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- 22:59:11: Open Broadcaster Software v0.60b - 64bit ( ^ω^)
- 22:59:11: -------------------------------
- 22:59:11: CPU Name: Intel(R) Core(TM) i7-2670QM CPU @ 2.20GHz
- 22:59:11: CPU Speed: 2195MHz
- 22:59:11: Physical Memory: 8028MB Total, 4053MB Free
- 22:59:11: stepping id: 7, model 42, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
- 22:59:11: monitor 1: pos={0, 0}, size={1600, 900}
- 22:59:11: Windows Version: 6.1 Build 7601 S
- 22:59:11: Aero is Disabled
- 22:59:11: -------------------------------
- 22:59:11: OBS Modules:
- 22:59:11: Base Address Module
- 22:59:11: 000000003F110000 OBS.exe
- 22:59:11: 00000000DD960000 OBSApi.dll
- 22:59:11: 00000000F2230000 DShowPlugin.dll
- 22:59:11: 00000000F2200000 GraphicsCapture.dll
- 22:59:11: 00000000FAF70000 NoiseGate.dll
- 22:59:11: 00000000F99D0000 PSVPlugin.dll
- 22:59:11: ------------------------------------------
- 22:59:11: Adapter 1
- 22:59:11: Video Adapter: Intel(R) HD Graphics 3000
- 22:59:11: Video Adapter Dedicated Video Memory: 134217728
- 22:59:11: Video Adapter Shared System Memory: 1711276032
- 22:59:11: Video Adapter Output 1: pos={0, 0}, size={640, 480}, attached=true
- 22:59:11: ------------------------------------------
- 22:59:11: Adapter 2
- 22:59:11: Video Adapter: NVIDIA GeForce GT 640M
- 22:59:11: Video Adapter Dedicated Video Memory: 2087518208
- 22:59:11: Video Adapter Shared System Memory: 2147676160
- 22:59:11: =====Stream Start: 2014-02-08, 22:59:11===============================================
- 22:59:11: Multithreaded optimizations: On
- 22:59:11: Base resolution: 1600x900
- 22:59:11: Output resolution: 1600x900
- 22:59:11: ------------------------------------------
- 22:59:11: Loading up D3D10 on Intel(R) HD Graphics 3000 (Adapter 1)...
- 22:59:11: ------------------------------------------
- 22:59:11: Audio Format: 48000hz
- 22:59:11: Playback device {0.0.0.00000000}.{80383273-dbd4-4649-8fba-af5c9ee64abf}
- 22:59:11: ------------------------------------------
- 22:59:11: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 22:59:11: ------------------------------------------
- 22:59:11: Using auxilary audio input: Microphone (Realtek High Definition Audio)
- 22:59:11: ------------------------------------------
- 22:59:11: Audio Encoding: AAC
- 22:59:11: bitrate: 128
- 22:59:11: Using graphics capture
- 22:59:12: Scene buffering time set to 400
- 22:59:12: ------------------------------------------
- 22:59:12: Video Encoding: x264
- 22:59:12: fps: 30
- 22:59:12: width: 1600, height: 900
- 22:59:12: preset: veryfast
- 22:59:12: profile: high
- 22:59:12: keyint: 250
- 22:59:12: CBR: yes
- 22:59:12: CFR: no
- 22:59:12: max bitrate: 1000
- 22:59:12: buffer size: 12500
- 22:59:12: ------------------------------------------
- 22:59:12: Syncing audio to video time (WARNING: you should not be doing this if you are just having webcam desync, that's a separate issue)
- 22:59:12: Audio timestamp for device 'Microphone (Realtek High Definition Audio)' was behind target timestamp by 735348918
- 22:59:14: Total frames encoded: 59, total frames duplicated: 1 (1.69%)
- 22:59:14: Total frames rendered: 63, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
- 22:59:14:
- 22:59:14: Profiler time results:
- 22:59:14:
- 22:59:14: ==============================================================
- 22:59:14: video thread frame - [100%] [avg time: 3.517 ms] [children: 4.21%] [unaccounted: 95.8%]
- 22:59:14: | scene->Preprocess - [0.0569%] [avg time: 0.002 ms]
- 22:59:14: | GPU download and conversion - [4.15%] [avg time: 0.146 ms] [children: 4.18%] [unaccounted: -0.0284%]
- 22:59:14: | | flush - [2.81%] [avg time: 0.099 ms]
- 22:59:14: | | CopyResource - [1.25%] [avg time: 0.044 ms]
- 22:59:14: | | conversion to 4:2:0 - [0.114%] [avg time: 0.004 ms]
- 22:59:14: Convert444Threads - [100%] [avg time: 0.997 ms] [children: 99.2%] [unaccounted: 0.802%]
- 22:59:14: | Convert444toNV12 - [99.2%] [avg time: 0.989 ms]
- 22:59:14: encoder thread frame - [100%] [avg time: 1.89 ms]
- 22:59:14: ==============================================================
- 22:59:14:
- 22:59:14:
- 22:59:14: Profiler CPU results:
- 22:59:14:
- 22:59:14: ==============================================================
- 22:59:14: video thread frame - [cpu time: avg 2.971 ms, total 187.201 ms] [avg calls per frame: 1]
- 22:59:14: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 22:59:14: | GPU download and conversion - [cpu time: avg 0.247 ms, total 15.601 ms] [avg calls per frame: 1]
- 22:59:14: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 22:59:14: | | CopyResource - [cpu time: avg 0.318 ms, total 15.601 ms] [avg calls per frame: 1]
- 22:59:14: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 22:59:14: Convert444Threads - [cpu time: avg 0.975 ms, total 93.6 ms] [avg calls per frame: 2]
- 22:59:14: | Convert444toNV12 - [cpu time: avg 0.975 ms, total 93.6 ms] [avg calls per frame: 2]
- 22:59:14: encoder thread frame - [cpu time: avg 1.991 ms, total 93.6 ms] [avg calls per frame: 1]
- 22:59:14: ==============================================================
- 22:59:14:
- 22:59:14: =====Stream End: 2014-02-08, 22:59:14=================================================
- 22:59:45: =====Stream Start: 2014-02-08, 22:59:45===============================================
- 22:59:45: Multithreaded optimizations: On
- 22:59:45: Base resolution: 1600x900
- 22:59:45: Output resolution: 1600x900
- 22:59:45: ------------------------------------------
- 22:59:45: Loading up D3D10 on NVIDIA GeForce GT 640M (Adapter 1)...
- 22:59:45: ------------------------------------------
- 22:59:45: Audio Format: 48000hz
- 22:59:45: Playback device {0.0.0.00000000}.{80383273-dbd4-4649-8fba-af5c9ee64abf}
- 22:59:45: ------------------------------------------
- 22:59:45: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 22:59:45: ------------------------------------------
- 22:59:45: Using auxilary audio input: Microphone (Realtek High Definition Audio)
- 22:59:45: ------------------------------------------
- 22:59:45: Audio Encoding: AAC
- 22:59:45: bitrate: 128
- 22:59:45: Using graphics capture
- 22:59:45: Scene buffering time set to 400
- 22:59:45: ------------------------------------------
- 22:59:45: Video Encoding: x264
- 22:59:45: fps: 30
- 22:59:45: width: 1600, height: 900
- 22:59:45: preset: veryfast
- 22:59:45: profile: high
- 22:59:45: keyint: 250
- 22:59:45: CBR: yes
- 22:59:45: CFR: no
- 22:59:45: max bitrate: 1000
- 22:59:45: buffer size: 12500
- 22:59:45: ------------------------------------------
- 22:59:45: Syncing audio to video time (WARNING: you should not be doing this if you are just having webcam desync, that's a separate issue)
- 22:59:53: Total frames encoded: 210, total frames duplicated: 1 (0.48%)
- 22:59:53: Total frames rendered: 215, number of late frames: 1 (0.47%) (it's okay for some frames to be late)
- 22:59:53:
- 22:59:53: Profiler time results:
- 22:59:53:
- 22:59:53: ==============================================================
- 22:59:53: video thread frame - [100%] [avg time: 1.553 ms] [children: 5.22%] [unaccounted: 94.8%]
- 22:59:53: | scene->Preprocess - [0.129%] [avg time: 0.002 ms]
- 22:59:53: | GPU download and conversion - [5.09%] [avg time: 0.079 ms] [children: 4.51%] [unaccounted: 0.58%]
- 22:59:53: | | flush - [2.77%] [avg time: 0.043 ms]
- 22:59:53: | | CopyResource - [1.61%] [avg time: 0.025 ms]
- 22:59:53: | | conversion to 4:2:0 - [0.129%] [avg time: 0.002 ms]
- 22:59:53: Convert444Threads - [100%] [avg time: 0.818 ms] [children: 99.3%] [unaccounted: 0.733%]
- 22:59:53: | Convert444toNV12 - [99.3%] [avg time: 0.812 ms]
- 22:59:53: encoder thread frame - [100%] [avg time: 1.64 ms]
- 22:59:53: ==============================================================
- 22:59:53:
- 22:59:53:
- 22:59:53: Profiler CPU results:
- 22:59:53:
- 22:59:53: ==============================================================
- 22:59:53: video thread frame - [cpu time: avg 1.015 ms, total 218.401 ms] [avg calls per frame: 1]
- 22:59:53: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 22:59:53: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 22:59:53: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 22:59:53: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 22:59:53: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 22:59:53: Convert444Threads - [cpu time: avg 0.94 ms, total 374.402 ms] [avg calls per frame: 2]
- 22:59:53: | Convert444toNV12 - [cpu time: avg 0.94 ms, total 374.402 ms] [avg calls per frame: 2]
- 22:59:53: encoder thread frame - [cpu time: avg 1.26 ms, total 249.601 ms] [avg calls per frame: 1]
- 22:59:53: ==============================================================
- 22:59:53:
- 22:59:53: =====Stream End: 2014-02-08, 22:59:53=================================================
- 22:59:57: =====Stream Start: 2014-02-08, 22:59:57===============================================
- 22:59:57: Multithreaded optimizations: On
- 22:59:57: Base resolution: 1600x900
- 22:59:57: Output resolution: 1600x900
- 22:59:57: ------------------------------------------
- 22:59:57: Loading up D3D10 on NVIDIA GeForce GT 640M (Adapter 1)...
- 22:59:57: ------------------------------------------
- 22:59:57: Audio Format: 48000hz
- 22:59:57: Playback device {0.0.0.00000000}.{80383273-dbd4-4649-8fba-af5c9ee64abf}
- 22:59:57: ------------------------------------------
- 22:59:57: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 22:59:57: ------------------------------------------
- 22:59:57: Using auxilary audio input: Microphone (Realtek High Definition Audio)
- 22:59:57: ------------------------------------------
- 22:59:57: Audio Encoding: AAC
- 22:59:57: bitrate: 128
- 22:59:57: Using graphics capture
- 22:59:57: Scene buffering time set to 400
- 22:59:57: ------------------------------------------
- 22:59:57: Video Encoding: x264
- 22:59:57: fps: 30
- 22:59:57: width: 1600, height: 900
- 22:59:57: preset: veryfast
- 22:59:57: profile: high
- 22:59:57: keyint: 250
- 22:59:57: CBR: yes
- 22:59:57: CFR: no
- 22:59:57: max bitrate: 1000
- 22:59:57: buffer size: 12500
- 22:59:57: ------------------------------------------
- 22:59:57: Syncing audio to video time (WARNING: you should not be doing this if you are just having webcam desync, that's a separate issue)
- 22:59:58: Total frames encoded: 1, total frames duplicated: 0 (0.00%)
- 22:59:58: Total frames rendered: 18, number of late frames: 1 (5.56%) (it's okay for some frames to be late)
- 22:59:58:
- 22:59:58: Profiler time results:
- 22:59:58:
- 22:59:58: ==============================================================
- 22:59:58: video thread frame - [100%] [avg time: 9.17 ms] [children: 2.85%] [unaccounted: 97.2%]
- 22:59:58: | scene->Preprocess - [0.0327%] [avg time: 0.003 ms]
- 22:59:58: | GPU download and conversion - [2.81%] [avg time: 0.258 ms] [children: 4.36%] [unaccounted: -1.55%]
- 22:59:58: | | flush - [2.42%] [avg time: 0.222 ms]
- 22:59:58: | | CopyResource - [1.88%] [avg time: 0.172 ms]
- 22:59:58: | | conversion to 4:2:0 - [0.0654%] [avg time: 0.006 ms]
- 22:59:58: Convert444Threads - [100%] [avg time: 7.427 ms] [children: 99.8%] [unaccounted: 0.202%]
- 22:59:58: | Convert444toNV12 - [99.8%] [avg time: 7.412 ms]
- 22:59:58: encoder thread frame - [100%] [avg time: 0.158 ms]
- 22:59:58: ==============================================================
- 22:59:58:
- 22:59:58:
- 22:59:58: Profiler CPU results:
- 22:59:58:
- 22:59:58: ==============================================================
- 22:59:58: video thread frame - [cpu time: avg 6.933 ms, total 124.8 ms] [avg calls per frame: 1]
- 22:59:58: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 22:59:58: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 22:59:58: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 22:59:58: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
- 22:59:58: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
- 22:59:58: Convert444Threads - [cpu time: avg 7.8 ms, total 31.2 ms] [avg calls per frame: 2]
- 22:59:58: | Convert444toNV12 - [cpu time: avg 7.8 ms, total 31.2 ms] [avg calls per frame: 2]
- 22:59:58: encoder thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 22:59:58: ==============================================================
- 22:59:58:
- 22:59:58: =====Stream End: 2014-02-08, 22:59:58=================================================
- 23:00:03: =====Stream Start: 2014-02-08, 23:00:03===============================================
- 23:00:03: Multithreaded optimizations: On
- 23:00:03: Base resolution: 1600x900
- 23:00:03: Output resolution: 1600x900
- 23:00:03: ------------------------------------------
- 23:00:03: Loading up D3D10 on NVIDIA GeForce GT 640M (Adapter 1)...
- 23:00:03: ------------------------------------------
- 23:00:03: Audio Format: 48000hz
- 23:00:03: Playback device {0.0.0.00000000}.{80383273-dbd4-4649-8fba-af5c9ee64abf}
- 23:00:03: ------------------------------------------
- 23:00:03: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 23:00:03: ------------------------------------------
- 23:00:03: Using auxilary audio input: Microphone (Realtek High Definition Audio)
- 23:00:03: ------------------------------------------
- 23:00:03: Audio Encoding: AAC
- 23:00:03: bitrate: 128
- 23:00:03: Using graphics capture
- 23:00:03: Scene buffering time set to 400
- 23:00:03: ------------------------------------------
- 23:00:03: Video Encoding: x264
- 23:00:03: fps: 30
- 23:00:03: width: 1600, height: 900
- 23:00:03: preset: veryfast
- 23:00:03: profile: high
- 23:00:03: keyint: 250
- 23:00:03: CBR: yes
- 23:00:03: CFR: no
- 23:00:03: max bitrate: 1000
- 23:00:03: buffer size: 12500
- 23:00:03: ------------------------------------------
- 23:00:03: Syncing audio to video time (WARNING: you should not be doing this if you are just having webcam desync, that's a separate issue)
- 23:00:56: Total frames encoded: 1556, total frames duplicated: 2 (0.13%)
- 23:00:56: Total frames rendered: 1561, number of late frames: 1 (0.06%) (it's okay for some frames to be late)
- 23:00:56:
- 23:00:56: Profiler time results:
- 23:00:56:
- 23:00:56: ==============================================================
- 23:00:56: video thread frame - [100%] [avg time: 0.798 ms] [children: 7.39%] [unaccounted: 92.6%]
- 23:00:56: | scene->Preprocess - [0.251%] [avg time: 0.002 ms]
- 23:00:56: | GPU download and conversion - [7.14%] [avg time: 0.057 ms] [children: 6.27%] [unaccounted: 0.877%]
- 23:00:56: | | flush - [3.38%] [avg time: 0.027 ms]
- 23:00:56: | | CopyResource - [2.63%] [avg time: 0.021 ms]
- 23:00:56: | | conversion to 4:2:0 - [0.251%] [avg time: 0.002 ms]
- 23:00:56: Convert444Threads - [100%] [avg time: 0.636 ms] [children: 99.2%] [unaccounted: 0.786%]
- 23:00:56: | Convert444toNV12 - [99.2%] [avg time: 0.631 ms]
- 23:00:56: encoder thread frame - [100%] [avg time: 1.438 ms]
- 23:00:56: ==============================================================
- 23:00:56:
- 23:00:56:
- 23:00:56: Profiler CPU results:
- 23:00:56:
- 23:00:56: ==============================================================
- 23:00:56: video thread frame - [cpu time: avg 0.409 ms, total 639.604 ms] [avg calls per frame: 1]
- 23:00:56: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 23:00:56: | GPU download and conversion - [cpu time: avg 0.049 ms, total 78 ms] [avg calls per frame: 1]
- 23:00:56: | | flush - [cpu time: avg 0.009 ms, total 15.6 ms] [avg calls per frame: 1]
- 23:00:56: | | CopyResource - [cpu time: avg 0.02 ms, total 31.2 ms] [avg calls per frame: 1]
- 23:00:56: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 23:00:56: Convert444Threads - [cpu time: avg 0.752 ms, total 2324.41 ms] [avg calls per frame: 2]
- 23:00:56: | Convert444toNV12 - [cpu time: avg 0.747 ms, total 2308.81 ms] [avg calls per frame: 2]
- 23:00:56: encoder thread frame - [cpu time: avg 1 ms, total 1544.41 ms] [avg calls per frame: 1]
- 23:00:56: ==============================================================
- 23:00:56:
- 23:00:56: =====Stream End: 2014-02-08, 23:00:56=================================================
- Last game capture log:
- 2014-02-08, 22:59:12: we're booting up:
- 22:59:12: CaptureThread: attached to process sotes.exe
- 22:59:12: D3D9 Present
- 22:59:12: (half life scientist) everything.. seems to be in order
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