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- ab nihilism
- You have gained the following abilities in Nihilism:
- Wings Sprout bat-like wings.
- Link Channel the energy of wild astral nodes to your nexus.
- Reviled Make a pact with a demon lord.
- Imp Dominate a puny imp.
- Demonscales The pain of unholy scales strengthens your body.
- Demoncloak Cloak your demonic thrall's movements.
- Accursed Make a pact with two demon lords.
- Fiend Command the will of a small fiend.
- Torture Agony of the tortured heart: spasms of an unknown joy.
- Barbedtail Transcend your physical body into a stronger form.
- Harrow Inflict greater torment by your unholy minion.
- Unholy Make a pact with three demon lords.
- Channels Open aetheric channels to other planar entities.
- Demon Control a malevolent demon.
- Beckon Call your foes out of hiding to confront your spite.
- Syphon Force your minion to endure your suffering.
- Damned Make a pact with four demon lords.
- Archdemon Subvert a mighty archdemon to your bidding.
- Symbol Receive an unholy symbol from a Demon Lord.
- Spawn Innumerable nameless horrors hector your inferiors.
- Demonweb What is truly deadly is not the webbing, but the poison...
- Scourge Unleash Nil's unending hatred upon the weak.
- Abomination Make a pact with all five demon lords.
- Wrack Destroy the soul of those unworthy of existence.
- AB NIHILISM <ability> for more information on an ability.
- AB NIHILISM WINGS
- NIHILISM - WINGS
- Syntax: DARKCALL WINGS
- Demonic wings are yours for the asking, allowing you to soar and look
- down upon insignificant souls.
- AB NIHILISM LINK
- NIHILISM - LINK
- Syntax: DARKCALL LINK NODE
- Travel to the astral plane and link to a wild energy node. This will automatically channel its
- latent powers directly into the Megalith of Doom.
- AB NIHILISM REVILED
- NIHILISM - REVILED
- Syntax: PACT <Demon Lord>
- PACTS
- PACT BREAK <Demon Lord>
- Power: 10 (Megalith of Doom) (to pledge)
- In your journey to master the nihilistic path, you are now officialy considered Reviled by most
- civilized standards. This pleases the Demon Lords of Nil, who will now allow you to form a PACT with
- one of these dark masters. This pact cannot be broken, barring the unlikely fall of that Demon Lord.
- Contemplating upon PACTS will also reveal what investable powers are granted. The first pact formed
- with a Demon Lord is seen as an indicator of the general path that Nihilist will travel throughout
- his or her life, even if that person subsequently forms pacts with other Demon Lords; thus, the
- first pact is generally made only after a much consideration and reflection by the nihilist.
- Note that you can also break a pact, which will also break deep bonds (if you have one).
- Type MORE to continue reading. (37% shown)
- more
- You continue reading:
- PLEDGING LUCIPHAGE: Luciphage is not called the Supreme Master for nothing, for he is adept at
- dominating and controlling others. Though his powers can be quite formidable, he prefers cunning and
- manipulation over brute force. Indisputably, those Nihilists who follow the Path of the Dominator
- often reflect this same cool, calculating approach, many rising to become leaders whose patient
- ambitions know no bounds.
- PLEDGING ASHTORATH: Unlike the more thoughtful followers of Luciphage, those Nihilists who embrace
- the Path of Rage revel in brute force and destruction. Patience and forethought are seldom
- considered admirable traits, as Ashtorath prefers immediate, direct and spectacular action.
- PLEDGING NIFILHEMA: The Path of Cruelty is a terribly difficult and subtle path to follow. As
- Nifilhema cares little about intrigue, ambition or power, she is only concerned with causing pain
- and suffering, considering it the highest form of artistic expression. Nihilists on this path
- develop a twisted aesthetic view of pain, creating ingenious and horrible new methods of torture.
- PLEDGING BAALPHEGAR: Certainly the most intelligent of the Demon Lords, Baalphegar brings his
- considerable mind to formulate complex and elaborate plots. Those Nihilists who walk the Path of
- Dark Fate prefer to work behind the scenes, masterminding insidious schemes and intrigues.
- Type MORE to continue reading. (91% shown)
- more
- You continue reading:
- PLEDGING GORGULU: Very few Nihilists choose the Path of the Devourer, for Gorgulu is the most warped
- and incomprehensible of the Demon Lords. Those Nihilists who do are considered insane and unstable.
- AB NIHILISM IMP
- NIHILISM - IMP
- Syntax: DARKCALL THRALL
- DARKCALL THRALL DISMISS
- INVEST <demonic thrall> WITH <list of powers>
- DARKBOND
- Power: 5* (Megalith of Doom) (to call the thrall)
- *Note: There is no power cost to call a thrall that is already summoned or if it is summoned on Nil
- itself.
- The Demon Lords of Nil will send you a squat imp to serve you as your thrall, who may be invested
- with two powers.
- INVESTING POWERS INTO A DEMONIC THRALL: The specific powers granted by a pact with a Demon Lord
- allows you to INVEST those powers into your demonic thrall. You may invest no more powers than your
- thrall is able to learn, though you may invest less if you wish. DARKBOND will list the powers
- invested into your demonic thrall.
- AB NIHILISM DEMONSCALES
- NIHILISM - DEMONSCALES
- Syntax: DARKCALL DEMONSCALES
- Damage Modifier: 1/8 universal resistance
- Just as your perceptions and passions change from your contact with Nil,
- so too does your body, which can be made manifest by calling forth
- demonic scales to cover your body and protect you from harm.
- AB NIHILISM DEMONCLOAK
- NIHILISM - DEMONCLOAK
- Syntax: DARKCALL DEMONCLOAK <ON|OFF>
- While your demonic thrall is cloaked, he or she will not be easily
- visible, and will move entirely silently.
- AB NIHILISM ACCURSED
- NIHILISM - ACCURSED
- Your soul has been forged through pain, suffering and conflict, which has made you stronger and more
- cunning. You are now considered an Accursed One. You may maintain pacts with two of the Demon Lords
- of Nil. See AB NIHILISM REVILED.
- AB NIHILISM FIEND
- NIHILISM - FIEND
- A sensuous fiend will now be sent to you as your thrall, courtesy of the Demon Lords of Nil for your
- services. A fiend may be invested with three powers.
- See AB NIHILISM IMP.
- AB NIHILISM TORTURE
- NIHILISM - TORTURE
- Syntax: DARKCALL TORTURE <target>
- Power: 3 (Megalith of Doom)
- Damage Type: Cutting
- Damage Source: None
- You can order your thrall to torture the unlucky soul, causing
- bleeding, damage, and a plague affliction.
- AB NIHILISM BARBEDTAIL
- NIHILISM - BARBEDTAIL
- Syntax: DARKCALL BARBEDTAIL
- STING <target>
- Though a painful transformation, you may grow a barbed tail. Though it does no damage, it is used as
- a stinging weapon, injecting random poisons.
- AB NIHILISM HARROW
- NIHILISM - HARROW
- Syntax: DARKCALL HARROW
- Power: 1 (Megalith of Doom)
- If your lazy thrall servant isn't performing to your satisfaction, show
- it who is the master and force it to harrow your enemies. A harrowing
- thrall will discharge two powers on its next attack.
- AB NIHILISM UNHOLY
- NIHILISM - UNHOLY
- You may now proudly wear the the title of Unholy, such is your advancement upon the nihilistic path.
- You may maintain pacts with three of the Demon Lords of Nil.
- See AB NIHILISM REVILED.
- AB NIHILISM CHANNELS
- NIHILISM - CHANNELS
- Syntax: OPEN CHANNELS
- Power: 10 (Megalith of Doom)
- This power will open up aetheric channels between you and summoned
- planar entities. Once such channels are open, you will not use any
- equilibrium when summoning (though you must have equilibrium).
- Opening your channels while on Nil will only require half the normal
- power cost.
- AB NIHILISM DEMON
- NIHILISM - DEMON
- For your superior efforts, the Demon Lords of Nil will grant you the services of a demon thrall. A
- demon may be invested with five powers.
- See AB NIHILISM IMP.
- AB NIHILISM BECKON
- NIHILISM - BECKON
- Syntax: DARKCALL BECKON [target]
- If your demon thrall is in your location, this will order it to beckon all others in adjacent rooms
- to you.
- AB NIHILISM SYPHON
- NIHILISM - SYPHON
- Syntax: DARKCALL SYPHON
- Your demonic thrall will suck out ailments from your blood stream.
- AB NIHILISM DAMNED
- NIHILISM - DAMNED
- Having served the Demon Lords of Nil well, you join the ranks of the Damned. You may maintain pacts
- with four of the Demon Lords of Nil.
- See AB NIHILISM REVILED.
- AB NIHILISM ARCHDEMON
- NIHILISM - ARCHDEMON
- The Demon Lords of Nil are quite impressed with you and will grant you the services of an archdemon
- thrall. An archdemon may be invested with seven powers.
- See AB NIHILISM IMP.
- AB NIHILISM SYMBOL
- NIHILISM - SYMBOL
- Syntax: PACT DEEP <demon lord>
- Power: 10 (Megalith of Doom)
- One of the most important and difficult tasks a Nihilist undertakes is
- forming a deep bond with a Demon Lord. This can only be accomplished
- after subjugating souls imprinted on spikes into the Necromentate that
- corresponds to the Demon Lord with whom the bond is being sought. Once
- enough souls are enslaved (and it takes quite a lot), the Nihilist may
- journey to Nil and seek to form a deep bond with that Demon Lord.
- A Nihilist may only ever have one deep bond with a Demon Lord. This
- reflects a special relationship between Demon Lord and Nihilist and
- should be given much thought. If a pact is ever broken, so too will the
- deep bond be broken.
- Syntax: SYMBOL CALL
- SYMBOL STRIKE <target>
- SYMBOL EVOKE <power> <target>
- Damage Type: 100% Excoro Energy
- Type MORE to continue reading. (49% shown)
- AB NIHILISM SPAWN
- NIHILISM - SPAWN
- Syntax: DARKCALL SPAWN <target>
- Power: 2 (Megalith of Doom)
- By indicating an enemy in the same location as your archdemon, it will
- give birth to a demon spawn that will attack that enemy.
- AB NIHILISM DEMONWEB
- NIHILISM - DEMONWEB
- SYNTAX: DARKCALL DEMONWEB <victim>
- Damage Type: 50% Poison, 50% Psychic
- Damage Source: Magical
- Wielding your unholy symbol, you can cast a few strands of the Web of
- Despair at your victim. Too little to entangle them, but it is not the
- dweller of the web that kills - it is the poison woven into every
- strand.
- AB NIHILISM SCOURGE
- NIHILISM - SCOURGE
- Syntax: DARKCALL SCOURGE
- Power: 10 (Megalith of Doom)
- When your circumstances become dire and your thrall isn't pulling its
- own weight, beat it into a frenzy and it will become the scourge you
- expect it to be. For the next 10 attacks, your thrall will perform 2
- powers instead of one.
- AB NIHILISM ABOMINATION
- NIHILISM - ABOMINATION
- Your soul has been remade beyond recognition, and you are now considered an Abomination. You may
- hold pacts with all five Demon Lords of Nil.
- See AB NIHILISM REVILED.
- AB NIHILISM WRACK
- NIHILISM - WRACK
- Syntax: DARKCALL WRACK <target>
- Power: 5 (Megalith of Doom)
- If your victim is at half mana and bound or paralysed, you may wrack his
- or her soul and rip it out to feed to the Demon Lords of Nil.
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