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Sep 29th, 2016
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  1. first level : sword1h_020a_01.msh
  2. second level :sword1h_028a_02.msh
  3. third maybe : sword1h_033b_01.msh
  4. fourth final : 1h_016b
  5. final : sword1h_042a_01.msh
  6.  
  7.  
  8. Max level 16 (24)
  9.  
  10. Weapon : Mindwarp (70-111)
  11. 9 -> 370 -> 500 (lvl 24)
  12. Aether damage + Physical damage
  13. Icon changes through levels
  14. Death animation -> Purple Flame
  15. Handle color -> Purple flame
  16. 2% chance of dual wield
  17. Goes to 5% when learning the enchant
  18.  
  19.  
  20. Levels :
  21.  
  22. 1/ - Mesh : sword1h_020a_01.msh
  23. - Swords : 1
  24. - Skills :
  25. - Base attack
  26.  
  27. 4/ - Mesh : sword1h_028a_02.msh
  28. - Swords : 1
  29. - Skills :
  30. - Base attack
  31. - Shadow Strike
  32.  
  33. 8/ - Mesh : sword1h_033b_01.msh
  34. - Swords : 2
  35. - Skills :
  36. - Base attack
  37. - Shadow Strike
  38. - Mini aetherlight infusion
  39.  
  40. 12/ - Mesh : sword1h_016b.msh
  41. - Swords : 2
  42. - Skills :
  43. - Base attack
  44. - Shadow Strike
  45. - Aetherlight enchantment
  46. - Blade arc
  47.  
  48. 16/ - Mesh : sword1h_042a_01.msh
  49. - Swords : 2
  50. - Skills :
  51. - Base attack
  52. - Shadow Strike
  53. - Aetherlight enchantment
  54. - Blade arc
  55. - Netherland fury (attack speed buff)
  56.  
  57.  
  58. -----------------
  59.  
  60. Transmuter : now guns instead of swords
  61. + range of attack, different skills, + number, - damage
  62. > Random gun do not scale with level but with level better guns have a better chance of being equipped
  63. > cold dmg and pierce
  64.  
  65. 1/ gun1h_014a_03.msh
  66. 1/ gun1h_015b_01.msh
  67. 1/ gun1h_028a_01.msh
  68. 2/ gun2h_029a_01.msh
  69. 2/ gun2h_021a_02.msh
  70. 2/ crossbow2h_016a_01.sh
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