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  1. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2983] [orxd.ini]: Begin include @orx.ini@
  2. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2989] [orxd.ini]: End include @orx.ini@
  3. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [orxd.ini]: <Display.Title> = "OrxDemo (Debug)", was "OrxDemo (Release)"
  4. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <Main.GameFile> = "plugins/demo/Bounce", was "plugins/demo/Bounce"
  5. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2983] [Bounce.ini]: Begin include @BounceAlt.ini@
  6. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Bounce.BallLimit> = "500", was "300"
  7. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Bounce.ShowCursor> = "false", was "true"
  8. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Bounce.ViewportList> = "BounceViewport # CompositingViewport", was "BounceViewport"
  9. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <BallSpawner.Object> = "Ball # Text", was "Ball"
  10. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Display.Smoothing> = "true", was "true"
  11. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <BounceCamera.FrustumFar> = "2.0", was "2.0"
  12. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Ball.LifeTime> = "10.0", was "5.0"
  13. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Sphere.Friction> = "0.6", was "1.0"
  14. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Walls.ChildList> = "", was "Wall1#Wall2#Wall3#Wall4"
  15. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Wall1.Position> = "(-300.0, -250.0, 1.0)", was "(-400.0, 0.0, 1.0)"
  16. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Wall2.Position> = "(300.0, -150.0, 1.0)", was "(400.0, 0.0, 1.0)"
  17. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Wall3.Position> = "(-200.0, 50.0, 1.0)", was "(000.0, -300.0, 1.0)"
  18. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Wall3.Rotation> = "-60.0", was "90.0"
  19. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2989] [Bounce.ini]: End include @BounceAlt.ini@
  20. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <Main.GameFile> = "plugins/demo/Bounce", was "plugins/demo/Bounce"
  21. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <Input.SetList> = "MainInput", was "MainInput"
  22. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <MainInput.MOUSE_LEFT> = "Spawn", was "Spawn"
  23. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <MainInput.KEY_SPACE> = "Spawn", was "Spawn"
  24. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <MainInput.KEY_TAB> = "EmptyInput", was "EmptyInput"
  25. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <BallSpawner.Object> = "Ball", was "Ball#Text"
  26. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <BallSpawner.ActiveObject> = "@Bounce.BallLimit", was "@Bounce.BallLimit"
  27. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <Bounce.BallLimit> = "300", was "500"
  28. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <Bounce.ShowCursor> = "true", was "false"
  29. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <Bounce.ViewportList> = "BounceViewport", was "BounceViewport#CompositingViewport"
  30. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <BounceViewport.RelativePosition> = "center", was "center"
  31. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <BounceViewport.Camera> = "BounceCamera", was "BounceCamera"
  32. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <BounceCamera.FrustumWidth> = "@Display.ScreenWidth", was "@Display.ScreenWidth"
  33. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <BounceCamera.FrustumHeight> = "@Display.ScreenHeight", was "@Display.ScreenHeight"
  34. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <BounceCamera.FrustumFar> = "2.0", was "2.0"
  35. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <BounceCamera.Position> = "(0, 0, -1)", was "(0, 0, -1)"
  36. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <Ball.Graphic> = "BallGraphic", was "BallGraphic"
  37. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <Ball.Body> = "BallBody", was "BallBody"
  38. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <Ball.LifeTime> = "5.0", was "10.0"
  39. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <BallBody.Inertia> = "1.0", was "1.0"
  40. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <BallBody.Dynamic> = "true", was "true"
  41. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <BallBody.PartList> = "Sphere", was "Sphere"
  42. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <BallGraphic.Texture> = "ball.png", was "ball.png"
  43. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <BallGraphic.Pivot> = "center", was "center"
  44. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <Sphere.Type> = "Sphere", was "Sphere"
  45. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <Sphere.Restitution> = "0.999", was "0.999"
  46. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <Sphere.Friction> = "1.0", was "0.6"
  47. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <Sphere.SelfFlags> = "Ball", was "Ball"
  48. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <Sphere.CheckMask> = "Ball # Wall", was "Ball#Wall"
  49. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <Sphere.Solid> = "true", was "true"
  50. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <Sphere.Density> = "1.0", was "1.0"
  51. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <WallTemplate.Graphic> = "WallGraphic", was "WallGraphic"
  52. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <WallTemplate.Body> = "WallBody", was "WallBody"
  53. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <Walls.ChildList> = "Wall1 # Wall2 # Wall3 # Wall4", was ""
  54. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <Wall1.Position> = "(-400.0, 0.0, 1.0)", was "(-300.0, -250.0, 1.0)"
  55. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <Wall2.Position> = "(400.0, 0.0, 1.0)", was "(300.0, -150.0, 1.0)"
  56. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <Wall3.Position> = "(000.0, -300.0, 1.0)", was "(-200.0, 50.0, 1.0)"
  57. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <Wall3.Rotation> = "90.0", was "-60.0"
  58. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <Wall4.Position> = "(0.0, 300.0, 1.0)", was "(0.0, 300.0, 1.0)"
  59. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <Wall4.Rotation> = "90.0", was "90.0"
  60. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <WallGraphic.Texture> = "wall.png", was "wall.png"
  61. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <WallGraphic.Pivot> = "center", was "center"
  62. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <WallBody.Inertia> = "1.0", was "1.0"
  63. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <WallBody.PartList> = "Box", was "Box"
  64. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <Box.Type> = "Box", was "Box"
  65. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <Box.Restitution> = "1.0", was "1.0"
  66. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <Box.Friction> = "1.0", was "1.0"
  67. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <Box.SelfFlags> = "Wall", was "Wall"
  68. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <Box.CheckMask> = "Ball", was "Ball"
  69. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <Box.Solid> = "true", was "true"
  70. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2983] [Bounce.ini]: Begin include @BounceAlt.ini@
  71. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Bounce.BallLimit> = "500", was "300"
  72. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Bounce.ShowCursor> = "false", was "true"
  73. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Bounce.ShaderPhaseSpeed> = "1.0", was "1.0"
  74. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Bounce.ShaderFrequencySpeed> = "0.25", was "0.25"
  75. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Bounce.ShaderAmplitudeSpeed> = "0.5", was "0.5"
  76. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Bounce.ShaderMaxFrequency> = "6.0", was "6.0"
  77. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Bounce.ShaderMaxAmplitude> = "0.1", was "0.1"
  78. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Bounce.ViewportList> = "BounceViewport # CompositingViewport", was "BounceViewport"
  79. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Bounce.DisplayTrail> = "false", was "false"
  80. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Bounce.TrailTimer> = "0.05", was "0.05"
  81. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Bounce.TrailSpeed> = "(-20, -50, 0) ~ (20, -80, 0)", was "(-20, -50, 0) ~ (20, -80, 0)"
  82. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Bounce.Title> = "Bounce Demo!", was "Bounce Demo!"
  83. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <BallSpawner.Object> = "Ball # Text", was "Ball"
  84. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <BallSpawner.Position> = "(0, 0, 10)", was "(0, 0, 10)"
  85. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <MainInput.MOUSE_MIDDLE> = "ToggleShader", was "ToggleShader"
  86. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <MainInput.KEY_LCTRL> = "ToggleShader", was "ToggleShader"
  87. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <MainInput.KEY_RCTRL> = "ToggleShader", was "ToggleShader"
  88. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <MainInput.KEY_LALT> = "ToggleProfiler", was "ToggleProfiler"
  89. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <MainInput.KEY_RALT> = "ToggleProfiler", was "ToggleProfiler"
  90. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <MainInput.MOUSE_RIGHT> = "Pick", was "Pick"
  91. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <MainInput.KEY_RETURN> = "Pick", was "Pick"
  92. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <MainInput.KEY_F1> = "PreviousResolution", was "PreviousResolution"
  93. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <MainInput.KEY_F2> = "NextResolution", was "NextResolution"
  94. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <MainInput.KEY_F3> = "ToggleFullScreen", was "ToggleFullScreen"
  95. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <MainInput.KEY_LSHIFT> = "Record", was "Record"
  96. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <MainInput.KEY_RSHIFT> = "Record", was "Record"
  97. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <MainInput.KEY_T> = "ToggleTrail", was "ToggleTrail"
  98. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <MainInput.MOUSE_EXTRA_1> = "ToggleTrail", was "ToggleTrail"
  99. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Display.Smoothing> = "true", was "true"
  100. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <BounceCamera.FrustumFar> = "2.0", was "2.0"
  101. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <WallTrack.0.5> = "> Object.Create Wall1 # Object.AddFX < FadeIn", was "> Object.Create Wall1#Object.AddFX < FadeIn"
  102. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <WallTrack.1.0> = "> Object.Create Wall2 # Object.AddFX < FadeIn", was "> Object.Create Wall2#Object.AddFX < FadeIn"
  103. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <WallTrack.1.5> = "> Object.Create Wall3 # Object.AddFX < FadeIn", was "> Object.Create Wall3#Object.AddFX < FadeIn"
  104. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <WallTrack.2.0> = "> Object.Create Wall4 # Object.AddFX < FadeIn", was "> Object.Create Wall4#Object.AddFX < FadeIn"
  105. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Bump.SlotList> = "ColorFlash", was "ColorFlash"
  106. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Bump.KeepInCache> = "true", was "true"
  107. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Pick.SlotList> = "SmallWobble", was "SmallWobble"
  108. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Pick.KeepInCache> = "@Bump", was "@Bump"
  109. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <ColorFlash.Type> = "color", was "color"
  110. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <ColorFlash.StartTime> = "0.0", was "0.0"
  111. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <ColorFlash.EndTime> = "0.2", was "0.2"
  112. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <ColorFlash.Curve> = "triangle", was "triangle"
  113. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <ColorFlash.Relative> = "true", was "true"
  114. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <ColorFlash.StartValue> = "(0, 0, 0)", was "(0, 0, 0)"
  115. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <ColorFlash.EndValue> = "(255, 0, 0)", was "(255, 0, 0)"
  116. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Fade.SlotList> = "AlphaFadeIn#Scale#Wobble#Vanish", was "AlphaFadeIn#Scale#Wobble#Vanish"
  117. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Fade.KeepInCache> = "true", was "true"
  118. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <FadeIn.SlotList> = "AlphaFadeIn", was "AlphaFadeIn"
  119. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <FadeIn.KeepInCache> = "true", was "true"
  120. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <AlphaFadeIn.Type> = "alpha", was "alpha"
  121. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <AlphaFadeIn.StartTime> = "0.0", was "0.0"
  122. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <AlphaFadeIn.EndTime> = "0.4", was "0.4"
  123. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <AlphaFadeIn.Curve> = "linear", was "linear"
  124. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <AlphaFadeIn.StartValue> = "-1.0", was "-1.0"
  125. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <AlphaFadeIn.EndValue> = "0.0", was "0.0"
  126. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Scale.Type> = "scale", was "scale"
  127. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Scale.StartTime> = "0.0", was "0.0"
  128. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Scale.EndTime> = "0.1", was "0.1"
  129. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Scale.Curve> = "linear", was "linear"
  130. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Scale.StartValue> = "(0.01, 0.01, 0.01)", was "(0.01, 0.01, 0.01)"
  131. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Scale.EndValue> = "(1.0, 1.0, 1.0)", was "(1.0, 1.0, 1.0)"
  132. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Wobble.Type> = "scale", was "scale"
  133. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Wobble.StartTime> = "0.1", was "0.1"
  134. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Wobble.EndTime> = "0.7", was "0.7"
  135. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Wobble.Period> = "0.2", was "0.2"
  136. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Wobble.Curve> = "sine", was "sine"
  137. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Wobble.Amplification> = "0.5", was "0.5"
  138. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Wobble.StartValue> = "(1.0, 1.0, 0.0)", was "(1.0, 1.0, 0.0)"
  139. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Wobble.EndValue> = "(2.0, 2.0, 0.0)", was "(2.0, 2.0, 0.0)"
  140. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Vanish.Type> = "alpha", was "alpha"
  141. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Vanish.StartTime> = "@Ball.VanishTime", was "@Ball.VanishTime"
  142. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Vanish.EndTime> = "@Ball.LifeTime", was "@Ball.LifeTime"
  143. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Vanish.Curve> = "linear", was "linear"
  144. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Vanish.StartValue> = "0.0", was "0.0"
  145. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Vanish.EndValue> = "-1.0", was "-1.0"
  146. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <SmallWobble.EndValue> = "(1.4, 1.4, 0.0)", was "(1.4, 1.4, 0.0)"
  147. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Ball.VanishTime> = "9.0", was "9.0"
  148. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Ball.LifeTime> = "10.0", was "5.0"
  149. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Ball.Scale> = "0.3 ~ 1.0", was "0.3 ~ 1.0"
  150. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Ball.Alpha> = "0.6 ~ 1.0", was "0.6 ~ 1.0"
  151. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Ball.Color> = "(0, 0, 0) ~ (0, 255, 255)", was "(0, 0, 0) ~ (0, 255, 255)"
  152. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Ball.FXList> = "Fade", was "Fade"
  153. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Text.Scale> = "1.0 ~ 1.4", was "1.0 ~ 1.4"
  154. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Text.Graphic> = "TextGraphic", was "TextGraphic"
  155. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <BallText.String> = "ORX # lorem ipsum # Bounce ! # ball", was "ORX#lorem ipsum#Bounce !#ball"
  156. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <TextGraphic.Text> = "BallText", was "BallText"
  157. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <TextGraphic.Pivot> = "center", was "center"
  158. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Sphere.Friction> = "0.6", was "1.0"
  159. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Walls.Graphic> = "@", was "@"
  160. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Walls.Texture> = "pixel", was "pixel"
  161. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Walls.Alpha> = "0", was "0"
  162. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Walls.ChildList> = "", was "Wall1#Wall2#Wall3#Wall4"
  163. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Walls.TrackList> = "WallTrack", was "WallTrack"
  164. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Wall1.Position> = "(-300.0, -250.0, 1.0)", was "(-400.0, 0.0, 1.0)"
  165. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Wall1.Rotation> = "-60.0", was "-60.0"
  166. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Wall1.Scale> = "(-0.5, 0.5, 0.0)", was "(-0.5, 0.5, 0.0)"
  167. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Wall2.Position> = "(300.0, -150.0, 1.0)", was "(400.0, 0.0, 1.0)"
  168. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Wall2.Rotation> = "60.0", was "60.0"
  169. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Wall2.Scale> = "(0.5, 0.5, 0.0)", was "(0.5, 0.5, 0.0)"
  170. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Wall3.Position> = "(-200.0, 50.0, 1.0)", was "(000.0, -300.0, 1.0)"
  171. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Wall3.Rotation> = "-60.0", was "90.0"
  172. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Wall3.Scale> = "(-0.5, 0.5, 0.0)", was "(-0.5, 0.5, 0.0)"
  173. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <ParticleGraphic.Texture> = "+.png # x.png", was "+.png#x.png"
  174. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <ParticleGraphic.Pivot> = "center", was "center"
  175. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <SpawnerGraphic.Texture> = "o.png", was "o.png"
  176. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <SpawnerGraphic.Pivot> = "center", was "center"
  177. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <FadeOut.SlotList> = "AlphaFadeOut#Flip", was "AlphaFadeOut#Flip"
  178. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <FadeOut.KeepInCache> = "true", was "true"
  179. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <AlphaFadeOut.Type> = "alpha", was "alpha"
  180. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <AlphaFadeOut.StartTime> = "0.0", was "0.0"
  181. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <AlphaFadeOut.EndTime> = "@Particle.LifeTime", was "@Particle.LifeTime"
  182. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <AlphaFadeOut.Curve> = "smoother", was "smoother"
  183. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <AlphaFadeOut.StartValue> = "0.0", was "0.0"
  184. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <AlphaFadeOut.EndValue> = "-1.0", was "-1.0"
  185. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <ColorBlink.Type> = "color", was "color"
  186. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <ColorBlink.StartTime> = "0.0", was "0.0"
  187. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <ColorBlink.EndTime> = "2.0", was "2.0"
  188. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <ColorBlink.Curve> = "sine", was "sine"
  189. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <ColorBlink.StartValue> = "(0, 0, 0)", was "(0, 0, 0)"
  190. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <ColorBlink.EndValue> = "(-100, -100, -100)", was "(-100, -100, -100)"
  191. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <SpawnerWobble.Type> = "scale", was "scale"
  192. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <SpawnerWobble.StartTime> = "0.0", was "0.0"
  193. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <SpawnerWobble.EndTime> = "2.0", was "2.0"
  194. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <SpawnerWobble.Curve> = "sine", was "sine"
  195. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <SpawnerWobble.StartValue> = "1.0", was "1.0"
  196. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <SpawnerWobble.EndValue> = "0.6", was "0.6"
  197. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Flip.Type> = "scale", was "scale"
  198. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Flip.StartTime> = "0.0", was "0.0"
  199. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Flip.EndTime> = "@Particle.LifeTime", was "@Particle.LifeTime"
  200. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Flip.Period> = "4.0", was "4.0"
  201. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Flip.Curve> = "sine", was "sine"
  202. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Flip.StartValue> = "(1.0, 1.0, 1.0)", was "(1.0, 1.0, 1.0)"
  203. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Flip.EndValue> = "(1.0, -1.0, 1.0)", was "(1.0, -1.0, 1.0)"
  204. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <SpawnerFX.SlotList> = "ColorBlink#SpawnerWobble", was "ColorBlink#SpawnerWobble"
  205. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <SpawnerFX.Loop> = "true", was "true"
  206. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <SpawnerFX.KeepInCache> = "true", was "true"
  207. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Particle.Graphic> = "ParticleGraphic", was "ParticleGraphic"
  208. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Particle.Color> = "(150, 0, 150) ~ (255, 0, 255)", was "(150, 0, 150) ~ (255, 0, 255)"
  209. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Particle.Position> = "(-10, 0, 0.5) ~ (10, 10, 0.5)", was "(-10, 0, 0.5) ~ (10, 10, 0.5)"
  210. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Particle.Speed> = "(-50, 30, 0) ~ (50, 100, 0)", was "(-50, 30, 0) ~ (50, 100, 0)"
  211. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Particle.LifeTime> = "2.0", was "2.0"
  212. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Particle.AngularVelocity> = "-180 ~ 180", was "-180 ~ 180"
  213. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Particle.Scale> = "0.5 ~ 0.7", was "0.5 ~ 0.7"
  214. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Particle.Alpha> = "0.7 ~ 1.0", was "0.7 ~ 1.0"
  215. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Particle.FXList> = "FadeOut", was "FadeOut"
  216. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <ParticleSource.Spawner> = "Spawner", was "Spawner"
  217. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <ParticleSource.Position> = "(0, 0, -0.2)", was "(0, 0, -0.2)"
  218. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <ParticleSource.Graphic> = "SpawnerGraphic", was "SpawnerGraphic"
  219. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <ParticleSource.Color> = "(150, 0, 150)", was "(150, 0, 150)"
  220. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <ParticleSource.FXList> = "SpawnerFX", was "SpawnerFX"
  221. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Spawner.Object> = "Particle", was "Particle"
  222. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Spawner.WaveSize> = "1", was "1"
  223. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Spawner.WaveDelay> = "0.075", was "0.075"
  224. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <BounceViewport.BackgroundColor> = "(0, 0, 0)", was "(0, 0, 0)"
  225. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <BounceViewport.TextureList> = "ViewportTexture", was "ViewportTexture"
  226. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <CompositingViewport.BackgroundColor> = "(0, 0, 0)", was "(0, 0, 0)"
  227. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <CompositingViewport.ShaderList> = "BounceShader", was "BounceShader"
  228. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2897] [BounceAlt.ini]: <BounceShader.Code> = "
  229. void main()
  230. {
  231. // Is shader ""enabled?""
  232. if(enabled != 0.0)
  233. {
  234. // Computes position with offset
  235. vec2 vPos = vec2((amplitude * sin(((frequency * gl_TexCoord[0].y) + phase) * 6.28)) + gl_TexCoord[0].x, gl_TexCoord[0].y);
  236.  
  237. // Inside texture?
  238. if((vPos.x >= texture_left) && (vPos.x <= texture_right))
  239. {
  240. const vec3 vBW = vec3(0.39, 0.50, 0.11);
  241.  
  242. // Gets its pixel
  243. vec4 vPixel = texture2D(texture, vPos);
  244.  
  245. // Gets its halfed-gray value
  246. vec2 vGray = vec2(0.5 * dot(vPixel.rgb, vBW.rgb), 0.5);
  247.  
  248. // Outputs grayed offseted pixel on top of original one
  249. gl_FragColor = (vec4(color.rgb, 1.0) * vGray.xxxy) + vec4(0.5) * texture2D(texture, gl_TexCoord[0].xy);
  250. }
  251. else
  252. {
  253. // Outputs black pixel on top of original pixel
  254. gl_FragColor = vec4(0.0, 0.0, 0.0, 0.5) + vec4(0.5) * texture2D(texture, gl_TexCoord[0].xy);
  255. }
  256. }
  257. else
  258. {
  259. // Outputs original pixel
  260. gl_FragColor = texture2D(texture, gl_TexCoord[0].xy);
  261. }
  262. }
  263. ", was "
  264. void main()
  265. {
  266. // Is shader "enabled?"
  267. if(enabled != 0.0)
  268. {
  269. // Computes position with offset
  270. vec2 vPos = vec2((amplitude * sin(((frequency * gl_TexCoord[0].y) + phase) * 6.28)) + gl_TexCoord[0].x, gl_TexCoord[0].y);
  271.  
  272. // Inside texture?
  273. if((vPos.x >= texture_left) && (vPos.x <= texture_right))
  274. {
  275. const vec3 vBW = vec3(0.39, 0.50, 0.11);
  276.  
  277. // Gets its pixel
  278. vec4 vPixel = texture2D(texture, vPos);
  279.  
  280. // Gets its halfed-gray value
  281. vec2 vGray = vec2(0.5 * dot(vPixel.rgb, vBW.rgb), 0.5);
  282.  
  283. // Outputs grayed offseted pixel on top of original one
  284. gl_FragColor = (vec4(color.rgb, 1.0) * vGray.xxxy) + vec4(0.5) * texture2D(texture, gl_TexCoord[0].xy);
  285. }
  286. else
  287. {
  288. // Outputs black pixel on top of original pixel
  289. gl_FragColor = vec4(0.0, 0.0, 0.0, 0.5) + vec4(0.5) * texture2D(texture, gl_TexCoord[22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <BounceShader.UseCustomParam> = "true", was "true"
  290. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <BounceShader.ParamList> = "texture # frequency # phase # amplitude # color # enabled", was "texture#frequency#phase#amplitude#color#enabled"
  291. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <BounceShader.texture> = "ViewportTexture", was "ViewportTexture"
  292. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <BounceShader.frequency> = "4.0", was "4.0"
  293. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <BounceShader.phase> = "0.0", was "0.0"
  294. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <BounceShader.amplitude> = "0.1", was "0.1"
  295. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <BounceShader.color> = "@BounceShader.ColorList", was "@BounceShader.ColorList"
  296. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <BounceShader.enabled> = "0", was "0"
  297. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <BounceShader.ColorList> = "(1.0, 0.0, 0.0)#(0.0, 1.0, 0.0)#(0.0, 0.0, 1.0)#(1.0, 1.0, 0.0)#(1.0, 0.0, 1.0)#(0.0, 1.0, 1.0)#(1.0, 1.0, 1.0)", was "(1.0, 0.0, 0.0)#(0.0, 1.0, 0.0)#(0.0, 0.0, 1.0)#(1.0, 1.0, 0.0)#(1.0, 0.0, 1.0)#(0.0, 1.0, 1.0)#(1.0, 1.0, 1.0)"
  298. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Wall1.ShaderList> = "@", was "@"
  299. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2897] [BounceAlt.ini]: <Wall1.Code> = "void main()
  300. {
  301. const vec2 vSize = vec2(texture_right - texture_left, texture_bottom - texture_top);
  302. const vec2 vOrigin = vec2(texture_left, texture_top);
  303.  
  304. // Gets original UV coordinates
  305. vec2 vUV = gl_TexCoord[0].xy;
  306.  
  307. // Removes origin offset
  308. vUV = vUV - vOrigin;
  309.  
  310. // Applies scrolling & wraps around
  311. vUV = mod(vUV + vec2(time) * speed, vSize);
  312.  
  313. // Re-applies origin offset
  314. vUV = vUV + vOrigin;
  315.  
  316. // Updates output pixel
  317. gl_FragColor = texture2D(texture, vUV).rgba;
  318. }", was "void main()
  319. {
  320. const vec2 vSize = vec2(texture_right - texture_left, texture_bottom - texture_top);
  321. const vec2 vOrigin = vec2(texture_left, texture_top);
  322.  
  323. // Gets original UV coordinates
  324. vec2 vUV = gl_TexCoord[0].xy;
  325.  
  326. // Removes origin offset
  327. vUV = vUV - vOrigin;
  328.  
  329. // Applies scrolling & wraps around
  330. vUV = mod(vUV + vec2(time) * speed, vSize);
  331.  
  332. // Re-applies origin offset
  333. vUV = vUV + vOrigin;
  334.  
  335. // Updates output pixel
  336. gl_FragColor = texture2D(texture, vUV).rgba;
  337. }"
  338. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Wall1.ParamList> = "texture # time # speed", was "texture#time#speed"
  339. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Wall1.time> = "time", was "time"
  340. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Wall1.speed> = "(0, -2, 0)", was "(0, -2, 0)"
  341. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Wall2.speed> = "(0, -1, 0)", was "(0, -1, 0)"
  342. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Wall3.speed> = "(1, 0, 0)", was "(1, 0, 0)"
  343. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Wall4.speed> = "(0.5, 0, 0)", was "(0.5, 0, 0)"
  344. [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2989] [Bounce.ini]: End include @BounceAlt.ini@
  345. [22:56:16] [DISPLAY] [orxTexture.c:orxTexture_CreateFromFile():652] Failed to load bitmap [ViewportTexture] and link it to texture.
  346. [22:56:17] [PHYSICS] [orxPhysics.c:orxPhysics_GetCollisionFlagValue():172] Adding collision flag <Ball> with value <1>.
  347. [22:56:17] [PHYSICS] [orxPhysics.c:orxPhysics_GetCollisionFlagValue():172] Adding collision flag <Wall> with value <2>.
  348. [22:56:17] [RENDER] [orxShader.c:orxShader_CreateFromConfig():514] Shader [Wall1/5b48d0]: Using time parameter for <time> -> forcing config property "UseCustomParam" to true.
  349. [22:56:17] [DISPLAY] [orxTexture.c:orxTexture_CreateFromFile():652] Failed to load bitmap [time] and link it to texture.
  350. [22:56:17] [DISPLAY] [orxDisplay.c:orxDisplay_GLFW_CompileShader():796] Couldn't compile fragment shader:
  351. ERROR: 0:10: '=' : assigning non-constant to 'const 2-component vector of float'
  352. ERROR: 0:11: '=' : assigning non-constant to 'const 2-component vector of float'
  353.  
  354.  
  355.  
  356. [22:56:17] [RENDER] [orxShader.c:orxShader_CreateFromConfig():514] Shader [Wall2/5b4918]: Using time parameter for <time> -> forcing config property "UseCustomParam" to true.
  357. [22:56:17] [DISPLAY] [orxTexture.c:orxTexture_CreateFromFile():652] Failed to load bitmap [time] and link it to texture.
  358. [22:56:17] [DISPLAY] [orxDisplay.c:orxDisplay_GLFW_CompileShader():796] Couldn't compile fragment shader:
  359. ERROR: 0:10: '=' : assigning non-constant to 'const 2-component vector of float'
  360. ERROR: 0:11: '=' : assigning non-constant to 'const 2-component vector of float'
  361.  
  362.  
  363.  
  364. [22:56:18] [RENDER] [orxShader.c:orxShader_CreateFromConfig():514] Shader [Wall3/5b4960]: Using time parameter for <time> -> forcing config property "UseCustomParam" to true.
  365. [22:56:18] [DISPLAY] [orxTexture.c:orxTexture_CreateFromFile():652] Failed to load bitmap [time] and link it to texture.
  366. [22:56:18] [DISPLAY] [orxDisplay.c:orxDisplay_GLFW_CompileShader():796] Couldn't compile fragment shader:
  367. ERROR: 0:10: '=' : assigning non-constant to 'const 2-component vector of float'
  368. ERROR: 0:11: '=' : assigning non-constant to 'const 2-component vector of float'
  369.  
  370.  
  371.  
  372. [22:56:18] [RENDER] [orxShader.c:orxShader_CreateFromConfig():514] Shader [Wall4/5b49a8]: Using time parameter for <time> -> forcing config property "UseCustomParam" to true.
  373. [22:56:18] [DISPLAY] [orxTexture.c:orxTexture_CreateFromFile():652] Failed to load bitmap [time] and link it to texture.
  374. [22:56:18] [DISPLAY] [orxDisplay.c:orxDisplay_GLFW_CompileShader():796] Couldn't compile fragment shader:
  375. ERROR: 0:10: '=' : assigning non-constant to 'const 2-component vector of float'
  376. ERROR: 0:11: '=' : assigning non-constant to 'const 2-component vector of float'
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