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- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2983] [orxd.ini]: Begin include @orx.ini@
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2989] [orxd.ini]: End include @orx.ini@
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [orxd.ini]: <Display.Title> = "OrxDemo (Debug)", was "OrxDemo (Release)"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <Main.GameFile> = "plugins/demo/Bounce", was "plugins/demo/Bounce"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2983] [Bounce.ini]: Begin include @BounceAlt.ini@
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Bounce.BallLimit> = "500", was "300"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Bounce.ShowCursor> = "false", was "true"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Bounce.ViewportList> = "BounceViewport # CompositingViewport", was "BounceViewport"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <BallSpawner.Object> = "Ball # Text", was "Ball"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Display.Smoothing> = "true", was "true"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <BounceCamera.FrustumFar> = "2.0", was "2.0"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Ball.LifeTime> = "10.0", was "5.0"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Sphere.Friction> = "0.6", was "1.0"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Walls.ChildList> = "", was "Wall1#Wall2#Wall3#Wall4"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Wall1.Position> = "(-300.0, -250.0, 1.0)", was "(-400.0, 0.0, 1.0)"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Wall2.Position> = "(300.0, -150.0, 1.0)", was "(400.0, 0.0, 1.0)"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Wall3.Position> = "(-200.0, 50.0, 1.0)", was "(000.0, -300.0, 1.0)"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Wall3.Rotation> = "-60.0", was "90.0"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2989] [Bounce.ini]: End include @BounceAlt.ini@
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <Main.GameFile> = "plugins/demo/Bounce", was "plugins/demo/Bounce"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <Input.SetList> = "MainInput", was "MainInput"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <MainInput.MOUSE_LEFT> = "Spawn", was "Spawn"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <MainInput.KEY_SPACE> = "Spawn", was "Spawn"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <MainInput.KEY_TAB> = "EmptyInput", was "EmptyInput"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <BallSpawner.Object> = "Ball", was "Ball#Text"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <BallSpawner.ActiveObject> = "@Bounce.BallLimit", was "@Bounce.BallLimit"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <Bounce.BallLimit> = "300", was "500"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <Bounce.ShowCursor> = "true", was "false"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <Bounce.ViewportList> = "BounceViewport", was "BounceViewport#CompositingViewport"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <BounceViewport.RelativePosition> = "center", was "center"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <BounceViewport.Camera> = "BounceCamera", was "BounceCamera"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <BounceCamera.FrustumWidth> = "@Display.ScreenWidth", was "@Display.ScreenWidth"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <BounceCamera.FrustumHeight> = "@Display.ScreenHeight", was "@Display.ScreenHeight"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <BounceCamera.FrustumFar> = "2.0", was "2.0"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <BounceCamera.Position> = "(0, 0, -1)", was "(0, 0, -1)"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <Ball.Graphic> = "BallGraphic", was "BallGraphic"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <Ball.Body> = "BallBody", was "BallBody"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <Ball.LifeTime> = "5.0", was "10.0"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <BallBody.Inertia> = "1.0", was "1.0"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <BallBody.Dynamic> = "true", was "true"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <BallBody.PartList> = "Sphere", was "Sphere"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <BallGraphic.Texture> = "ball.png", was "ball.png"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <BallGraphic.Pivot> = "center", was "center"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <Sphere.Type> = "Sphere", was "Sphere"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <Sphere.Restitution> = "0.999", was "0.999"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <Sphere.Friction> = "1.0", was "0.6"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <Sphere.SelfFlags> = "Ball", was "Ball"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <Sphere.CheckMask> = "Ball # Wall", was "Ball#Wall"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <Sphere.Solid> = "true", was "true"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <Sphere.Density> = "1.0", was "1.0"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <WallTemplate.Graphic> = "WallGraphic", was "WallGraphic"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <WallTemplate.Body> = "WallBody", was "WallBody"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <Walls.ChildList> = "Wall1 # Wall2 # Wall3 # Wall4", was ""
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <Wall1.Position> = "(-400.0, 0.0, 1.0)", was "(-300.0, -250.0, 1.0)"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <Wall2.Position> = "(400.0, 0.0, 1.0)", was "(300.0, -150.0, 1.0)"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <Wall3.Position> = "(000.0, -300.0, 1.0)", was "(-200.0, 50.0, 1.0)"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <Wall3.Rotation> = "90.0", was "-60.0"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <Wall4.Position> = "(0.0, 300.0, 1.0)", was "(0.0, 300.0, 1.0)"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <Wall4.Rotation> = "90.0", was "90.0"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <WallGraphic.Texture> = "wall.png", was "wall.png"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <WallGraphic.Pivot> = "center", was "center"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <WallBody.Inertia> = "1.0", was "1.0"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <WallBody.PartList> = "Box", was "Box"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <Box.Type> = "Box", was "Box"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <Box.Restitution> = "1.0", was "1.0"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <Box.Friction> = "1.0", was "1.0"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <Box.SelfFlags> = "Wall", was "Wall"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <Box.CheckMask> = "Ball", was "Ball"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [Bounce.ini]: <Box.Solid> = "true", was "true"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2983] [Bounce.ini]: Begin include @BounceAlt.ini@
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Bounce.BallLimit> = "500", was "300"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Bounce.ShowCursor> = "false", was "true"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Bounce.ShaderPhaseSpeed> = "1.0", was "1.0"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Bounce.ShaderFrequencySpeed> = "0.25", was "0.25"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Bounce.ShaderAmplitudeSpeed> = "0.5", was "0.5"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Bounce.ShaderMaxFrequency> = "6.0", was "6.0"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Bounce.ShaderMaxAmplitude> = "0.1", was "0.1"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Bounce.ViewportList> = "BounceViewport # CompositingViewport", was "BounceViewport"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Bounce.DisplayTrail> = "false", was "false"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Bounce.TrailTimer> = "0.05", was "0.05"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Bounce.TrailSpeed> = "(-20, -50, 0) ~ (20, -80, 0)", was "(-20, -50, 0) ~ (20, -80, 0)"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Bounce.Title> = "Bounce Demo!", was "Bounce Demo!"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <BallSpawner.Object> = "Ball # Text", was "Ball"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <BallSpawner.Position> = "(0, 0, 10)", was "(0, 0, 10)"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <MainInput.MOUSE_MIDDLE> = "ToggleShader", was "ToggleShader"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <MainInput.KEY_LCTRL> = "ToggleShader", was "ToggleShader"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <MainInput.KEY_RCTRL> = "ToggleShader", was "ToggleShader"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <MainInput.KEY_LALT> = "ToggleProfiler", was "ToggleProfiler"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <MainInput.KEY_RALT> = "ToggleProfiler", was "ToggleProfiler"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <MainInput.MOUSE_RIGHT> = "Pick", was "Pick"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <MainInput.KEY_RETURN> = "Pick", was "Pick"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <MainInput.KEY_F1> = "PreviousResolution", was "PreviousResolution"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <MainInput.KEY_F2> = "NextResolution", was "NextResolution"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <MainInput.KEY_F3> = "ToggleFullScreen", was "ToggleFullScreen"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <MainInput.KEY_LSHIFT> = "Record", was "Record"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <MainInput.KEY_RSHIFT> = "Record", was "Record"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <MainInput.KEY_T> = "ToggleTrail", was "ToggleTrail"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <MainInput.MOUSE_EXTRA_1> = "ToggleTrail", was "ToggleTrail"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Display.Smoothing> = "true", was "true"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <BounceCamera.FrustumFar> = "2.0", was "2.0"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <WallTrack.0.5> = "> Object.Create Wall1 # Object.AddFX < FadeIn", was "> Object.Create Wall1#Object.AddFX < FadeIn"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <WallTrack.1.0> = "> Object.Create Wall2 # Object.AddFX < FadeIn", was "> Object.Create Wall2#Object.AddFX < FadeIn"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <WallTrack.1.5> = "> Object.Create Wall3 # Object.AddFX < FadeIn", was "> Object.Create Wall3#Object.AddFX < FadeIn"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <WallTrack.2.0> = "> Object.Create Wall4 # Object.AddFX < FadeIn", was "> Object.Create Wall4#Object.AddFX < FadeIn"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Bump.SlotList> = "ColorFlash", was "ColorFlash"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Bump.KeepInCache> = "true", was "true"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Pick.SlotList> = "SmallWobble", was "SmallWobble"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Pick.KeepInCache> = "@Bump", was "@Bump"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <ColorFlash.Type> = "color", was "color"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <ColorFlash.StartTime> = "0.0", was "0.0"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <ColorFlash.EndTime> = "0.2", was "0.2"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <ColorFlash.Curve> = "triangle", was "triangle"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <ColorFlash.Relative> = "true", was "true"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <ColorFlash.StartValue> = "(0, 0, 0)", was "(0, 0, 0)"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <ColorFlash.EndValue> = "(255, 0, 0)", was "(255, 0, 0)"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Fade.SlotList> = "AlphaFadeIn#Scale#Wobble#Vanish", was "AlphaFadeIn#Scale#Wobble#Vanish"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Fade.KeepInCache> = "true", was "true"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <FadeIn.SlotList> = "AlphaFadeIn", was "AlphaFadeIn"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <FadeIn.KeepInCache> = "true", was "true"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <AlphaFadeIn.Type> = "alpha", was "alpha"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <AlphaFadeIn.StartTime> = "0.0", was "0.0"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <AlphaFadeIn.EndTime> = "0.4", was "0.4"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <AlphaFadeIn.Curve> = "linear", was "linear"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <AlphaFadeIn.StartValue> = "-1.0", was "-1.0"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <AlphaFadeIn.EndValue> = "0.0", was "0.0"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Scale.Type> = "scale", was "scale"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Scale.StartTime> = "0.0", was "0.0"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Scale.EndTime> = "0.1", was "0.1"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Scale.Curve> = "linear", was "linear"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Scale.StartValue> = "(0.01, 0.01, 0.01)", was "(0.01, 0.01, 0.01)"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Scale.EndValue> = "(1.0, 1.0, 1.0)", was "(1.0, 1.0, 1.0)"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Wobble.Type> = "scale", was "scale"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Wobble.StartTime> = "0.1", was "0.1"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Wobble.EndTime> = "0.7", was "0.7"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Wobble.Period> = "0.2", was "0.2"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Wobble.Curve> = "sine", was "sine"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Wobble.Amplification> = "0.5", was "0.5"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Wobble.StartValue> = "(1.0, 1.0, 0.0)", was "(1.0, 1.0, 0.0)"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Wobble.EndValue> = "(2.0, 2.0, 0.0)", was "(2.0, 2.0, 0.0)"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Vanish.Type> = "alpha", was "alpha"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Vanish.StartTime> = "@Ball.VanishTime", was "@Ball.VanishTime"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Vanish.EndTime> = "@Ball.LifeTime", was "@Ball.LifeTime"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Vanish.Curve> = "linear", was "linear"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Vanish.StartValue> = "0.0", was "0.0"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Vanish.EndValue> = "-1.0", was "-1.0"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <SmallWobble.EndValue> = "(1.4, 1.4, 0.0)", was "(1.4, 1.4, 0.0)"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Ball.VanishTime> = "9.0", was "9.0"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Ball.LifeTime> = "10.0", was "5.0"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Ball.Scale> = "0.3 ~ 1.0", was "0.3 ~ 1.0"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Ball.Alpha> = "0.6 ~ 1.0", was "0.6 ~ 1.0"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Ball.Color> = "(0, 0, 0) ~ (0, 255, 255)", was "(0, 0, 0) ~ (0, 255, 255)"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Ball.FXList> = "Fade", was "Fade"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Text.Scale> = "1.0 ~ 1.4", was "1.0 ~ 1.4"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Text.Graphic> = "TextGraphic", was "TextGraphic"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <BallText.String> = "ORX # lorem ipsum # Bounce ! # ball", was "ORX#lorem ipsum#Bounce !#ball"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <TextGraphic.Text> = "BallText", was "BallText"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <TextGraphic.Pivot> = "center", was "center"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Sphere.Friction> = "0.6", was "1.0"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Walls.Graphic> = "@", was "@"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Walls.Texture> = "pixel", was "pixel"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Walls.Alpha> = "0", was "0"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Walls.ChildList> = "", was "Wall1#Wall2#Wall3#Wall4"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Walls.TrackList> = "WallTrack", was "WallTrack"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Wall1.Position> = "(-300.0, -250.0, 1.0)", was "(-400.0, 0.0, 1.0)"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Wall1.Rotation> = "-60.0", was "-60.0"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Wall1.Scale> = "(-0.5, 0.5, 0.0)", was "(-0.5, 0.5, 0.0)"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Wall2.Position> = "(300.0, -150.0, 1.0)", was "(400.0, 0.0, 1.0)"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Wall2.Rotation> = "60.0", was "60.0"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Wall2.Scale> = "(0.5, 0.5, 0.0)", was "(0.5, 0.5, 0.0)"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Wall3.Position> = "(-200.0, 50.0, 1.0)", was "(000.0, -300.0, 1.0)"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Wall3.Rotation> = "-60.0", was "90.0"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Wall3.Scale> = "(-0.5, 0.5, 0.0)", was "(-0.5, 0.5, 0.0)"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <ParticleGraphic.Texture> = "+.png # x.png", was "+.png#x.png"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <ParticleGraphic.Pivot> = "center", was "center"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <SpawnerGraphic.Texture> = "o.png", was "o.png"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <SpawnerGraphic.Pivot> = "center", was "center"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <FadeOut.SlotList> = "AlphaFadeOut#Flip", was "AlphaFadeOut#Flip"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <FadeOut.KeepInCache> = "true", was "true"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <AlphaFadeOut.Type> = "alpha", was "alpha"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <AlphaFadeOut.StartTime> = "0.0", was "0.0"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <AlphaFadeOut.EndTime> = "@Particle.LifeTime", was "@Particle.LifeTime"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <AlphaFadeOut.Curve> = "smoother", was "smoother"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <AlphaFadeOut.StartValue> = "0.0", was "0.0"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <AlphaFadeOut.EndValue> = "-1.0", was "-1.0"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <ColorBlink.Type> = "color", was "color"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <ColorBlink.StartTime> = "0.0", was "0.0"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <ColorBlink.EndTime> = "2.0", was "2.0"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <ColorBlink.Curve> = "sine", was "sine"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <ColorBlink.StartValue> = "(0, 0, 0)", was "(0, 0, 0)"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <ColorBlink.EndValue> = "(-100, -100, -100)", was "(-100, -100, -100)"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <SpawnerWobble.Type> = "scale", was "scale"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <SpawnerWobble.StartTime> = "0.0", was "0.0"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <SpawnerWobble.EndTime> = "2.0", was "2.0"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <SpawnerWobble.Curve> = "sine", was "sine"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <SpawnerWobble.StartValue> = "1.0", was "1.0"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <SpawnerWobble.EndValue> = "0.6", was "0.6"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Flip.Type> = "scale", was "scale"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Flip.StartTime> = "0.0", was "0.0"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Flip.EndTime> = "@Particle.LifeTime", was "@Particle.LifeTime"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Flip.Period> = "4.0", was "4.0"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Flip.Curve> = "sine", was "sine"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Flip.StartValue> = "(1.0, 1.0, 1.0)", was "(1.0, 1.0, 1.0)"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Flip.EndValue> = "(1.0, -1.0, 1.0)", was "(1.0, -1.0, 1.0)"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <SpawnerFX.SlotList> = "ColorBlink#SpawnerWobble", was "ColorBlink#SpawnerWobble"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <SpawnerFX.Loop> = "true", was "true"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <SpawnerFX.KeepInCache> = "true", was "true"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Particle.Graphic> = "ParticleGraphic", was "ParticleGraphic"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Particle.Color> = "(150, 0, 150) ~ (255, 0, 255)", was "(150, 0, 150) ~ (255, 0, 255)"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Particle.Position> = "(-10, 0, 0.5) ~ (10, 10, 0.5)", was "(-10, 0, 0.5) ~ (10, 10, 0.5)"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Particle.Speed> = "(-50, 30, 0) ~ (50, 100, 0)", was "(-50, 30, 0) ~ (50, 100, 0)"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Particle.LifeTime> = "2.0", was "2.0"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Particle.AngularVelocity> = "-180 ~ 180", was "-180 ~ 180"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Particle.Scale> = "0.5 ~ 0.7", was "0.5 ~ 0.7"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Particle.Alpha> = "0.7 ~ 1.0", was "0.7 ~ 1.0"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Particle.FXList> = "FadeOut", was "FadeOut"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <ParticleSource.Spawner> = "Spawner", was "Spawner"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <ParticleSource.Position> = "(0, 0, -0.2)", was "(0, 0, -0.2)"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <ParticleSource.Graphic> = "SpawnerGraphic", was "SpawnerGraphic"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <ParticleSource.Color> = "(150, 0, 150)", was "(150, 0, 150)"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <ParticleSource.FXList> = "SpawnerFX", was "SpawnerFX"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Spawner.Object> = "Particle", was "Particle"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Spawner.WaveSize> = "1", was "1"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Spawner.WaveDelay> = "0.075", was "0.075"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <BounceViewport.BackgroundColor> = "(0, 0, 0)", was "(0, 0, 0)"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <BounceViewport.TextureList> = "ViewportTexture", was "ViewportTexture"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <CompositingViewport.BackgroundColor> = "(0, 0, 0)", was "(0, 0, 0)"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <CompositingViewport.ShaderList> = "BounceShader", was "BounceShader"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2897] [BounceAlt.ini]: <BounceShader.Code> = "
- void main()
- {
- // Is shader ""enabled?""
- if(enabled != 0.0)
- {
- // Computes position with offset
- vec2 vPos = vec2((amplitude * sin(((frequency * gl_TexCoord[0].y) + phase) * 6.28)) + gl_TexCoord[0].x, gl_TexCoord[0].y);
- // Inside texture?
- if((vPos.x >= texture_left) && (vPos.x <= texture_right))
- {
- const vec3 vBW = vec3(0.39, 0.50, 0.11);
- // Gets its pixel
- vec4 vPixel = texture2D(texture, vPos);
- // Gets its halfed-gray value
- vec2 vGray = vec2(0.5 * dot(vPixel.rgb, vBW.rgb), 0.5);
- // Outputs grayed offseted pixel on top of original one
- gl_FragColor = (vec4(color.rgb, 1.0) * vGray.xxxy) + vec4(0.5) * texture2D(texture, gl_TexCoord[0].xy);
- }
- else
- {
- // Outputs black pixel on top of original pixel
- gl_FragColor = vec4(0.0, 0.0, 0.0, 0.5) + vec4(0.5) * texture2D(texture, gl_TexCoord[0].xy);
- }
- }
- else
- {
- // Outputs original pixel
- gl_FragColor = texture2D(texture, gl_TexCoord[0].xy);
- }
- }
- ", was "
- void main()
- {
- // Is shader "enabled?"
- if(enabled != 0.0)
- {
- // Computes position with offset
- vec2 vPos = vec2((amplitude * sin(((frequency * gl_TexCoord[0].y) + phase) * 6.28)) + gl_TexCoord[0].x, gl_TexCoord[0].y);
- // Inside texture?
- if((vPos.x >= texture_left) && (vPos.x <= texture_right))
- {
- const vec3 vBW = vec3(0.39, 0.50, 0.11);
- // Gets its pixel
- vec4 vPixel = texture2D(texture, vPos);
- // Gets its halfed-gray value
- vec2 vGray = vec2(0.5 * dot(vPixel.rgb, vBW.rgb), 0.5);
- // Outputs grayed offseted pixel on top of original one
- gl_FragColor = (vec4(color.rgb, 1.0) * vGray.xxxy) + vec4(0.5) * texture2D(texture, gl_TexCoord[0].xy);
- }
- else
- {
- // Outputs black pixel on top of original pixel
- gl_FragColor = vec4(0.0, 0.0, 0.0, 0.5) + vec4(0.5) * texture2D(texture, gl_TexCoord[22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <BounceShader.UseCustomParam> = "true", was "true"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <BounceShader.ParamList> = "texture # frequency # phase # amplitude # color # enabled", was "texture#frequency#phase#amplitude#color#enabled"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <BounceShader.texture> = "ViewportTexture", was "ViewportTexture"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <BounceShader.frequency> = "4.0", was "4.0"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <BounceShader.phase> = "0.0", was "0.0"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <BounceShader.amplitude> = "0.1", was "0.1"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <BounceShader.color> = "@BounceShader.ColorList", was "@BounceShader.ColorList"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <BounceShader.enabled> = "0", was "0"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <BounceShader.ColorList> = "(1.0, 0.0, 0.0)#(0.0, 1.0, 0.0)#(0.0, 0.0, 1.0)#(1.0, 1.0, 0.0)#(1.0, 0.0, 1.0)#(0.0, 1.0, 1.0)#(1.0, 1.0, 1.0)", was "(1.0, 0.0, 0.0)#(0.0, 1.0, 0.0)#(0.0, 0.0, 1.0)#(1.0, 1.0, 0.0)#(1.0, 0.0, 1.0)#(0.0, 1.0, 1.0)#(1.0, 1.0, 1.0)"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Wall1.ShaderList> = "@", was "@"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2897] [BounceAlt.ini]: <Wall1.Code> = "void main()
- {
- const vec2 vSize = vec2(texture_right - texture_left, texture_bottom - texture_top);
- const vec2 vOrigin = vec2(texture_left, texture_top);
- // Gets original UV coordinates
- vec2 vUV = gl_TexCoord[0].xy;
- // Removes origin offset
- vUV = vUV - vOrigin;
- // Applies scrolling & wraps around
- vUV = mod(vUV + vec2(time) * speed, vSize);
- // Re-applies origin offset
- vUV = vUV + vOrigin;
- // Updates output pixel
- gl_FragColor = texture2D(texture, vUV).rgba;
- }", was "void main()
- {
- const vec2 vSize = vec2(texture_right - texture_left, texture_bottom - texture_top);
- const vec2 vOrigin = vec2(texture_left, texture_top);
- // Gets original UV coordinates
- vec2 vUV = gl_TexCoord[0].xy;
- // Removes origin offset
- vUV = vUV - vOrigin;
- // Applies scrolling & wraps around
- vUV = mod(vUV + vec2(time) * speed, vSize);
- // Re-applies origin offset
- vUV = vUV + vOrigin;
- // Updates output pixel
- gl_FragColor = texture2D(texture, vUV).rgba;
- }"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Wall1.ParamList> = "texture # time # speed", was "texture#time#speed"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Wall1.time> = "time", was "time"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Wall1.speed> = "(0, -2, 0)", was "(0, -2, 0)"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Wall2.speed> = "(0, -1, 0)", was "(0, -1, 0)"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Wall3.speed> = "(1, 0, 0)", was "(1, 0, 0)"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2889] [BounceAlt.ini]: <Wall4.speed> = "(0.5, 0, 0)", was "(0.5, 0, 0)"
- [22:56:16] [CONFIG] [orxConfig.c:orxConfig_Load():2989] [Bounce.ini]: End include @BounceAlt.ini@
- [22:56:16] [DISPLAY] [orxTexture.c:orxTexture_CreateFromFile():652] Failed to load bitmap [ViewportTexture] and link it to texture.
- [22:56:17] [PHYSICS] [orxPhysics.c:orxPhysics_GetCollisionFlagValue():172] Adding collision flag <Ball> with value <1>.
- [22:56:17] [PHYSICS] [orxPhysics.c:orxPhysics_GetCollisionFlagValue():172] Adding collision flag <Wall> with value <2>.
- [22:56:17] [RENDER] [orxShader.c:orxShader_CreateFromConfig():514] Shader [Wall1/5b48d0]: Using time parameter for <time> -> forcing config property "UseCustomParam" to true.
- [22:56:17] [DISPLAY] [orxTexture.c:orxTexture_CreateFromFile():652] Failed to load bitmap [time] and link it to texture.
- [22:56:17] [DISPLAY] [orxDisplay.c:orxDisplay_GLFW_CompileShader():796] Couldn't compile fragment shader:
- ERROR: 0:10: '=' : assigning non-constant to 'const 2-component vector of float'
- ERROR: 0:11: '=' : assigning non-constant to 'const 2-component vector of float'
- [22:56:17] [RENDER] [orxShader.c:orxShader_CreateFromConfig():514] Shader [Wall2/5b4918]: Using time parameter for <time> -> forcing config property "UseCustomParam" to true.
- [22:56:17] [DISPLAY] [orxTexture.c:orxTexture_CreateFromFile():652] Failed to load bitmap [time] and link it to texture.
- [22:56:17] [DISPLAY] [orxDisplay.c:orxDisplay_GLFW_CompileShader():796] Couldn't compile fragment shader:
- ERROR: 0:10: '=' : assigning non-constant to 'const 2-component vector of float'
- ERROR: 0:11: '=' : assigning non-constant to 'const 2-component vector of float'
- [22:56:18] [RENDER] [orxShader.c:orxShader_CreateFromConfig():514] Shader [Wall3/5b4960]: Using time parameter for <time> -> forcing config property "UseCustomParam" to true.
- [22:56:18] [DISPLAY] [orxTexture.c:orxTexture_CreateFromFile():652] Failed to load bitmap [time] and link it to texture.
- [22:56:18] [DISPLAY] [orxDisplay.c:orxDisplay_GLFW_CompileShader():796] Couldn't compile fragment shader:
- ERROR: 0:10: '=' : assigning non-constant to 'const 2-component vector of float'
- ERROR: 0:11: '=' : assigning non-constant to 'const 2-component vector of float'
- [22:56:18] [RENDER] [orxShader.c:orxShader_CreateFromConfig():514] Shader [Wall4/5b49a8]: Using time parameter for <time> -> forcing config property "UseCustomParam" to true.
- [22:56:18] [DISPLAY] [orxTexture.c:orxTexture_CreateFromFile():652] Failed to load bitmap [time] and link it to texture.
- [22:56:18] [DISPLAY] [orxDisplay.c:orxDisplay_GLFW_CompileShader():796] Couldn't compile fragment shader:
- ERROR: 0:10: '=' : assigning non-constant to 'const 2-component vector of float'
- ERROR: 0:11: '=' : assigning non-constant to 'const 2-component vector of float'
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