String[] args) in c:\Users\danny\Documents\blackbox\Ship_Game\Program.cs:line 63
  40. Inner Exception: Could not find a part of the path 'D:\SteamLibrary\steamapps\common\StarDrive\Content\Mod Models\Model\Stations\spacestation01_outer.xnb'.
  41. Inner Exception Stacktrace:
  42. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
  43. at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
  44. at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
  45. at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
  46.  
  47. User Comment:
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