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- @EventHandler
- public void OnEnityDamageByEntityEvnt(EntityDamageByEntityEvent e)
- {
- Entity i = e.getEntity();
- Entity dmg = e.getDamager();
- if (i instanceof Player){
- System.out.println("1");
- if (dmg instanceof Arrow)
- {
- Player p = (Player) i;
- e.setCancelled(true);
- p.sendMessage("§cPunchowanie sie jest aktualnie wylaczone!");
- }
- }
- }
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