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Oct 16th, 2016
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  1. case 1010:
  2. {
  3. if(response)
  4. {
  5. switch(listitem)
  6. {
  7. case 0:
  8. {
  9.  
  10. if(player_info[playerid][pMoney] < GetCarPrice(451)) return SendClientMessage(playerid, COLOR_GRAD1, "У Вас недостаточно денег на покупку!");
  11. if(HouseInfo[player_info[playerid][pHouse]][hCar] > 0) return SendClientMessage(playerid,COLOR_GRAD1, "У Вас уже есть домашний транспорт.");
  12. SendClientMessage(playerid,0x0099FFAA, "Поздравляем! Вы купили домашний транспорт , используйте {00CC00}/lock 1{0099FF} для закрытия / открытия дверей.");
  13. SendClientMessage(playerid,0x0099FFAA, "Ваш транспорт уже был доставлен к Вашему дому.");
  14. HouseInfo[player_info[playerid][pHouse]][hCar] = 451;
  15. player_info[playerid][pMoney] -= GetCarPrice(451);
  16. caridhouse[playerid] = CreateVehicle(HouseInfo[player_info[playerid][pHouse]][hCar],HouseInfo[player_info[playerid][pHouse]][CarX],HouseInfo[player_info[playerid][pHouse]][CarY],HouseInfo[player_info[playerid][pHouse]][CarZ],HouseInfo[player_info[playerid][pHouse]][CarA],HouseInfo[player_info[playerid][pHouse]][hCarColorOne],HouseInfo[player_info[playerid][pHouse]][hCarColorTwo],6000);
  17. new fuelplease = random(70);
  18. SetNumber(caridhouse[playerid]);
  19. if(fuelplease < 30) fuelplease = 45;
  20. VehicleFuel[caridhouse[playerid]] = fuelplease;
  21. VehInfo[caridhouse[playerid]][pEngine] = 0;
  22. VehInfo[caridhouse[playerid]][pLights] = 0;
  23. VehInfo[caridhouse[playerid]][pAlarm] = 0;
  24. VehInfo[caridhouse[playerid]][pDoors] = 1;
  25. VehInfo[caridhouse[playerid]][pBonnet] = 0;
  26. VehInfo[caridhouse[playerid]][pBoot] = 0;
  27. VehInfo[caridhouse[playerid]][pObjective] = 0;
  28. SetVehicleParamsEx(caridhouse[playerid],VehInfo[caridhouse[playerid]][pEngine],VehInfo[caridhouse[playerid]][pLights],VehInfo[caridhouse[playerid]][pAlarm],1,VehInfo[caridhouse[playerid]][pBonnet],VehInfo[caridhouse[playerid]][pBoot],VehInfo[caridhouse[playerid]][pObjective]);
  29. SaveHouse(player_info[playerid][pHouse]);
  30. }
  31. case 1:
  32. {
  33. if(player_info[playerid][pHouse] == 999) return SendClientMessage(playerid, COLOR_GRAD1, "У Вас нет дома!");
  34. if(player_info[playerid][pMoney] < GetCarPrice(415)) return SendClientMessage(playerid, COLOR_GRAD1, "У Вас недостаточно денег на покупку!");
  35. if(HouseInfo[player_info[playerid][pHouse]][hCar] > 0) return SendClientMessage(playerid,COLOR_GRAD1, "У Вас уже есть домашний транспорт.");
  36. SendClientMessage(playerid,0x0099FFAA, "Поздравляем! Вы купили домашний транспорт , используйте {00CC00}/lock 1{0099FF} для закрытия / открытия дверей.");
  37. SendClientMessage(playerid,0x0099FFAA, "Ваш транспорт уже был доставлен к Вашему дому.");
  38. HouseInfo[player_info[playerid][pHouse]][hCar] = 415;
  39. player_info[playerid][pMoney] -= GetCarPrice(415);
  40. caridhouse[playerid] = CreateVehicle(HouseInfo[player_info[playerid][pHouse]][hCar],HouseInfo[player_info[playerid][pHouse]][CarX],HouseInfo[player_info[playerid][pHouse]][CarY],HouseInfo[player_info[playerid][pHouse]][CarZ],HouseInfo[player_info[playerid][pHouse]][CarA],HouseInfo[player_info[playerid][pHouse]][hCarColorOne],HouseInfo[player_info[playerid][pHouse]][hCarColorTwo],6000);
  41. new fuelplease = random(70);
  42. SetNumber(caridhouse[playerid]);
  43. if(fuelplease < 30) fuelplease = 45;
  44. VehicleFuel[caridhouse[playerid]] = fuelplease;
  45. VehInfo[caridhouse[playerid]][pEngine] = 0;
  46. VehInfo[caridhouse[playerid]][pLights] = 0;
  47. VehInfo[caridhouse[playerid]][pAlarm] = 0;
  48. VehInfo[caridhouse[playerid]][pDoors] = 1;
  49. VehInfo[caridhouse[playerid]][pBonnet] = 0;
  50. VehInfo[caridhouse[playerid]][pBoot] = 0;
  51. VehInfo[caridhouse[playerid]][pObjective] = 0;
  52. SetVehicleParamsEx(caridhouse[playerid],VehInfo[caridhouse[playerid]][pEngine],VehInfo[caridhouse[playerid]][pLights],VehInfo[caridhouse[playerid]][pAlarm],1,VehInfo[caridhouse[playerid]][pBonnet],VehInfo[caridhouse[playerid]][pBoot],VehInfo[caridhouse[playerid]][pObjective]);
  53. SaveHouse(player_info[playerid][pHouse]);
  54. }
  55. case 2:
  56. {
  57. if(player_info[playerid][pHouse] == 999) return SendClientMessage(playerid, COLOR_GRAD1, "У Вас нет дома!");
  58. if(player_info[playerid][pMoney] < GetCarPrice(541)) return SendClientMessage(playerid, COLOR_GRAD1, "У Вас недостаточно денег на покупку!");
  59. if(HouseInfo[player_info[playerid][pHouse]][hCar] > 0) return SendClientMessage(playerid,COLOR_GRAD1, "У Вас уже есть домашний транспорт.");
  60. SendClientMessage(playerid,0x0099FFAA, "Поздравляем! Вы купили домашний транспорт , используйте {00CC00}/lock 1{0099FF} для закрытия / открытия дверей.");
  61. SendClientMessage(playerid,0x0099FFAA, "Ваш транспорт уже был доставлен к Вашему дому.");
  62. HouseInfo[player_info[playerid][pHouse]][hCar] = 541;
  63. player_info[playerid][pMoney] -= GetCarPrice(541);
  64. caridhouse[playerid] = CreateVehicle(HouseInfo[player_info[playerid][pHouse]][hCar],HouseInfo[player_info[playerid][pHouse]][CarX],HouseInfo[player_info[playerid][pHouse]][CarY],HouseInfo[player_info[playerid][pHouse]][CarZ],HouseInfo[player_info[playerid][pHouse]][CarA],HouseInfo[player_info[playerid][pHouse]][hCarColorOne],HouseInfo[player_info[playerid][pHouse]][hCarColorTwo],6000);
  65. new fuelplease = random(70);
  66. SetNumber(caridhouse[playerid]);
  67. if(fuelplease < 30) fuelplease = 45;
  68. VehicleFuel[caridhouse[playerid]] = fuelplease;
  69. VehInfo[caridhouse[playerid]][pEngine] = 0;
  70. VehInfo[caridhouse[playerid]][pLights] = 0;
  71. VehInfo[caridhouse[playerid]][pAlarm] = 0;
  72. VehInfo[caridhouse[playerid]][pDoors] = 1;
  73. VehInfo[caridhouse[playerid]][pBonnet] = 0;
  74. VehInfo[caridhouse[playerid]][pBoot] = 0;
  75. VehInfo[caridhouse[playerid]][pObjective] = 0;
  76. SetVehicleParamsEx(caridhouse[playerid],VehInfo[caridhouse[playerid]][pEngine],VehInfo[caridhouse[playerid]][pLights],VehInfo[caridhouse[playerid]][pAlarm],1,VehInfo[caridhouse[playerid]][pBonnet],VehInfo[caridhouse[playerid]][pBoot],VehInfo[caridhouse[playerid]][pObjective]);
  77. SaveHouse(player_info[playerid][pHouse]);
  78. }
  79. case 3:
  80. {
  81. if(player_info[playerid][pHouse] == 999) return SendClientMessage(playerid, COLOR_GRAD1, "У Вас нет дома!");
  82. if(player_info[playerid][pMoney] < GetCarPrice(477)) return SendClientMessage(playerid, COLOR_GRAD1, "У Вас недостаточно денег на покупку!");
  83. if(HouseInfo[player_info[playerid][pHouse]][hCar] > 0) return SendClientMessage(playerid,COLOR_GRAD1, "У Вас уже есть домашний транспорт.");
  84. SendClientMessage(playerid,0x0099FFAA, "Поздравляем! Вы купили домашний транспорт , используйте {00CC00}/lock 1{0099FF} для закрытия / открытия дверей.");
  85. SendClientMessage(playerid,0x0099FFAA, "Ваш транспорт уже был доставлен к Вашему дому.");
  86. HouseInfo[player_info[playerid][pHouse]][hCar] = 477;
  87. player_info[playerid][pMoney] -= GetCarPrice(477);
  88. caridhouse[playerid] = CreateVehicle(HouseInfo[player_info[playerid][pHouse]][hCar],HouseInfo[player_info[playerid][pHouse]][CarX],HouseInfo[player_info[playerid][pHouse]][CarY],HouseInfo[player_info[playerid][pHouse]][CarZ],HouseInfo[player_info[playerid][pHouse]][CarA],HouseInfo[player_info[playerid][pHouse]][hCarColorOne],HouseInfo[player_info[playerid][pHouse]][hCarColorTwo],6000);
  89. new fuelplease = random(70);
  90. SetNumber(caridhouse[playerid]);
  91. if(fuelplease < 30) fuelplease = 45;
  92. VehicleFuel[caridhouse[playerid]] = fuelplease;
  93. VehInfo[caridhouse[playerid]][pEngine] = 0;
  94. VehInfo[caridhouse[playerid]][pLights] = 0;
  95. VehInfo[caridhouse[playerid]][pAlarm] = 0;
  96. VehInfo[caridhouse[playerid]][pDoors] = 1;
  97. VehInfo[caridhouse[playerid]][pBonnet] = 0;
  98. VehInfo[caridhouse[playerid]][pBoot] = 0;
  99. VehInfo[caridhouse[playerid]][pObjective] = 0;
  100. SetVehicleParamsEx(caridhouse[playerid],VehInfo[caridhouse[playerid]][pEngine],VehInfo[caridhouse[playerid]][pLights],VehInfo[caridhouse[playerid]][pAlarm],1,VehInfo[caridhouse[playerid]][pBonnet],VehInfo[caridhouse[playerid]][pBoot],VehInfo[caridhouse[playerid]][pObjective]);
  101. SaveHouse(player_info[playerid][pHouse]);
  102. }
  103. case 4:
  104. {
  105. if(player_info[playerid][pHouse] == 999) return SendClientMessage(playerid, COLOR_GRAD1, "У Вас нет дома!");
  106. if(player_info[playerid][pMoney] < GetCarPrice(506)) return SendClientMessage(playerid, COLOR_GRAD1, "У Вас недостаточно денег на покупку!");
  107. if(HouseInfo[player_info[playerid][pHouse]][hCar] > 0) return SendClientMessage(playerid,COLOR_GRAD1, "У Вас уже есть домашний транспорт.");
  108. SendClientMessage(playerid,0x0099FFAA, "Поздравляем! Вы купили домашний транспорт , используйте {00CC00}/lock 1{0099FF} для закрытия / открытия дверей.");
  109. SendClientMessage(playerid,0x0099FFAA, "Ваш транспорт уже был доставлен к Вашему дому.");
  110. HouseInfo[player_info[playerid][pHouse]][hCar] = 506;
  111. player_info[playerid][pMoney] -= GetCarPrice(506);
  112. caridhouse[playerid] = CreateVehicle(HouseInfo[player_info[playerid][pHouse]][hCar],HouseInfo[player_info[playerid][pHouse]][CarX],HouseInfo[player_info[playerid][pHouse]][CarY],HouseInfo[player_info[playerid][pHouse]][CarZ],HouseInfo[player_info[playerid][pHouse]][CarA],HouseInfo[player_info[playerid][pHouse]][hCarColorOne],HouseInfo[player_info[playerid][pHouse]][hCarColorTwo],6000);
  113. new fuelplease = random(70);
  114. SetNumber(caridhouse[playerid]);
  115. if(fuelplease < 30) fuelplease = 45;
  116. VehicleFuel[caridhouse[playerid]] = fuelplease;
  117. VehInfo[caridhouse[playerid]][pEngine] = 0;
  118. VehInfo[caridhouse[playerid]][pLights] = 0;
  119. VehInfo[caridhouse[playerid]][pAlarm] = 0;
  120. VehInfo[caridhouse[playerid]][pDoors] = 1;
  121. VehInfo[caridhouse[playerid]][pBonnet] = 0;
  122. VehInfo[caridhouse[playerid]][pBoot] = 0;
  123. VehInfo[caridhouse[playerid]][pObjective] = 0;
  124. SetVehicleParamsEx(caridhouse[playerid],VehInfo[caridhouse[playerid]][pEngine],VehInfo[caridhouse[playerid]][pLights],VehInfo[caridhouse[playerid]][pAlarm],1,VehInfo[caridhouse[playerid]][pBonnet],VehInfo[caridhouse[playerid]][pBoot],VehInfo[caridhouse[playerid]][pObjective]);
  125. SaveHouse(player_info[playerid][pHouse]);
  126. }
  127. case 5:
  128. {
  129. if(player_info[playerid][pHouse] == 999) return SendClientMessage(playerid, COLOR_GRAD1, "У Вас нет дома!");
  130. if(player_info[playerid][pMoney] < GetCarPrice(560)) return SendClientMessage(playerid, COLOR_GRAD1, "У Вас недостаточно денег на покупку!");
  131. if(HouseInfo[player_info[playerid][pHouse]][hCar] > 0) return SendClientMessage(playerid,COLOR_GRAD1, "У Вас уже есть домашний транспорт.");
  132. SendClientMessage(playerid,0x0099FFAA, "Поздравляем! Вы купили домашний транспорт , используйте {00CC00}/lock 1{0099FF} для закрытия / открытия дверей.");
  133. SendClientMessage(playerid,0x0099FFAA, "Ваш транспорт уже был доставлен к Вашему дому.");
  134. HouseInfo[player_info[playerid][pHouse]][hCar] = 560;
  135. player_info[playerid][pMoney] -= GetCarPrice(560);
  136. caridhouse[playerid] = CreateVehicle(HouseInfo[player_info[playerid][pHouse]][hCar],HouseInfo[player_info[playerid][pHouse]][CarX],HouseInfo[player_info[playerid][pHouse]][CarY],HouseInfo[player_info[playerid][pHouse]][CarZ],HouseInfo[player_info[playerid][pHouse]][CarA],HouseInfo[player_info[playerid][pHouse]][hCarColorOne],HouseInfo[player_info[playerid][pHouse]][hCarColorTwo],6000);
  137. new fuelplease = random(70);
  138. SetNumber(caridhouse[playerid]);
  139. if(fuelplease < 30) fuelplease = 45;
  140. VehicleFuel[caridhouse[playerid]] = fuelplease;
  141. VehInfo[caridhouse[playerid]][pEngine] = 0;
  142. VehInfo[caridhouse[playerid]][pLights] = 0;
  143. VehInfo[caridhouse[playerid]][pAlarm] = 0;
  144. VehInfo[caridhouse[playerid]][pDoors] = 1;
  145. VehInfo[caridhouse[playerid]][pBonnet] = 0;
  146. VehInfo[caridhouse[playerid]][pBoot] = 0;
  147. VehInfo[caridhouse[playerid]][pObjective] = 0;
  148. SetVehicleParamsEx(caridhouse[playerid],VehInfo[caridhouse[playerid]][pEngine],VehInfo[caridhouse[playerid]][pLights],VehInfo[caridhouse[playerid]][pAlarm],1,VehInfo[caridhouse[playerid]][pBonnet],VehInfo[caridhouse[playerid]][pBoot],VehInfo[caridhouse[playerid]][pObjective]);
  149. SaveHouse(player_info[playerid][pHouse]);
  150. }
  151. case 6:
  152. {
  153. if(player_info[playerid][pHouse] == 999) return SendClientMessage(playerid, COLOR_GRAD1, "У Вас нет дома!");
  154. if(player_info[playerid][pMoney] < GetCarPrice(480)) return SendClientMessage(playerid, COLOR_GRAD1, "У Вас недостаточно денег на покупку!");
  155. if(HouseInfo[player_info[playerid][pHouse]][hCar] > 0) return SendClientMessage(playerid,COLOR_GRAD1, "У Вас уже есть домашний транспорт.");
  156. SendClientMessage(playerid,0x0099FFAA, "Поздравляем! Вы купили домашний транспорт , используйте {00CC00}/lock 1{0099FF} для закрытия / открытия дверей.");
  157. SendClientMessage(playerid,0x0099FFAA, "Ваш транспорт уже был доставлен к Вашему дому.");
  158. HouseInfo[player_info[playerid][pHouse]][hCar] = 480;
  159. player_info[playerid][pMoney] -= GetCarPrice(480);
  160. caridhouse[playerid] = CreateVehicle(HouseInfo[player_info[playerid][pHouse]][hCar],HouseInfo[player_info[playerid][pHouse]][CarX],HouseInfo[player_info[playerid][pHouse]][CarY],HouseInfo[player_info[playerid][pHouse]][CarZ],HouseInfo[player_info[playerid][pHouse]][CarA],HouseInfo[player_info[playerid][pHouse]][hCarColorOne],HouseInfo[player_info[playerid][pHouse]][hCarColorTwo],6000);
  161. new fuelplease = random(70);
  162. SetNumber(caridhouse[playerid]);
  163. if(fuelplease < 30) fuelplease = 45;
  164. VehicleFuel[caridhouse[playerid]] = fuelplease;
  165. VehInfo[caridhouse[playerid]][pEngine] = 0;
  166. VehInfo[caridhouse[playerid]][pLights] = 0;
  167. VehInfo[caridhouse[playerid]][pAlarm] = 0;
  168. VehInfo[caridhouse[playerid]][pDoors] = 1;
  169. VehInfo[caridhouse[playerid]][pBonnet] = 0;
  170. VehInfo[caridhouse[playerid]][pBoot] = 0;
  171. VehInfo[caridhouse[playerid]][pObjective] = 0;
  172. SetVehicleParamsEx(caridhouse[playerid],VehInfo[caridhouse[playerid]][pEngine],VehInfo[caridhouse[playerid]][pLights],VehInfo[caridhouse[playerid]][pAlarm],1,VehInfo[caridhouse[playerid]][pBonnet],VehInfo[caridhouse[playerid]][pBoot],VehInfo[caridhouse[playerid]][pObjective]);
  173. SaveHouse(player_info[playerid][pHouse]);
  174. }
  175. case 7:
  176. {
  177. if(player_info[playerid][pHouse] == 999) return SendClientMessage(playerid, COLOR_GRAD1, "У Вас нет дома!");
  178. if(player_info[playerid][pMoney] < GetCarPrice(429)) return SendClientMessage(playerid, COLOR_GRAD1, "У Вас недостаточно денег на покупку!");
  179. if(HouseInfo[player_info[playerid][pHouse]][hCar] > 0) return SendClientMessage(playerid,COLOR_GRAD1, "У Вас уже есть домашний транспорт.");
  180. SendClientMessage(playerid,0x0099FFAA, "Поздравляем! Вы купили домашний транспорт , используйте {00CC00}/lock 1{0099FF} для закрытия / открытия дверей.");
  181. SendClientMessage(playerid,0x0099FFAA, "Ваш транспорт уже был доставлен к Вашему дому.");
  182. HouseInfo[player_info[playerid][pHouse]][hCar] = 429;
  183. player_info[playerid][pMoney] -= GetCarPrice(429);
  184. caridhouse[playerid] = CreateVehicle(HouseInfo[player_info[playerid][pHouse]][hCar],HouseInfo[player_info[playerid][pHouse]][CarX],HouseInfo[player_info[playerid][pHouse]][CarY],HouseInfo[player_info[playerid][pHouse]][CarZ],HouseInfo[player_info[playerid][pHouse]][CarA],HouseInfo[player_info[playerid][pHouse]][hCarColorOne],HouseInfo[player_info[playerid][pHouse]][hCarColorTwo],6000);
  185. new fuelplease = random(70);
  186. SetNumber(caridhouse[playerid]);
  187. if(fuelplease < 30) fuelplease = 45;
  188. VehicleFuel[caridhouse[playerid]] = fuelplease;
  189. VehInfo[caridhouse[playerid]][pEngine] = 0;
  190. VehInfo[caridhouse[playerid]][pLights] = 0;
  191. VehInfo[caridhouse[playerid]][pAlarm] = 0;
  192. VehInfo[caridhouse[playerid]][pDoors] = 1;
  193. VehInfo[caridhouse[playerid]][pBonnet] = 0;
  194. VehInfo[caridhouse[playerid]][pBoot] = 0;
  195. VehInfo[caridhouse[playerid]][pObjective] = 0;
  196. SetVehicleParamsEx(caridhouse[playerid],VehInfo[caridhouse[playerid]][pEngine],VehInfo[caridhouse[playerid]][pLights],VehInfo[caridhouse[playerid]][pAlarm],1,VehInfo[caridhouse[playerid]][pBonnet],VehInfo[caridhouse[playerid]][pBoot],VehInfo[caridhouse[playerid]][pObjective]);
  197. SaveHouse(player_info[playerid][pHouse]);
  198. }
  199. case 8:
  200. {
  201. if(player_info[playerid][pHouse] == 999) return SendClientMessage(playerid, COLOR_GRAD1, "У Вас нет дома!");
  202. if(player_info[playerid][pMoney] < GetCarPrice(565)) return SendClientMessage(playerid, COLOR_GRAD1, "У Вас недостаточно денег на покупку!");
  203. if(HouseInfo[player_info[playerid][pHouse]][hCar] > 0) return SendClientMessage(playerid,COLOR_GRAD1, "У Вас уже есть домашний транспорт.");
  204. SendClientMessage(playerid,0x0099FFAA, "Поздравляем! Вы купили домашний транспорт , используйте {00CC00}/lock 1{0099FF} для закрытия / открытия дверей.");
  205. SendClientMessage(playerid,0x0099FFAA, "Ваш транспорт уже был доставлен к Вашему дому.");
  206. HouseInfo[player_info[playerid][pHouse]][hCar] = 565;
  207. player_info[playerid][pMoney] -= GetCarPrice(565);
  208. caridhouse[playerid] = CreateVehicle(HouseInfo[player_info[playerid][pHouse]][hCar],HouseInfo[player_info[playerid][pHouse]][CarX],HouseInfo[player_info[playerid][pHouse]][CarY],HouseInfo[player_info[playerid][pHouse]][CarZ],HouseInfo[player_info[playerid][pHouse]][CarA],HouseInfo[player_info[playerid][pHouse]][hCarColorOne],HouseInfo[player_info[playerid][pHouse]][hCarColorTwo],6000);
  209. new fuelplease = random(70);
  210. SetNumber(caridhouse[playerid]);
  211. if(fuelplease < 30) fuelplease = 45;
  212. VehicleFuel[caridhouse[playerid]] = fuelplease;
  213. VehInfo[caridhouse[playerid]][pEngine] = 0;
  214. VehInfo[caridhouse[playerid]][pLights] = 0;
  215. VehInfo[caridhouse[playerid]][pAlarm] = 0;
  216. VehInfo[caridhouse[playerid]][pDoors] = 1;
  217. VehInfo[caridhouse[playerid]][pBonnet] = 0;
  218. VehInfo[caridhouse[playerid]][pBoot] = 0;
  219. VehInfo[caridhouse[playerid]][pObjective] = 0;
  220. SetVehicleParamsEx(caridhouse[playerid],VehInfo[caridhouse[playerid]][pEngine],VehInfo[caridhouse[playerid]][pLights],VehInfo[caridhouse[playerid]][pAlarm],1,VehInfo[caridhouse[playerid]][pBonnet],VehInfo[caridhouse[playerid]][pBoot],VehInfo[caridhouse[playerid]][pObjective]);
  221. SaveHouse(player_info[playerid][pHouse]);
  222. }
  223. case 9:
  224. {
  225. if(player_info[playerid][pHouse] == 999) return SendClientMessage(playerid, COLOR_GRAD1, "У Вас нет дома!");
  226. if(player_info[playerid][pMoney] < GetCarPrice(559)) return SendClientMessage(playerid, COLOR_GRAD1, "У Вас недостаточно денег на покупку!");
  227. if(HouseInfo[player_info[playerid][pHouse]][hCar] > 0) return SendClientMessage(playerid,COLOR_GRAD1, "У Вас уже есть домашний транспорт.");
  228. SendClientMessage(playerid,0x0099FFAA, "Поздравляем! Вы купили домашний транспорт , используйте {00CC00}/lock 1{0099FF} для закрытия / открытия дверей.");
  229. SendClientMessage(playerid,0x0099FFAA, "Ваш транспорт уже был доставлен к Вашему дому.");
  230. HouseInfo[player_info[playerid][pHouse]][hCar] = 559;
  231. player_info[playerid][pMoney] -= GetCarPrice(559);
  232. caridhouse[playerid] = CreateVehicle(HouseInfo[player_info[playerid][pHouse]][hCar],HouseInfo[player_info[playerid][pHouse]][CarX],HouseInfo[player_info[playerid][pHouse]][CarY],HouseInfo[player_info[playerid][pHouse]][CarZ],HouseInfo[player_info[playerid][pHouse]][CarA],HouseInfo[player_info[playerid][pHouse]][hCarColorOne],HouseInfo[player_info[playerid][pHouse]][hCarColorTwo],6000);
  233. new fuelplease = random(70);
  234. SetNumber(caridhouse[playerid]);
  235. if(fuelplease < 30) fuelplease = 45;
  236. VehicleFuel[caridhouse[playerid]] = fuelplease;
  237. VehInfo[caridhouse[playerid]][pEngine] = 0;
  238. VehInfo[caridhouse[playerid]][pLights] = 0;
  239. VehInfo[caridhouse[playerid]][pAlarm] = 0;
  240. VehInfo[caridhouse[playerid]][pDoors] = 1;
  241. VehInfo[caridhouse[playerid]][pBonnet] = 0;
  242. VehInfo[caridhouse[playerid]][pBoot] = 0;
  243. VehInfo[caridhouse[playerid]][pObjective] = 0;
  244. SetVehicleParamsEx(caridhouse[playerid],VehInfo[caridhouse[playerid]][pEngine],VehInfo[caridhouse[playerid]][pLights],VehInfo[caridhouse[playerid]][pAlarm],1,VehInfo[caridhouse[playerid]][pBonnet],VehInfo[caridhouse[playerid]][pBoot],VehInfo[caridhouse[playerid]][pObjective]);
  245. SaveHouse(player_info[playerid][pHouse]);
  246. }
  247. case 10:
  248. {
  249. if(player_info[playerid][pHouse] == 999) return SendClientMessage(playerid, COLOR_GRAD1, "У Вас нет дома!");
  250. if(player_info[playerid][pMoney] < GetCarPrice(587)) return SendClientMessage(playerid, COLOR_GRAD1, "У Вас недостаточно денег на покупку!");
  251. if(HouseInfo[player_info[playerid][pHouse]][hCar] > 0) return SendClientMessage(playerid,COLOR_GRAD1, "У Вас уже есть домашний транспорт.");
  252. SendClientMessage(playerid,0x0099FFAA, "Поздравляем! Вы купили домашний транспорт , используйте {00CC00}/lock 1{0099FF} для закрытия / открытия дверей.");
  253. SendClientMessage(playerid,0x0099FFAA, "Ваш транспорт уже был доставлен к Вашему дому.");
  254. HouseInfo[player_info[playerid][pHouse]][hCar] = 587;
  255. player_info[playerid][pMoney] -= GetCarPrice(587);
  256. caridhouse[playerid] = CreateVehicle(HouseInfo[player_info[playerid][pHouse]][hCar],HouseInfo[player_info[playerid][pHouse]][CarX],HouseInfo[player_info[playerid][pHouse]][CarY],HouseInfo[player_info[playerid][pHouse]][CarZ],HouseInfo[player_info[playerid][pHouse]][CarA],HouseInfo[player_info[playerid][pHouse]][hCarColorOne],HouseInfo[player_info[playerid][pHouse]][hCarColorTwo],6000);
  257. new fuelplease = random(70);
  258. SetNumber(caridhouse[playerid]);
  259. if(fuelplease < 30) fuelplease = 45;
  260. VehicleFuel[caridhouse[playerid]] = fuelplease;
  261. VehInfo[caridhouse[playerid]][pEngine] = 0;
  262. VehInfo[caridhouse[playerid]][pLights] = 0;
  263. VehInfo[caridhouse[playerid]][pAlarm] = 0;
  264. VehInfo[caridhouse[playerid]][pDoors] = 1;
  265. VehInfo[caridhouse[playerid]][pBonnet] = 0;
  266. VehInfo[caridhouse[playerid]][pBoot] = 0;
  267. VehInfo[caridhouse[playerid]][pObjective] = 0;
  268. SetVehicleParamsEx(caridhouse[playerid],VehInfo[caridhouse[playerid]][pEngine],VehInfo[caridhouse[playerid]][pLights],VehInfo[caridhouse[playerid]][pAlarm],1,VehInfo[caridhouse[playerid]][pBonnet],VehInfo[caridhouse[playerid]][pBoot],VehInfo[caridhouse[playerid]][pObjective]);
  269. SaveHouse(player_info[playerid][pHouse]);
  270. }
  271. case 11:
  272. {
  273. if(player_info[playerid][pHouse] == 999) return SendClientMessage(playerid, COLOR_GRAD1, "У Вас нет дома!");
  274. if(player_info[playerid][pMoney] < GetCarPrice(602)) return SendClientMessage(playerid, COLOR_GRAD1, "У Вас недостаточно денег на покупку!");
  275. if(HouseInfo[player_info[playerid][pHouse]][hCar] > 0) return SendClientMessage(playerid,COLOR_GRAD1, "У Вас уже есть домашний транспорт.");
  276. SendClientMessage(playerid,0x0099FFAA, "Поздравляем! Вы купили домашний транспорт , используйте {00CC00}/lock 1{0099FF} для закрытия / открытия дверей.");
  277. SendClientMessage(playerid,0x0099FFAA, "Ваш транспорт уже был доставлен к Вашему дому.");
  278. HouseInfo[player_info[playerid][pHouse]][hCar] = 602;
  279. player_info[playerid][pMoney] -= GetCarPrice(602);
  280. caridhouse[playerid] = CreateVehicle(HouseInfo[player_info[playerid][pHouse]][hCar],HouseInfo[player_info[playerid][pHouse]][CarX],HouseInfo[player_info[playerid][pHouse]][CarY],HouseInfo[player_info[playerid][pHouse]][CarZ],HouseInfo[player_info[playerid][pHouse]][CarA],HouseInfo[player_info[playerid][pHouse]][hCarColorOne],HouseInfo[player_info[playerid][pHouse]][hCarColorTwo],6000);
  281. new fuelplease = random(70);
  282. SetNumber(caridhouse[playerid]);
  283. if(fuelplease < 30) fuelplease = 45;
  284. VehicleFuel[caridhouse[playerid]] = fuelplease;
  285. VehInfo[caridhouse[playerid]][pEngine] = 0;
  286. VehInfo[caridhouse[playerid]][pLights] = 0;
  287. VehInfo[caridhouse[playerid]][pAlarm] = 0;
  288. VehInfo[caridhouse[playerid]][pDoors] = 1;
  289. VehInfo[caridhouse[playerid]][pBonnet] = 0;
  290. VehInfo[caridhouse[playerid]][pBoot] = 0;
  291. VehInfo[caridhouse[playerid]][pObjective] = 0;
  292. SetVehicleParamsEx(caridhouse[playerid],VehInfo[caridhouse[playerid]][pEngine],VehInfo[caridhouse[playerid]][pLights],VehInfo[caridhouse[playerid]][pAlarm],1,VehInfo[caridhouse[playerid]][pBonnet],VehInfo[caridhouse[playerid]][pBoot],VehInfo[caridhouse[playerid]][pObjective]);
  293. SaveHouse(player_info[playerid][pHouse]);
  294. }
  295. case 12:
  296. {
  297. if(player_info[playerid][pHouse] == 999) return SendClientMessage(playerid, COLOR_GRAD1, "У Вас нет дома!");
  298. if(player_info[playerid][pMoney] < GetCarPrice(402)) return SendClientMessage(playerid, COLOR_GRAD1, "У Вас недостаточно денег на покупку!");
  299. if(HouseInfo[player_info[playerid][pHouse]][hCar] > 0) return SendClientMessage(playerid,COLOR_GRAD1, "У Вас уже есть домашний транспорт.");
  300. SendClientMessage(playerid,0x0099FFAA, "Поздравляем! Вы купили домашний транспорт , используйте {00CC00}/lock 1{0099FF} для закрытия / открытия дверей.");
  301. SendClientMessage(playerid,0x0099FFAA, "Ваш транспорт уже был доставлен к Вашему дому.");
  302. HouseInfo[player_info[playerid][pHouse]][hCar] = 402;
  303. player_info[playerid][pMoney] -= GetCarPrice(402);
  304. caridhouse[playerid] = CreateVehicle(HouseInfo[player_info[playerid][pHouse]][hCar],HouseInfo[player_info[playerid][pHouse]][CarX],HouseInfo[player_info[playerid][pHouse]][CarY],HouseInfo[player_info[playerid][pHouse]][CarZ],HouseInfo[player_info[playerid][pHouse]][CarA],HouseInfo[player_info[playerid][pHouse]][hCarColorOne],HouseInfo[player_info[playerid][pHouse]][hCarColorTwo],6000);
  305. new fuelplease = random(70);
  306. SetNumber(caridhouse[playerid]);
  307. if(fuelplease < 30) fuelplease = 45;
  308. VehicleFuel[caridhouse[playerid]] = fuelplease;
  309. VehInfo[caridhouse[playerid]][pEngine] = 0;
  310. VehInfo[caridhouse[playerid]][pLights] = 0;
  311. VehInfo[caridhouse[playerid]][pAlarm] = 0;
  312. VehInfo[caridhouse[playerid]][pDoors] = 1;
  313. VehInfo[caridhouse[playerid]][pBonnet] = 0;
  314. VehInfo[caridhouse[playerid]][pBoot] = 0;
  315. VehInfo[caridhouse[playerid]][pObjective] = 0;
  316. SetVehicleParamsEx(caridhouse[playerid],VehInfo[caridhouse[playerid]][pEngine],VehInfo[caridhouse[playerid]][pLights],VehInfo[caridhouse[playerid]][pAlarm],1,VehInfo[caridhouse[playerid]][pBonnet],VehInfo[caridhouse[playerid]][pBoot],VehInfo[caridhouse[playerid]][pObjective]);
  317. SaveHouse(player_info[playerid][pHouse]);
  318. }
  319. case 13:
  320. {
  321. if(player_info[playerid][pHouse] == 999) return SendClientMessage(playerid, COLOR_GRAD1, "У Вас нет дома!");
  322. if(player_info[playerid][pMoney] < GetCarPrice(603)) return SendClientMessage(playerid, COLOR_GRAD1, "У Вас недостаточно денег на покупку!");
  323. if(HouseInfo[player_info[playerid][pHouse]][hCar] > 0) return SendClientMessage(playerid,COLOR_GRAD1, "У Вас уже есть домашний транспорт.");
  324. SendClientMessage(playerid,0x0099FFAA, "Поздравляем! Вы купили домашний транспорт , используйте {00CC00}/lock 1{0099FF} для закрытия / открытия дверей.");
  325. SendClientMessage(playerid,0x0099FFAA, "Ваш транспорт уже был доставлен к Вашему дому.");
  326. HouseInfo[player_info[playerid][pHouse]][hCar] = 603;
  327. player_info[playerid][pMoney] -= GetCarPrice(603);
  328. caridhouse[playerid] = CreateVehicle(HouseInfo[player_info[playerid][pHouse]][hCar],HouseInfo[player_info[playerid][pHouse]][CarX],HouseInfo[player_info[playerid][pHouse]][CarY],HouseInfo[player_info[playerid][pHouse]][CarZ],HouseInfo[player_info[playerid][pHouse]][CarA],HouseInfo[player_info[playerid][pHouse]][hCarColorOne],HouseInfo[player_info[playerid][pHouse]][hCarColorTwo],6000);
  329. new fuelplease = random(70);
  330. SetNumber(caridhouse[playerid]);
  331. if(fuelplease < 30) fuelplease = 45;
  332. VehicleFuel[caridhouse[playerid]] = fuelplease;
  333. VehInfo[caridhouse[playerid]][pEngine] = 0;
  334. VehInfo[caridhouse[playerid]][pLights] = 0;
  335. VehInfo[caridhouse[playerid]][pAlarm] = 0;
  336. VehInfo[caridhouse[playerid]][pDoors] = 1;
  337. VehInfo[caridhouse[playerid]][pBonnet] = 0;
  338. VehInfo[caridhouse[playerid]][pBoot] = 0;
  339. VehInfo[caridhouse[playerid]][pObjective] = 0;
  340. SetVehicleParamsEx(caridhouse[playerid],VehInfo[caridhouse[playerid]][pEngine],VehInfo[caridhouse[playerid]][pLights],VehInfo[caridhouse[playerid]][pAlarm],1,VehInfo[caridhouse[playerid]][pBonnet],VehInfo[caridhouse[playerid]][pBoot],VehInfo[caridhouse[playerid]][pObjective]);
  341. SaveHouse(player_info[playerid][pHouse]);
  342. }
  343. }
  344. SaveAll(playerid);
  345. }
  346. }
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